Commit Graph
14780 Commits
Author SHA1 Message Date
Sebastian Markbåge 8d0d0e9a8a Deprecate renderToNodeStream (and fix textarea bug) (#23359)
* Deprecate renderToNodeStream

* Use renderToPipeableStream in tests instead of renderToNodeStream

This is the equivalent API. This means that we have way less test coverage
of this API but I feel like that's fine since it has a deprecation warning
in it and we have coverage on renderToString that is mostly the same.

* Fix textarea bug

The test changes revealed a bug with textarea. It happens because we
currently always insert trailing comment nodes. We should optimize that
away. However, we also don't really support complex children so we
should toString it anyway which is what partial renderer used to do.

* Update tests that assert number of nodes

These tests are unnecessarily specific about number of nodes.

I special case these, which these tests already do, because they're good
tests to test that the optimization actually works later when we do
fix it.
2022-02-24 20:09:03 -05:00
Andrew Clark efe4121ee2 Add : to beginning and end of every useId (#23360)
The ids generated by useId are unique per React root. You can create
additional ids by concatenating them with locally unique strings.

To support this pattern, no id will ever be a subset of another id. We
achieve this by adding a special character to the beginning and end.

We use a colon (":") because it's uncommon — even if you don't prefix
the ids using the `identifierPrefix` option, collisions are unlikely.

One downside of a colon is that it's not a valid character in DOM
selectors, like `querySelectorAll`. We think this is probably
fine because it's not a common use case in React, and there are
workarounds or alternative solutions. But we're open to reconsidering
this in the future if there's a compelling argument.
2022-02-24 20:07:41 -05:00
Luna Ruan 42f15b324f [DevTools][Transition Tracing] onTransitionComplete and onTransitionStart implmentation (#23313)
* add transition name to startTransition

Add a transitionName to start transition, store the transition start time and name in the batch config, and pass it to the root on render

* Transition Tracing Types and Consts

* Root begin work

The root operates as a tracing marker that has all transitions on it. This PR only tested the root with one transition so far

- Store transitions in memoizedState. Do this in updateHostRoot AND attemptEarlyBailoutIfNoScheduledUpdate. We need to do this in the latter part because even if the root itself doesn't have an update, it could still have new transitions in its transitionLanes map that we need to process.

* Transition Tracing commit phase

- adds a module scoped pending transition callbacks object that contains all transition callbacks that have not yet been processed. This  contains all callbacks before the next paint occurs.
- Add code in the mutation phase to:
        * For the root, if there are transitions that were initialized during this commit in the root transition lanes map, add a transition start call to the pending transition callbacks object. Then, remove the transitions from the root transition lanes map.
        * For roots, in the commit phase, add a transition complete call

We add this code in the mutation phase because we can't add it to the passive phase because then the paint might have occurred before we even know which callbacks to call

* Process Callbacks after paint

At the end of the commit phase, call scheduleTransitionCallbacks to schedule all pending transition callbacks to be called after paint. Then clear the callbacks
2022-02-24 14:28:18 -08:00
Sebastian Markbåge 68cb55f262 Add more warnings for second argument to root.render. (#23358)
We already had one for callbacks but containers is also an easy mistake.
2022-02-24 16:31:48 -05:00
Andrew Clark 8c4cd65cfa Add warnings for common root API mistakes (#23356)
For createRoot, a common mistake is to pass JSX as the second argument,
instead of calling root.render.

For hydrateRoot, a common mistake is to forget to pass children as
the second argument.

The type system will enforce correct usage, but since not everyone uses
types we'll log a helpful warning, too.
2022-02-24 10:57:37 -05:00
Andrew Clark a5b22155c8 Warn if renderSubtreeIntoContainer is called (#23355)
We already warn for all the other legacy APIs. Forgot to enable
this one.
2022-02-24 01:42:22 -05:00
Andrew Clark 52c393b5d2 Revert to client render on text mismatch (#23354)
* Refactor warnForTextDifference

We're going to fork the behavior of this function between concurrent
roots and legacy roots.

