Commit Graph

170 Commits

Author SHA1 Message Date
Samuel Susla 1ca5ccc2ab Remove ThreadStorage class in favour of thread_local
Summary:
#changelog: [internal]

When I built ThreadStorage I didn't know about existence of `thread_local` keyword. Because it achieves the same goal, using built in c++ features is preferred over building our own.

Reviewed By: JoshuaGross, shergin

Differential Revision: D24380680

fbshipit-source-id: e961fc34c6d3f085fc9b918b20bb4827de0d5624
2020-10-19 01:24:05 -07:00
Samuel Susla 81a97de546 Prevent type conversion in Differentiator
Summary:
changelog: [internal]

Prevents 2 type converions:
1. int <-> size_t
2. int <-> int32_t

# Why is using size_t better when working with indexes.

## 1. Type conversion isn't for free.

Take this example

```
size_t calculate(int number) {
  return number + 1;
}
```

It generates following assembly (generated with armv8-a clang 10.0.0):

```
calculate(int):                          // calculate(int)
sub     sp, sp, #16                     // =16
str     w0, [sp, #12]
ldr     w8, [sp, #12]
add     w9, w8, #1                      // =1
mov     w8, w9
sxtw    x0, w8
add     sp, sp, #16                     // =16
ret
```

That's 9 instructions.

If we get rid of type conversion:

```
size_t calculate(size_t number) {
  return number + 1;
}
```

Assembly (generated with armv8-a clang 10.0.0):

```
calculate(unsigned long):                          // calculate(unsigned long)
sub     sp, sp, #16             // =16
str     x0, [sp, #8]
ldr     x8, [sp, #8]
add     x0, x8, #1              // =1
add     sp, sp, #16             // =16
ret
```

Compiler now produces only 7 instructions.

## Semantics

When using int for indexing, the type doesn't say much. By using `size_t`, just by looking at the type, it gives the reader more information about where it is coming from.

Reviewed By: JoshuaGross

Differential Revision: D24332248

fbshipit-source-id: 87ef982829ec14906ed9e002ea2e875fda4a0cd8
2020-10-15 15:15:41 -07:00
Valentin Shergin 0cec0134e6 Fabric: operator== for LayoutContext
Summary:
We will need it soon.

Changelog: [Internal] Fabric-specific internal change.

Reviewed By: sammy-SC

Differential Revision: D24290775

fbshipit-source-id: a312e537a3c3954e709a10c8792b3462b574054a
2020-10-15 10:47:11 -07:00
Samuel Susla 668cc2fbde Remove setNativeProps from core
Summary:
Changelog: [internal]

Fabric uses view commands instead of setNativeProps. This diff removes what's left of setNativeProps from the core.

Reviewed By: JoshuaGross

Differential Revision: D24309999

fbshipit-source-id: 70e54f0a984f8c36f77ba2cd59f59fc6923bc832
2020-10-15 10:41:08 -07:00
Paige Sun 38eb3f8dcb Fix: Set image loader module name synchronously
Summary: Changelog: [Internal]

Reviewed By: fkgozali

Differential Revision: D24290066

fbshipit-source-id: e2bad9ed8c126c7b49356bc7a2c1114160149fd3
2020-10-14 11:25:44 -07:00
Lulu Wu ea93151f21 Make RCTEventDispatcher TurboModule-compatible
Summary:
This diff ended up being a bit more complicated than I anticipated, since the source files in `ReactInternal` were depending on `RCTEventDispatcher`. I made the following changes:
1. Make `RCTEventDispatcher` a `protocol`, keep it in `ReactInternal`.
2. Rename the `RCTEventDispatcher` NativeModule to `RCTEventDispatcherModule`, make it conform to the `RCTEventEmitter` `protocol`, and move it to `CoreModules`.
3. Where necessary, replace categories of `RCTEventDispatcher` with functions.

Changelog:
[iOS][Added] - Make RCTEventDispatcher TurboModule-comaptible

Reviewed By: fkgozali

Differential Revision: D18439488

fbshipit-source-id: b3da15c29459fddf884519f33b0c3b8c036b5539
2020-10-14 02:40:10 -07:00
Joshua Gross d5076c6c8f Fix some JNI table leaks, more aggressively clean up memory
Summary:
There are a few places where we have JNI table ref leaks, and more places where we can aggressively clean up smart pointers immediately instead of waiting for them to be cleaned up at some later point.

