Remove private header from playground
Before we miss removing this from the public release, I think we can remove this
header now already. We're still behind a secret URL + password.
Reverting some of https://github.com/facebook/react/pull/27804 which
renamed this option to stable. This PR just replaces internal usage to
make upcoming PRs cleaner.
Keeping isConcurrent unstable for the next major release in order to
enable a broader deprecation of RTR and be consistent with concurrent
rendering everywhere for next major.
(https://github.com/facebook/react/pull/28498)
- Next major will use concurrent root
- The old behavior (legacy root by default, concurrent root with
unstable option) will be preserved for React Native until new
architecture is fully shipped.
- Flag and legacy root usage can be removed after RN dependency is
unblocked without an additional breaking change
A while back we implemented a heuristic that if a chunk was large it was
assumed to be produced by the render and thus was safe to stream which
results in transferring the underlying object memory. Later we ran into
an issue where a precomputed chunk grew large enough to trigger this
hueristic and it started causing renders to fail because once a second
render had occurred the precomputed chunk would not have an underlying
buffer of bytes to send and these bytes would be omitted from the
stream. We implemented a technique to detect large precomputed chunks
and we enforced that these always be cloned before writing.
Unfortunately our test coverage was not perfect and there has been for a
very long time now a usage pattern where if you complete a boundary in
one flush and then complete a boundary that has stylehsheet dependencies
in another flush you can get a large precomputed chunk that was not
being cloned to be sent twice causing streaming errors.
I've thought about why we even went with this solution in the first
place and I think it was a mistake. It relies on a dev only check to
catch paired with potentially version specific order of operations on
the streaming side. This is too unreliable. Additionally the low limit
of view size for Edge is not used in Node.js but there is not real
justification for this.
In this change I updated the view size for edge streaming to match Node
at 2048 bytes which is still relatively small and we have no data one
way or another to preference 512 over this. Then I updated the assertion
logic to error anytime a precomputed chunk exceeds the size. This
eliminates the need to clone these chunks by just making sure our view
size is always larger than the largest precomputed chunk we can possibly
write. I'm generally in favor of this for a few reasons.
First, we'll always know during testing whether we've violated the limit
as long as we exercise each stream config because the precomputed chunks
are created in module scope. Second, we can always split up large chunks
so making sure the precomptued chunk is smaller than whatever view size
we actually desire is relatively trivial.
## Summary
We're working on enabling the use of microtasks in React Native by
default when using the new architecture. To enable this we need to
synchronize the RN renderers from React, but doing this causes an error
because the renderers now rely on an object defined in
`React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED`
(`ReactCurrentCache`) that's hasn't been released as a stable version
yet (cache).
This reverts the change done in #28519 to avoid enabling the cache API
in RN until we release a new version of React in npm.
## How did you test this change?
Manually built the RN renderer, copied it to the RN repository and
tested e2e in RNTester.
Fixes T180504437. We expected `<fbt:param>` to always have no surrounding
whitespace or have both leading and trailing whitespace, it can have one but not
the other, though such cases are rare in practice.
Repro from T180504728 which reproduced internally and on playground, neither of
which have #2687 yet. That PR (earlier in this stack) already fixes the issue,
so i'm just adding the repro to help prevent regressions.
While i'm here, we know that there are a variety of cases that are not supported
yet around combining value blocks with other syntax constructs. Since we're
aware of these cases and detect them, we can make this a todo instead of an
invariant.
We need to revisit the conversion from value blocks into ReactiveFunction. Or
just revisit ReactiveFunction altogether (see my post about what this would look
like). For now, makes this case a todo.
"Support" in the sense of dropping these on the floor and compiling, rather than
bailing out with a todo.
We already don't make any guarantees about which type annotations we'll preserve
through to the output, so it seems fine for now to just drop type aliases.
I addressed some of the cases that lead to this invariant but there were still
more. In this case, we have scopes like this:
```
scope @1 declarations=[t$0] {
let t$0 = ArrayExpression []
if (...) {
return null;
}
}
scope @2 deps=[t$0] declarations=[t$1] {
let t$1 = Jsx children=[t$0] ...