The legacy behavior is to warn in dev when the text mismatches during
hydration. In concurrent roots, we'll log a recoverable error and revert
to client rendering. That means this is no longer a development-only
function — it affects the prod behavior, too.

I haven't changed any behavior in this commit. I only rearranged the
code slightly so that the dev environment check is inside the body
instead of around the function call. I also threaded through an
isConcurrentMode argument.

* Revert to client render on text content mismatch

Expands the behavior of enableClientRenderFallbackOnHydrationMismatch to
check text content, too.

If the text is different from what was rendered on the server, we will
recover the UI by falling back to client rendering, up to the nearest
Suspense boundary.
2022-02-24 00:23:56 -05:00
Sebastian Markbåge 1ad8d81292 Remove object-assign polyfill (#23351)
* Remove object-assign polyfill

We really rely on a more modern environment where this is typically
polyfilled anyway and we don't officially support IE with more extensive
polyfilling anyway. So all environments should have the native version
by now.

* Use shared/assign instead of Object.assign in code

This is so that we have one cached local instance in the bundle.

Ideally we should have a compile do this for us but we already follow
this pattern with hasOwnProperty, isArray, Object.is etc.

* Transform Object.assign to now use shared/assign

We need this to use the shared instance when Object.spread is used.
2022-02-23 19:34:24 -05:00
Andrew Clark b3f3da205b Land warnOnSubscriptionInsideStartTransition flag (#23353)
We're including this in 18. The feature was already enabled — this just
removes the flag.
2022-02-23 18:52:08 -05:00
Andrew Clark 990098f88a Re-arrange main ReactFeatureFlags module (#23350)
@sebmarkbage and I audited the feature flags file to review the status
of each feature or experiment. Based on that, I've added some more
comments to the main ReactFeatureFlags module and rearranged them
into groups.

I haven't changed the value of any flags, yet. There are a few we're
going to land but I'll do them as separate PRs.
2022-02-23 18:49:16 -05:00
Andrew Clark 1f3f6db73c Remove createMutableSource from stable exports (#23352)
I removed useMutableSource in a previous PR but forgot this one.

We still export it in the FB builds until we can migrate the internal
callers (Recoil).
2022-02-23 18:11:22 -05:00
Sebastian Markbåge 587e759302 Remove Numeric Fallback of Symbols (#23348)
This was already defeating the XSS issue that Symbols was meant to protect
against. So you were already supposed to use a polyfill for security.

We rely on real Symbol.for in Flight for Server Components so those require
real symbols anyway.

We also don't really support IE without additional polyfills anyway.
2022-02-23 18:08:30 -05:00
Sebastian Markbåge 40351575d3 Split writeChunk into void and return value (#23343)
This function was modeled after Node streams where write returns a boolean
whether to keep writing or not. I think we should probably switch this
up and read desired size explicitly in appropriate places.

However, in the meantime, we don't have to return a value where we're
not going to use it. So I split this so that we call writeChunkAndReturn
if we're going to return the boolean.

This should help with the compilation so that they can be inlined.
2022-02-23 11:35:21 -05:00
Sebastian MarkbågeandJosh Larson 2c693b2dee Re-add reentrancy avoidance (#23342)
* tests: add failing test to demonstrate bug in ReadableStream implementation

* Re-add reentrancy avoidance

I removed the equivalency of this in #22446. However, I didn't fully
understand the intended semantics of the spec but I understand this better
now.

The spec is not actually recursive. It won't call pull again inside of a
pull. It might not call it inside startWork neither which the original
issue avoided. However, it will call pull if you enqueue to the controller
without filling up the desired size outside any call.

We could avoid that by returning a Promise from pull that we wait to
resolve until we've performed all our pending tasks. That would be the
more idiomatic solution. That's a bit more involved but since we know
understand it, we can readd the reentrancy hack since we have an easy place
to detect it. If anything, it should probably throw or log here otherwise.