In theory these smart pointers should be cleaned up immediately, but in cases where many components are being measured at once, the JNI table could grow until all measure calls are done. In extreme cases this
could cause a crash, which I want to avoid. At the very least, freeing memory more aggressively in this case can't hurt.

Changelog: [Internal]

Reviewed By: shergin

Differential Revision: D24293775

fbshipit-source-id: 159741ba955e5a6fe02caf6e65d1e4d6d4afadee
2020-10-14 00:01:21 -07:00
Peter Argany 51e8e0b7e1 Fabric Picker styling support
Summary:
This adds support for `<Picker style={}/>` prop for text styling. It reuses most of conversion logic from BaseText. This means that it actually supports more styles than Paper Picker supported. (Paper picker only supported ~4 styles, this supports everything that Text supports, so 10+ styles).

The only tricky thing is that Picker supports multiple ways of setting text color. Both

      <Picker
        itemStyle={{color: '#008BD0'}} >
        <Picker.Item label="Java" value="java" />
        <Picker.Item label="JavaScript" value="js" />
      </Picker>

and

      <Picker>
        <Picker.Item label="Java" value="java" color={'#008BD0'} />
        <Picker.Item label="JavaScript" value="js" />
      </Picker>

technically work in Paper. I've decided to maintain this behaviour (since there's lots of product code callsites to both options).

Changelog: [iOS][Fabric] Fabric Picker support

Reviewed By: sammy-SC

Differential Revision: D23980319

fbshipit-source-id: e469a837e28af0ad97cf0e171df26ee19adff3ab
2020-10-13 11:19:29 -07:00
Peter Argany 251d5e1bbe Fabric Picker onChange event
Summary:
Implements `onChange` prop for `<Picker/>`.

Changelog: [iOS][Fabric] Fabric Picker support

Reviewed By: sammy-SC

Differential Revision: D23975689

fbshipit-source-id: 7aa81c203d420a8971e4309911a41ecfd377a318
2020-10-13 11:19:29 -07:00
Peter Argany c2e7ac1b35 Fabric picker item parsing
Summary:
This builds on previous diff to properly parse `<Picker.Item/>` into a cpp struct.

This fixes the dummy text and text color TODOs.

Changelog: [iOS][Fabric] Fabric Picker support

Reviewed By: sammy-SC

Differential Revision: D23964557

fbshipit-source-id: f42c6c9cf410bfc5e66ff078645b6378548481de
2020-10-13 11:19:29 -07:00
Peter Argany 38cb06cbd3 Initial commit for Fabric Picker
Summary:
This is a starting point for the handwritten Fabric Picker component. It is incomplete, and needs to be landed with the rest of the stack above it.

In general, this creates a new `ComponentView`, `ComponentDescriptor`, `ShadowNode`, `Props` and a few other boilerplate classes for Picker. A bunch of the logic in `ComponentView` was copied over from the Paper `RCTPicker` and `RCTPickerManager`.

What works in this diff:
- A `<Picker>` with items can be created in JS, and a corresponding `UIPicker` is created in native with placeholder text, default styling and the correct amount of items

What doesn't work yet (implemented in later diffs):
- Parsing items to use correct text and styling in native
- Events/commands

Reviewed By: sammy-SC

Differential Revision: D23941821

fbshipit-source-id: e049ca6004757fbd1361985644d5dbb8f53e1ce6
2020-10-13 11:19:29 -07:00
Ramanpreet Nara 9a7f2b590e Log QPL Events from TM + NM, when Perf. Logging is enabled
Summary:
## Previously
- When TurboModules system was on, we'd only log events from the TurboModules system.
- When TurboModules system was off, we'd only log events from the NativeModule system.

This ultimately gives us less data to analyze both systems in production.

## Changes in This Diff
When perf. logging is on, we'll log events from both systems. Each QPL event now include an annotation of which system the event is coming from. Concretely, this will allow us to see how much of the NativeModule system is being exercised in the TurboModule test group.

