Commit Graph

10007 Commits

Author SHA1 Message Date
Jason Quense efe8e670af add isNode to react-is 2018-06-27 12:38:51 -04:00
Dan Abramov 3297102de6 Reorder sections 2018-06-27 17:12:12 +01:00
Dan Abramov f4b6a9f8ee Just remove this sentence 2018-06-27 17:09:45 +01:00
Dan Abramov 3eedcb1fda Tweak links in README 2018-06-27 17:07:26 +01:00
Brian Vaughn 6d6de6011c Add PROFILE bundles for www+DOM and fbsource+RN/RF (#13112) 2018-06-26 13:28:41 -07:00
Dan Abramov 71a60ddb16 Add link to another article about React renderers 2018-06-26 16:45:03 +01:00
Rauno Freiberg 9e6c99ca2e Fix README typo (#13110) 2018-06-26 07:17:02 -04:00
Dan Abramov baff5cc2f6 Update links 2018-06-26 01:31:36 +01:00
Jason Williams 6a530e3baa adding check for mousemove (#13090)
* adding check for mousemove

* adding unit test for SyntheticMouseEvent

* changing test to start with 2, removing comments
2018-06-24 10:24:54 +01:00
Dustin Masters c35a1e7483 Fix crash during server render in react 16.4.1. (#13088)
* Fix crash during server render.

setTimeout and clearTimeout may not be available in some server-render environments (such as ChakraCore in React.NET), and loading ReactScheduler.js will cause a crash unless the existence of the variables are checked via a typeof comparison.

https://github.com/reactjs/React.NET/issues/555

The crash did not occur in 16.4.0, and the change appears to have been introduced here: https://github.com/facebook/react/pull/12931/files#diff-bbebc3357e1fb99ab13ad796e04b69a6L47

I tested this by using yarn link and running it with a local copy of React.NET. I am unsure the best way to unit test this change, since assigning null to `setTimeout` causes an immediate crash within the Node REPL.

* Fix flow errors and log warning if setTimeout / clearTimeout are
not defined / not a function.

* Use invariant to assert setTimeout / clearTimeout are functions

* Remove use of invariant

* Explain
2018-06-22 20:07:54 +01:00
Flarnie Marchan 076bbeace7 Fall back to 'setTimeout' when 'requestAnimationFrame' is not called (#13091)
* Add fixture test for schedule running when tab is backgrounded

**what is the change?:**
Just adding a test to the fixture, where we can easily see whether
scheduled callbacks are called after switching away from the fixture
tab.

**why make this change?:**
We are about to fix the schedule module so that it still runs even when
the tab is in the backround.

**test plan:**
Manually tested the fixture, verified that it works as expected and
right now callbacks are not called when the tab is in the background.

**issue:**
Internal task T30754186

* Fall back to 'setTimeout' when 'requestAnimationFrame' is not called

**what is the change?:**
If 'requestAnimationFrame' is not called for 100ms we fall back to
'setTimeout' to schedule the postmessage.

**why make this change?:**
When you start loading a page, and then switch tabs,
'requestAnimationFrame' is throttled or not called until you come back
to that tab. That means React's rendering, any any other scheduled work,
are paused.

Users expect the page to continue loading, and rendering is part of the
page load in a React app. So we need to continue calling callbacks.

**test plan:**
Manually tested using the new fixture test, observed that the callbacks
were called while switched to another tab. They were called more
slowly, but that seems like a reasonable thing.

**issue:**
Internal task T30754186

* make arguments more explicit
2018-06-22 09:13:47 -07:00
Michael Ridgway da5c87bdfa Fixes children when using dangerouslySetInnerHtml in a selected <option> (#13078)
* Fixes children when using dangerouslySetInnerHtml in a selected <option>

This fixes an inadvertent cast of undefined children to an empty string when creating an option tag that will be selected:

```
  <select defaultValue="test">
    <option value='test' dangerouslySetInnerHTML={{ __html: '&rlm; test'}} />
  </select>
```

This causes an invariant error because both children and dangerouslySetInnerHTML are set.