I believe this fixes #22772.

This includes the test from #22889 but should ideally have one for Fizz.

Co-authored-by: Josh Larson <josh.larson@shopify.com>
2022-02-23 00:33:41 -05:00
Andrew Clark 1760b27c02 Remove ./src/* export from public build (#23262)
We only export the source directory so Jest and Rollup can access them
during local development and at build time. The files don't exist in the
public builds, so we don't need the export entry, either.
2022-02-22 20:13:33 -05:00
Andrew Clark 552c067bb1 Remove public export for unstable-shared-subset.js (#23261)
The unstable-shared-subset.js file is not a public module — it's a
private module that the "react" package maps to when it's accessed from
the "react-server" package.

We originally added it because it was required to make our Rollup
configuration work, because at the time only "public" modules could act
as the entry point for a build artifact — that's why it's prefixed with
"unstable". We've since updated our Rollup config to support private
entry points, so we can remove the extra indirection.
2022-02-22 20:03:51 -05:00
OGURA DaikiandAndrew Clark 4de99b3ca6 fix getSnapshot warning when a selector returns NaN (#23333)
* fix getSnapshot warning when a selector returns NaN

useSyncExternalStoreWithSelector delegate a selector as
getSnapshot of useSyncExternalStore.

* Fiber's use sync external store has a same issue

* Small nits

We use Object.is to check whether the snapshot value has been updated,
so we should also use it to check whether the value is cached.

Co-authored-by: Andrew Clark <git@andrewclark.io>
2022-02-21 01:07:41 -05:00
Luna Ruan 40eaa22d9a Remove dependency on Offscreen Fiber updateQueue for React Cache (#23229)
We need to use the Offscreen Fiber's update queue for interaction tracing. This PR removes the optimization that React Cache uses to not need to push and pop the cache in special circumstances and defaults to always pushing and popping the cache as long as there was a previous cache.
2022-02-19 10:25:27 -05:00
David McCabeandDave McCabe caf6d47077 Enable enableCache on Test Renderer native (#23314)
Co-authored-by: Dave McCabe <davemccabe@fb.com>
2022-02-18 10:44:10 -08:00
Andrew Clark 419ccc2b19 Land skipUnmountedBoundaries experiment (#23322)
This has been rolled out to 10% of Facebook users for months without
any issues.
2022-02-17 21:43:25 -05:00
Andrew Clark 54f785bc51 Disallow comments as DOM containers for createRoot (#23321)
This is an old feature that we no longer support. `hydrateRoot` already
throws if you pass a comment node; this change makes `createRoot`
throw, too.

Still enabled in the Facebook build until we migrate the callers.
2022-02-17 16:44:22 -05:00
Luna Ruan e9aa9592c1 change ReactBatchConfig.transition
Previously, ReactBatchConfig.transition was an number (1 = there is a transition, 0 = there isn't one). This PR changes this to a transition object (object = there is a transition, null = there isn't one) in preparation for transition tracing changes.
2022-02-17 13:13:27 -08:00
Andrew Clark 51c8411d9d Log a recoverable error whenever hydration fails (#23319)
There are several cases where hydration fails, server-rendered HTML is
discarded, and we fall back to client rendering. Whenever this happens,
we will now log an error with onRecoverableError, with a message
explaining why.

In some of these scenarios, this is not the only recoverable error that
is logged. For example, an error during hydration will cause hydration
to fail, which is itself an error. So we end up logging two separate
errors: the original error, and one that explains why hydration failed.

I've made sure that the original error always gets logged first, to
preserve the causal sequence.

Another thing we could do is aggregate the errors with the Error "cause"
feature and AggregateError. Since these are new-ish features in
JavaScript, we'd need a fallback behavior. I'll leave this for a
follow up.
2022-02-17 15:16:17 -05:00
Andrew Clark 79ed5e18fd Delete vestigial RetryAfterError logic (#23312)
This code was originally added to force a client render after receiving
an error during hydration. Later we added the ForceClientRender to
implement the same behavior, but scoped to an individual Suspense
boundary instead of all the boundaries in the entire root. So it's
now redudant.