Changelog: [Internal]

Reviewed By: hramos

Differential Revision: D24232594

fbshipit-source-id: 7dff57bd74fc7ef744d3e06ff174304f25790456
2020-10-10 02:51:59 -07:00
Joshua Gross f40cdcdfe7 LayoutAnimations: remove "ConsecutiveMetadata" adjustment concept, adjust immediate and delayed mutation indices at the same time
Summary:
Index adjustment is tricky. Seems more reliable to adjust each immediate mutation, and then immediately adjust delayed mutations based on it, rinse and repeat.

Previously it was possible to construct examples where the UI would get into a weird state because index adjustment caused items to be inserted in the wrong location.

Changelog: [Internal]

Reviewed By: kacieb

Differential Revision: D24232926

fbshipit-source-id: f8c445213528c2d2aedacf3e0c73c5bbeb62bc3d
2020-10-09 19:02:19 -07:00
Ramanpreet Nara 5535031ba4 Gate TurboModule block copy behind an MC
Summary: Changelog: [Internal]

Reviewed By: fkgozali

Differential Revision: D24145506

fbshipit-source-id: 7e374c3bd2378cc1dcd9372d7cbb10ae445a2582
2020-10-06 18:40:20 -07:00
Neil Dhar dffb61dcbb Remove capture of instance_
Summary:
The captured `instance_` will result in a call to JVM code to release the reference when the lambda is destroyed. However, Hermes may destroy the lambda in a non-JVM background thread.

Since `instance_` is a member of the class, and `this` is already captured, there is no need to capture it.

Changelog: [Internal]

Reviewed By: RSNara

Differential Revision: D24141179

fbshipit-source-id: e3b268485ed229ee933281a80e5dbe2feba55719
2020-10-06 17:33:05 -07:00
Samuel Susla 0544568d86 Drop old state updates
Summary:
Changelog: [internal]

Components can update state multiple times before the state update queue is flushed. This causes unnecessary layout/diff and mount passes. To solve this, drop stale state updates inside `stateUpdateQueue_ ` for specific `ShadowNodeFamily`.

Delivering stale status updates is redundant. Let's take SafeAreaView as an example. It schedules 5-6 state updates before `stateUpdateQueue_` is flushed. That's unnecessary work blocking JS thread. We only care about the latest state update. Same for TextInput and other components using state updates.

Reviewed By: JoshuaGross

Differential Revision: D23987707

fbshipit-source-id: 2e3f92cc93af61d78ac564aa40aef165af64b8c1
2020-09-30 08:36:06 -07:00
Kevin Gozali 94b198cfd5 TurboModule Android: install SampleTurboModule and the playground to RNTester
Summary:
This compiles SampleTurboModule into RNTester Android. It also adds the NativeModule playground to show case TurboModule system to RNTester examples, just like in iOS.

{F337854369}

Changelog: [Android][TurboModule] Added TurboModule example to RNTester when `USE_CODEGEN` is set

Reviewed By: hramos

Differential Revision: D24004711

fbshipit-source-id: b682dd51fa998ee2e60f8d6ffd8c39220d13a7fe
2020-09-29 18:41:14 -07:00
Kevin Gozali b9a1ea9e9e TurboModule Android: move SampleTurboModule impl and spec to OSS
Summary:
This is the Java/JNI impl of the NativeSampleTurboModule.js, just like on iOS. The files here are supposed to be generated by the react-native-codegen, but they are checked in to the repo for easier build integration with RNTester.

Changelog: [Internal]

Reviewed By: hramos

Differential Revision: D23985746

fbshipit-source-id: 46340d778f3d964efe5b538d15ebe0f2cab04862
2020-09-29 18:41:14 -07:00
Joshua Gross ca51dc6288 Fix mutation sorting function
Summary:
The sorting function currently forms a partial ordering, not a total ordering. This can cause problems with certain sequences of immediate or conflicting mutations, leading to UI corruption or crashes.

Changelog: [Internal]

Reviewed By: shergin

Differential Revision: D24002668

fbshipit-source-id: edc9b4c1e3104897cb0c5fd6da563ec43d800494
2020-09-29 16:37:56 -07:00
Paige Sun a7c026e667 Remove unused Fabric image instrumentation
Summary:
Remove the older implementation of image instrumentation in Fabric by removing, RCTImageInstrumentationProxy, ImageInstrumentation from ImageRequest, and trackURLImageContentDidSetForRequest from RCTImageLoaderWithAttributionProtocol.

