Commit Graph

134 Commits

Author SHA1 Message Date
Samuel Susla ce50c43986 Add more clang tidy rules
Summary:
changelog: [internal]

Add more clang tidy rules to prevent common class of bugs.

Reviewed By: javache

Differential Revision: D39245194

fbshipit-source-id: 5521c5c4653d7005b96ebba494e810ba5075afbc
2022-09-06 07:01:17 -07:00
Pieter De Baets dd48509185 Unbreak LAYOUT_ANIMATION_VERBOSE_LOGGING
Summary:
Noticed this logging was broken when enabling the flag.

Changelog: [Internal]

Reviewed By: NickGerleman

Differential Revision: D38616851

fbshipit-source-id: acf0ab75918b389586cb713c2edf5a6bf83ee7a2
2022-08-24 05:09:12 -07:00
Nick Gerleman 06b55a3d04 Enable -Wpedantic in OSS Android Targets (#34403)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/34403

This change mirrors D38457812 (https://github.com/facebook/react-native/commit/063c2b4668b279ccbca639f98f7a0a5c4d7c5690) which added -Wpedantic to ReactCommon targets, but for the Android build used by OSS. This should ensure contributors see the same warnings locally as the internal build would produce.

Changelog:
[Android][Changed] - Enable -Wpedantic in OSS Android Targets

Reviewed By: cortinico

Differential Revision: D38632454

fbshipit-source-id: 19a036ee3f902eb9d47c568aef448af9d8562358
2022-08-13 00:12:42 -07:00
Pieter De Baets 450fa4d1d3 Remove molly dep from react-native buck graph
Summary:
Folly's molly target combines a number of targets that are supposed to be useable on mobile. Since we're trying to move away from folly, we should instead list explicitly which parts of folly we're using so we can remove them over time, and track which targets no longer have any folly dependencies.

Changelog: [Internal]

Reviewed By: NickGerleman

Differential Revision: D38352060

fbshipit-source-id: 09d0d84793692f97f4d49390c99c38b23441df54
2022-08-11 04:53:34 -07:00
Nick Gerleman 063c2b4668 Enable -Wpedantic for targets inside ReactCommon
Summary:
React Native is compiled downstream with MSVC, meaning the introduction of code depending on language extensions specific to gcc/clang may cause breakage.

We can enable `-Wpedantic` to flag any behavior not officially supported by the specified C++ standard. This will includes rules beyond what MSVC has trouble with, but seems to not have too many "noisy warnings".

This change enables -Wpedantic in BUCK targets within ReactCommon.

This makes the OSS C++ build for Android/iOS slightly more permissive than the internal build, A followup is to add the changes to OSS build logic as well, to avoid contributors seeing more errors upon internal submission. (checking with cortinico on how to do this for Android).

react-native-windows uses a higher warning level than `-Wall`, which is an additional cause of compilation failures, but is not addressed as part of this change.

Changelog:
[Internal][Changed] - Enable -Wpedantic for targets inside ReactCommon

Reviewed By: rshest

Differential Revision: D38457812

fbshipit-source-id: 014da1ac0b7ad8f78154e6e447ed58def6bd0d47
2022-08-11 04:37:35 -07:00
Graham Mendick e24ce708ab Migrate needsCustomLayoutForChildren check to the new architecture (#34254)
Summary:
Fixes https://github.com/facebook/react-native/issues/34120

The new React Native architecture doesn't check `needsCustomLayoutForChildren` so it wrongly positions native views on Android. In https://github.com/facebook/react-native/issues/34120 there are videos comparing the positioning of a native action view in the old and the new architecture.

This PR passes the parent tag to the `updateLayout` method of the `SurfaceMountingManager`. The `SurfaceMountingManager` calls `needsCustomLayoutForChildren` on the parent view manager (copied the code from the `NativeViewHierarchyManager` in the old architecture).

**NOTE** - I wasn't sure where to get the parent shadow view from so I've put in my best guesses where I could and left it as `{}` otherwise.

