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15 Commits

Author SHA1 Message Date
Shin Yamamoto a225bf2cf1 Release v1.6.2 2019-07-10 18:55:09 +09:00
Shin Yamamoto 11a16092a7 Merge pull request #231 from SCENEE/prevent-found-nil-error
Prevent 'unexpectedly found nil' fatal error
2019-07-09 21:53:40 +09:00
Shin Yamamoto b9b7f940b9 Prevent 'unexpectedly found nil' fatal error
Use FloatingPanel.viewcontroller as an optional value instead of
an implicitly unwrapping optional one.
2019-07-09 20:06:16 +09:00
Shin Yamamoto 206475e6ab Merge pull request #232 from SCENEE/refactor-layout-adapter
Refactor layout adapter
2019-07-03 14:24:47 +09:00
Shin Yamamoto a4a68e5b39 Add test_surfaceView_constraintsUpdate() 2019-07-03 11:46:45 +09:00
Shin Yamamoto de7ab0e0cb Rename FloatingPanelViewTests to FloatingPanelSurfaceViewTests 2019-07-03 11:46:45 +09:00
Shin Yamamoto 5f7b5ce81c Add FloatingPanelLayoutTests & Utils 2019-07-03 11:46:45 +09:00
Shin Yamamoto 36d7ea5100 Improve testing speed 2019-07-03 11:34:21 +09:00
Shin Yamamoto 33f8cf3802 Modify FloatingPanel.distance(to:) 2019-07-03 11:34:21 +09:00
Shin Yamamoto f6da876fdf Add botomMostState prop 2019-07-03 11:34:21 +09:00
Shin Yamamoto 96c5dc7b74 Add FloatingPanelLayoutTests 2019-07-03 11:34:02 +09:00
Shin Yamamoto a37931b62d Merge pull request #230 from SCENEE/fix-scrollindicator
Fix the scroll indicator lock on a contentVC reset
2019-07-03 09:55:32 +09:00
Shin Yamamoto 5c848d9bf5 Fix the scroll indicator lock on a contentVC reset
The locking logic couldn't take care of the case where a content view
controller of a FloatingPanelController object is replaced.
2019-07-02 19:12:58 +09:00
Shin Yamamoto 265b805fa9 No more need FloatingPanel to conform UIScrollViewDelegate 2019-07-02 14:21:10 +09:00
Shin Yamamoto c4dfe33a5e Merge pull request #229 from SCENEE/release-1.6.1
Release v1.6.1
2019-06-29 09:31:17 +09:00
13 changed files with 240 additions and 82 deletions
+1 -1
View File
@@ -1,7 +1,7 @@
Pod::Spec.new do |s|
s.name = "FloatingPanel"
s.version = "1.6.1"
s.version = "1.6.2"
s.summary = "FloatingPanel is a clean and easy-to-use UI component of a floating panel interface."
s.description = <<-DESC
FloatingPanel is a clean and easy-to-use UI component for a new interface introduced in Apple Maps, Shortcuts and Stocks app.
