Commit Graph
19463 Commits
Author SHA1 Message Date
lauren e58b6c158b Reorganize build folders for DiffTrain (#25722)
Reorganize some files to make the DiffTrain config easier to setup. Also
add unstable_server-external-runtime to sync.
2022-11-21 12:42:49 -08:00
Jan Kassens d44082d63c [codegen] location refinements
- Add a `loc` to the `while` terminal node. 

- Move location data for assignments 1 level higher as that seems to work better 
in the generated code (not tested with actual debugger yet though, we'll 
probably want to look at this more closely.
2022-11-21 15:35:39 -05:00
Jan Kassens 1228bc8ce5 [codegen] assign some locations in generated code (#802) 2022-11-21 15:14:20 -05:00
Joseph Savona 855d13f4b2 Add instruction ids to terminals
[ghstack-poisoned] 

closes #799
2022-11-21 11:51:19 -08:00
Joseph Savona 9948e389f1 Opaque InstructionId type
[ghstack-poisoned] 

closes #797
2022-11-21 11:47:14 -08:00
Joseph Savona 391aeab5aa MutableRange is start(inclusive) to end(exclusive)
closes #796
2022-11-21 11:44:02 -08:00
Jan Kassens e59c17ad85 [playground] upgrade to Next 13'
- update dependencies - migrate to app directory
2022-11-21 14:03:30 -05:00
lauren 13681aaf9c Add github action to commit build artifacts for Facebook (#25721)
This PR adds a new GitHub action to commit build artifacts for Facebook
into a new protected branch. This will later be used to setup an
automatic sync to www.

The hacky spinloop is meant to be a temporary implementation until we
can support running a script internally on top of the synced diff
(coming soon). A GitHub token is otherwise required if we want to setup
a pub/sub between cirleci and github but it's not straightforward to
provision one for our org. So this workaround should do for now since we
won't keep it around for too long.

Example of it running and creating a commit on the `builds/facebook-www`
branch:
https://github.com/facebook/react/actions/runs/3516958576/jobs/5894251359
2022-11-21 11:03:23 -08:00
Joe Savona 5f2833bd5c Add HIR "tree" visitor and use it for codegen, alternate printer
Refactors Codegen to extract the core "visit IR as a tree" logic separately from 
the code to emit JS: 

* `HIRTreeVisitor` is a new helper that visits the HIR as a tree. You call 
`visitTree(ir, yourVisitor)` and it drives visiting of the IR, tracking blocks 
and scopes and calling methods as appropriate. 

* `Codegen` is now implemented as a Visitor implementation. For example 
`enterBlock()` creates an empty `Array<t.Statement>`, `leaveBlock()` wraps that 
in a `t.BlockStatement`, etc. 

* `printHIRTree()` is a new IR printer (implemented as a visitor) that prints 
the HIR in tree form, so it retains the original shape of the code but with each 
block replaced with its IR equivalent.
2022-11-18 17:15:16 -08:00
Sathya Gunasekaran 0c1f88db6c [test262] Use compiler pipeline in test262 runner (#800) 2022-11-21 18:55:57 +00:00
Sathya Gunasekaran 61e0186950 Add compiler pipeline (#795) 2022-11-21 18:42:58 +00:00
Sathya Gunasekaran 584eff2d38 [hir] Handle simple aliases when inferring mutable lifetimes (#794) 2022-11-21 18:35:14 +00:00
Jan Kassens 43686787a0 [playground] add link to view sourcemap (#798) 2022-11-21 13:19:36 -05:00
Tianyu Yao c08d8b8041 Revert "Add SyncHydrationLane" (#25708)
Reverts facebook/react#25698
DevTools CI for older version are failing
2022-11-18 15:00:35 -08:00
Joe Savona 92afc1a50b Stub for final phase of reactive scope construction w docs 2022-11-18 14:59:33 -08:00
Lauren Tan 71a7f0d6b2 Wrap mermaid labels as strings
The new pretty printed scopes "syntax" breaks mermaid labels because the `@` 
character seems to be reserved. This wraps them all as a string so they work 
again.
2022-11-18 11:09:21 -05:00
Joe Savona 70e7a632bb Annotate mutable range for each scope
Expands InferReactiveScopeVariables to update the mutableRange of all 
identifiers to be the range of its scope. The result is that all identifiers in 
a given scope will have the same range, whose start is the minimum of the 
identifiers range starts, and end is the maximum.
2022-11-17 15:13:35 -08:00
Colin McDonnell 56ffca8b9e Add Bun streaming server renderer (#25597)
Add support for Bun server renderer
2022-11-17 13:15:56 -08:00
Tianyu Yao f31005d6ad Add SyncHydrationLane (#25698)
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## Summary

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For more context: https://github.com/facebook/react/pull/25692

Based on https://github.com/facebook/react/pull/25695. This PR adds the
`SyncHydrationLane` so we rewind on sync updates during selective
hydration. Also added tests for ContinuouseHydration and
DefaultHydration lanes.


