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Link windows system lib using #pragma lib
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@@ -3540,6 +3540,9 @@ bool ResolveHostname( const char* pszHostname, CUtlVector< SteamNetworkingIPAddr
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}
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#if defined( _WIN32 ) && !defined( _XBOX_ONE )
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#pragma comment( lib, "iphlpapi.lib" )
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bool GetLocalAddresses( CUtlVector< SteamNetworkingIPAddr >* pAddrs )
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{
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if ( pAddrs == nullptr )
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