@@ -7,6 +7,8 @@
objects = {
/* Begin PBXBuildFile section */
542753C622C49A6E00D17955 /* FloatingPanelLayoutTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = 542753C522C49A6E00D17955 /* FloatingPanelLayoutTests.swift */; };
542753C822C49A8F00D17955 /* Utils.swift in Sources */ = {isa = PBXBuildFile; fileRef = 542753C722C49A8F00D17955 /* Utils.swift */; };
54352E9621A51A2500CBCA08 /* FloatingPanelTransitioning.swift in Sources */ = {isa = PBXBuildFile; fileRef = 54352E9521A51A2500CBCA08 /* FloatingPanelTransitioning.swift */; };
54352E9821A521CA00CBCA08 /* FloatingPanelView.swift in Sources */ = {isa = PBXBuildFile; fileRef = 54352E9721A521CA00CBCA08 /* FloatingPanelView.swift */; };
5450EEE421646DF500135936 /* FloatingPanelBehavior.swift in Sources */ = {isa = PBXBuildFile; fileRef = 5450EEE321646DF500135936 /* FloatingPanelBehavior.swift */; };
@@ -18,7 +20,7 @@
545DBA2B2152383100CA77B8 /* GrabberHandleView.swift in Sources */ = {isa = PBXBuildFile; fileRef = 545DBA2A2152383100CA77B8 /* GrabberHandleView.swift */; };
54A6B6B122968B530077F348 /* FloatingPanelTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = 54A6B6B022968B530077F348 /* FloatingPanelTests.swift */; };
54A6B6B622968F710077F348 /* LaunchScreen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 54A6B6B522968F710077F348 /* LaunchScreen.storyboard */; };
54A6B6B82296A8520077F348 /* FloatingPanelViewTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = 54A6B6B72296A8520077F348 /* FloatingPanelViewTests.swift */; };
54A6B6B82296A8520077F348 /* FloatingPanelSurfaceViewTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = 54A6B6B72296A8520077F348 /* FloatingPanelSurfaceViewTests.swift */; };
54ABD7AF216CCFF7002E6C13 /* Logger.swift in Sources */ = {isa = PBXBuildFile; fileRef = 54ABD7AE216CCFF7002E6C13 /* Logger.swift */; };
54CDC5D3215B6D5A007D205C /* FloatingPanelSurfaceView.swift in Sources */ = {isa = PBXBuildFile; fileRef = 54CDC5D2215B6D5A007D205C /* FloatingPanelSurfaceView.swift */; };
54CDC5D5215B6D8D007D205C /* FloatingPanelBackdropView.swift in Sources */ = {isa = PBXBuildFile; fileRef = 54CDC5D4215B6D8D007D205C /* FloatingPanelBackdropView.swift */; };
@@ -45,6 +47,8 @@
/* End PBXContainerItemProxy section */
/* Begin PBXFileReference section */
542753C522C49A6E00D17955 /* FloatingPanelLayoutTests.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = FloatingPanelLayoutTests.swift; sourceTree = "<group>"; };
542753C722C49A8F00D17955 /* Utils.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Utils.swift; sourceTree = "<group>"; };
54352E9521A51A2500CBCA08 /* FloatingPanelTransitioning.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = FloatingPanelTransitioning.swift; sourceTree = "<group>"; };
54352E9721A521CA00CBCA08 /* FloatingPanelView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = FloatingPanelView.swift; sourceTree = "<group>"; };
5450EEE321646DF500135936 /* FloatingPanelBehavior.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = FloatingPanelBehavior.swift; sourceTree = "<group>"; };
@@ -59,7 +63,7 @@
545DBA2A2152383100CA77B8 /* GrabberHandleView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = GrabberHandleView.swift; sourceTree = "<group>"; };
54A6B6B022968B530077F348 /* FloatingPanelTests.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = FloatingPanelTests.swift; sourceTree = "<group>"; };
54A6B6B522968F710077F348 /* LaunchScreen.storyboard */ = {isa = PBXFileReference; lastKnownFileType = file.storyboard; path = LaunchScreen.storyboard; sourceTree = "<group>"; };
54A6B6B72296A8520077F348 /* FloatingPanelViewTests.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = FloatingPanelViewTests.swift; sourceTree = "<group>"; };
54A6B6B72296A8520077F348 /* FloatingPanelSurfaceViewTests.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = FloatingPanelSurfaceViewTests.swift; sourceTree = "<group>"; };
54ABD7AE216CCFF7002E6C13 /* Logger.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Logger.swift; sourceTree = "<group>"; };
54CDC5D2215B6D5A007D205C /* FloatingPanelSurfaceView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = FloatingPanelSurfaceView.swift; sourceTree = "<group>"; };
54CDC5D4215B6D8D007D205C /* FloatingPanelBackdropView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = FloatingPanelBackdropView.swift; sourceTree = "<group>"; };
@@ -140,8 +144,10 @@
isa = PBXGroup;
children = (
54A6B6B022968B530077F348 /* FloatingPanelTests.swift */,
54A6B6B72296A8520077F348 /* FloatingPanelViewTests.swift */,
542753C522C49A6E00D17955 /* FloatingPanelLayoutTests.swift */,
54A6B6B72296A8520077F348 /* FloatingPanelSurfaceViewTests.swift */,
545DB9CF2151169500CA77B8 /* FloatingPanelControllerTests.swift */,
542753C722C49A8F00D17955 /* Utils.swift */,
545DB9D12151169500CA77B8 /* Info.plist */,
);
path = Tests;
@@ -309,6 +315,7 @@
545DBA2B2152383100CA77B8 /* GrabberHandleView.swift in Sources */,
54352E9621A51A2500CBCA08 /* FloatingPanelTransitioning.swift in Sources */,
545DB9DE215118C800CA77B8 /* UIExtensions.swift in Sources */,