Changelog: [RN][Fabric][Image] Remove unused Fabric image instrumentation

Reviewed By: fkgozali

Differential Revision: D23990606

fbshipit-source-id: 004d04025d031af11377a73e5bfb64b1e0449962
2020-09-29 14:19:09 -07:00
Valentin Shergin 0b96ada9ac Fabric: Adding #pragma once to ImageTelemetry.h
Summary:
Without this thing some stuff does not compile.

Changelog: [Internal] Fabric-specific internal change.

Reviewed By: fkgozali

Differential Revision: D23948622

fbshipit-source-id: f066ada183c0fd6a7b5eec542395d44bbbfe80a3
2020-09-26 22:02:36 -07:00
Valentin Shergin 920bd2c199 Fabric: Fixed crash in colorComponentsFromColor()
Summary:
This fixes a recently introduced crash in `colorComponentsFromColor()` (iOS implementation) caused by dereferencing a null pointer.

The fix is just a copy of a code fragment from a previous implementation.

Reviewed By: fkgozali

Differential Revision: D23944812

fbshipit-source-id: 977135dd75c4375affddfd75183e4890618ae819
2020-09-25 17:28:40 -07:00
Joshua Gross 9f00752a97 LayoutAnimations: force props to update when executing "final" mutations
Summary:
When an animation is completed or a conflicting animation is detected, force props, state, layout, etc to update.

Currently, when a final animation mutation is queued, some attributes can be updated but not others, causing unexpected visual glitches at least on Android.

Some of these are arguably component bugs, but it's easier to just flush all attributes by tricking the platforms into updating all attributes. This will also prevent us from having to track down more of these bugs, potentially.

Changelog: [Internal]

Reviewed By: sammy-SC

Differential Revision: D23886519

fbshipit-source-id: 8e5081bbe3b7843c16c0f283fa07fdec0e211aa8
2020-09-24 11:59:31 -07:00
Samuel Susla c1af56df71 Wire call from C++ to Java to get lines measurements
Summary: Changelog: [Internal]

Reviewed By: shergin

Differential Revision: D23782998

fbshipit-source-id: fa9bda274c024d5bbd3ca24f394b5d76f8c07ad2
2020-09-22 01:53:24 -07:00
Samuel Susla 18f29db5a7 Fix ordering of children in LayoutableShadowNode::findNodeAtPoint
Summary:
Changelog: [internal]

`LayoutableShadowNode::findNodeAtPoint` was iterating children in incorrect order and wasn't taking zIndex into accout.

Reviewed By: JoshuaGross

Differential Revision: D23814866

fbshipit-source-id: 38eee297147a5c5912304d139bb10f8b16ae2ee1
2020-09-21 11:14:19 -07:00
Samuel Susla 30d170adc6 Use Element<> in FindNodeAtPointTest
Summary: Changelog: [Internal]

Reviewed By: JoshuaGross

Differential Revision: D23815171

fbshipit-source-id: bf420be172a55a966f8881371473e121c3848c78
2020-09-21 11:14:19 -07:00
generatedunixname89002005287564 3f85b83653 Daily arc lint --take CLANGFORMAT
Reviewed By: zertosh

Differential Revision: D23811656

fbshipit-source-id: 4104948d2e4db786998320bcfdb1598d4a497f2d
2020-09-21 04:38:18 -07:00
Joshua Gross 81c61705f7 LayoutAnimations: simplify index adjustment, (un)flattening detection
Summary:
In this diff I simplify index adjustment and add comments to rigorously describe what we're doing at each step of index adjustment.

I've also made unflattening detection more correct, robust, and slightly more efficient.