We had some test coverage already but I added another test specifically
for the case of throwing a recoverable hydration error in the shell.
2022-02-17 10:24:03 -05:00
Andrew Clark 80059bb730 Switch to client rendering if root receives update (#23309)
If a hydration root receives an update before the outermost shell has
finished hydrating, we should give up hydrating and switch to
client rendering.

Since the shell is expected to commit quickly, this doesn't happen that
often. The most common sequence is something in the shell suspends, and
then the user quickly navigates to a different screen, triggering a
top-level update.

Instead of immediately switching to client rendering, we could first
attempt to hydration at higher priority, like we do for updates that
occur inside nested dehydrated trees.

But since this case is expected to be rare, and mainly only happens when
the shell is suspended, an attempt at higher priority would likely end
up suspending again anyway, so it would be wasted effort. Implementing
it this way would also require us to add a new lane especially for root
hydration. For simplicity's sake, we'll immediately switch to client
rendering. In the future, if we find another use case for a root
hydration lane, we'll reconsider.
2022-02-16 13:15:25 -05:00
Andrew Clark f7f7ed089e Allow suspending in the shell during hydration (#23304)
* Allow suspending in the shell during hydration

Builds on behavior added in #23267.

Initial hydration should be allowed to suspend in the shell. In
practice, this happens because the code for the outer shell hasn't
loaded yet.

Currently if you try to do this, it errors because it expects there to
be a parent Suspense boundary, because without a fallback we can't
produce a consistent tree. However, for non-sync updates, we don't need
to produce a consistent tree immediately — we can delay the commit
until the data resolves.

In #23267, I added support for suspending without a parent boundary if
the update was wrapped with `startTransition`. Here, I've expanded this
to include hydration, too.

I wonder if we should expand this even further to include all non-sync/
discrete updates.

* Allow suspending in shell for all non-sync updates

Instead of erroring, we can delay the commit.

The only time we'll continue to error when there's no parent Suspense
boundary is during sync/discrete updates, because those are expected to
produce a complete tree synchronously to maintain consistency with
external state.
2022-02-16 12:47:50 -05:00
Andrew Clark 27b5699694 Simplify cache pool contexts (#23280)
The `pooledCache` variable always points to either `root.pooledCache`
or the stack cursor that is used to track caches that were resumed from
a previous render. We can get rid of it by reading from those instead.
This simplifies the code a lot and is harder to mess up, I think.
2022-02-11 17:51:57 -05:00
Luna Ruan 08fce6208e Gracefully handle empty "xstyle" prop values (Part 2) (#23279)
#23190 misses if entry is undefined or null. This fixes this issue.
2022-02-11 14:36:36 -05:00
Luna Ruan 1fb0d06878 [Devtools][Transition Tracing] Add Transition callbacks to createRoot (#23276)
- Add the type of transition tracing callbacks
- Add transition tracing callbacks as an option to `createRoot`
- Add transition tracing callbacks on the root
- Add option to pass transition tracing callbacks to createReactNoop
2022-02-11 10:15:10 -08:00
Luna Ruan a6987bee73 add <TracingMarker> component boilerplate (#23275)
- Add Tracing Marker component type to React exports
- Add reconciler work tag
- Add devtools work tag
- Add boilerplate for the cache to render children

No functionality yet
2022-02-11 08:42:55 -08:00
Andrew Clark 796fff5483 Allow suspending outside a Suspense boundary (#23267)
(If the update is wrapped in startTransition)

Currently you're not allowed to suspend outside of a Suspense boundary.
We throw an error:

> A React component suspended while rendering, but no fallback UI
was specified

We treat this case like an error because discrete renders are expected
to finish synchronously to maintain consistency with external state.
However, during a concurrent transition (startTransition), what we can
do instead is treat this case like a refresh transition: suspend the
commit without showing a fallback.