* PR fix and new ReactDOMServerIntegrationForms test

* Account for null case

* Combine test cases into single test

* Add tests for failure cases

* Fix lint
2018-06-21 20:21:21 +01:00
Nathan Quarles a960d18bc7 eliminate unnecessary do-while loop in renderRoot() (#13087) 2018-06-21 18:52:26 +01:00
Jason Williams 5b3d17a5f7 setting a flag, so that the first movement will have the correct value (#13082) 2018-06-20 22:48:53 +01:00
Brian Vaughn b0f60895f7 Automatically Profile roots when DevTools is present (#13058)
* react-test-renderer injects itself into DevTools if present
* Fibers are always opted into ProfileMode if DevTools is present
* Added simple test for DevTools + always profiling behavior
2018-06-20 09:24:52 -07:00
Nathan Quarles ae8c6dd534 remove some redundant lines (#13077)
* remove another couple of redundant lines

* a few more
2018-06-20 16:35:03 +01:00
Dan Abramov 0fcf92d06d Add a link to custom renderer intro article 2018-06-20 14:46:18 +01:00
Andrew Clark 97af3e1f3a Do not add additional work to a batch that is already rendering (#13072)
* Do not add additional work to a batch that is already rendering.

Otherwise, the part of the tree that hasn't rendered yet will receive
the latest state, but the already rendered part will show the state
as it was before the intervening update.

* Reduce non-helpfulness of comments
2018-06-19 10:36:56 -07:00
Andrew Clark 4fe6eec15b Always batch updates of like priority within the same event (#13071)
Expiration times are computed by adding to the current time (the start
time). However, if two updates are scheduled within the same event, we
should treat their start times as simultaneous, even if the actual clock
time has advanced between the first and second call.

In other words, because expiration times determine how updates are
batched, we want all updates of like priority that occur within the same
event to receive the same expiration time. Otherwise we get tearing.

We keep track of two separate times: the current "renderer" time and the
current "scheduler" time. The renderer time can be updated whenever; it
only exists to minimize the calls performance.now.

But the scheduler time can only be updated if there's no pending work,
or if we know for certain that we're not in the middle of an event.
2018-06-19 10:34:19 -07:00
Dan Abramov 8e87c139b4 Remove transitive dependency on fbjs (#13075) 2018-06-19 17:52:37 +01:00
Dan Abramov aeda7b745d Remove fbjs dependency (#13069)
* Inline fbjs/lib/invariant

* Inline fbjs/lib/warning

* Remove remaining usage of fbjs in packages/*.js

* Fix lint

* Remove fbjs from dependencies

* Protect against accidental fbjs imports

* Fix broken test mocks

* Allow transitive deps on fbjs/ for UMD bundles

* Remove fbjs from release script
2018-06-19 16:03:45 +01:00
Dan Abramov b1b3acbd6b Inline fbjs/lib/emptyObject (#13055)
* Inline fbjs/lib/emptyObject

* Explicit naming

* Compare to undefined

* Another approach for detecting whether we can mutate

Each renderer would have its own local LegacyRefsObject function.

While in general we don't want `instanceof`, here it lets us do a simple check: did *we* create the refs object?
Then we can mutate it.

If the check didn't pass, either we're attaching ref for the first time (so we know to use the constructor),
or (unlikely) we're attaching a ref to a component owned by another renderer. In this case, to avoid "losing"
refs, we assign them onto the new object. Even in that case it shouldn't "hop" between renderers anymore.

* Clearer naming

* Add test case for strings refs across renderers

* Use a shared empty object for refs by reading it from React

* Remove string refs from ReactART test

It's not currently possible to resetModules() between several renderers
without also resetting the `React` module. However, that leads to losing
the referential identity of the empty ref object, and thus subsequent
checks in the renderers for whether it is pooled fail (and cause assignments
to a frozen object).

This has always been the case, but we used to work around it by shimming
fbjs/lib/emptyObject in tests and preserving its referential identity.
This won't work anymore because we've inlined it. And preserving referential
identity of React itself wouldn't be great because it could be confusing during
testing (although we might want to revisit this in the future by moving its
stateful parts into a separate package).