## How did you test this change?

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yarn test
2022-11-17 12:14:49 -08:00
Andrew Clark f284d9fafa Track ThenableState alongside other hooks
Now that hook state is preserved while the work loop is suspended, we
don't need to track the thenable state in the work loop. We can track
it alongside the rest of the hook state.

This is a nice simplification and also aligns better with how it works
in Fizz and Flight.

The promises will still be cleared when the component finishes rendering
(either complete or unwind). In the future, we could stash the promises
on the fiber and reuse them during an update. However, this would only
work for `use` calls that occur before an prop/state/context is
processed, because `use` calls can only be assumed to execute in the
same order if no other props/state/context have changed. So it might not
be worth doing until we have finer grained memoization.
2022-11-17 14:48:42 -05:00
Andrew Clark 6b4c0314e8 Check thenable instead of thenableState
Now that hook state is preserved while the work loop is suspended, we
don't need to track the thenable state in the work loop. We can track
it alongside the rest of the hook state.

Before deleting the thenable state variable from the work loop, I need
to remove the other places where it's referenced.

One of them is `isThenableStateResolved`. This grabs the last thenable
from the array and checks if it has resolved.

This was a pointless indirection anyway. The thenable is already stored
as `workInProgressThrownValue`. So we can check that directly.
2022-11-17 14:48:42 -05:00
Andrew Clark 33e3d2878e Reuse hooks when replaying a suspended component
When a component suspends, under some conditions, we can wait for the
data to resolve and replay the component without unwinding the stack or
showing a fallback in the interim. When we do this, we reuse the
promises that were unwrapped during the previous attempts, so that if
they aren't memoized, the result can still be used.

We should do the same for all hooks. That way, if you _do_ memoize an
async function call with useMemo, it won't be called again during the
replay. This effectively gives you a local version of the functionality
provided by `cache`, using the normal memoization patterns that have
long existed in React.
2022-11-17 14:48:42 -05:00
Andrew Clark 4387d752da Allow more hooks to be added when replaying mount
Currently, if you call setState in render, you must render the exact
same hooks as during the first render pass.

I'm about to add a behavior where if something suspends, we can reuse
the hooks from the previous attempt. That means during initial render,
if something suspends, we should be able to reuse the hooks that were
already created and continue adding more after that. This will error
in the current implementation because of the expectation that every
render produces the same list of hooks.

In this commit, I've changed the logic to allow more hooks to be added
when replaying. But only during a mount — if there's already a current
fiber, then the logic is unchanged, because we shouldn't add any
additional hooks that aren't in the current fiber's list. Mounts are
special because there's no current fiber to compare to.

I haven't change any other behavior yet. The reason I've put this into
its own step is there are a couple tests that intentionally break the
Hook rule, to assert that React errors in these cases, and those happen
to be coupled to the behavior. This is undefined behavior that is always
accompanied by a warning and/or error. So the change should be safe.
2022-11-17 14:48:42 -05:00
Andrew Clark 5eb78d0a04 Pass ThenableState to replaySuspendedUnitOfWork
Tiny refactor to refine the work loop variable so Flow knows it's not
null when we access it in replaySuspendedUnitOfWork.
2022-11-17 14:48:42 -05:00
Andrew Clark 4a2d86bddb Don't reset work loop until stack is unwound
When replaying a suspended function components, we want to reuse the
hooks that were computed during the original render.

Currently we reset the state of the hooks right after the component 
suspends (or throws an error). This is too early because it doesn't 
give us an opportunity to wait for the promise to resolve.

This refactors the work loop to reset the hooks right before unwinding
instead of right after throwing. It doesn't include any other changes
yet, so there should be no observable behavioral change.
2022-11-17 14:48:42 -05:00
Andrew Clark 9dfbd9fa90 use: Don't suspend if there are pending updates
Before suspending, check if there are other pending updates that might
possibly unblock the suspended component. If so, interrupt the current
render and switch to working on that.