542753C822C49A8F00D17955 /* Utils.swift in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -318,7 +325,8 @@
files = (
54A6B6B122968B530077F348 /* FloatingPanelTests.swift in Sources */,
545DB9D02151169500CA77B8 /* FloatingPanelControllerTests.swift in Sources */,
54A6B6B82296A8520077F348 /* FloatingPanelViewTests.swift in Sources */,
542753C622C49A6E00D17955 /* FloatingPanelLayoutTests.swift in Sources */,
54A6B6B82296A8520077F348 /* FloatingPanelSurfaceViewTests.swift in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -29,7 +29,9 @@
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
<TestableReference
skipped = "NO">
skipped = "NO"
parallelizable = "YES"
testExecutionOrdering = "random">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "545DB9C92151169500CA77B8"
+64 -55
View File
@@ -8,9 +8,9 @@ import UIKit.UIGestureRecognizerSubclass // For Xcode 9.4.1
///
/// FloatingPanel presentation model
///
class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate {
class FloatingPanel: NSObject, UIGestureRecognizerDelegate {
// MUST be a weak reference to prevent UI freeze on the presentation modally
weak var viewcontroller: FloatingPanelController!
weak var viewcontroller: FloatingPanelController?
let surfaceView: FloatingPanelSurfaceView
let backdropView: FloatingPanelBackdropView
@@ -25,7 +25,11 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
}
private(set) var state: FloatingPanelPosition = .hidden {
didSet { viewcontroller.delegate?.floatingPanelDidChangePosition(viewcontroller) }
didSet {
if let vc = viewcontroller {
vc.delegate?.floatingPanelDidChangePosition(vc)
}
}
}
private var isBottomState: Bool {
@@ -52,8 +56,6 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
private var scrollBouncable = false
private var scrollIndictorVisible = false
private var isScrollLocked: Bool = false
// MARK: - Interface
init(_ vc: FloatingPanelController, layout: FloatingPanelLayout, behavior: FloatingPanelBehavior) {
@@ -91,6 +93,10 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
}
private func move(from: FloatingPanelPosition, to: FloatingPanelPosition, animated: Bool, completion: (() -> Void)? = nil) {
guard let vc = viewcontroller else {
completion?()
return
}
if state != layoutAdapter.topMostState {
lockScrollView()
}
@@ -100,11 +106,11 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
let animator: UIViewPropertyAnimator
switch (from, to) {
case (.hidden, let to):
animator = behavior.addAnimator(self.viewcontroller, to: to)
animator = behavior.addAnimator(vc, to: to)
case (let from, .hidden):
animator = behavior.removeAnimator(self.viewcontroller, from: from)
animator = behavior.removeAnimator(vc, from: from)
case (let from, let to):
animator = behavior.moveAnimator(self.viewcontroller, from: from, to: to)
animator = behavior.moveAnimator(vc, from: from, to: to)
}
animator.addAnimations { [weak self] in
@@ -118,6 +124,8 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
self.animator = nil
if self.state == self.layoutAdapter.topMostState {
self.unlockScrollView()
} else {
self.lockScrollView()
}
completion?()
}
@@ -128,6 +136,8 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
self.updateLayout(to: to)
if self.state == self.layoutAdapter.topMostState {
self.unlockScrollView()
} else {
self.lockScrollView()
}
completion?()
}
@@ -165,7 +175,8 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
/* log.debug("shouldRecognizeSimultaneouslyWith", otherGestureRecognizer) */
if viewcontroller.delegate?.floatingPanel(viewcontroller, shouldRecognizeSimultaneouslyWith: otherGestureRecognizer) ?? false {
if let vc = viewcontroller,
vc.delegate?.floatingPanel(vc, shouldRecognizeSimultaneouslyWith: otherGestureRecognizer) ?? false {
return true
}
@@ -212,11 +223,11 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
}
}
if viewcontroller.delegate?.floatingPanel(viewcontroller, shouldRecognizeSimultaneouslyWith: otherGestureRecognizer) ?? false {
if let vc = viewcontroller,
vc.delegate?.floatingPanel(vc, shouldRecognizeSimultaneouslyWith: otherGestureRecognizer) ?? false {
return false
}
switch otherGestureRecognizer {
case is UIPanGestureRecognizer,
is UISwipeGestureRecognizer,
@@ -314,7 +325,8 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
}
if interactionInProgress == false,
viewcontroller.delegate?.floatingPanelShouldBeginDragging(viewcontroller) == false {
let vc = viewcontroller,
vc.delegate?.floatingPanelShouldBeginDragging(vc) == false {
return
}
@@ -427,7 +439,9 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
let didMove = (pre != surfaceView.frame.minY)
guard didMove else { return }
viewcontroller.delegate?.floatingPanelDidMove(viewcontroller)
if let vc = viewcontroller {
vc.delegate?.floatingPanelDidMove(vc)
}
}
private func allowsTopBuffer(for translationY: CGFloat) -> Bool {
@@ -445,11 +459,12 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
// Prevent stretching a view having a constraint to SafeArea.bottom in an overflow
// from the full position because SafeArea is global in a screen.
