Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/30595
Changelog: [Internal]
Add support for loading HBC bundles from Metro in Twilight.
* adds `runtimeBytecodeVersion` to the bundleURL
* adds logic to check chunk hermes bytecode bundles
* adds support for running the bytecode bundles
Reviewed By: cpojer
Differential Revision: D24966992
fbshipit-source-id: acdd03a2e9e2b3e4c29c99c35a7c9136a3a7ef01
Summary:
After fixing `calculateShadowViewMutationsForNewTree` I realized that it will be even better to test Stacking Context and mutation instructions infra using both functions: `calculateShadowViewMutationsForNewTree` (used for testing) and the Differentiator itself. This diff implements it.
Now we have two similarly working functions with different implementations that we can use for testing Differentiator and other parts of the infra.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D25576922
fbshipit-source-id: 7922e9ebfb9d6ef1792566554ba0c4a14f835ae2
Summary:
Working on zIndex tests I found that calculateShadowViewMutationsForNewTree (that we use for testing) does not take zIndex into account. This fixes it.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D25576923
fbshipit-source-id: a71b3a4630430488c783cd5010c0fbb7273bdaa5
Summary:
The test covers most props that must generate views.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D25576921
fbshipit-source-id: df5bedb8f6d409b5142e472ca2edcb1953bee4e1
Summary:
During cleanup, RCTNativeAnimatedModule [requires the RCTEventDispatcher](https://fburl.com/diffusion/0bnln893) to remove itself from the dispatcher a dispatch observer.
When the bridge is invalidated, if RCTEventDispatcher is has been cleaned up by then, we don't warn when this lookup fails: https://fburl.com/diffusion/rfioe5ay. This diff replicates that behaviour in the TurboModule infra.
Notes:
- In the legacy NativeModule infra, we can still query NativeModules post invalidation - we just won't create them. In the TurboModule infra, all requests for TurboModules from the TurboModuleManager start returning nil. Therefore, I simply did an early return inside TurboModuleManager moduleForName in the case that we're already invalidated. In addition to not displaying the warning, we just don't request/create the TurboModule in the first place.
Changelog: [Internal]
Reviewed By: PeteTheHeat
Differential Revision: D25560228
fbshipit-source-id: 102dcc147bab6121daacdb39890bad48c0e60894
Summary:
This is to address a UBN blocking FBiOSv300 rollout. A TM is attempting to invoke a promise more than once and crashing. We can't find the TM, so downgrading this to a warning to unblock the release.
Plan going forward:
- Replace this with some better logging to try and identify the culprit module.
Changelog: [Internal]
Reviewed By: RSNara
Differential Revision: D25539676
fbshipit-source-id: 5b75b71110eaa393378049de6e0d9a77e6328831
Summary:
This should make `testID` prop work as it works in pre-Fabric renderer on iOS.
On Android it should already work fine.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross
Differential Revision: D25524890
fbshipit-source-id: 3f25eb427d4449abaab790099546be18ae573f98
Summary:
We currently spam the log with verbose state change messages by default.
These messages are really only useful for internal Inspector
development, so turn them off by default.
Changelog: [Internal]
Reviewed By: avp
Differential Revision: D25500449
fbshipit-source-id: 57e0901856f104be613f79de3b3ac9e3e95b2655
Summary:
Changelog: [internal]
Cloning of `LegacyViewManagerInteropViewProps` causes loss of `sourceProps.otherProps` if the cloning happens before shadow node is mounted. This was happening in WebView and callback `onLoadEnd` was dropped because of this.
Reviewed By: JoshuaGross
Differential Revision: D25474581
fbshipit-source-id: 74d7c5cd32b7318bb99306c82bc8b5e5eab63db2
Summary:
This is a followup to the issue described in D25477044, basically the TM cache can get messed up if `TurboModuleManager` is asked for "RCTNetworking" vs "Networking". This solves that issue globally.
Changelog: [Internal]
Reviewed By: RSNara
Differential Revision: D25480624
fbshipit-source-id: 2024560eadbcf58cdc3d7d5675b4120aa2fa2582
Summary:
The bridge now creates the RCTModuleRegistry, and assigns it to all NativeModules it creates.