Bugs that existed before:

1) The reparenting detection that existed in the animations layer had some subtle bugs. I don't have proof that it results in any correctness issues or crashes, but I suspect it.
2) Correctness of index adjustment: there were cases where the Android mounting layer would crash because LayoutAnimations would try to remove a View at an index, but the index was wrong. This is why I sat down and diagrammed the relationships between all the bits of data we have for index readjustment - I believe this to be correct now.
3) Correctness of INSERT index adjustment: I had the insight that when we have batches of INSERTs to consecutive indices, we essentially want them to be treated as a single INSERT for adjustment purposes, so that they're all placed consecutively in the view layer. I added `ConsecutiveAdjustmentMetadata` to deal with this, and there are more comments in the code.

Changelog: [Internal]

Reviewed By: yungsters

Differential Revision: D23806163

fbshipit-source-id: cd9e94945034db8b840f2a806c6377034a91af61
2020-09-20 14:54:00 -07:00
Joshua Gross df9ada5fb7 Deleting unnecessary Differentiator code
Summary:
In the new Flattening differ, I experimentally verified that these two code paths are not hit (or redundant) and deleted them.

One of the branches did nothing and the other produced duplicate DELETE mutations for the same tag, that is handled elsewhere.

Changelog: [Internal]

Reviewed By: fkgozali

Differential Revision: D23806161

fbshipit-source-id: 9ad2929e2d719a7b9b34640ed35f7a696103604b
2020-09-20 14:54:00 -07:00
Joshua Gross e1b63ae17e Add additional logging and asserts to StubViewTree
Summary:
Helps in testing LayoutAnimations or differ changes.

Changelog: [Internal]

Reviewed By: fkgozali

Differential Revision: D23797890

fbshipit-source-id: 1e612c04f9fbb256f2ace8a4a2ed9a477b4695a1
2020-09-20 14:54:00 -07:00
Kevin Gozali 5be44456f2 TurboModule Android: compile TurboModule C++ Core into ReactAndroid
Summary:
This is to prepare for enabling TurboModule on Android. This commit compiles in all the core files (C++) into the ReactAndroid NDK build step. This doesn't yet enable TurboModule by default, just compiling in the infra, just like for iOS.

New shared libs:
* libreact_nativemodule_core.so: The TurboModule Android core
* libreact_nativemodule_manager.so: The TurboModule manager/delegate

To be compatible with `<ReactCommon/` .h include prefix, the files had to move to local `ReactCommon` subdirs.

Changelog: [Internal]

Reviewed By: sammy-SC

Differential Revision: D23805717

fbshipit-source-id: b41c392a592dd095ae003f7b2a689f4add2c37a9
2020-09-20 14:23:43 -07:00
Samuel Susla 412fc7d324 Prevent calling onTextLayout with the same value
Summary:
Changelog: [internal]

In D23648430 (https://github.com/facebook/react-native/commit/a315e4cd30e4b8da841f587650146a62c868f67d) I made a mistake. I prevented calling `onTextLayout` unless there are attachments in the component. It fixed the problem because I unintentionally prevented `onTextLayout`  to be called. Therefore, changes from D23648430 (https://github.com/facebook/react-native/commit/a315e4cd30e4b8da841f587650146a62c868f67d) need to be reverted.

To prevent infinite loop in `onTextLayout`, ParagraphEventEmitter checks if `linesMeasurements` have changed before dispatching it to JS.

Reviewed By: shergin

Differential Revision: D23782717

fbshipit-source-id: 0e84ae4f46d79ce0cf4c7340cd32be6f562ae179
2020-09-20 08:18:55 -07:00
Kevin Gozali 7c93f5b001 Move TurboModule Core from ReactCommon/turbomodule to ReactCommon/react/nativemodule
Summary:
This diff moves the code of TurboModule Core from ReactCommon/turbomodule to ReactCommon/react/nativemodule

For iOS: Pod spec name stays as "ReactCommon/turbomodule/..." for now, only the source/header location is affected. The target will be renamed/restructured closer to TurboModule rollout.

changelog: [internal] Internal

Reviewed By: RSNara

Differential Revision: D23362253

fbshipit-source-id: c2c8207578e50821c7573255d4319b9051b58a37
2020-09-19 00:42:30 -07:00
Valentin Shergin 57dd48b246 Fabric: Marking all JS function lambdas noexcept in UIManagerBinding
Summary:
Exceptions in C++ work quite differently from exceptions in other languages. To make exceptions actually work **correctly** all the code needs to be written with "exceptions in mind" (e.g., see https://www.stroustrup.com/except.pdf). In short, if the code is not "exceptions ready", throwing an exception causes memory leaks, dangling pointers, and invariant violations all over the place, which will probably cause another crashes down the road (which will be especially hard to investigate and attribute to the original issue).
Fabric Core (Layout, Props parsing, ShadowNodes management, and so on) does not use exceptions because in most (all?) the cases the exception is now recoverable. So, if a program detects some internal state invariant violation or missing some resource, *logically* it's fatal. We also don't want to pay code-size and performance tax for exception support, so that's why we don't use them. It's just not the right fit for Fabric Core.