private func preserveContentVCLayoutIfNeeded() {
guard let vc = viewcontroller else { return }
// Must include topY
if (surfaceView.frame.minY <= layoutAdapter.topY) {
if !disabledBottomAutoLayout {
viewcontroller.contentViewController?.view?.constraints.forEach({ (const) in
switch viewcontroller.contentViewController?.layoutGuide.bottomAnchor {
vc.contentViewController?.view?.constraints.forEach({ (const) in
switch vc.contentViewController?.layoutGuide.bottomAnchor {
case const.firstAnchor:
(const.secondItem as? UIView)?.disableAutoLayout()
const.isActive = false
@@ -464,8 +479,8 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
disabledBottomAutoLayout = true
} else {
if disabledBottomAutoLayout {
viewcontroller.contentViewController?.view?.constraints.forEach({ (const) in
switch viewcontroller.contentViewController?.layoutGuide.bottomAnchor {
vc.contentViewController?.view?.constraints.forEach({ (const) in
switch vc.contentViewController?.layoutGuide.bottomAnchor {
case const.firstAnchor:
(const.secondItem as? UIView)?.enableAutoLayout()
const.isActive = true
@@ -506,17 +521,18 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
let velocityVector = (distance != 0) ? CGVector(dx: 0,
dy: min(abs(velocity.y)/distance, behavior.removalVelocity)) : .zero
if shouldStartRemovalAnimation(with: velocityVector) {
viewcontroller.delegate?.floatingPanelDidEndDraggingToRemove(viewcontroller, withVelocity: velocity)
self.startRemovalAnimation(with: velocityVector) { [weak self] in
if shouldStartRemovalAnimation(with: velocityVector), let vc = viewcontroller {
vc.delegate?.floatingPanelDidEndDraggingToRemove(vc, withVelocity: velocity)
startRemovalAnimation(vc, with: velocityVector) { [weak self] in
self?.finishRemovalAnimation()
}
return
}
}
viewcontroller.delegate?.floatingPanelDidEndDragging(viewcontroller, withVelocity: velocity, targetPosition: targetPosition)
if let vc = viewcontroller {
vc.delegate?.floatingPanelDidEndDragging(vc, withVelocity: velocity, targetPosition: targetPosition)
}
// Workaround: Disable a tracking scroll to prevent bouncing a scroll content in a panel animating
let isScrollEnabled = scrollView?.isScrollEnabled
@@ -549,8 +565,8 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
return true
}
private func startRemovalAnimation(with velocityVector: CGVector, completion: (() -> Void)?) {
let animator = self.behavior.removalInteractionAnimator(self.viewcontroller, with: velocityVector)
private func startRemovalAnimation(_ vc: FloatingPanelController, with velocityVector: CGVector, completion: (() -> Void)?) {
let animator = behavior.removalInteractionAnimator(vc, with: velocityVector)
animator.addAnimations { [weak self] in
self?.updateLayout(to: .hidden)
@@ -589,7 +605,9 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
initialTranslationY = translation.y
viewcontroller.delegate?.floatingPanelWillBeginDragging(viewcontroller)
if let vc = viewcontroller {
vc.delegate?.floatingPanelWillBeginDragging(vc)
}
layoutAdapter.startInteraction(at: state)
@@ -621,12 +639,14 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
private func startAnimation(to targetPosition: FloatingPanelPosition, at distance: CGFloat, with velocity: CGPoint) {
log.debug("startAnimation to \(targetPosition) -- distance = \(distance), velocity = \(velocity.y)")
guard let vc = viewcontroller else { return }
isDecelerating = true
viewcontroller.delegate?.floatingPanelWillBeginDecelerating(viewcontroller)
vc.delegate?.floatingPanelWillBeginDecelerating(vc)
let velocityVector = (distance != 0) ? CGVector(dx: 0, dy: min(abs(velocity.y)/distance, 30.0)) : .zero
let animator = behavior.interactionAnimator(self.viewcontroller, to: targetPosition, with: velocityVector)