Changelog: [Internal]
Reviewed By: PeteTheHeat
Differential Revision: D25414108
fbshipit-source-id: 81c6a05bde0e52cff8ed60297f27d8aa3ff15a87
Summary:
This fix is still a little hypothetical. We have a few different JS errors that we're seeing with bridgeless mode that seem to be caused by Fabric trying to access `__fbBatchedBridge` from C++. I think what's happening is:
1. User encounters an unrelated JS error very early in rendering a new surface (possibly while the bundle is still loading?)
2. In release builds, BridgelessReactFragment handles the error by stopping the surface and rendering a retry button (actually, the surface is stopped in a bunch of places in BaseFbReactFragment, which might be why this is popping up now - I recently refactored that class to share more of its logic in bridgeless mode)
3. Fabric stops the surface by first checking to see if the custom binding `RN$stopSurface` exists; if not, it falls back to calling the registered callable module `ReactFabric`.
I think #3 is where things are going wrong for bridgeless mode; if you call stopSurface before `RN$stopSurface` is installed (which happens when ReactFabric shim is required) then you'll fall back to the bridge version.
My solution here is to instead rely on a flag set in C++ to determine whether we're in bridgeless mode, and then check to see if the stopSurface binding has been installed. If not, we just noop - if the ReactFabric shim hasn't been required, we probably don't actually have a React surface that needs to be stopped.
At least, that's my current theory. We'll see if this actually works.
Changelog: [Fixed][iOS] Fix an issue calling stopSurface in bridgeless mode before surface is started
Reviewed By: mdvacca
Differential Revision: D25453696
fbshipit-source-id: bff76675c43989101d0ba5ae0aba60089db230bf
Summary:
This is a codemod. All these NativeModules demand access to the bridge. However, they don't use it.
Changelog: [Internal]
Reviewed By: PeteTheHeat, RoelCastano
Differential Revision: D25386708
fbshipit-source-id: f05f4777d2527e96e53581e7ac58f6be47411dce
Summary:
When calling the original console methods we should set this to the value of the original console. Otherwise this can lead to different behaviour between when the debugger is enabled or not.
Changelog: [Internal]
Reviewed By: mhorowitz
Differential Revision: D25367929
fbshipit-source-id: 0a7b65e501d4460d5e09a7ccd3c38ef61fbd2ef0
Summary:
The `index` parameter for UpdateMutation is optional, and is normally just -1. It's not useful, so remove it. `parentShadowView` is also not relevant and is not used; in some existing use-cases the actual parent view of the updated view is available, and in some contexts the parent view is not set.
The function now will always set the index to -1 for UpdateMutations, and `{}` for ParentShadowView.
This should have no impact on iOS or Android, as this parameter is not used. It could theoretically have an impact on lifetimes of objects retained (now not retained) by not passing parentShadowView into the mutation. For example, any shared props or state associated with the parent will not be retained in the Update mutation now.
Changelog: [Internal]
Reviewed By: shergin
Differential Revision: D25342943
fbshipit-source-id: 0ddbef76a6e2eefc2629c9729f721d8674d7737e
Summary:
If a ShadowNode is being animated from opacity 0 to 1, and that animation is interrupted by another update to the same ShadowNode, we stop the animation and send the original "final" ShadowView
to the mounting layer. On iOS, this is enough to make the Mounting layer consistent with the Shadow layer. However, on Android, since only prop deltas are passed to the mounting layer and not the
entire props bag, this will NOT be enough because the opacity will not be updated in that final step.
Therefore, in those cases where we've detected a conflict and we're cleaning up after an interrupted animation, we must send two updates to the mounting layer: one to force the opacity to 1,
and another to make the ShadowTree consistent with the Mounting layer.
Changelog: [Internal]
Reviewed By: sammy-SC
Differential Revision: D25324942
fbshipit-source-id: 5d9666128feaae87d7530c394ef05db580aa5a75
Summary:
Hermes being a subspec of ReactCore causes some build issues when RN is included in 2 different targets. It also causes it to include a lot of additional dependencies that it doesn't need. This moves it to a separate podspec loosely based on other specs in ReactCommon.
## Changelog
[iOS] [Fixed] - Move hermes to a separate podspec
Pull Request resolved: https://github.com/facebook/react-native/pull/30478
Test Plan: Test that it builds and run properly in an app
Reviewed By: fkgozali
Differential Revision: D25308237
Pulled By: hramos
fbshipit-source-id: b4cc44ea2b1b854831e881dbbf9a2f30f6704001
Summary:
In very marginal cases, it was possible to set up an animation of the following diffing instructions:
```
REMOVE X from parent Y
DELETE X
```
If your LayoutAnimation configuration had no "delete" config, the DELETE would be executed immediately; the REMOVE was erroneously being categorized as an "update" (now fixed)
which caused the REMOVE to be delayed, but then executed very shortly thereafter. So the order of instructions would become:
```
DELETE X
REMOVE X from parent Y
```
which would crash (or at least fail an assertion) when the REMOVE instruction was processed.