This does not mean that exceptions don't happen though. C++ standard library can throw them... sometimes. And if our library is compiled with exceptions enabled (still the case, unfortunately), an exception can bubble to JavaScript code and losing all context down the road. And it's hard to investigate such crashes. To isolate those occasional exceptions inside C++ core we are marking all C++/JS boundaries with `noexcept` that stops the bubbling.

I hope that will give us much more informative crash reports.

Changelog: [Internal] Fabric-specific internal change.

Reviewed By: sammy-SC

Differential Revision: D23787492

fbshipit-source-id: 0822dbf36fc680c15b02b5cd0f2d87328296b642
2020-09-18 17:07:29 -07:00
Valentin Shergin 1ddc6542c7 Fabric: Removing catching all exceptions in UIManager::completeRoot
Summary:
This is a revert of D23529233 (https://github.com/facebook/react-native/commit/902611f14837752353e919dd1740812ec7260fb8).
It turns out it was a bad idea. With this catch-all thing, we don't get new information. Yeah, we crash earlier now but seems we have even less information about the crash. :(

I think D23754284 (https://github.com/facebook/react-native/commit/04c874bd9c6b15274fd87acf10cb3533b2eabc0d) should fix the issue.

Changelog: [Internal] Fabric-specific internal change.

Original commit changeset: 7ac7fb26ac08

Reviewed By: sammy-SC

Differential Revision: D23786086

fbshipit-source-id: 86784df0193abfb7328c4d5a16a9af4214e9a161
2020-09-18 17:07:29 -07:00
Joshua Gross 752e709b51 Additional differ test: flattening differ should not produce DELETE and CREATE mutation for the same tag in the same frame
Summary:
See additional assertion. Tests still pass, so no other change was necessary.

Changelog: [Internal]

Differential Revision: D23775553

fbshipit-source-id: 57d3191f25dd55ab4da189207f6d201a31b175e0
2020-09-18 16:38:33 -07:00
Joshua Gross f72c6f23cf Reintroduce experiment flag for Reparenting/Flattening Differ
Summary:
This flag was deleted in D23374948 (https://github.com/facebook/react-native/commit/6729a3e0bfc01119c8513dfcbb1f5fbe5fe81263), reintroduce it.

Changelog: [Internal]

Reviewed By: sammy-SC

Differential Revision: D23771273

fbshipit-source-id: ae9595194bf14bc740d05b2ca6e7b5e22bdd566f
2020-09-18 10:02:15 -07:00
Valentin Shergin c453dbc4cc Fabric: Enabling state auto-repeating for all state updates (gated)
Summary:
This enables a new state auto repeating mechanism built-in mechanism for all state updates which we already use for CK interop. This experiment is supposed to help with T74769670 and co.

This change is gated with MC.

Changelog: [Internal] Fabric-specific internal change.

Reviewed By: JoshuaGross

Differential Revision: D23762508

fbshipit-source-id: f535513c724ace9ede570177281324eb507329c5
2020-09-17 14:47:12 -07:00
Joshua Gross ee38751975 Layout Events: throttle layout events sent to same node repeatedly
Summary:
Under Fabric only, we can enter an infinite layout loop where the emitted layout event oscillates between two height values that are off by a very small amount.

The cause is, in part, components that use layoutEvents to determine their dimensions: for example, using onLayout event "height" parameters to determine the height of a child. If the onLayout height changes rapidly, the child's height will change, causing another layout, ad infinitum.

This might seem like an extreme case but there are product use-cases where this is done in non-Fabric and layout stabilizes quickly. In Fabric, currently it may never stabilize.