For now, I'm removing string ref usage from this test because only this is
the only place in our tests where we hit this problem, and it's only
related to string refs, and not just ref mechanism in general.

* Simplify the condition
2018-06-19 13:41:42 +01:00
Dan Abramov ae14317d68 Inline fbjs/lib/emptyFunction (#13054) 2018-06-15 18:45:14 +01:00
Dan Abramov 72434a7686 Remove or inline some fbjs dependencies (#13046) 2018-06-15 18:12:45 +01:00
Jason Williams 64c54edea4 Adding movementX and movementY to synthenticMouseEvent fixes #6723 (#9018)
* adding movementX and movementY into syntheticMouseEvent

* fixing case mistake

* Add test fixture for movementX/Y fields
2018-06-15 09:15:36 -04:00
Andrew Clark 9bd4d1fae2 Synchronously restart when an error is thrown during async rendering (#13041)
In async mode, events are interleaved with rendering. If one of those
events mutates state that is later accessed during render, it can lead
to inconsistencies/tearing.

Restarting the render from the root is often sufficient to fix the
inconsistency. We'll flush the restart synchronously to prevent yet
another mutation from happening during an interleaved event.

We'll only restart during an async render. Sync renders are already
sync, so there's no benefit in restarting. (Unless a mutation happens
during the render phase, but we don't support that.)
2018-06-14 16:37:30 -07:00
Andrew Clark 9bda7b28f3 Suspended high pri work forces lower priority work to expire early (#12965)
* onFatal, onComplete, onSuspend, onYield

For every call to renderRoot, one of onFatal, onComplete, onSuspend,
and onYield is called upon exiting. We use these in lieu of returning a
tuple. I've also chosen not to inline them into renderRoot because these
will eventually be lifted into the renderer.

* Suspended high pri work forces lower priority work to expire early

If an error is thrown, and there is lower priority pending work, we
retry at the lower priority. The lower priority work should expire
at the same time at which the high priority work would have expired.
Effectively, this increases the priority of the low priority work.

Simple example: If an error is thrown during a synchronous render, and
there's an async update, the async update should flush synchronously in
case it's able to fix the error. I've added a unit test for
this scenario.

User provided timeouts should have the same behavior, but I'll leave
that for a future PR.
2018-06-14 15:29:27 -07:00
Crux 2e75779075 Fix incorrect data in compositionend event with Korean IME on IE11 (#10217) (#12563)
* Add isUsingKoreanIME function to check if a composition event was triggered by Korean IME

* Add Korean IME check alongside useFallbackCompositionData and disable fallback mode with Korean IME
2018-06-14 16:35:05 +01:00
Sebastian Markbåge bc963f353d setJSResponder in Fabric renderer (#13031) 2018-06-13 17:03:26 -07:00
Sebastian Markbåge 051637da61 Extract Fabric event handlers from canonical props (#13024)
We need a different "component tree" thingy for Fabric.

A lot of this doesn't really make much sense in a persistent world but
currently we can't dispatch events to memoizedProps on a Fiber since
they're pooled. Also, it's unclear what the semantics should be when we
dispatch an event that happened when the old props were in effect but now
we have new props already.

This implementation tries to use the last committed props but also fails
at that because we don't have a commit hook in the persistent mode.

However, at least it doesn't crash when dispatching. :)
2018-06-13 16:20:48 -07:00
Flarnie Marchan 2a8085980f Remove rAF fork (#12980)
* Remove rAF fork

**what is the change?:**
Undid https://github.com/facebook/react/pull/12837

**why make this change?:**
We originally forked rAF because we needed to pull in a particular
version of rAF internally at Facebook, to avoid grabbing the default
polyfilled version.

The longer term solution, until we can get rid of the global polyfill
behavior, is to initialize 'schedule' before the polyfilling happens.