This fixes the issue by ensuring that REMOVEs have a corresponding "delete" config, or they are also executed immediately; unless followed by an INSERT (and any combination of `REMOVE, DELETE, INSERT` in the same frame is not possible).
Changelog: [Internal]
Reviewed By: sammy-SC
Differential Revision: D25292560
fbshipit-source-id: 7ffdd6cbcb43126de07a70c197dfaf1ebff83555
Summary:
The "reparenting differ" has been the default differ for several months; ship it by removing config and the old differ.
Some functions can't be deleted yet because unit testing relies on it heavily; this can be refactored in the future if we care a lot.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D25257205
fbshipit-source-id: 6f1dcc490bb1efe3d12506addf5f0843ca48c5c6
Summary:
Changelog: [internal]
Touch events should be of a type PressEvent. Fabric only provided touches, changedTouches and targetTouches and leaves out force, identifier, locationX, locationY, pageX, pageY and timestamp.
Reviewed By: shergin
Differential Revision: D25243347
fbshipit-source-id: e824558bd43f51c0c6dcca62bfc98318aa61678e
Summary:
Changelog: [internal]
This is already defined in Touch.h
Reviewed By: shergin
Differential Revision: D25242843
fbshipit-source-id: 23bac2a60f3d995e34d342c3a189760875f4bc77
Summary:
Changelog: [internal]
Return value from `LayoutAnimationKeyFrameManager::getAndEraseConflictingAnimations` was a tuple with 3 elements. Two of them are not being used so let's get rid of them.
Reviewed By: JoshuaGross
Differential Revision: D25220601
fbshipit-source-id: 35781e735b6a2e518337fdeaf956c18bb370993b
Summary:
Changelog: [internal]
The assert is still firing, let's disable it until we can investigate why layout animations creates two delete mount instructions.
Reviewed By: majak
Differential Revision: D25216794
fbshipit-source-id: 6328a2afb5eaf7fceebdc05bc75804f2eb44ddd2
Summary:
These configs are never actually empty, so they shouldn't be optionals.
Changelog: [Internal]
Reviewed By: sammy-SC
Differential Revision: D25129254
fbshipit-source-id: 626119fefad0440732541c680286ebbbfab6aeba
Summary:
Changelog: [internal]
`currentAnimation_` is accessed on multiple threads and has dedicated mutex, but it was not acquiring the mutex in `LayoutAnimationKeyFrameManager::shouldAnimateFrame`
Reviewed By: JoshuaGross
Differential Revision: D25121654
fbshipit-source-id: 38b1c82eaabab283beab18dc210ea21379edbe93
Summary:
Changelog: [Internal]
Contents of `callComplete_` are accessed from JavaScript thread and main thread and there is possible race condition. This diff changes `bool` to `atomic_bool` to prevent the race.
Reviewed By: JoshuaGross
Differential Revision: D25094907
fbshipit-source-id: 6a2c6e33ab5ba0c6ab728e175f2e5c11fdd0a579
Summary:
Changelog: [Internal]
General improvements. Behaviour should be exactly the same.
Reviewed By: JoshuaGross
Differential Revision: D25092505
fbshipit-source-id: 584640ece3e02d468f6bcb84577d7a6c899cc253
Summary:
Imagine the scenario in which there's an ongoing UPDATE animation; a REMOVE+INSERT (move) is queued up for the same tag, but there's no
new corresponding UPDATE - so maybe the indices of the view have changed, but the layout stays the same. Under the old model, the previous animation would be canceled and the node would jump to the final position. In theory, if there's no new UPDATE, we should continue animating the node to its final position.
I'm much happier with this - conflicting animations transition into each other super seamlessly now, and I think the logic is more straightforward as well.
Changelog: [Internal]
Reviewed By: sammy-SC
Differential Revision: D25071664
fbshipit-source-id: fcefc4619dc34cdafdc4d8e8e730b935e5528290
Summary:
This is noisy when enabled, and not very useful.