This logic was already implemented for the old "throw a Promise"
Suspense but has to be replicated for `use` because it suspends the
work loop much earlier.

I'm getting a little anxious about the divergence between the two
Suspense patterns. I'm going to look into enabling the new behavior for
the old pattern so that we can unify the implementations.
2022-11-17 14:48:42 -05:00
Andrew Clark 44c4e6f4dd Force unwind work loop during selective hydration (#25695)
When an update flows into a dehydrated boundary, React cannot apply the
update until the boundary has finished hydrating. The way this currently
works is by scheduling a slightly higher priority task on the boundary,
using a special lane that's reserved only for this purpose. Because the
task is slightly higher priority, on the next turn of the work loop, the
Scheduler will force the work loop to yield (i.e. shouldYield starts
returning `true` because there's a higher priority task).

The downside of this approach is that it only works when time slicing is
enabled. It doesn't work for synchronous updates, because the
synchronous work loop does not consult the Scheduler on each iteration.

We plan to add support for selective hydration during synchronous
updates, too, so we need to model this some other way.

I've added a special internal exception that can be thrown to force the
work loop to interrupt the work-in-progress tree. Because it's thrown
from a React-only execution stack, throwing isn't strictly necessary —
we could instead modify some internal work loop state. But using an
exception means we don't need to check for this case on every iteration
of the work loop. So doing it this way moves the check out of the fast
path.

The ideal implementation wouldn't need to unwind the stack at all — we
should be able to hydrate the subtree and then apply the update all
within a single render phase. This is how we intend to implement it in
the future, but this requires a refactor to how we handle "stack"
variables, which are currently pushed to a per-render array. We need to
make this stack resumable, like how context works in Flight and Fizz.
2022-11-17 13:51:33 -05:00
Joe Savona 2d8dc3ec4f Phi operands belong in the same reactive scope
This completes the implementation of InferReactiveScopeVariables, adding support 
for phi nodes. Example: 

```javascript 

let x$0 = null; 

mutate(x$0); 

if (cond) { 

x$1 = a; 

mutate(x$1) 

} else { 

x$2 = b; 

} 

x$3 = phi(x$1, x$2); 

mutate(x$3); 

``` 

We now add x$1, x$2, and x$3 to the same reactive scope. This reflects the fact 
that x$3 cannot be computed without also computing both x$1 and x$2. Note that 
x$3 can never be x$0, so x$0 is _not_ added to the same scope. This allows us to 
take advantage of SSA form to note that _some_ instances of an identifier really 
are distinct.
2022-11-17 09:35:00 -08:00
Sebastian Markbåge 7b17f7bbf3 Enable warning for defaultProps on function components for everyone (#25699)
This also fixes a gap where were weren't warning on memo components.
2022-11-17 12:22:23 -05:00
Lauren Tan cf7176d3f2 Add prettier script
Copies over the prettier script from the React repo with a few tiny tweaks for a 
nicer experience running prettier on changed files
2022-11-17 10:31:34 -05:00
Sebastian Silbermann 6fb8133ed3 Turn on string ref deprecation warning for everybody (not codemoddable) (#25383)
## Summary
 
Alternate to https://github.com/facebook/react/pull/25334 without any
prod runtime changes i.e. the proposed codemod in
https://github.com/reactjs/rfcs/blob/createlement-rfc/text/0000-create-element-changes.md#deprecate-string-refs-and-remove-production-mode-_owner-field
would not work.

## How did you test this change?

- [x] CI
- [x] `yarn test` with and without `warnAboutStringRefs`
2022-11-16 19:15:57 -05:00
Sebastian Markbåge 07f46ecf2e Turn on key spread warning in jsx-runtime for everyone (#25697)
This improves the error message a bit and ensures that we recommend
putting the key first, not last, which ensures that the faster
`jsx-runtime` is used.

This only affects the modern "automatic" JSX transform.
2022-11-16 18:57:50 -05:00
Lauren Tan 188c1501be Condense test262 output in ci
There's no option to output the results of the test262 harness in silent mode so 
every pass and failure outputs multiple lines to stdout. Since there are many 
thousands of tests this results in unusable log files that are over 200k lines 
long. This PR redirects stdout to a tmp file and then we reformat the result 
into a small JSON object, grouped by the failure message with count. 