Part of this is due to a longstanding issue that exists in Fabric and non-Fabric, that we cannot immediately fix: If in a single frame, C++ emits 100 layout events to ReactJS, ReactJS may only process 50 before committing the root. That will trigger more layout events, even though product code has only partially processed the layout events. At the next frame, the next 50 events will be processed which may again change the layout, emitting more events... etc. In most cases the tree will converge and layout values will stabilize, but in extreme cases in Fabric, it might not.

Part of this is because Fabric does not drop *stale* layout events. If 10 layout events are dispatched to the same node, it will process all 10 events in older. Non-Fabric does not have this behavior, so we're changing Fabric to drop stale events when they queue up.

Changelog: [Internal]

Reviewed By: sammy-SC

Differential Revision: D23719494

fbshipit-source-id: e44a3b3e40585b59680299db3a4efdc63cdf0de8
2020-09-17 13:20:23 -07:00
Joshua Gross 0599742db8 LayoutAnimations: at the end of every animation, issue an update mutation
Summary:
LayoutAnimations: at the end of every animation, issue an update mutation - this is so that the props data on the Mounting layer/StubViewTree layer is pointer-identical to the props data on the ShadowTree.

This unblocks iOS debug mode crashes.

Changelog: [Internal]

Reviewed By: sammy-SC

Differential Revision: D23753606

fbshipit-source-id: 407e0c2746a65e6d3ee29c1cce891cd7c1013593
2020-09-17 12:29:29 -07:00
Joshua Gross 3585bb422f Fix compilation for LayoutAnimations debug mode
Summary:
iOS needs this function to be marked as static.

Changelog: [internal]

Reviewed By: shergin

Differential Revision: D23749613

fbshipit-source-id: a8c160646853450fc7d849448bdbb45e02beb964
2020-09-17 12:29:29 -07:00
Joshua Gross b64a6618d6 Fix MountingCoordinator RN_SHADOW_TREE_INTROSPECTION + LayoutAnimations
Summary:
Currently, MountingCoordinator's RN_SHADOW_TREE_INTROSPECTION code will crash often because it assumes there is always a "new" tree to compare the old tree to. In the LayoutAnimations context this is not always the case - in fact, the majority of the time, LayoutAnimations is producing mutations for animation without a "new" tree.

Just check that the tree exists before trying to print it.

Changelog: [Internal]

Reviewed By: shergin

Differential Revision: D23747289

fbshipit-source-id: a1ba22aeae32ed8915a53bc33cdc199e8ce5128a
2020-09-17 12:29:29 -07:00
Joshua Gross ad400f3cf6 Fix MountingCoordinator override mode
Summary:
In MountingCoordinator override mode (used in LayoutAnimations) we must set the start and end `diff` time when no real diff happens, otherwise we will hit an assert in telemetry later.

I also ensure that the TransactionNumber is incremented in that case.

Changelog: [Internal]

Reviewed By: shergin

Differential Revision: D23746684

fbshipit-source-id: b1fe3864e453fdba89d43cc827bd37434abf7a4d
2020-09-17 12:29:29 -07:00
Joshua Gross 012ac09fa1 Fix LayoutAnimations assertion on adjustDelayedMutationIndicesForMutation
Summary:
`adjustDelayedMutationIndicesForMutation` asserts that the mutation is either Remove or Insert. At one callsite, we weren't checking the mutation type before calling `adjustDelayedMutationIndicesForMutation`.

Changelog: [Internal]

Reviewed By: shergin

Differential Revision: D23746617

fbshipit-source-id: 6046fec2eb4821094937b1b16f40347bbc55c20e
2020-09-17 12:29:29 -07:00
Samuel Susla e7dbd845e6 Coalesce touchMove events
Summary:
Changelog: [Internal]

To align more closely with Paper, Fabric should coalesce touchMove events.

on iOS it happens:
https://www.internalfb.com/intern/diffusion/FBS/browsefile/master/xplat/js/react-native-github/React/Base/RCTTouchEvent.m?lines=43