let animator = behavior.interactionAnimator(vc, to: targetPosition, with: velocityVector)
animator.addAnimations { [weak self] in
guard let `self` = self else { return }
self.state = targetPosition
@@ -646,7 +666,9 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
self.isDecelerating = false
self.animator = nil
self.viewcontroller.delegate?.floatingPanelDidEndDecelerating(self.viewcontroller)
if let vc = viewcontroller {
vc.delegate?.floatingPanelDidEndDecelerating(vc)
}
if let scrollView = scrollView {
log.debug("finishAnimation -- scroll offset = \(scrollView.contentOffset)")
@@ -660,21 +682,9 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
}
private func distance(to targetPosition: FloatingPanelPosition) -> CGFloat {
let topY = layoutAdapter.topY
let middleY = layoutAdapter.middleY
let bottomY = layoutAdapter.bottomY
let currentY = surfaceView.frame.minY
switch targetPosition {
case .full:
return CGFloat(abs(currentY - topY))
case .half:
return CGFloat(abs(currentY - middleY))
case .tip:
return CGFloat(abs(currentY - bottomY))
case .hidden:
fatalError("Now .hidden must not be used for a user interaction")
}
let targetY = layoutAdapter.positionY(for: targetPosition)
return CGFloat(abs(currentY - targetY))
}
private func directionalPosition(at currentY: CGFloat, with translation: CGPoint) -> FloatingPanelPosition {
@@ -715,6 +725,7 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
}
private func targetPosition(with velocity: CGPoint) -> (FloatingPanelPosition) {
guard let vc = viewcontroller else { return state }
let currentY = surfaceView.frame.minY
let supportedPositions = layoutAdapter.supportedPositions
@@ -757,7 +768,7 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
fatalError("Now .hidden must not be used for a user interaction")
}
let redirectionalProgress = max(min(behavior.redirectionalProgress(viewcontroller, from: state, to: nextState), 1.0), 0.0)
let redirectionalProgress = max(min(behavior.redirectionalProgress(vc, from: state, to: nextState), 1.0), 0.0)
let th1: CGFloat
let th2: CGFloat
@@ -770,7 +781,7 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
th2 = bottomY - (bottomY - middleY) * redirectionalProgress
}
let decelerationRate = behavior.momentumProjectionRate(viewcontroller)
let decelerationRate = behavior.momentumProjectionRate(vc)
let baseY = abs(bottomY - topY)
let vecY = velocity.y / baseY
@@ -780,7 +791,7 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
case ..<th1:
switch pY {
case bottomY...:
return behavior.shouldProjectMomentum(viewcontroller, for: .tip) ? .tip : .half
return behavior.shouldProjectMomentum(vc, for: .tip) ? .tip : .half
case middleY...:
return .half
case topY...:
@@ -791,7 +802,7 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
case ...middleY:
switch pY {
case bottomY...:
return behavior.shouldProjectMomentum(viewcontroller, for: .tip) ? .tip : .half
return behavior.shouldProjectMomentum(vc, for: .tip) ? .tip : .half
case middleY...:
return .half
case topY...:
@@ -808,7 +819,7 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
case topY...:
return .half
default:
return behavior.shouldProjectMomentum(viewcontroller, for: .full) ? .full : .half
return behavior.shouldProjectMomentum(vc, for: .full) ? .full : .half
}
default:
switch pY {
@@ -819,13 +830,14 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
case topY...:
return .half
default:
return behavior.shouldProjectMomentum(viewcontroller, for: .full) ? .full : .half
return behavior.shouldProjectMomentum(vc, for: .full) ? .full : .half
}
}
}
}
private func targetPosition(from positions: [FloatingPanelPosition], at currentY: CGFloat, velocity: CGPoint) -> FloatingPanelPosition {