Example: 

```json [   {     "pass": false,     "data": {       "message": "Expected no 
error, got Error: TODO: Support complex object assignment",       "count": 66    
 }   },   {     "pass": false,     "data": {       "message": "Expected no 
error, got Error: TODO: lowerExpression(FunctionExpression)",       "count": 4   
  }   },   {     "pass": false,     "data": {       "message": "Expected no 
error, got Error: TODO: lowerExpression(UnaryExpression)",       "count": 6     
}   },   {     "pass": false,     "data": {       "message": "Expected no error, 
got Error: todo: lower initializer in ForStatement",       "count": 28     }   
},   {     "pass": false,     "data": {       "message": "Expected no error, got 
Invariant Violation: Expected value for identifier `15` to be initialized.",     
  "count": 14     }   },   {     "pass": false,     "data": {       "message": 
"Expected no error, got Invariant Violation: `var` declarations are not 
supported, use let or const",       "count": 76     }   },   {     "pass": true, 
    "data": {       "message": null,       "count": 1     }   } ] ```
2022-11-16 18:24:07 -05:00
Sebastian Markbåge d65b88d031 Eagerly initialize an mutable object for instance.refs (#25696)
This micro-optimization never made sense and less so now that they're
rare.

This still initializes the class with a shared immutable object in the
constructor - which is also what createClass() does.

Then we override it during mount. This is done in case someone messes up
the initialization of the super() constructor for example, which was
more common in polyfills.

This change means that if a ref is initialized during the constructor
itself it wouldn't be lazily initialized but that's not user code that
does it, it's React so that shouldn't happen.

This makes string refs codemoddable as described in.
https://github.com/facebook/react/pull/25334
2022-11-16 15:16:54 -05:00
dependabot[bot] db8a3fcc31 Bump loader-utils from 1.4.0 to 1.4.2 in /fixtures/fizz (#25680)
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Bumps [loader-utils](https://github.com/webpack/loader-utils) from 1.4.0
to 1.4.2.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/webpack/loader-utils/releases">loader-utils's
releases</a>.</em></p>
<blockquote>
<h2>v1.4.2</h2>
<h3><a
href="https://github.com/webpack/loader-utils/compare/v1.4.1...v1.4.2">1.4.2</a>
(2022-11-11)</h3>
<h3>Bug Fixes</h3>
<ul>
<li>ReDoS problem (<a
href="https://github-redirect.dependabot.com/webpack/loader-utils/issues/226">#226</a>)
(<a
href="https://github.com/webpack/loader-utils/commit/17cbf8fa8989c1cb45bdd2997aa524729475f1fa">17cbf8f</a>)</li>
</ul>
<h2>v1.4.1</h2>
<h3><a
href="https://github.com/webpack/loader-utils/compare/v1.4.0...v1.4.1">1.4.1</a>
(2022-11-07)</h3>
<h3>Bug Fixes</h3>
<ul>
<li>security problem (<a
href="https://github-redirect.dependabot.com/webpack/loader-utils/issues/220">#220</a>)
(<a
href="https://github.com/webpack/loader-utils/commit/4504e34c4796a5836ef70458327351675aed48a5">4504e34</a>)</li>
</ul>
</blockquote>
</details>
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a
href="https://github.com/webpack/loader-utils/blob/v1.4.2/CHANGELOG.md">loader-utils's
changelog</a>.</em></p>
<blockquote>
<h3><a
href="https://github.com/webpack/loader-utils/compare/v1.4.1...v1.4.2">1.4.2</a>
(2022-11-11)</h3>
<h3>Bug Fixes</h3>
<ul>
<li>ReDoS problem (<a
href="https://github-redirect.dependabot.com/webpack/loader-utils/issues/226">#226</a>)
(<a
href="https://github.com/webpack/loader-utils/commit/17cbf8fa8989c1cb45bdd2997aa524729475f1fa">17cbf8f</a>)</li>
</ul>
<h3><a
href="https://github.com/webpack/loader-utils/compare/v1.4.0...v1.4.1">1.4.1</a>
(2022-11-07)</h3>
<h3>Bug Fixes</h3>
<ul>
<li>security problem (<a
href="https://github-redirect.dependabot.com/webpack/loader-utils/issues/220">#220</a>)
(<a
href="https://github.com/webpack/loader-utils/commit/4504e34c4796a5836ef70458327351675aed48a5">4504e34</a>)</li>
</ul>
<p><!-- raw HTML omitted --><!-- raw HTML omitted --></p>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="https://github.com/webpack/loader-utils/commit/331ad5067d9a1a7b8d646692e6959639969210d1"><code>331ad50</code></a>
chore(release): 1.4.2</li>
<li><a
