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@@ -1 +0,0 @@
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echo "4.0" > .swift-version
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+5
-2
@@ -1,6 +1,6 @@
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Pod::Spec.new do |s|
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s.name = "ARVideoKit"
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s.version = "1.3"
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s.version = "1.5.12"
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s.summary = "Capture & record ARKit videos 📹, photos 🌄, Live Photos 🎇, and GIFs 🎆."
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s.description = "Enabling developers to capture videos 📹, photos 🌄, Live Photos 🎇, and GIFs 🎆 with augmented reality components."
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s.homepage = "https://github.com/AFathi/ARVideoKit"
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@@ -16,7 +16,10 @@ Pod::Spec.new do |s|
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s.platform = :ios, "11.0"
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s.source = { :git => "https://github.com/AFathi/ARVideoKit.git", :tag => "1.3" }
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# ARVideoKit for Swift 4.0
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s.source = { :git => "https://github.com/AFathi/ARVideoKit.git", :tag => "1.5.12" }
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s.source_files = "ARVideoKit", "ARVideoKit/**/*.{h,m,swift}"
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s.resources = "ARVideoKit/Assets/*.scnassets"
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s.swift_version = '4.0'
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end
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@@ -18,7 +18,7 @@ import Photos
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* [Email](mailto:me@ahmedbekhit.com)
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*/
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@available(iOS 9.1, *)
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@objc public class PHLivePhotoPlus: PHLivePhoto {
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@objc public class PHLivePhotoPlus: NSObject {
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var pairedVideoPath: URL?
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var keyPhotoPath: URL?
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@@ -1,5 +1,8 @@
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# Swift 4.0 Branch
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> Use [swift_4_2](https://github.com/AFathi/ARVideoKit/tree/swift_4_2) branch for projects written in Swift 4.2
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> [swift_4_2](https://github.com/AFathi/ARVideoKit/tree/swift_4_2) branch has been set as the default branch for `ARVideoKit` as of March 6th, 2019.
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An iOS Framework that enables developers to capture videos 📹, photos 🌄, Live Photos 🎇, and GIFs 🎆 with ARKit content.
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@@ -71,11 +74,15 @@ github "AFathi/ARVideoKit" ~> 1.31
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$ carthage update
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```
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### Manual
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Drag the `ARVideoKit.framework` file as an embedded binary of your project targets. `ARVideoKit.framework` can be found in the `/Framework Build/` folder of this repository.
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### ~Manual~ _Deprecated_
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**If you're currently using the `.framework` file, I recommend to re-install the framework using one of the other installation options.**
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~Drag the `ARVideoKit.framework` file as an embedded binary of your project targets. `ARVideoKit.framework` can be found in the `/Framework Build/` folder of this repository.~
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Or you may drag `ARVideoKit.xcodeproj` into your project and click the **+** button in the embedded binaries section of your project's target.
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### Manual (Supported)
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Drag `ARVideoKit.xcodeproj` into your project and click the **+** button in the embedded binaries section of your project's target.
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## Implementation
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### Swift
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