guard let vc = viewcontroller else { return state }
assert(positions.count == 2)
let top = positions[0]
@@ -835,11 +847,11 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
let bottomY = layoutAdapter.positionY(for: bottom)
let target = top == state ? bottom : top
let redirectionalProgress = max(min(behavior.redirectionalProgress(viewcontroller, from: state, to: target), 1.0), 0.0)
let redirectionalProgress = max(min(behavior.redirectionalProgress(vc, from: state, to: target), 1.0), 0.0)
let th = topY + (bottomY - topY) * redirectionalProgress
let decelerationRate = behavior.momentumProjectionRate(viewcontroller)
let decelerationRate = behavior.momentumProjectionRate(vc)
let pY = project(initialVelocity: velocity.y, decelerationRate: decelerationRate) + currentY
switch currentY {
@@ -863,11 +875,10 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
private func lockScrollView() {
guard let scrollView = scrollView else { return }
if isScrollLocked {
if scrollView.isLocked {
log.debug("Already scroll locked.")
return
}
isScrollLocked = true
scrollBouncable = scrollView.bounces
scrollIndictorVisible = scrollView.showsVerticalScrollIndicator
@@ -878,9 +889,7 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
}
private func unlockScrollView() {
guard let scrollView = scrollView, isScrollLocked else { return }
isScrollLocked = false
guard let scrollView = scrollView, scrollView.isLocked else { return }
scrollView.isDirectionalLockEnabled = false
scrollView.bounces = scrollBouncable
@@ -68,6 +68,10 @@ public enum FloatingPanelPosition: Int {
case half
case tip
case hidden
static var allCases: [FloatingPanelPosition] {
return [.full, .half, .tip, .hidden]
}
}
///
@@ -145,7 +149,7 @@ open class FloatingPanelController: UIViewController, UIScrollViewDelegate, UIGe
}
private var _contentViewController: UIViewController?
private var floatingPanel: FloatingPanel!
private(set) var floatingPanel: FloatingPanel!
private var preSafeAreaInsets: UIEdgeInsets = .zero // Capture the latest one
private var safeAreaInsetsObservation: NSKeyValueObservation?
private let modalTransition = FloatingPanelModalTransition()
+5 -7
View File
@@ -181,13 +181,11 @@ class FloatingPanelLayoutAdapter {
}
var topMostState: FloatingPanelPosition {
if supportedPositions.contains(.full) {
return .full
}
if supportedPositions.contains(.half) {
return .half
}
return .tip
return supportedPositions.sorted(by: { $0.rawValue < $1.rawValue }).first ?? .hidden
}
var bottomMostState: FloatingPanelPosition {
return supportedPositions.sorted(by: { $0.rawValue < $1.rawValue }).last ?? .hidden
}
var topY: CGFloat {
+1 -1
View File
@@ -15,7 +15,7 @@
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.6.1</string>
<string>1.6.2</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
</dict>
+3
View File
@@ -107,6 +107,9 @@ extension UIScrollView {
var contentOffsetZero: CGPoint {
return CGPoint(x: 0.0, y: 0.0 - contentInset.top)
}
var isLocked: Bool {
return !showsVerticalScrollIndicator && !bounces && isDirectionalLockEnabled
}
}
extension UISpringTimingParameters {
@@ -30,12 +30,8 @@ class FloatingPanelControllerTests: XCTestCase {
guard let rootVC = UIApplication.shared.keyWindow?.rootViewController else { fatalError() }
let fpc = FloatingPanelController()
fpc.addPanel(toParent: rootVC)
waitRunLoop(secs: 1.0)
XCTAssert(fpc.surfaceView.frame.minY == (fpc.view.bounds.height - fpc.layoutInsets.bottom) - fpc.layout.insetFor(position: .half)!)
fpc.move(to: .tip, animated: true)
waitRunLoop(secs: 1.0)
fpc.move(to: .tip, animated: false)
XCTAssert(fpc.surfaceView.frame.minY == (fpc.view.bounds.height - fpc.layoutInsets.bottom) - fpc.layout.insetFor(position: .tip)!)