Now that we have landed and synced
https://github.com/facebook/react/pull/12900 successfully, we can
initialize 'schedule' before the polyfill runs.
So we can remove the rAF fork. Here is how it will work:

1. Land this PR on Github.
2. Flarnie will quickly run a sync getting this change into www.
3. We delete the internal forked version of
   'requestAnimationFrameForReact'.
4. We require 'schedule' in the polyfill file itself, before the
   polyfilling happens.

**test plan:**
Flarnie will manually try the above steps locally and verify that things
work.

**issue:**
Internal task T29442940

* fix nits

* fix tests, fix changes from rebasing

* fix lint
2018-06-13 10:57:35 -07:00
Andrew Clark e0c78344e2 Retry on error if there's lower priority pending work (#12957)
* Remove enableSuspense flag from PendingPriority module

We're going to use this for suspending on error, too.

* Retry on error if there's lower priority pending work

If an error is thrown, and there's lower priority work, it's possible
the lower priority work will fix the error. Retry at the lower priority.

If an error is thrown and there's no more work to try, handle the error
like we normally do (trigger the nearest error boundary).
2018-06-13 10:47:14 -07:00
Dan Abramov 74b1723df1 Update changelog for 16.4.1 2018-06-13 17:23:59 +01:00
Dan Abramov 9725065eb4 Update bundle sizes for 16.4.1 release v16.4.1 2018-06-13 17:20:35 +01:00
Dan Abramov a5957bf296 Update error codes for 16.4.1 release 2018-06-13 17:20:35 +01:00
Dan Abramov 0b87b27906 Updating package versions for release 16.4.1 2018-06-13 17:16:10 +01:00
Dan Abramov 65eb6b94ac Updating yarn.lock file for 16.4.1 release 2018-06-13 17:13:29 +01:00
Dan Abramov c469e3b422 Add unreleased changelog 2018-06-13 16:57:46 +01:00
Philipp Spieß 036ae3c6e2 Use native event dispatching instead of Simulate or SimulateNative (#13023)
* Use native event dispatching instead of Simulate or SimulateNative

In #12629 @gaearon suggested that it would be better to drop usage of
`ReactTestUtils.Simulate` and `ReactTestUtils.SimulateNative`. In this
PR I’m attempting at removing it from a lot of places with only a few
leftovers.

Those leftovers can be categorized into three groups:

1. Anything that tests that `SimulateNative` throws. This is a property
   that native event dispatching doesn’t have so I can’t convert that
   easily. Affected test suites: `EventPluginHub-test`,
   `ReactBrowserEventEmitter-test`.
2. Anything that tests `ReactTestUtils` directly. Affected test suites:
   `ReactBrowserEventEmitter-test` (this file has one test that reads
    "should have mouse enter simulated by test utils"),
    `ReactTestUtils-test`.
3. Anything that dispatches a `change` event. The reason here goes a bit
   deeper and is rooted in the way we shim onChange. Usually when using
   native event dispatching, you would set the node’s `.value` and then
   dispatch the event. However inside [`inputValueTracking.js`][] we
   install a setter on the node’s `.value` that will ignore the next
   `change` event (I found [this][near-perfect-oninput-shim] article
   from Sophie that explains that this is to avoid onChange when
   updating the value via JavaScript).

All remaining usages of `Simulate` or `SimulateNative` can be avoided
by mounting the containers inside the `document` and dispatching native
events.

Here some remarks:

1. I’m using `Element#click()` instead of `dispatchEvent`. In the jsdom
   changelog I read that `click()` now properly sets the correct values
   (you can also verify it does the same thing by looking at the
   [source][jsdom-source]).
2. I had to update jsdom in order to get `TouchEvent` constructors
   working (and while doing so also updated jest). There was one
   unexpected surprise: `ReactScheduler-test` was relying on not having
   `window.performance` available. I’ve recreated the previous
   environment by deleting this property from the global object.
3. I was a bit confused that `ReactTestUtils.renderIntoDocument()` does
   not render into the document 🤷‍