}
```
Because scope 1 has an early return, PropagateEarlyReturns wraps its contents in
a label and converts the returns to breaks:
```
scope @1 declarations=[t$0] earlyReturn={t$2} {
let t$2
bb0: {
let t$0 = ArrayExpression []
if (...) {
t$2 = null;
break bb0;
}
}
}
scope @2 deps=[t$0] declarations=[t$1] {
let t$1 = Jsx children=[t$0] ...
}
```
But then MergeReactiveScopesThatInvalidateTogether smushes them together:
```
scope @1 declarations=[t$1] earlyReturn={t$2} {
let t$2
bb0: {
let t$0 = ArrayExpression [] // <--- Oops! We're inside a block now
if (...) {
t$2 = null;
break bb0;
}
}
let t$1 = Jsx children=[t$0] ...
}
```
Note that the `t$0` binding is now created inside the labeled block, so it's no
longer accessible to the Jsx instruction which follows the labeled block. This
isn't an issue with promoting temporaries or propagating outputs, but a simple
issue of the labeled block (used for early return) introducing a new block
scope. The solution here is to simply reorder the passes so that we transform
for early returns after other optimizations. This means the jsx element will
basically move inside the labeled block, solving the scoping issue:
```
scope @1 declarations=[t$1] earlyReturn={t$2} {
let t$2
bb0: {
let t$0 = ArrayExpression [] // ok, same block scope as its use
if (...) {
t$2 = null;
break bb0;
}
let t$1 = Jsx children=[t$0] // note this moved inside the labeled block
}
}
```
I addressed some of the cases that lead to this invariant but there were still
more. In this case, we have scopes like this:
```
scope @1 declarations=[t$0] {
let t$0 = ArrayExpression []
if (...) {
return null;
}
}
scope @2 deps=[t$0] declarations=[t$1] {
let t$1 = Jsx children=[t$0] ...
}
```
Because scope 1 has an early return, PropagateEarlyReturns wraps its contents in
a label and converts the returns to breaks:
```
scope @1 declarations=[t$0] earlyReturn={t$2} {
let t$2
bb0: {
let t$0 = ArrayExpression []
if (...) {
t$2 = null;
break bb0;
}
}
}
scope @2 deps=[t$0] declarations=[t$1] {
let t$1 = Jsx children=[t$0] ...
}
```
But then MergeReactiveScopesThatInvalidateTogether smushes them together:
```
scope @1 declarations=[t$1] earlyReturn={t$2} {
let t$2
bb0: {
let t$0 = ArrayExpression [] // <--- Oops! We're inside a block now
if (...) {
t$2 = null;
break bb0;
}
}
let t$1 = Jsx children=[t$0] ...
}
```
Note that the `t$0` binding is now created inside the labeled block, so it's no
longer accessible to the Jsx instruction which follows the labeled block. This
isn't an issue with promoting temporaries or propagating outputs, but a simple
issue of the labeled block (used for early return) introducing a new block
scope. The solution (in the next PR) is to simply reorder the passes so that we
transform for early returns after other optimizations. This means the jsx
element will basically move inside the labeled block, solving the scoping issue:
```
scope @1 declarations=[t$1] earlyReturn={t$2} {
let t$2
bb0: {
let t$0 = ArrayExpression [] // ok, same block scope as its use
if (...) {
t$2 = null;
break bb0;
}
let t$1 = Jsx children=[t$0] // note this moved inside the labeled block
}
}
```
This was an oversight in codegen. The entire pipeline supports multiple values
in a for initializer, but codegen was dropping all but the first initializer.
Fixes T180504437. In MergeOverlappingReactiveScopes we track the active scopes
and mark them as "ended" when reaching the first instruction after their mutable
range. However, in cases of interleaving that will be merged, we could
previously mark a scope as complete when it's original range was completed, even
though the range would get extended post-merge. The fix here detects
interleaving earlier, and eagerly updates the mutable ranges of the merged
scopes to ensure that neither is "ended" earlier than it should.
The repro here fails without this change.