The behavior is roughly as if there were a built-in Suspense boundary
at the root of the app with unstable_avoidThisFallback enabled.
Conceptually it's very similar because during hydration you're already
showing server-rendered UI; there's no need to replace that with
a fallback when something suspends.
2022-02-11 11:26:00 -05:00
Andrew Clark 64223fed82 Fix: Multiple hydration errors in same render (#23273)
I made a minor mistake in the original onRecoverableError PR that
only surfaces if there are hydration errors in two different Suspense
boundaries in the same render. This fixes it and adds a unit test.
2022-02-10 08:40:00 -08:00
Andrew Clark efd8f6442d Resolve default onRecoverableError at root init (#23264)
Minor follow up to initial onRecoverableError PR.

When onRecoverableError is not provided to `createRoot`, the
renderer falls back to a default implementation. Originally I
implemented this with a host config method, but what we can do instead
is pass the default implementation the root constructor as if it were
a user provided one.
2022-02-10 07:59:10 -08:00
Andrew Clark e0af1aabec Fix wrong context argument to apply
The context argument should be the array, not null.

I wrote a test that I'll include in the next PR.
2022-02-09 20:50:32 -05:00
Andrew Clark 9b5e0517b4 Remove deprecated wildcard folder mapping (#23256)
* Remove deprecated folder mapping

Node v16 deprecated the use of trailing "/" to define subpath folder
mappings in the "exports" field of package.json.

The recommendation is to explicitly list all our exports. We already do
that for all our public modules. I believe the only reason we have a
wildcard pattern is because our package.json files are also used at
build time (by Rollup) to resolve internal source modules that don't
appear in the final npm artifact.

Changing trailing "/" to "/*" fixes the warnings. See
https://nodejs.org/api/packages.html#subpath-patterns for more info.

Since the wildcard pattern only exists so our build script has access to
internal at build time, I've scoped the wildcard to "/src/*". Because
our public modules are located outside the "src" directory, this means
deep imports of our modules will no longer work: only packages that are
listed in the "exports" field.

The only two affected packages are react-dom and react. We need to be
sure that all our public modules are still reachable. I audited the
exports by comparing the entries to the "files" field in package.json,
which represents a complete list of the files that are included in the
final release artifact.

At some point, we should add an e2e packaging test to prevent
regressions; for now, we should have decent coverage because in CI we
run our Jest test suite against the release artifacts.

* Remove umd from exports

Our expectation is that if you're using the UMD builds, you're not
loading them through a normal module system like require or import.
Instead you're probably copying the files directly or loading them from
a CDN like unpkg.
2022-02-09 11:37:17 -08:00
Andrew Clark 274b9fb168 Remove path resolution from internal forks plugin (#23255)
Alternative to #23254

Our build script has a custom plugin to resolve internal module forks.
Currently, it uses require.resolve to resolve the path to a real file
on disk.

Instead, I've updated all the forked module paths to match their
location on disk, relative to the project root, to remove the need to
resolve them in the build script's runtime.

The main motivation is because require.resolve doesn't work with ESM
modules, but aside from that, hardcoding the relative paths is more
predictable — the Node module resolution algorithm is complicated, and
we don't really need its features for this purpose.
2022-02-09 08:44:02 -08:00
Sebastian Markbåge a3bde7974c Exclude react-dom/unstable_testing entry point from stable releases (#23258)
* Use consistent naming for unstable_testing entry point

* Exclude the testing build from non-experimental builds except at FB

* FB builds shouldn't contribute to whether we include the npm files

* Exclude exports fields if we delete the files entry

* Move test to no longer be internal so we can test against the build

* Update the bundle artifact names since they've now changed

* Gate import since it doesn't exist
2022-02-08 23:12:31 -05:00
Sebastian Markbåge 5690932765 Add onErrorShell Callback (#23247)
This indicates that an error has happened before the shell completed and
there's no point in emitting the result of this stream.

This is not quite the same as other fatal errors that can happen even
after streaming as started.

