Commit Graph

14135 Commits

Author SHA1 Message Date
Gang Chen 12751d2991 fix: version in nvmrc (#21430) 2021-05-05 12:39:06 -04:00
Sebastian Markbåge 8ea11306ad Allow complex objects as children of option only if value is provided (#21431) 2021-05-05 08:40:54 -07:00
Brian Vaughn 014edf1980 Prepare DevTools 4.13.1 release 2021-05-04 22:35:30 -04:00
Brian Vaughn 67ebdf88bf Fix DevTools bug with Suspense+LegacyHidden component (#21432) 2021-05-04 22:28:17 -04:00
Ricky e9a4a44aae Add back root override for strict mode (#21428)
* Add back root override for strict mode

* Switch flag to boolean

* Fix flow
2021-05-04 15:42:48 -04:00
Brian Vaughn d1542de3a6 Unify React.memo and React.forwardRef display name logic (#21392)
Co-authored-by: iChenLei <2470828450@qq.com>
2021-05-04 11:40:16 -04:00
Brian Vaughn d19257b8fa DevTools Store emits errors before throwing (#21426)
The Store should never throw an Error without also emitting an event. Otherwise Store errors will be invisible to users, but the downstream errors they cause will be reported as bugs. (For example, github.com/facebook/react/issues/21402)

Emitting an error event allows the ErrorBoundary to show the original error.

Throwing is still valuable for local development and for unit testing the Store itself.
2021-05-04 10:46:26 -04:00
Sebastian Markbåge 442eb21e0e Allow dangerouslySetInnerHTML in <option> (#21373) 2021-05-04 07:45:54 -07:00
Brian Vaughn 9a130e1dec StrictMode includes strict effects by default (#21418)
Removed "unstable_level" attribute support for the time being.
2021-05-04 09:47:06 -04:00
Brian Vaughn b522638b99 Add GitHub API query to bug report template (#21421)
This may help debug why sometimes the GitHub API search seems to not find a match when it should.
2021-05-04 00:09:11 -04:00
Brian Vaughn 4ca62cac45 Improve DevTools bug template text (#21413) 2021-05-03 16:57:17 -04:00
Brian Vaughn 15fb8c3045 createRoot API is no longer strict by default (#21417) 2021-05-03 16:57:03 -04:00
Andrew Clark aea7c2aab1 Re-land "Support nesting of startTransition and flushSync (alt) (#21149)"
This re-lands commit faa1e127f1ba755da846bc6ce299cdefaf97721f.
2021-05-03 13:40:13 -05:00
Andrew Clark bacc87068a Re-land "Flush discrete passive effects before paint (#21150)"
This re-lands commit 2e7aceeb5c8b6e5c61174c0e9731e263e956e445.
2021-05-03 13:36:38 -05:00
Andrew Clark 098600c42a Re-land "Fix: flushSync changes priority inside effect (#21122)"
This re-lands commit 0e3c7e1d62efb6238b69e5295d45b9bd2dcf9181.
2021-05-03 13:36:17 -05:00
Andrew Clark df420bc0a3 Re-land "Delete LanePriority type (#21090)"
This re-lands commit 26ddc63f2dcc8e7dcbacf498237a2bb1e28a7d23.
2021-05-03 13:35:51 -05:00
Andrew Clark ab5b379275 Re-land "Clean up host pointers in level 2 of clean-up flag (#21112)"
This re-lands commit 8ed0c85bf174ce6e501be62d9ccec1889bbdbce1.
2021-05-03 13:35:19 -05:00
Andrew Clark fd907c1f15 Re-land "Use highest priority lane to detect interruptions (#21088)""
This re-lands commit b4044f8a07323bcad7d55cbaedc35c35b4acf7e0.
2021-05-03 13:34:19 -05:00
Ricky 79740da4c6 Update time-slicing demo (#21401) 2021-04-30 20:50:59 -04:00
Brian Vaughn b6644fabb9 Added test fixture for scheduling profiler (#21397) 2021-04-30 15:23:45 -04:00
Andrew Clark 269dd6ec5d subtreeFlag warning: Fix legacy suspense false positive (#21388)
Legacy Suspense is weird. We intentionally commit a suspended fiber in
an inconsistent state. If the fiber suspended before it mounted any
effects, then the fiber won't have a PassiveStatic effect flag, which
will trigger the "missing expected subtreeFlag" warning.

To avoid the false positive, we'd need to mark fibers that commit in an
incomplete state, somehow. For now I'll disable the warning in legacy
mode, with the assumption that most of the bugs that would trigger it
are either exclusive to concurrent mode or exist in both.
2021-04-29 08:28:38 -05:00
Brian Vaughn 3c21aa855a DevTools refactor Profiler commit tree reconstruction to be iterative (#21383) 2021-04-28 16:32:35 -04:00
Ricky 9e9dac6505 Add unstable_concurrentUpdatesByDefault (#21227) 2021-04-28 16:09:30 -04:00
Andrew Clark 86f3385d9a Revert "Use highest priority lane to detect interruptions (#21088)"
This reverts commit b4044f8a07323bcad7d55cbaedc35c35b4acf7e0.