Fixes T175282980. InferReactiveScopeVariables had logic to force assigning a
scope to MethodCall property lookups with the idea of forcing the method call
lookup to be in the same scope as the method call itself. But this doesn't work
if we never assign a scope to the method call! That can happen if we're able to
infer that the method call produces a primitive and doesn't need memoization.
This PR changes things so that:
* InferReactiveScopeVariables no longer assumes that MethodCall property values
need a scope
* We run a separate pass that ensures that _if_ a MethodCall has a scope, that
it's property is in the scope, and that otherwise its property doesn't get a
scope. This is similar to the existing passes that force a single scope for
related instructions like ObjectMethod+ObjectExpression and fbt operands/calls.
Fixes T180509722. What happened is that the logic in LeaveSSA to find
declarations within for initializers wasn't working with try/catch because the
initializer block gets broken up with a maybe-throw after every instruction that
can throw. These maybe-throws can then get turned into gotos by
PruneMaybeThrows, so LeaveSSA has to handle both cases.
The new logic scans from the start of the init block until reaching the end, and
creates declarations for all StoreLocals. Note that we don't yet support
maybe-throw in value blocks — that's already a todo — so the change here simply
allows us to compile farther until reaching that other todo. But i've
double-checked the HIR and it looks correct for this case, so it should just
work once we fix that todo. I've also added a comment to help us remember (and
of course, we'd have to add a snap fixture too)
## Summary
We want to enable the new event loop in React Native
(https://github.com/react-native-community/discussions-and-proposals/pull/744)
for all users in the new architecture (determined by the use of
bridgeless, not by the use of Fabric). In order to leverage that, we
need to also set the flag for the React reconciler to use microtasks for
scheduling (so we'll execute them at the right time in the new event
loop).
This migrates from the previous approach using a dynamic flag (to be
used at Meta) with the check of a global set by React Native. The reason
for doing this is:
1) We still need to determine this dynamically in OSS (based on
Bridgeless, not on Fabric).
2) We still need the ability to configure the behavior at Meta, and for
internal build system reasons we cannot access the flag that enables
microtasks in
[`ReactNativeFeatureFlags`](https://github.com/facebook/react-native/blob/6c28c87c4d5d8a9f5be5e02cd7d3eba5b4aaca8c/packages/react-native/src/private/featureflags/ReactNativeFeatureFlags.js#L121).
## How did you test this change?
Manually synchronized the changes to React Native and ran all tests for
the new architecture on it. Also tested manually.
> [!NOTE]
> This change depends on
https://github.com/facebook/react-native/pull/43397 which has been
merged already
## Overview
Adds a `pending` state to useFormState, which will be replaced by
`useActionState` in the next diff. We will keep `useFormState` around
for backwards compatibility, but functionally it will work the same as
`useActionState`, which has an `isPending` state returned.
We broke the ability to "break on uncaught exceptions" by adding a
try/catch higher up in the scheduling. We're giving up on fixing that so
we can remove the replay trick inside an event handler.
The issue with that approach is that we end up double logging a lot of
errors in DEV since they get reported to the page.
It's also a lot of complexity around this feature.
```diff
-expect(ReactTestUtils.isDOMComponent(maybeElement)).toBe(true);
+expect(maybeElement).toBeInstanceOf(Element);
```
It's not equivalent since `isDOMComponent` checks `maybeElement.nodeType
=== Element.ELEMENT_NODE && !!maybeElement.tagName` but `instanceof`
check seems sufficient here. Checking `nodeType` is mostly for
cross-realm checks and checking falsy `tagName` seems like a check
specifically for incomplete DOM implementations because tagName can't be
empty by spec I believe.
## Summary
Internal cleanup of ReactTestRenderer
## How did you test this change?
`yarn test packages/react/src/__tests__/ReactProfiler-test.internal.js`
## Summary
We need to unblock flipping the default for RTR to be concurrent
rendering. Update ReactDevToolsHooksIntegration-test to use
`unstable_isConcurrent` in place.
## How did you test this change?
`yarn test
packages/react-debug-tools/src/__tests__/ReactDevToolsHooksIntegration-test.js`
## Summary
Looks like this was added years ago for instrumentation at meta that
never ended up rolling out. Should be safe to clean up.
## How did you test this change?
`yarn test`