Reviewed By: JoshuaGross

Differential Revision: D23734212

fbshipit-source-id: a9d324a6481884905d7be6637fcafe4e71f2bd9f
2020-09-17 11:23:46 -07:00
Valentin Shergin 5b93c49e76 Fabric: Using pre-cached UIColor objects for black, white, and clear colors
Summary:
This change maps the three most used colors (black, white, clear) to corresponding predefined values in UIColor. This should meaningfully reduce the overall amount of allocated UIColor/CGColor objects. In my non-scientific measures, it reduces the number of CGColor objects from ~1500 to ~1000. And... it no much at least in terms of kilobytes. However, I still think it's a good idea to implement this because I hope that can remove some work from memory allocation infra and maybe enable some optimizations that UIKit hopefully does for black and white colors. (I tend to believe that this optimization exists because UIKit even has a classes called UIDeviceWhiteColor and UICachedDeviceWhiteColor.)

Changelog: [Internal] Fabric-specific internal change.

Reviewed By: JoshuaGross

Differential Revision: D23753506

fbshipit-source-id: 46e58dc7e6b0dcab3c83d29c7257c90ffbd95246
2020-09-17 11:12:29 -07:00
Valentin Shergin e4877ed985 Fabric: Using optional<int> instead of CGColorRef on iOS
Summary:
Finally, this diff changes the internal implementation of SharedColor to be `optional<int>`.

Initially, when we started working on the new renderer, it seemed like a good idea to allocated CGColor objects ahead of time and store them with Props. Now, this idea does not look so good, especially because:
* Having `SharedColor` as a `shared_ptr` is a quite big perf overhead for copying this thing. And the size of the object is not small.
* Having `SharedColor` as a `shared_ptr` creates huge interconnectedness among pieces of the core and rendering. E.g. improper releasing a pointer in some component view can cause a crash somewhere in the core (because both places might use the same shared `blackColor`.

On Android, we already use simple `int` as a representation of a color, and this works great. And this diff implements something very similar to Android, but a bit differently: here we use `optional<int>` instead of custom class with a single `int` field and some magic value that represents "empty value".

This approach should fix T75836417 because now we don't have allocation and deallocation when we simply assign color values.

If this solution works fine on iOS, I will do unify all implementations among all platforms.

Changelog: [Internal] Fabric-specific internal change.

Reviewed By: JoshuaGross

Differential Revision: D23753507

fbshipit-source-id: 42fd6cee6bf7b39c92c88536da06ba9e8cf4d4db
2020-09-17 11:12:28 -07:00
Valentin Shergin 241795cbc4 Fabric: Color conversion functions now do not depend on internal implementations of SharedColor
Summary:
This diff changes the implementation of `RCTCreateCGColorRefFromSharedColor` and `RCTUIColorFromSharedColor` in such a way that they don't rely on the fact that SharedColor is actually a `shared_ptr<CGColorRef>`. Instead, the methods just extract color components from SharedColor and create UIColor and CGColorRef objects on demand.
This allows us to change the implementation of SharedColor without worrying much about the rest of the system, which will do in the next diff.

Changelog: [Internal] Fabric-specific internal change.

Reviewed By: JoshuaGross

Differential Revision: D23753510

fbshipit-source-id: 340127527888776ebd5d241ed60c7e5220564013
2020-09-17 11:12:28 -07:00
Valentin Shergin 04c874bd9c Fabric: Using thread_local keyword instead on own implementation in TransactionTelemetry
Summary:
Apparently, there is C++ keyword for this.

Changelog: [Internal] Fabric-specific internal change.

Reviewed By: sammy-SC

Differential Revision: D23754284

fbshipit-source-id: 5f9bbcc72d9c586173624869d614f12d2319fb7b
2020-09-17 08:57:57 -07:00
Valentin Shergin 13bc3c87ef Fabric: Removing shared_ptr from ShadowTreeCommitTransaction's argument
Summary:
We don't need a shared_ptr here and without it the code will be faster and simpler.
This change is aligned with any clone-line callbacks we have in the Core which accepts a `const &` and return `shared_ptr<>`.

Changelog: [Internal] Fabric-specific internal change.

Reviewed By: JoshuaGross, sammy-SC

Differential Revision: D23725687

fbshipit-source-id: 1cd959f4273913175d342302e2f12752f0114768
2020-09-16 23:56:00 -07:00