## Changelog

[Android] [Fixed] - Migrate `needsCustomLayoutForChildren` check to the new architecture

Pull Request resolved: https://github.com/facebook/react-native/pull/34254

Test Plan:
I checked the fix in the repro from https://github.com/facebook/react-native/issues/34165. Here is a video of the action view closing using the native button that is now visible in the new architecture.

https://user-images.githubusercontent.com/1761227/180607896-35bf477f-4552-4b8a-8e09-9e8c49122c0c.mov

Reviewed By: cipolleschi

Differential Revision: D38153924

Pulled By: javache

fbshipit-source-id: e2c77fa70d725a33ce73fe4a615f6d884312580c
2022-07-28 09:57:36 -07:00
Pieter De Baets 13a0556aaa Remove deprecated ShadowNode type aliases
Summary:
Fix todo and inconsistency across codebase. It's better to have just one way to refer to these types.

Changelog: [Internal]

Reviewed By: philIip

Differential Revision: D37653146

fbshipit-source-id: e82f09caa6cd6eec5512b78f413708d9c04a7a83
2022-07-12 04:37:32 -07:00
Pieter De Baets 71e89213aa Make ReactCommon and tests compile for CXX platform
Summary:
If you don't list `Cxx` as a supported platform, we will use Android builds, even when using `buck run` for local execution.

Changelog: [Internal]

Reviewed By: derolf

Differential Revision: D37600464

fbshipit-source-id: 6ba8566cde4180524351c9d8c647ce1d4ac5279d
2022-07-05 05:56:35 -07:00
Joshua Gross 4f93f63f54 Fix non-deterministic crash in LayoutAnimations
Summary:
LA needs to ignore the new RemoveDeleteTree mutation coming from the differ.

Changelog: [Internal]

Reviewed By: jehartzog

Differential Revision: D37531217

fbshipit-source-id: c05b4106b6e955083e5e7e93619a13c4a2858404
2022-06-29 18:51:15 -07:00
Joshua Gross b6bbbf8efa RemoveDeleteTree mount instruction
Summary:
TL;DR: For applications using JS navigation, save 50-95% of CPU during mounting phase in N>2 navigations that replace ~most of screen.

During investigation of performance on the UI thread of React Native applications, I noticed that the /initial/ render of an screen for an application using JS navigation is /mostly/ consumed (on the UI thread) by tearing-down the previous View hierarchy. In one 185ms segment on the UI thread in production, 95% of the CPU time was Remove/Delete instructions and only 5% of CPU time was consumed by actually displaying the new hierarchy (this is specific to Android and also assumes that View Preallocation is being used, so post-commit work consists of Insert and UpdateLayout mutations primarily).

There are /some/ cases where the C++ differ knows that we are deleting an entire subtree and therefore we could communicate this to the mounting layer. All that matters is that these Views are removed from the View hierarchy immediately; and secondarily that their memory is cleaned up ASAP, but that doesn't need to happen immediately.

Some additional constraints and notes:

1) As noted in the comments, we cannot simply stop producing Remove and Delete instructions. We need to produce /both/ the new RemoveDeleteTree instruction, /and/ produce all the Remove/Delete instructions, primarily because LayoutAnimations relies heavily on these Remove/Delete instructions and certain things would break if we removed those instructions entirely. However, we can mark those Remove/Delete instructions as redundant, process them only in LayoutAnimations, and not send them to the Android mounting layer.
2) We want to make sure that View Recycling is not impacted. Since Android cannot take advantage of View Recycling until /after/ the second major render (preallocation of views will happen before any views are recycled), this doesn't impact View Recycling and we'll make sure Views are recycled whenever they are deleted.

Thus, we do two things:

1) Introduce a new RemoveDeleteTree operation that can delete an entire subtree recursively as part of one operation. This allows us to avoid serializing hundreds or thousands of instructions and prevents JNI traffic.
2) Besides removing the topmost View from the View hierarchy, and ensuring it's not drawn, the full teardown and recycling of the tree can happen /after/ the paint.

