@@ -129,6 +129,11 @@ class SampleListViewController: UIViewController {
|
||||
|
||||
// Enable tap-to-hide and removal interaction
|
||||
switch currentMenu {
|
||||
case .trackingTableView:
|
||||
let tapGesture = UITapGestureRecognizer(target: self, action: #selector(handleSurface(tapGesture:)))
|
||||
tapGesture.cancelsTouchesInView = false
|
||||
tapGesture.numberOfTapsRequired = 2
|
||||
mainPanelVC.surfaceView.addGestureRecognizer(tapGesture)
|
||||
case .showRemovablePanel, .showIntrinsicView:
|
||||
mainPanelVC.isRemovalInteractionEnabled = true
|
||||
|
||||
@@ -159,8 +164,14 @@ class SampleListViewController: UIViewController {
|
||||
mainPanelVC.addPanel(toParent: self, belowView: nil, animated: true)
|
||||
}
|
||||
|
||||
@objc func dismissDetailPanelVC() {
|
||||
detailPanelVC.removePanelFromParent(animated: true, completion: nil)
|
||||
@objc
|
||||
func handleSurface(tapGesture: UITapGestureRecognizer) {
|
||||
switch mainPanelVC.position {
|
||||
case .full:
|
||||
mainPanelVC.move(to: .half, animated: true)
|
||||
default:
|
||||
mainPanelVC.move(to: .full, animated: true)
|
||||
}
|
||||
}
|
||||
|
||||
@objc func handleBackdrop(tapGesture: UITapGestureRecognizer) {
|
||||
@@ -533,7 +544,7 @@ class InspectableViewController: UIViewController {
|
||||
}
|
||||
}
|
||||
|
||||
class DebugTableViewController: InspectableViewController, UITableViewDataSource, UITableViewDelegate {
|
||||
class DebugTableViewController: InspectableViewController {
|
||||
weak var tableView: UITableView!
|
||||
var items: [String] = []
|
||||
var itemHeight: CGFloat = 66.0
|
||||
@@ -651,7 +662,9 @@ class DebugTableViewController: InspectableViewController, UITableViewDataSource
|
||||
// Remove FloatingPanel from a view
|
||||
(self.parent as! FloatingPanelController).removePanelFromParent(animated: true, completion: nil)
|
||||
}
|
||||
}
|
||||
|
||||
extension DebugTableViewController: UITableViewDataSource {
|
||||
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
|
||||
return items.count
|
||||
}
|
||||
@@ -665,6 +678,12 @@ class DebugTableViewController: InspectableViewController, UITableViewDataSource
|
||||
cell.textLabel?.text = items[indexPath.row]
|
||||
return cell
|
||||
}
|
||||
}
|
||||
|
||||
extension DebugTableViewController: UITableViewDelegate {
|
||||
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
|
||||
print("DebugTableViewController -- select row \(indexPath.row)")
|
||||
}
|
||||
|
||||
func tableView(_ tableView: UITableView, editActionsForRowAt indexPath: IndexPath) -> [UITableViewRowAction]? {
|
||||
return [
|
||||
|
||||
@@ -21,8 +21,6 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
|
||||
didSet {
|
||||
guard let scrollView = scrollView else { return }
|
||||
scrollView.panGestureRecognizer.addTarget(self, action: #selector(handle(panGesture:)))
|
||||
scrollBouncable = scrollView.bounces
|
||||
scrollIndictorVisible = scrollView.showsVerticalScrollIndicator
|
||||
}
|
||||
}
|
||||
|
||||
@@ -124,6 +122,7 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
|
||||
animator.addCompletion { [weak self] _ in
|
||||
guard let `self` = self else { return }
|
||||
self.animator = nil
|
||||
self.unlockScrollView()
|
||||
completion?()
|
||||
}
|
||||
self.animator = animator
|
||||
@@ -131,6 +130,7 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
|
||||
} else {
|
||||
self.state = to
|
||||
self.updateLayout(to: to)
|
||||
self.unlockScrollView()
|
||||
completion?()
|
||||
}
|
||||
}
|
||||
@@ -181,8 +181,9 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
|
||||
// and handle them in self.handle(panGesture:)
|
||||
return scrollView?.gestureRecognizers?.contains(otherGestureRecognizer) ?? false
|
||||
default:
|
||||
// Should always recognize tap/long press gestures in parallel
|
||||
return true
|
||||
// Should recognize tap/long press gestures in parallel when the surface view is at an anchor position.
|
||||
let surfaceFrame = surfaceView.layer.presentation()?.frame ?? surfaceView.frame
|
||||
return surfaceFrame.minY == layoutAdapter.positionY(for: state)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -307,16 +308,11 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
|
||||
|
||||
if let animator = self.animator {
|
||||
log.debug("panel animation interrupted!!!")
|
||||
// Prevent aborting touch events when the current animator is
|
||||
// released almost at a target position. Because any tap gestures
|
||||
// shouldn't be disturbed at the position.
|
||||
if fabs(surfaceView.frame.minY - layoutAdapter.topY) > 40.0 {
|
||||
if animator.isInterruptible {
|
||||
animator.stopAnimation(false)
|
||||
animator.finishAnimation(at: .current)
|
||||
}
|
||||
self.animator = nil
|
||||
if animator.isInterruptible {
|
||||
animator.stopAnimation(false)
|
||||
animator.finishAnimation(at: .current)
|
||||
}
|
||||
self.animator = nil
|
||||
|
||||
// A user can stop a panel at the nearest Y of a target position
|
||||
if abs(surfaceView.frame.minY - layoutAdapter.topY) < 1.0 {
|
||||
@@ -869,6 +865,9 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
|
||||
private func lockScrollView() {
|
||||
guard let scrollView = scrollView else { return }
|
||||
|
||||
scrollBouncable = scrollView.bounces
|
||||
scrollIndictorVisible = scrollView.showsVerticalScrollIndicator
|
||||
|
||||
scrollView.isDirectionalLockEnabled = true
|
||||
scrollView.bounces = false
|
||||
scrollView.showsVerticalScrollIndicator = false
|
||||
|
||||
Reference in New Issue
Block a user