href="https://github.com/webpack/loader-utils/commit/17cbf8fa8989c1cb45bdd2997aa524729475f1fa"><code>17cbf8f</code></a>
fix: ReDoS problem (<a
href="https://github-redirect.dependabot.com/webpack/loader-utils/issues/226">#226</a>)</li>
<li><a
href="https://github.com/webpack/loader-utils/commit/8f082b39f6903929f30fe29dab34f4d9c7ef070a"><code>8f082b3</code></a>
chore(release): 1.4.1</li>
<li><a
href="https://github.com/webpack/loader-utils/commit/4504e34c4796a5836ef70458327351675aed48a5"><code>4504e34</code></a>
fix: security problem (<a
href="https://github-redirect.dependabot.com/webpack/loader-utils/issues/220">#220</a>)</li>
<li>See full diff in <a
href="https://github.com/webpack/loader-utils/compare/v1.4.0...v1.4.2">compare
view</a></li>
</ul>
</details>
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2022-11-16 13:19:42 -05:00
dependabot[bot] 355dd7d9dc Bump loader-utils from 2.0.0 to 2.0.4 in /fixtures/flight (#25694)
Bumps [loader-utils](https://github.com/webpack/loader-utils) from 2.0.0
to 2.0.4.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/webpack/loader-utils/releases">loader-utils's
releases</a>.</em></p>
<blockquote>
<h2>v2.0.4</h2>
<h3><a
href="https://github.com/webpack/loader-utils/compare/v2.0.3...v2.0.4">2.0.4</a>
(2022-11-11)</h3>
<h3>Bug Fixes</h3>
<ul>
<li>ReDoS problem (<a
href="https://github-redirect.dependabot.com/webpack/loader-utils/issues/225">#225</a>)
(<a
href="https://github.com/webpack/loader-utils/commit/ac09944dfacd7c4497ef692894b09e63e09a5eeb">ac09944</a>)</li>
</ul>
<h2>v2.0.3</h2>
<h3><a
href="https://github.com/webpack/loader-utils/compare/v2.0.1...v2.0.3">2.0.3</a>
(2022-10-20)</h3>
<h3>Bug Fixes</h3>
<ul>
<li><strong>security:</strong> prototype pollution exploit (<a
href="https://github-redirect.dependabot.com/webpack/loader-utils/issues/217">#217</a>)
(<a
href="https://github.com/webpack/loader-utils/commit/a93cf6f4702012030f6b5ee8340d5c95ec1c7d4c">a93cf6f</a>)</li>
</ul>
<h2>v2.0.2</h2>
<h3><a
href="https://github.com/webpack/loader-utils/compare/v2.0.1...v2.0.2">2.0.2</a>
(2021-11-04)</h3>
<h3>Bug Fixes</h3>
<ul>
<li>base64 generation and unicode characters (<a
href="https://github-redirect.dependabot.com/webpack/loader-utils/issues/197">#197</a>)
(<a
href="https://github.com/webpack/loader-utils/commit/8c2d24ee400bc4567335e97ee6004c3baa6ef66f">8c2d24e</a>)</li>
</ul>
<h2>v2.0.1</h2>
<h3><a
href="https://github.com/webpack/loader-utils/compare/v2.0.0...v2.0.1">2.0.1</a>
(2021-10-29)</h3>
<h3>Bug Fixes</h3>
<ul>
<li>md4 support on Node.js v17 (<a
href="https://github-redirect.dependabot.com/webpack/loader-utils/issues/193">#193</a>)
(<a
href="https://github.com/webpack/loader-utils/commit/1069f61284a571614ee4acdde6e6087174be118a">1069f61</a>)</li>
</ul>
</blockquote>
</details>
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a
href="https://github.com/webpack/loader-utils/blob/v2.0.4/CHANGELOG.md">loader-utils's
changelog</a>.</em></p>
<blockquote>
<h3><a
href="https://github.com/webpack/loader-utils/compare/v2.0.3...v2.0.4">2.0.4</a>
(2022-11-11)</h3>
<h3>Bug Fixes</h3>
<ul>
<li>ReDoS problem (<a
href="https://github-redirect.dependabot.com/webpack/loader-utils/issues/225">#225</a>)
(<a
href="https://github.com/webpack/loader-utils/commit/ac09944dfacd7c4497ef692894b09e63e09a5eeb">ac09944</a>)</li>
</ul>
<h3><a
href="https://github.com/webpack/loader-utils/compare/v2.0.1...v2.0.3">2.0.3</a>
(2022-10-20)</h3>
<h3>Bug Fixes</h3>
<ul>
<li><strong>security:</strong> prototype pollution exploit (<a
href="https://github-redirect.dependabot.com/webpack/loader-utils/issues/217">#217</a>)
(<a
href="https://github.com/webpack/loader-utils/commit/a93cf6f4702012030f6b5ee8340d5c95ec1c7d4c">a93cf6f</a>)</li>
</ul>
<h3><a
href="https://github.com/webpack/loader-utils/compare/v2.0.1...v2.0.2">2.0.2</a>
(2021-11-04)</h3>
<h3>Bug Fixes</h3>
<ul>
<li>base64 generation and unicode characters (<a
href="https://github-redirect.dependabot.com/webpack/loader-utils/issues/197">#197</a>)
(<a
href="https://github.com/webpack/loader-utils/commit/8c2d24ee400bc4567335e97ee6004c3baa6ef66f">8c2d24e</a>)</li>
</ul>
<h3><a
href="https://github.com/webpack/loader-utils/compare/v2.0.0...v2.0.1">2.0.1</a>
(2021-10-29)</h3>
<h3>Bug Fixes</h3>
<ul>
<li>md4 support on Node.js v17 (<a
href="https://github-redirect.dependabot.com/webpack/loader-utils/issues/193">#193</a>)