In some flows with JS navigation this saves us 95% of CPU during the mount phase. In the general case it is probably closer to 25-50% of CPU time that is saved and/or deferred.

Changelog: [Android][Changed] Significant perf optimization to Fabric Remove/Delete operations

Reviewed By: ryancat

Differential Revision: D37257864

fbshipit-source-id: a7d33fc74683939965cfb98be4db7890644110b2
2022-06-25 16:41:23 -07:00
Michael Lee (Engineering) 2d66bd4851 Rename the folly headers_only target to warn
Summary:
This target is not a good idea for a number of reasons:
1. It groups up multiple targets which breaks the dependency graph
2. It does not handle dependency remapping correctly
3. It has no mirror into fbcode

We should warn people this is a bad idea

Reviewed By: alexmalyshev

Differential Revision: D36519357

fbshipit-source-id: d60ca3237c7710118732578fecd1b2fc8903321b
2022-05-26 08:17:27 -07:00
Nicola Corti 26a54169f2 Remove unused Makefiles from React Native core
Summary:
This diff cleans up several Android Makefiles which we're not using anymore
as they've been replaced by CMake files.

There are still 3 Makefiles left, which I'm aiming to remove in the near future.

Changelog:
[Internal] [Changed] - Remove unused Makefiles from React Native core

Reviewed By: javache

Differential Revision: D36660902

fbshipit-source-id: 8afffac74d493616b0f9414567821cd69f4ef803
2022-05-25 07:54:06 -07:00
Anandraj Govindan 883a93871c Working around Long paths limitation on Windows (#33784)
Summary:
Cherry picking https://github.com/facebook/react-native/pull/33707 to main branch

This change is extending the changes made by alespergl to reduce the file paths and command lengths of ndk build commands
Essentially we are shortening the length of the source files by using relative paths instead of absolute paths as enumerated by the wildcard expression
This commit is extending the fix by including all the new modules introduced into RN for the new architecture, including the generated modules.
We are also reverting the ndk bump as ndk23 is crashing frequently when building RN with new arch. The reduced file paths lengths ensures the ndk bump is not required for relatively short application paths.

Fix building RN with new architecture on Windows boxes by using relative paths for C++ sources

## Changelog

Fix building RN with new architecture on Windows boxes by using relative paths for C++ sources

[CATEGORY] [TYPE] - Message

Pull Request resolved: https://github.com/facebook/react-native/pull/33784

Test Plan: Verified building on windows box

Reviewed By: javache

Differential Revision: D36241928

Pulled By: cortinico

fbshipit-source-id: 1ce428a271724cbd3b00a24fe03e7d69253f169b
2022-05-09 04:42:53 -07:00
Chris Olszewski daa105aba5 Fixup typo in pfh labels
Summary:
Now that the PFH node has been renamed this updates the pfh label.

Produced via `xbgs -l -e '"pfh:ReactNative_CommonInfrastructurePlaceholde"' | xargs sed -i 's/"pfh:ReactNative_CommonInfrastructurePlaceholde"/"pfh:ReactNative_CommonInfrastructurePlaceholder"/'`

Reviewed By: jkeljo

Differential Revision: D35374087

fbshipit-source-id: 61590f69de5a69ec3b8a0478f6dd43409de3c70b
2022-04-05 12:15:05 -07:00
Chris Olszewski ceae48c0f7 Add pfh labels to targets
Summary:
While it would be better to be able to do all of the ownership metadata at the Buck macro level, that proved to be more work than expected.

This diff adds the corresponding pfh label to all targets in `xplat/js/react-native-github` that have a Supermodule label. Once the migration is complete the Supermodules labels will be able to be removed.

