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adding check for mousemove (#13090)
* adding check for mousemove * adding unit test for SyntheticMouseEvent * changing test to start with 2, removing comments
This commit is contained in:
committed by
Dan Abramov
parent
c35a1e7483
commit
6a530e3baa
+2
-2
@@ -53,7 +53,7 @@ const SyntheticMouseEvent = SyntheticUIEvent.extend({
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return 0;
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}
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return event.screenX - screenX;
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return event.type === 'mousemove' ? event.screenX - screenX : 0;
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},
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movementY: function(event) {
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if ('movementY' in event) {
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@@ -68,7 +68,7 @@ const SyntheticMouseEvent = SyntheticUIEvent.extend({
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return 0;
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}
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return event.screenY - screenY;
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return event.type === 'mousemove' ? event.screenY - screenY : 0;
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},
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});
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@@ -0,0 +1,80 @@
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/**
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* Copyright (c) 2013-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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* @emails react-core
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*/
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'use strict';
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let React;
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let ReactDOM;
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describe('SyntheticMouseEvent', () => {
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let container;
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beforeEach(() => {
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React = require('react');
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ReactDOM = require('react-dom');
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// The container has to be attached for events to fire.
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container = document.createElement('div');
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document.body.appendChild(container);
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});
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afterEach(() => {
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document.body.removeChild(container);
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container = null;
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});
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it('should only use values from movementX/Y when event type is mousemove', () => {
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const events = [];
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const onMouseMove = event => {
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events.push(event.movementX);
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};
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const onMouseDown = event => {
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events.push(event.movementX);
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};
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const node = ReactDOM.render(
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<div onMouseMove={onMouseMove} onMouseDown={onMouseDown} />,
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container,
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);
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let event = new MouseEvent('mousemove', {
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relatedTarget: null,
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bubbles: true,
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screenX: 2,
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screenY: 2,
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});
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node.dispatchEvent(event);
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event = new MouseEvent('mousemove', {
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relatedTarget: null,
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bubbles: true,
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screenX: 8,
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screenY: 8,
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});
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node.dispatchEvent(event);
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// Now trigger a mousedown event to see if movementX has changed back to 0
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event = new MouseEvent('mousedown', {
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relatedTarget: null,
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bubbles: true,
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screenX: 25,
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screenY: 65,
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});
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node.dispatchEvent(event);
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expect(events.length).toBe(3);
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expect(events[0]).toBe(0);
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expect(events[1]).toBe(6);
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expect(events[2]).toBe(0); // mousedown event should have movementX at 0
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});
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});
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