Changelog: [Internal]
Reviewed By: PeteTheHeat
Differential Revision: D25071584
fbshipit-source-id: 7205b5fa39622feccaf315ccebb181dbdac4281d
Summary:
See comments, hopefully they explain this situation. This fixes the last remaining case that I have repro'd where StubViewTree asserts fire.
Changelog: [Internal]
Reviewed By: sammy-SC
Differential Revision: D25062135
fbshipit-source-id: a28afba21f4094200aa0502b1e085dcbc10f9835
Summary:
The current implementation of LayoutAnimations assumed that the "previous/old" ShadowView passed into the diff mutation didn't matter except for purposes of diffing.
As it turns out, iOS components could possibly use the "old" version of props, state, etc - so we should try to keep track of the current value in the tree as much as possible.
This diff accomplishes that by keeping track of the "previous" view, which the AnimationDriver will update over time. This also allows us to simplify logic around conflicting animations.
I'm also adding a few additional asserts to assist in debugging.
This doesn't totally eliminate all asserts hit on iOS, yet, but it does reduce the number of times the asserts are hit in StubViewTree.
Changelog: [Internal]
Reviewed By: sammy-SC
Differential Revision: D25048644
fbshipit-source-id: d00aeece5af04624d8193063be453c7ce4a6e565
Summary:
Like the task mentions `strongSelf->_eventInterceptors` was crashing, probably because the coordinator was cleaned up before this block ran.
Check to make sure self is still valid before attempting to access any instance variables.
Changelog: [Internal]
Reviewed By: fkgozali
Differential Revision: D25073812
fbshipit-source-id: cdf666f2ac028b5523097f15ff51fbae9f9ffbd8
Summary:
Changelog: [internal]
Reference here is incorrect, we need a container for `ShadowViewMutation`.
Reviewed By: JoshuaGross
Differential Revision: D25024080
fbshipit-source-id: f59a18d859ad391bc168c8990d40b25d18003f74
Summary:
Changelog: [internal]
Previous implementation of coalescing would only look at the last element in `eventQueue_` and if it was the same type and target, it would coalesce the two together. This was problem when user would scroll in UIScrollView, this triggers onTouchMove and onScroll events at high rates and prevents coalescing of them.
This changes changes the behaviour to search the `eventQueue_` backwards for an event of the same type and target. If one if found, it is moved into its place. If even of another type is found before for the same target, the event is pushed back onto the queue.
Reviewed By: JoshuaGross
Differential Revision: D24992941
fbshipit-source-id: fc1eae4ecd100af6202346674778b0634ed7a15b
Summary:
This diff adds more enforcement for consistency of `ShadowNodeMutation`s, including:
* `Props` object for newly created or updated view must not be nullptr;
* `oldShadowView` must describe the previous state of the view for `Update` instruction;
* `ignoreDuplicateCreates` option was removed.
I suspect some of the crashes we see in Fabric are caused by a violation of one of these constraints. If one of these fails in debug builds, we will get an early signal.
Changelog: [Internal]
Reviewed By: JoshuaGross
Differential Revision: D24880821
fbshipit-source-id: 8c8a3d8e205ce34f6e0335e8a2b0cf676930c284
Summary:
The `state_` member variable was getting destroyed before the `executor_` (because `state_` is declared after `executor_` https://stackoverflow.com/questions/2254263/order-of-member-constructor-and-destructor-calls). This lead to a race condition where items still pending on the `executor_` thread could try to run and access `state_` after it had already been reset.
Changelog:
[General][Fixed] - Fix race condition in Debug Inspector shutdown
Reviewed By: mhorowitz
Differential Revision: D24705062
fbshipit-source-id: e575d66322ab980b1a8c3e6083a0b3d40b9c944b
Summary:
This is the final diff in the JS TurboModule codegen stack for Android. It implements method dispatch using the TurboModuleSchema object.
Changelog: [Internal]
Reviewed By: fkgozali
Differential Revision: D22837486
fbshipit-source-id: f91b03f064941457d4b8c5e37e011468559dee71
Summary:
JavaTurboModule will use instances of this class to perform method invocation. TurboModuleSchema is created by parsing the `jsi::Value` that represents the TurboModule's schema.
Changelog: [Internal]
Reviewed By: PeteTheHeat
Differential Revision: D22832729
fbshipit-source-id: 792736e176c33a302f6a41c6f63a4812b09af585