Instead of LanePriority.

I'm removing all uses of LanePriority so I can delete it.
2021-04-28 11:56:55 -05:00
Andrew Clark c6702656ff Revert "Clean up host pointers in level 2 of clean-up flag (#21112)"
This reverts commit 8ed0c85bf174ce6e501be62d9ccec1889bbdbce1.

The host tree is a cyclical structure. Leaking a single DOM node can
retain a large amount of memory. React-managed DOM nodes also point
back to a fiber tree.

Perf testing suggests that disconnecting these fields has a big memory
impact. That suggests leaks in non-React code but since it's hard to
completely eliminate those, it may still be worth the extra work to
clear these fields.

I'm moving this to level 2 to confirm whether this alone is responsible
for the memory savings, or if there are other fields that are retaining
large amounts of memory.

In our plan for removing the alternate model, DOM nodes would not be
connected to fibers, except at the root of the whole tree, which is
easy to disconnect on deletion. So in that world, we likely won't have
to do any additional work.
2021-04-28 11:56:54 -05:00
Andrew Clark 1bd41c6645 Revert "Delete LanePriority type (#21090)"
This reverts commit 26ddc63f2dcc8e7dcbacf498237a2bb1e28a7d23.

No longer using LanePriority anywhere, so this deletes the
remaining references.
2021-04-28 11:56:54 -05:00
Andrew Clark e7e0a90bd8 Revert "Fix: flushSync changes priority inside effect (#21122)"
This reverts commit 0e3c7e1d62efb6238b69e5295d45b9bd2dcf9181.

When called from inside an effect, flushSync cannot synchronously flush
its updates because React is already working. So we fire a warning.

However, we should still change the priority of the updates to sync so
that they flush at the end of the current task.

This only affects useEffect because updates inside useLayoutEffect (and
the rest of the commit phase, like ref callbacks) are already sync.
2021-04-28 11:56:54 -05:00
Andrew Clark 7bac7607a7 Revert "Flush discrete passive effects before paint (#21150)"
This reverts commit 2e7aceeb5c8b6e5c61174c0e9731e263e956e445.

If a discrete render results in passive effects, we should flush them
synchronously at the end of the current task so that the result is
immediately observable. For example, if a passive effect adds an event
listener, the listener will be added before the next input.

We don't need to do this for effects that don't have discrete/sync
priority, because we assume they are not order-dependent and do not
need to be observed by external systems.

For legacy mode, we will maintain the existing behavior, since it hasn't
been reported as an issue, and we'd have to do additional work to
distinguish "legacy default sync" from "discrete sync" to prevent all
passive effects from being treated this way.
2021-04-28 11:56:54 -05:00
Andrew Clark 207d4c3a53 Revert "Support nesting of startTransition and flushSync (alt) (#21149)"
This reverts commit faa1e127f1ba755da846bc6ce299cdefaf97721f.

* Support nesting of startTransition and flushSync

* Unset transition before entering any special execution contexts

Co-authored-by: Andrew Clark <git@andrewclark.io>
2021-04-28 11:56:54 -05:00
Brian Vaughn 2a7bb41548 Preparing DevTools 4.12.4 -> 4.13.0 release (#21378) 2021-04-28 12:36:24 -04:00
Brian Vaughn 7edd628134 Removed (deleted) tracing fixture test from relesae scripts 2021-04-28 12:36:09 -04:00
Brian Vaughn a0d6b155dc DevTools should iterate over siblings during mount (#21377)
Previously, DevTools recursed over both children and siblings during mount. This caused potential stack overflows when there were a lot of children (e.g. a list containing many items).

Given the following example component tree:

       A
    B  C  D
    E     F
          G

A method that recurses for every child and sibling leads to a max depth of 6:

    A
    A -> B
    A -> B -> E
    A -> B -> C
    A -> B -> C -> D
    A -> B -> C -> D -> F
    A -> B -> C -> D -> F -> G

The stack gets deeper as the tree gets either deeper or wider.