It's also not quite the same as onError before onCompleteShell because
onError can be called for an error inside a Suspense boundary before the
shell completes.

Implement shell error handling in Node SSR fixtures

Instead of hanging indefinitely.

Update Browser Fixture

Expose onErrorShell to the Node build

This API is not Promisified so it's just a separate callback instead.

Promisify the Browser Fizz API

It's now a Promise of a readable stream. The Promise resolves when the
shell completes. If the shell errors, the Promise is rejected.
2022-02-08 22:38:14 -05:00
Sebastian Markbåge 0dedfcc681 Update the exports field (#23257)
* Add .browser and .node explicit entry points

This can be useful when the automatic selection doesn't work properly.

* Remove react/index

I'm not sure why I added this in the first place. Perhaps due to how our
builds work somehow.

* Remove build-info.json from files field
2022-02-08 21:07:26 -05:00
Sebastian Markbåge 7b541a980d Add exports field to react-dom (#23252)
This configures the exports field for react-dom.

Notably there are some conditions for the /server entry point where we pick
the export based on environments. Most environments now support Web Streams
which is preferred in those environments.

We already do this using the "browser" field so the "browser" condition
applies here too.

I don't think it's necessary, but I also specified "worker" explicitly
since this is for Service Workers and those are often targeted with
Web Pack's "webworker" target, which is also what Cloudflare currently
recommends.

I also added "deno" but deno is a bit special because this only works if
you run with the node compatibility since otherwise you have to specify
absolute URLs for the imports.
2022-02-08 17:19:52 -05:00
Joshua Gross 9d4e8e84f7 React Native raw event EventEmitter - intended for app-specific perf listeners and debugging (#23232)
* RawEventEmitter: new event perf profiling mechanism outside of Pressability to capture all touch events, and other event types

* sync

* concise notation

* Move event telemetry event emitter call from Plugin to ReactFabricEventEmitter, to reduce reliance on the plugin system and move the emit call further into the core

* Backout changes to ReactNativeEventPluginOrder

* Properly flow typing event emitter, and emit event to two channels: named and catchall

* fix typing for event name string

* fix typing for event name string

* fix flow

* Add more comments about how the event telemetry system works

* Add more comments about how the event telemetry system works

* rename to RawEventTelemetryEventEmitterOffByDefault

* yarn prettier-all

* rename event

* comments

* improve flow types

* renamed file
2022-02-07 18:34:01 -08:00
salazarm 1dece52350 Add back warning with component stack on Hydration mismatch (#23241)
* add back warning

* wrapper errorMock in __DEV__ flag

* lint
2022-02-07 17:25:33 -05:00
dan cd4eb116cf Revert "update node.js version for CI (#23236)" (#23239)
This reverts commit 1d7728bf9d.
2022-02-07 03:55:57 +00:00
sunderls 1d7728bf9d update node.js version for CI (#23236) 2022-02-07 01:10:37 +00:00
Andrew Clark 848e802d20 Add onRecoverableError option to hydrateRoot, createRoot (#23207)
* [RFC] Add onHydrationError option to hydrateRoot

This is not the final API but I'm pushing it for discussion purposes.

When an error is thrown during hydration, we fallback to client
rendering, without triggering an error boundary. This is good because,
in many cases, the UI will recover and the user won't even notice that
something has gone wrong behind the scenes.

However, we shouldn't recover from these errors silently, because the
underlying cause might be pretty serious. Server-client mismatches are
not supposed to happen, even if UI doesn't break from the users
perspective. Ignoring them could lead to worse problems later. De-opting
from server to client rendering could also be a significant performance
regression, depending on the scope of the UI it affects.

So we need a way to log when hydration errors occur.

This adds a new option for `hydrateRoot` called `onHydrationError`. It's
symmetrical to the server renderer's `onError` option, and serves the
same purpose.