(<a
href="https://github.com/webpack/loader-utils/commit/1069f61284a571614ee4acdde6e6087174be118a">1069f61</a>)</li>
</ul>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="https://github.com/webpack/loader-utils/commit/6688b5028106f144ee9f543bebc8e6a87b57829f"><code>6688b50</code></a>
chore(release): 2.0.4</li>
<li><a
href="https://github.com/webpack/loader-utils/commit/ac09944dfacd7c4497ef692894b09e63e09a5eeb"><code>ac09944</code></a>
fix: ReDoS problem (<a
href="https://github-redirect.dependabot.com/webpack/loader-utils/issues/225">#225</a>)</li>
<li><a
href="https://github.com/webpack/loader-utils/commit/7162619fb982c394ed75098a0a0ed7e7f3177c70"><code>7162619</code></a>
chore(release): 2.0.3</li>
<li><a
href="https://github.com/webpack/loader-utils/commit/a93cf6f4702012030f6b5ee8340d5c95ec1c7d4c"><code>a93cf6f</code></a>
fix(security): prototype polution exploit (<a
href="https://github-redirect.dependabot.com/webpack/loader-utils/issues/217">#217</a>)</li>
<li><a
href="https://github.com/webpack/loader-utils/commit/90c7c4be17e3e0b2f6091a69c67db7a6df9fd044"><code>90c7c4b</code></a>
chore(release): 2.0.2</li>
<li><a
href="https://github.com/webpack/loader-utils/commit/8c2d24ee400bc4567335e97ee6004c3baa6ef66f"><code>8c2d24e</code></a>
fix: base64 generation and unicode characters (<a
href="https://github-redirect.dependabot.com/webpack/loader-utils/issues/197">#197</a>)</li>
<li><a
href="https://github.com/webpack/loader-utils/commit/5fb556208426d281a18dfbf6f45dca24bfb24e96"><code>5fb5562</code></a>
chore(release): 2.0.1</li>
<li><a
href="https://github.com/webpack/loader-utils/commit/1069f61284a571614ee4acdde6e6087174be118a"><code>1069f61</code></a>
fix: md4 support on Node.js v17 (<a
href="https://github-redirect.dependabot.com/webpack/loader-utils/issues/193">#193</a>)</li>
<li>See full diff in <a
href="https://github.com/webpack/loader-utils/compare/v2.0.0...v2.0.4">compare
view</a></li>
</ul>
</details>
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2022-11-16 13:16:39 -05:00
Jan Kassens c343f80254 [react-float] feature detect getRootNode (#25689)
Some old environments like IE11 or very old versions of jsdom are
missing `getRootNode()`. Use feature detection to fall back to
`ownerDocuments` in these environments that also won't be supporting
shadow DOM anyway.
2022-11-16 13:12:04 -05:00
Lauren Tan 9058797e6a Add test262 github action
Add a new workflow to run the test262 tests on commits to main but not in pull 
requests. This is to keep this test non-blocking on PRs but lets us track pass 
rates over time
2022-11-16 10:45:36 -05:00
Sebastian Markbåge e1dd0a2f54 Remove recoverable error when a sync update flows into a dehydrated boundary (#25692)
This just removes the error but the underlying issue is still there, and
it's likely that the best course of action is to not update in effects
and to wrap most updates in startTransition. However, that's more of a
performance concern which is not something we generally do even in
recoverable errors since they're less actionable and likely belong in
another channel. It is also likely that in many cases this happens so
rarely because you have to interact quickly enough that it can often be
ignored.

After changes to other parts of the model, this only happens for
sync/discrete updates. There are three scenarios that can happen:
- We replace a server rendered fallback with a client rendered fallback.
Other than this potentially causing some flickering in the loading
state, it's not a big deal.
- We replace the server rendered content with a client side fallback if
this suspends on the client. This is in line with what would happen
anyway. We will loose state of forms which is not intended semantics.
State and animations etc would've been lost anyway if it was client-side
so that's not a concern.
- We replace the server rendered content with a client side rendered
tree and lose selection/state and form state. While the content looks
the same, which is unfortunate.

In most scenarios it's a bad loading state but it's the same scenario as
flushing sync client-side. So it's not so bad.

The big change here is that we consider this a bug of React that we
should fix. Therefore it's not actionable to users today because it
