Merge pull request #230 from SCENEE/fix-scrollindicator

Fix the scroll indicator lock on a contentVC reset
This commit is contained in:
Shin Yamamoto
2019-07-03 09:55:32 +09:00
committed by GitHub
3 changed files with 61 additions and 8 deletions
+7 -8
View File
@@ -8,7 +8,7 @@ import UIKit.UIGestureRecognizerSubclass // For Xcode 9.4.1
///
/// FloatingPanel presentation model
///
class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate {
class FloatingPanel: NSObject, UIGestureRecognizerDelegate {
// MUST be a weak reference to prevent UI freeze on the presentation modally
weak var viewcontroller: FloatingPanelController!
@@ -52,8 +52,6 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
private var scrollBouncable = false
private var scrollIndictorVisible = false
private var isScrollLocked: Bool = false
// MARK: - Interface
init(_ vc: FloatingPanelController, layout: FloatingPanelLayout, behavior: FloatingPanelBehavior) {
@@ -118,6 +116,8 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
self.animator = nil
if self.state == self.layoutAdapter.topMostState {
self.unlockScrollView()
} else {
self.lockScrollView()
}
completion?()
}
@@ -128,6 +128,8 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
self.updateLayout(to: to)
if self.state == self.layoutAdapter.topMostState {
self.unlockScrollView()
} else {
self.lockScrollView()
}
completion?()
}
@@ -863,11 +865,10 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
private func lockScrollView() {
guard let scrollView = scrollView else { return }
if isScrollLocked {
if scrollView.isLocked {
log.debug("Already scroll locked.")
return
}
isScrollLocked = true
scrollBouncable = scrollView.bounces
scrollIndictorVisible = scrollView.showsVerticalScrollIndicator
@@ -878,9 +879,7 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
}
private func unlockScrollView() {
guard let scrollView = scrollView, isScrollLocked else { return }
isScrollLocked = false
guard let scrollView = scrollView, scrollView.isLocked else { return }
scrollView.isDirectionalLockEnabled = false
scrollView.bounces = scrollBouncable
+3
View File
@@ -107,6 +107,9 @@ extension UIScrollView {
var contentOffsetZero: CGPoint {
return CGPoint(x: 0.0, y: 0.0 - contentInset.top)
}
var isLocked: Bool {
return !showsVerticalScrollIndicator && !bounces && isDirectionalLockEnabled
}
}
extension UISpringTimingParameters {
+51
View File
@@ -4,6 +4,7 @@
//
import XCTest
@testable import FloatingPanel
class FloatingPanelTests: XCTestCase {
@@ -11,4 +12,54 @@ class FloatingPanelTests: XCTestCase {
override func tearDown() {}
func test_scrolllock() {
let fpc = FloatingPanelController()
fpc.loadViewIfNeeded()
fpc.view.frame = CGRect(x: 0, y: 0, width: 375, height: 667)
let contentVC1 = UITableViewController(nibName: nil, bundle: nil)
XCTAssertEqual(contentVC1.tableView.showsVerticalScrollIndicator, true)
XCTAssertEqual(contentVC1.tableView.bounces, true)
fpc.set(contentViewController: contentVC1)
fpc.track(scrollView: contentVC1.tableView)
fpc.show(animated: false, completion: nil) // half
XCTAssertEqual(fpc.position, .half)
XCTAssertEqual(contentVC1.tableView.showsVerticalScrollIndicator, false)
XCTAssertEqual(contentVC1.tableView.bounces, false)
fpc.move(to: .full, animated: false)
XCTAssertEqual(contentVC1.tableView.showsVerticalScrollIndicator, true)
XCTAssertEqual(contentVC1.tableView.bounces, true)
fpc.move(to: .tip, animated: false)
XCTAssertEqual(contentVC1.tableView.showsVerticalScrollIndicator, false)
XCTAssertEqual(contentVC1.tableView.bounces, false)
let exp1 = expectation(description: "move to full with animation")
fpc.move(to: .full, animated: true) {
XCTAssertEqual(contentVC1.tableView.showsVerticalScrollIndicator, true)
XCTAssertEqual(contentVC1.tableView.bounces, true)
exp1.fulfill()
}
wait(for: [exp1], timeout: 1.0)
let exp2 = expectation(description: "move to tip with animation")
fpc.move(to: .tip, animated: false) {
XCTAssertEqual(contentVC1.tableView.showsVerticalScrollIndicator, false)
XCTAssertEqual(contentVC1.tableView.bounces, false)
exp2.fulfill()
}
wait(for: [exp2], timeout: 1.0)
// Reset the content vc
let contentVC2 = UITableViewController(nibName: nil, bundle: nil)
XCTAssertEqual(contentVC2.tableView.showsVerticalScrollIndicator, true)
XCTAssertEqual(contentVC2.tableView.bounces, true)
fpc.set(contentViewController: contentVC2)
fpc.track(scrollView: contentVC2.tableView)
fpc.show(animated: false, completion: nil)
XCTAssertEqual(fpc.position, .half)
XCTAssertEqual(contentVC2.tableView.showsVerticalScrollIndicator, false)
XCTAssertEqual(contentVC2.tableView.bounces, false)
}
}