Reviewed By: cortinico

Differential Revision: D35221544

fbshipit-source-id: d87d5e266dfb5e6ee087251dc34dff5db299bbaf
2022-03-30 14:37:03 -07:00
Andrei Shikov e5874d90e2 Folly_runtime for CMake
Summary:
Ports improvements from Android.mk setup to CMake, replacing folly_json and futures with runtime where plausible

Changelog: [Internal] - CMake folly_runtime setup

Reviewed By: cortinico

Differential Revision: D34854295

fbshipit-source-id: fa882a9cd0b78feb20f8abcc9350c27702375def
2022-03-16 08:10:55 -07:00
Nicola Corti e12bc9cf62 Setup Globbing with CONFIGURE_DEPENDS inside CMake files.
Summary:
This Diff moves from specifying a list of files to use file(GLOB) with
CONFIGURE_DEPENDS on several CMakefiles.
I've updates those where we use globbing also inside buck.

Changelog:
[Internal] [Changed] - Setup Globbing with CONFIGURE_DEPENDS inside CMake files

Reviewed By: ShikaSD

Differential Revision: D34826311

fbshipit-source-id: 8fc654626c897cdc4cdd79c699ce19f1e5e1212f
2022-03-15 01:55:27 -07:00
Andrei Shikov 5d5addd661 Separate folly into runtime + folly_futures specific for hermes inspector
Summary:
Rearranges folly_futures configuration into a static library only required for `hermes-inspector` + `folly_runtime` which merges `folly_json` and mutex-related implementations `folly_futures` was used for. As `hermes-executor-debug` is removed by `vmCleanup` configurations later, it allows to shave additional 300KB from the release APK size.

Changelog: [Internal] - Rearrange folly build to reduce APK size

Reviewed By: cortinico

Differential Revision: D34342514

fbshipit-source-id: b646680343e6b9a7674019506b87b96f6007caf2
2022-03-13 15:15:21 -07:00
Nicola Corti b676ca560d First Round of CMake files for React Android
Summary:
This is the first round of CMake files to support the React Native build on Android.
They're supposed to eventually replace the various Android.mk files we have around in the codebase.

So far we're not actively using them. This is the first step towards migrating our
setup to use CMake

Changelog:
[Internal] [Changed] - First Round of CMake files for React Android

Reviewed By: ShikaSD

Differential Revision: D34762524

fbshipit-source-id: 6671e203a2c83b8874cefe796aa55aa987902a3b
2022-03-11 11:39:23 -08:00
Samuel Susla a159416333 Use std::optional instead of butter::optional
Summary: changelog: Use std::optional instead of butter::optional

Reviewed By: fkgozali

Differential Revision: D33352680

fbshipit-source-id: 45a53fec181a6ffb6218909bc23348f7c9f21ec4
2022-03-04 07:25:59 -08:00
Samuel Susla 681ed402de Turning on clang tidy performance-*
Summary:
changelog: [internal]

Enable performance related clang tidy rules.

Reviewed By: javache

Differential Revision: D33350556

fbshipit-source-id: 486446ed0a1ac88af21b691ac6905b4f2359dafc
2022-01-05 05:53:13 -08:00
Samuel Susla d639fe1f3d Make iterators const in LayoutAnimationKeyFrameManager
Summary:
changelog: [internal]

Just making more stuff const.

Reviewed By: mdvacca

Differential Revision: D33254016

fbshipit-source-id: 9a170b025c065845432933bd851148599124b525
2022-01-04 11:42:16 -08:00
Andres Suarez 8bd3edec88 Update copyright headers from Facebook to Meta
Reviewed By: aaronabramov

Differential Revision: D33367752

fbshipit-source-id: 4ce94d184485e5ee0a62cf67ad2d3ba16e285c8f
2021-12-30 15:11:21 -08:00
Samuel Susla 5fa6c5a941 Enable modernize-pass-by-value clang tidy rule
Summary:
changelog: [internal]

You can read more about this rule on https://clang.llvm.org/extra/clang-tidy/checks/modernize-pass-by-value.html

# Isn't it wasteful to copy? Isn't reference more efficient?

This rule of thumb is no longer true since C++11 with move semantics. Let's look at some examples.