A method that recurses for every child and iterates over siblings leads to a max depth of 4:

    A
    A -> B
    A -> B -> E
    A -> C
    A -> D
    A -> D -> F
    A -> D -> F -> G

The stack gets deeper as the tree gets deeper but is resilient to wide trees (e.g. lists containing many items).
2021-04-28 10:29:22 -04:00
Brian Vaughn a5267faad5 Updated DevTools CHANGELOG for 4.10 releases 2021-04-28 08:58:27 -04:00
Brian Vaughn 5196a95fd1 Updated DevTools to replace fburl.com link with fb.me link 2021-04-27 23:49:30 -04:00
Brian Vaughn ecb599cd87 DevTools supports multiple modal dialogs at once (#21370) 2021-04-27 20:33:11 -04:00
Brian Vaughn 8e2bb3e89c DevTools: Add Bridge protocol version backend/frontend (#21331)
Add an explicit Bridge protocol version to the frontend and backend components as well as a check during initialization to ensure that both are compatible. If not, the frontend will display either upgrade or downgrade instructions.

Note that only the `react-devtools-core` (React Native) and `react-devtools-inline` (Code Sandbox) packages implement this check. Browser extensions inject their own backend and so the check is unnecessary. (Arguably the `react-devtools-inline` check is also unlikely to be necessary _but_ has been added as an extra guard for use cases such as Replay.io.)
2021-04-27 17:26:07 -04:00
Brian Vaughn 22ab39be68 DevTools console patching should handle Symbols without erroring (#21368) 2021-04-27 16:36:20 -04:00
Sebastian Markbåge 2182563dc4 Let value override defaultValue if both are specified (#21369)
There's a DEV warning for this case but we still test for the production
behavior.
2021-04-27 13:18:42 -07:00
Sebastian Silbermann 29faeb2df3 Remove unnecessary type cast (#21363) 2021-04-27 12:37:14 -04:00
Sebastian Silbermann 4edbcdc327 Update supported devEngines (#21364) 2021-04-27 12:03:25 -04:00
Sebastian Markbage 9a2591681e Fix export 2021-04-27 09:44:17 -04:00
Sebastian Markbåge 4a8deb0836 Switch the isPrimaryRender flag based on the stream config (#21357) 2021-04-26 22:37:05 -04:00
Sebastian Markbåge bd4f056a3e [Fizz] Implement lazy components and nodes (#21355)
* Implement lazy components

* Implement lazy elements / nodes

This is used by Flight to encode not yet resolved nodes of any kind.
2021-04-26 18:46:46 -07:00
Sebastian Markbåge a2ae42db90 Escape style values (#21356) 2021-04-26 18:46:36 -07:00
Brian Vaughn fc33f12bde Remove unstable scheduler/tracing API (#20037) 2021-04-26 19:16:18 -04:00
Brian Vaughn 7212383945 Enable strict effects mode for React Native Facebook builds (#21354) 2021-04-26 16:32:05 -04:00
Sebastian Silbermann 84b9162cbe Use toMatchInlineSnapshot for dehydrated values (#20618) 2021-04-26 12:30:34 -04:00
Andrew Clark 48740429b4 Expiration: Do nothing except disable time slicing (#21345)
We have a feature called "expiration" whose purpose is to prevent
a concurrent update from being starved by higher priority events.
If a lane is CPU-bound for too long, we finish the rest of the work
synchronously without allowing further interruptions.

In the current implementation, we do this in sort of a roundabout way:
once a lane is determined to have expired, we entangle it with SyncLane
and switch to the synchronous work loop.

There are a few flaws with the approach. One is that SyncLane has a
particular semantic meaning besides its non-yieldiness. For example,
`flushSync` will force remaining Sync work to finish; currently, that
also includes expired work, which isn't an intended behavior, but rather
an artifact of the implementation.

An event worse example is that passive effects triggered by a Sync
update are flushed synchronously, before paint, so that its result
is guaranteed to be observed by the next discrete event. But expired
work has no such requirement: we're flushing expired effects before
paint unnecessarily.

Aside from the behaviorial implications, the current implementation has
proven to be fragile: more than once, we've accidentally regressed
performance due to a subtle change in how expiration is handled.

This PR aims to radically simplify how we model starvation protection by
scaling back the implementation as much as possible. In this new model,
if a lane is expired, we disable time slicing. That's it. We don't
entangle it with SyncLane. The only thing we do is skip the call to
`shouldYield` in between each time slice. This is identical to how we
model synchronous-by-default updates in React 18.
2021-04-24 16:32:48 -07:00
Andrew Clark 0f5ebf366e Delete unreferenced type (#21343)
Had already deleted all the uses but didn't remove the type itself.
2021-04-23 15:41:53 -07:00
Sebastian Markbåge 9cd52b27fe Restore context after an error happens (#21341)
Typically we don't need to restore the context here because we assume that
we'll terminate the rest of the subtree so we don't need the correct
context since we're not rendering any siblings.

However, after a nested suspense boundary we need to restore the context.
The boundary could do this but since we're already doing this in the
suspense branch of renderNode, we might as well do it in the error case
which isn't very perf sensitive anyway.
2021-04-23 12:24:10 -07:00