should just get fixed. So we're removing the error early. Although
anyone that has fixed these issues already are probably better off for
it.

To fix this while still hydrating we need to be able to rewind a sync
tree and then replay it.

@tyao1 is going to add a Sync hydration lane. This is will allow us to
rewind the tree when we hit this state, and replay it given the previous
Context, hydrate and then reapply the update. The reason we didn't do
this originally is because it causes sync mode to unwind where as for
backwards compatibility we didn't want to cause that breaking semantic -
outside Suspense boundaries - and we don't want that semantic longer
term. We're only do this as a short term fix.

We should also have a way to leave a partial tree in place. If the sync
hydration lane suspends, we should be able to switch to a client side
fallback without throwing away the state of the DOM and then hydrate
later.

We now know how we want to fix this longer term. We're going to move all
Contexts into resumable trees like what Fizz/Flight does. That way we
can leave the original Context at the hydration boundaries and then
resume from there. That way the rewinding would never happen even in the
existence of a sync hydration lane which would only apply locally to the
dehydrated tree.

So the steps are 1) remove the error 2) add the sync hydration lane with
rewinding 3) Allow hiding server-rendered content while still not
hydrated 4) add resumable contexts at these boundaries.

Fixes #25625 and #24959.
2022-11-15 22:10:54 -05:00
Joe Savona 4a21bb8856 Infer sets of variables in each reactive scope
Adds a new pass `InferReactiveScopeVariables` which determines the sets of 
variables (by Identifier) which "construct together" and belong in the same 
reactive scope. Concretely, `Identifier` gets a new property `scope: ScopeId`, 
and this pass assigns each identifier a ScopeId value. The algorithm iterates 
over all instructions in all blocks (in a single pass) and builds up disjoint 
sets of identifiers that appear as mutable operands in the same instruction. 

The algorithm is relatively simple (especially since I had already implemented a 
union-find data structure): however looking at some examples reinforced that 
other planned todos around alias analysis are really important. We also have to 
think more about what "mutable lifetime" means in the context of SSA: currently 
variables that are reassigned (but never "mutated", eg bc they're assigned a 
value type) never appear as mutable.
2022-11-15 14:26:18 -08:00
Lauren Tan e6956bd4d8 [ez] Remove test262-all script
Just realized we can run all tests without encountering the arg limit if a 
string is passed in. 

This is much better because the test runner will count all tests in the parent 
test directory rather than run the tests in each subdirectory
2022-11-15 17:01:28 -05:00
Lauren Tan dff31d80eb [ez] Don't output the command when running test262
Currently yarn prints out the command prior to executing it which makes test 
output for test262 very verbose
2022-11-15 14:06:49 -05:00
Lauren Tan ec64edae21 Create identifier for any global or unscoped variable
Noticed this while running test262 tests that many variables were throwing an 
invariant for being undefined. This includes things like the special `arguments` 
object, a global `assert` function used by test262, etc.
2022-11-15 13:32:53 -05:00
Lauren Tan 9027117c4f Scaffolding for test262
- Adds a shallow git submodule for test262 as the tests aren't available   as an 
npm module - To run all tests: `yarn test262:all`. Note that this chunks up the  
 tests by test262 folder as there are over 50k+ tests and the test harness only 
accepts arrays of filepaths which exceeds arg limits - To run a specific test: 
`yarn test262 test262/test/folder/file.js`.   You can also pass globs which 
expand into an array of filepaths: `yarn test262 test262/test/folder/**/*.js` - 
More instructions for the test-harness can be found here: 
https://github.com/bterlson/test262-harness
2022-11-15 13:24:14 -05:00
Joseph Savona e149413057 Distinguish identifier id and ssa id
I noticed on @kassens's #771 that despite running LeaveSSA there are still cases 
where we still reassign to a unique identifier: functions that have reassignment 
but no phi nodes, such as: 