When no option is provided, the default behavior is to schedule a
browser task and rethrow the error. This will trigger the normal browser
behavior for errors, including dispatching an error event. If the app
already has error monitoring, this likely will just work as expected
without additional configuration.

However, we can also expose additional metadata about these errors, like
which Suspense boundaries were affected by the de-opt to client
rendering. (I have not exposed any metadata in this commit; API needs
more design work.)

There are other situations besides hydration where we recover from an
error without surfacing it to the user, or notifying an error boundary.
For example, if an error occurs during a concurrent render, it could be
due to a data race, so we try again synchronously in case that fixes it.
We should probably expose a way to log these types of errors, too. (Also
not implemented in this commit.)

* Log all recoverable errors

This expands the scope of onHydrationError to include all errors that
are not surfaced to the UI (an error boundary). In addition to errors
that occur during hydration, this also includes errors that recoverable
by de-opting to synchronous rendering. Typically (or really, by
definition) these errors are the result of a concurrent data race;
blocking the main thread fixes them by prevents subsequent races.

The logic for de-opting to synchronous rendering already existed. The
only thing that has changed is that we now log the errors instead of
silently proceeding.

The logging API has been renamed from onHydrationError
to onRecoverableError.

* Don't log recoverable errors until commit phase

If the render is interrupted and restarts, we don't want to log the
errors multiple times.

This change only affects errors that are recovered by de-opting to
synchronous rendering; we'll have to do something else for errors
during hydration, since they use a different recovery path.

* Only log hydration error if client render succeeds

Similar to previous step.

When an error occurs during hydration, we only want to log it if falling
back to client rendering _succeeds_. If client rendering fails,
the error will get reported to the nearest error boundary, so there's
no need for a duplicate log.

To implement this, I added a list of errors to the hydration context.
If the Suspense boundary successfully completes, they are added to
the main recoverable errors queue (the one I added in the
previous step.)

* Log error with queueMicrotask instead of Scheduler

If onRecoverableError is not provided, we default to rethrowing the
error in a separate task. Originally, I scheduled the task with
idle priority, but @sebmarkbage made the good point that if there are
multiple errors logs, we want to preserve the original order. So I've
switched it to a microtask. The priority can be lowered in userspace
by scheduling an additional task inside onRecoverableError.

* Only use host config method for default behavior

Redefines the contract of the host config's logRecoverableError method
to be a default implementation for onRecoverableError if a user-provided
one is not provided when the root is created.

* Log with reportError instead of rethrowing

In modern browsers, reportError will dispatch an error event, emulating
an uncaught JavaScript error. We can do this instead of rethrowing
recoverable errors in a microtask, which is nice because it avoids any
subtle ordering issues.

In older browsers and test environments, we'll fall back
to console.error.

* Naming nits

queueRecoverableHydrationErrors -> upgradeHydrationErrorsToRecoverable
2022-02-04 07:57:33 -08:00
Andrew Clark 5318971f50 Remove logic for multiple error recovery attempts (#23227)
This deletes some internal behavior that was only used by
useOpaqueIdentifier, as an implementation detail: if an update is
scheduled during the render phase, and something threw an error, we
would try rendering again, either until there were no more errors or
until there were no more render phase updates. This was not a publicly
defined behavior — regular render phase updates are accompanied by
a warning.

Because useOpaqueIdentifier has been replaced by useId, and does not
rely on this implementation detail, we can delete this code.
2022-02-02 13:14:20 -08:00
salazarm 3a44621296 Disable avoidThisFallback support in Fizz (#23224)
* disable fizz avoidThisFallback support

* true
2022-02-01 18:22:04 -05:00
Ricky 0318ac2c41 Revert 4f5449 2022-02-01 15:36:49 -05:00
Ricky 4f5449eb4b Remove main from scheduler index.js 2022-02-01 15:05:18 -05:00
salazarm 3f5ff16c1a [Hydration] Fallback to client render if server rendered extra nodes (#23176)
* rename

* rename

* replace-fork

* rename

* warn in a loop
2022-02-01 14:52:01 -05:00