[`inputValueTracking.js`]: https://github.com/facebook/react/blob/392530104c00c25074ce38e1f7e1dd363018c7ce/packages/react-dom/src/client/inputValueTracking.js#L79
[near-perfect-oninput-shim]: https://sophiebits.com/2013/06/18/a-near-perfect-oninput-shim-for-ie-8-and-9.html
[jsdom-source]: https://github.com/jsdom/jsdom/blob/45b77f5d21cef74cad278d089937d8462c29acce/lib/jsdom/living/nodes/HTMLElement-impl.js#L43-L76

* Make sure contains are unlinked from the document even if the test fails

* Remove unnecessary findDOMNode calls
2018-06-13 12:41:23 +01:00
Rafał Ruciński 945fc1bfce Call gDSFP with the right state in react-test-render (#13030)
* Call gDSFP with the right state in react-test-render

* Change the test
2018-06-12 23:36:50 +01:00
Flarnie Marchan 392530104c Remove feature flag around 'getDerivedStateFromProps' bug fix (#13022)
**what is the change?:**
Basically undoes https://github.com/facebook/react/commit/4b2e65d32e3adec7d4ef5ddd5fcb35e617e0cde6#diff-904ceabd8a1e9a07ab1d876d843d62e1

**why make this change?:**
We rolled out this fix internally and in open source weeks ago, and now
we're cleaning up.

**test plan:**
Ran tests and lint, and really we have been testing this because the
flag is open internally as of last week or so.

**issue:**
Internal task T29948812 has some info.
2018-06-11 16:31:07 -07:00
Dan Abramov 1594409fab Scheduler depends on common packages (#13020) 2018-06-11 22:13:05 +01:00
Brian Vaughn d5c11193e2 Added production profiling bundle type (#12886)
* Added profiling bundle
* Turned profiling on for React Fabric OSS profiling and dev bundles
* Added new global var "__PROFILE__" for profiling DCE
2018-06-11 13:16:27 -07:00
Dan Abramov ec60457bcd Popping context is O(1) in SSR (#13019) 2018-06-11 20:52:39 +01:00
Dan Abramov 30bc8ef792 Allow multiple root children in test renderer traversal API (#13017) 2018-06-11 20:03:51 +01:00
Philipp Spieß d480782c41 Don’t error when returning an empty Fragment (#12966)
* Don’t error when returning an empty Fragment

When a fragment is reconciled, we directly move onto it’s children.
Since an empty `<React.Fragment/>` will have children of `undefined`,
this would always throw.

To fix this, we bail out in those cases.

* Test the update path as well

* Reuse existing code path

* An even more explicit solution that also fixes Flow
2018-06-11 14:43:30 +01:00
Nathan Hunzaker 4ac6f133af Fallback to event.srcElement for IE9 (#12976)
It looks like we accidentally removed a fallback condition for the
event target in IE9 when we dropped some support for IE8. This commit
adds the event target specific support code back to getEventTarget.js

Fixes #12506
2018-06-11 14:35:42 +01:00
Eric Soderberg 23be4102df Fixed an issue with nested contexts unwinding when server rendering. Issue #12984 (#12985)
* Fixed an issue with nested contexts unwinding when server rendering. GitHub issue #12984

* Fixed an issue with search direction and stricter false checking

* Use decrement infix operator

* Streamlined existence checks

* Streamlined assignment. Removed redundant comment. Use null for array values

* Made prettier

* Relaxed type checking and improved comment

* Improve test coverage
2018-06-11 14:25:18 +01:00
Nathan Hunzaker d0d4280640 Remove old reference to inst._wrapperState (#12987)
This commit removes a reference to inst._wrapperState, which was the
old way of tracking input state in the stack renderer.

This means we no longer need to pass the instance into the associated
function, allowing us to eliminate an exception for IE (and a TODO).
2018-06-11 14:16:50 +01:00
Jifa Jiang c78957eac8 Fix an SVG focusing crash in IE11 (#12996)
* revert #11800

because #12763

* use try/catch for SVG in IE11

* use focusNode(element) when element.focus isn't a function.

* revert #11800
2018-06-11 03:39:29 +01:00