diff --git a/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp index d08269c..dae03ef 100644 --- a/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp +++ b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp @@ -3540,6 +3540,9 @@ bool ResolveHostname( const char* pszHostname, CUtlVector< SteamNetworkingIPAddr } #if defined( _WIN32 ) && !defined( _XBOX_ONE ) + +#pragma comment( lib, "iphlpapi.lib" ) + bool GetLocalAddresses( CUtlVector< SteamNetworkingIPAddr >* pAddrs ) { if ( pAddrs == nullptr )