}
@@ -58,11 +54,7 @@ class FloatingPanelControllerTests: XCTestCase {
}
}
func waitRunLoop(secs: TimeInterval = 0) {
RunLoop.main.run(until: Date(timeIntervalSinceNow: secs))
}
class MyZombieViewController: UIViewController, FloatingPanelLayout, FloatingPanelBehavior, FloatingPanelControllerDelegate {
private class MyZombieViewController: UIViewController, FloatingPanelLayout, FloatingPanelBehavior, FloatingPanelControllerDelegate {
var fpc: FloatingPanelController?
override func viewDidLoad() {
fpc = FloatingPanelController(delegate: self)
@@ -0,0 +1,41 @@
//
// Created by Shin Yamamoto on 2019/06/27.
// Copyright © 2019 scenee. All rights reserved.
//
import XCTest
@testable import FloatingPanel
class FloatingPanelLayoutTests: XCTestCase {
override func setUp() {}
override func tearDown() {}
func test_layoutAdapter_topAndBottomMostState() {
let fpc = FloatingPanelController(delegate: nil)
fpc.loadViewIfNeeded()
fpc.view.frame = CGRect(x: 0, y: 0, width: 375, height: 667)
XCTAssertEqual(fpc.floatingPanel.layoutAdapter.topMostState, .full)
XCTAssertEqual(fpc.floatingPanel.layoutAdapter.bottomMostState, .tip)
class FloatingPanelLayoutWithHidden: FloatingPanelLayout {
func insetFor(position: FloatingPanelPosition) -> CGFloat? { return nil }
let initialPosition: FloatingPanelPosition = .hidden
let supportedPositions: Set<FloatingPanelPosition> = [.hidden, .half, .full]
}
class FloatingPanelLayout2Positions: FloatingPanelLayout {
func insetFor(position: FloatingPanelPosition) -> CGFloat? { return nil }
let initialPosition: FloatingPanelPosition = .tip
let supportedPositions: Set<FloatingPanelPosition> = [.tip, .half]
}
let delegate = FloatingPanelTestDelegate()
delegate.layout = FloatingPanelLayoutWithHidden()
fpc.delegate = delegate
XCTAssertEqual(fpc.floatingPanel.layoutAdapter.topMostState, .full)
XCTAssertEqual(fpc.floatingPanel.layoutAdapter.bottomMostState, .half) // Will fixed on fix-hidden-position branch
delegate.layout = FloatingPanelLayout2Positions()
fpc.delegate = delegate
XCTAssertEqual(fpc.floatingPanel.layoutAdapter.topMostState, .half)
XCTAssertEqual(fpc.floatingPanel.layoutAdapter.bottomMostState, .tip)
}
}
@@ -6,8 +6,7 @@
import XCTest
@testable import FloatingPanel
class FloatingPanelViewTests: XCTestCase {
class FloatingPanelSurfaceViewTests: XCTestCase {
override func setUp() {}
override func tearDown() {}
@@ -24,6 +23,26 @@ class FloatingPanelViewTests: XCTestCase {
XCTAssert(surface.backgroundColor == surface.containerView.backgroundColor)
}
func test_surfaceView_constraintsUpdate() {
let window = UIWindow()
let surface = FloatingPanelSurfaceView(frame: CGRect(x: 0.0, y: 0.0, width: 320.0, height: 480.0))
window.addSubview(surface)
window.makeKeyAndVisible()
XCTAssert(surface.contentView == nil)
surface.layoutIfNeeded()
XCTAssert(surface.grabberHandle.frame.minY == 6.0)
XCTAssert(surface.grabberHandle.frame.width == surface.grabberHandleWidth)
XCTAssert(surface.grabberHandle.frame.height == surface.grabberHandleHeight)
surface.grabberHandleWidth = 44.0
surface.grabberHandleHeight = 12.0
surface.layoutIfNeeded()
waitRunLoop(secs: 0.000_001)
XCTAssert(surface.grabberHandle.frame.width == surface.grabberHandleWidth, "\(surface.grabberHandle.frame.width) == \(surface.grabberHandleWidth)")