```javascript 

function foo() { 

let x$1 = 0; 

x$2 = x$1 + 1; 

} 

``` 

Here SSA form rewrote the second statement's LHS, but bc there's no phi node we 
can't recover what the original was supposed to be (`x = x + 1`). This was my 
oversight when suggesting the simpler LeaveSSA algorithm, it works for 
eliminating phis but not other reassignments. The only alternative to removing 
SSA form is to add assignment statements, which we obviously don't want to do 
since that generates bloat. 

This PR addresses the issue by adding an additional, optional property to 
`Identifier` called `preSsaId` that starts off null. When entering SSA we save 
the original id in this property and update id to a new SSA value. LeaveSSA does 
the inverse, setting id = preSsaId and nulling out the latter. This means that 
an identifier can always be uniquely identified by its `id` value at any point 
in the compiler, while it's trivial to correctly undo SSA form. 

```typescript 

type Identifier = { 

// Unique value for each original identifier 

id: IdentifierId; 

// The original, un-mangled variable name if this was a variable present in the 
source (null if it's generated) 

name: string | null; 

// When in SSA mode, this is set to the original, pre-SSA `id` value 

preSsaId: IdentifierId | null; 

} 

```
2022-11-15 10:36:54 -08:00
Jan Kassens 5f40a1bf75 [bug] fix codegen for LVals with memberPath (#772) 2022-11-14 11:35:47 -05:00
Jan Kassens 99181160d5 [hir] implement assignment expressions
Implements assignment expressions with operators other than `=` (such as `+=`) 
by lowering to an assignment. 

I think this isn't fully correct for something like `a.b.c += 1`, but it seems 
like there's more gaps in object accesses.
2022-11-14 10:58:55 -05:00
Lauren Tan 0c5fc52c47 Refactor VisualizeHIRMermaid
- Get rid of `indent` as it was making the code hard to read - Remove 
unnecessary 2nd iteration over blocks - Remove extra newline between the bb 
subgraphs and the jumps section - Remove trailing spaces - Remove newlines 
between each subgraph and jump
2022-11-13 16:07:53 -05:00
Jan Kassens d9724c7e00 [playground] option to codegen output in HIR tab
We might need to revisit the tabs vs. options split, but for now this just adds 
a checkbox toggle that outputs codegenned JS instead of HIR in the HIR tab. Open 
to ideas to organize this in the future...
2022-11-13 11:00:29 -05:00
Mengdi Chen c54e3541b2 [DevTools] bug fix for Hydrating fibers (#25663)
## Summary

This PR is to fix a bug: an "element cannot be found" error when
hydrating Server Components

### The problem
<img width="1061" alt="image"
src="https://user-images.githubusercontent.com/1001890/201206046-ac32a5e3-b08a-4dc2-99f4-221dad504b28.png">

To reproduce:
1. setting up a vercel next.js 13 playground locally
https://github.com/vercel/app-playground
2. visit http://localhost:3000/loading
3. click "electronics" button to navigate to
http://localhost:3000/loading/electronics to trigger hydrating
4. inspect one of the skeleton card UI from React DevTools extension

### The root cause & fix
This bug was introduced in #22527. When syncing reconciler changes, the
value of `Hydrating` was copied from another variable `Visibility` (one
more zero in the binary number).
To avoid this kind of issue in the future, a new file `ReactFiberFlags`
is created following the same format of the one in reconciler, so that
it's easier to sync the number without making mistakes.
The reconciler fiber flag file is also updated to reflect which of the
flags are used in devtools

## How did you test this change?

I build it locally and the bug no longer exist on
http://localhost:3000/loading
2022-11-11 15:18:06 -05:00