XCTAssert(surface.grabberHandle.frame.height == surface.grabberHandleHeight, "\(surface.grabberHandle.frame.height) == \(surface.grabberHandleHeight)")
window.resignKey()
}
func test_surfaceView_cornderRaduis() {
let surface = FloatingPanelSurfaceView(frame: CGRect(x: 0.0, y: 0.0, width: 320.0, height: 480.0))
XCTAssert(surface.cornerRadius == 0.0)
+64
View File
@@ -4,6 +4,7 @@
//
import XCTest
@testable import FloatingPanel
class FloatingPanelTests: XCTestCase {
@@ -11,4 +12,67 @@ class FloatingPanelTests: XCTestCase {
override func tearDown() {}
func test_scrolllock() {
let fpc = FloatingPanelController()
fpc.loadViewIfNeeded()
fpc.view.frame = CGRect(x: 0, y: 0, width: 375, height: 667)
let contentVC1 = UITableViewController(nibName: nil, bundle: nil)
XCTAssertEqual(contentVC1.tableView.showsVerticalScrollIndicator, true)
XCTAssertEqual(contentVC1.tableView.bounces, true)
fpc.set(contentViewController: contentVC1)
fpc.track(scrollView: contentVC1.tableView)
fpc.show(animated: false, completion: nil) // half
XCTAssertEqual(fpc.position, .half)
XCTAssertEqual(contentVC1.tableView.showsVerticalScrollIndicator, false)
XCTAssertEqual(contentVC1.tableView.bounces, false)
fpc.move(to: .full, animated: false)
XCTAssertEqual(contentVC1.tableView.showsVerticalScrollIndicator, true)
XCTAssertEqual(contentVC1.tableView.bounces, true)
fpc.move(to: .tip, animated: false)
XCTAssertEqual(contentVC1.tableView.showsVerticalScrollIndicator, false)
XCTAssertEqual(contentVC1.tableView.bounces, false)
let exp1 = expectation(description: "move to full with animation")
fpc.move(to: .full, animated: true) {
XCTAssertEqual(contentVC1.tableView.showsVerticalScrollIndicator, true)
XCTAssertEqual(contentVC1.tableView.bounces, true)
exp1.fulfill()
}
wait(for: [exp1], timeout: 1.0)
let exp2 = expectation(description: "move to tip with animation")
fpc.move(to: .tip, animated: false) {
XCTAssertEqual(contentVC1.tableView.showsVerticalScrollIndicator, false)
XCTAssertEqual(contentVC1.tableView.bounces, false)
exp2.fulfill()
}
wait(for: [exp2], timeout: 1.0)
// Reset the content vc
let contentVC2 = UITableViewController(nibName: nil, bundle: nil)
XCTAssertEqual(contentVC2.tableView.showsVerticalScrollIndicator, true)
XCTAssertEqual(contentVC2.tableView.bounces, true)
fpc.set(contentViewController: contentVC2)
fpc.track(scrollView: contentVC2.tableView)
fpc.show(animated: false, completion: nil)
XCTAssertEqual(fpc.position, .half)
XCTAssertEqual(contentVC2.tableView.showsVerticalScrollIndicator, false)
XCTAssertEqual(contentVC2.tableView.bounces, false)
}
}
private protocol FloatingPanelTestLayout: FloatingPanelLayout {}
private extension FloatingPanelTestLayout {
func insetFor(position: FloatingPanelPosition) -> CGFloat? {
switch position {
case .full: return 18.0
case .half: return 262.0
case .tip: return 69.0
default: return nil
}
}
}
+18
View File
@@ -0,0 +1,18 @@
//
// Created by Shin Yamamoto on 2019/06/27.
// Copyright © 2019 scenee. All rights reserved.
//
import Foundation
@testable import FloatingPanel
func waitRunLoop(secs: TimeInterval = 0) {
RunLoop.main.run(until: Date(timeIntervalSinceNow: secs))
}
class FloatingPanelTestDelegate: FloatingPanelControllerDelegate {
var layout: FloatingPanelLayout?
func floatingPanel(_ vc: FloatingPanelController, layoutFor newCollection: UITraitCollection) -> FloatingPanelLayout? {
return layout
}
}