# Option one

```
class TextHolder
{
public:
   TextBox(std::string const &text) : text_(text) {}
private:
   std::string text_;
};
```

By using reference here, we prevent the caller from using rvalue to and avoiding copy. Regardless of what the caller passes in, copy always happens.

# Option two

```
class TextHolder
{
public:
   TextBox(std::string const &text) : text_(text) {}
   TextBox(std::string &&text) : text_(std::move(text)) {}
private:
   std::string text_;
};
```
Here, we provide two constructors, one for const reference and one for rvalue reference. This gives the caller option to avoid copy. But now we have two constructors, which is not ideal.

# Option three (what we do in this diff)

```
class TextHolder
{
public:
   TextBox(std::string text) : text_(std::move(text)) {}
private:
   std::string text_;
};
```
Here, the caller has option to avoid copy and we only have single constructor.

Reviewed By: fkgozali, JoshuaGross

Differential Revision: D33276841

fbshipit-source-id: 619d5123d2e28937b22874650366629f24f20a63
2021-12-23 07:53:48 -08:00
Samuel Susla 6d1d2fe2b8 Enable modernize-use-auto clang tidy rule
Summary:
changelog: [internal]

You can read more about this rule on https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-auto.html

Reviewed By: mdvacca

Differential Revision: D33281781

fbshipit-source-id: 8e23becb74305e282993fe6b3996fa1a5878cf98
2021-12-23 03:55:16 -08:00
Samuel Susla 26fffe8cbf Enable modernize-loop-convert rule in clang-tidy
Summary:
changelog: [internal]

You can read more about this rule on https://clang.llvm.org/extra/clang-tidy/checks/modernize-loop-convert.html

Reviewed By: ShikaSD

Differential Revision: D33253673

fbshipit-source-id: db2ec74cc584f2e8eb74ce54c4f50986d8168387
2021-12-22 08:22:44 -08:00
Kevin Gozali fb39d45ed5 C++ - better => butter
Summary:
Renaming the `better` utilities to `butter`:
- to prevent claims that this library is superior to others - it really depends on use cases
- to indicate ease of use throughout the codebase, easily spread like butter

Changelog: [C++][Changed] Renaming C++ better util to butter, used by Fabric internals

Reviewed By: JoshuaGross

Differential Revision: D33242764

fbshipit-source-id: 26dc95d9597c61ce8e66708e44ed545e0fc5cff5
2021-12-20 22:25:14 -08:00
Samuel Susla b3fe2d40e8 Remove unused arguments
Summary:
changelog: [internal]

Linter was not happy about this.

Reviewed By: ShikaSD

Differential Revision: D33235690

fbshipit-source-id: 389a49afe2c828f60bfbfb1c6e92d2c74f676600
2021-12-20 11:22:43 -08:00
Samuel Susla eb35e4a4f6 Enable modernize-deprecated-headers rule in clang-tidy
Summary:
changelog: [internal]

You can find more about this rule on https://releases.llvm.org/6.0.1/tools/clang/tools/extra/docs/clang-tidy/checks/modernize-deprecated-headers.html

Reviewed By: ShikaSD

Differential Revision: D33235582

fbshipit-source-id: 28d38b4eab4ad535d87468bc8d64dc87c4b0aeca
2021-12-20 11:22:43 -08:00
Samuel Susla 34c4fdb8e2 Remove implicity type conversions from LayoutAnimations
Summary: changelog: [internal]

Reviewed By: philIip

Differential Revision: D33058920

fbshipit-source-id: 6d39e26c369dad409f5141dceae7554fe65daaba
2021-12-15 07:19:51 -08:00
Andrei Shikov 7eb1ff5048 Rename reactconfig module to react_config to align naming
Summary:
title

Changelog:
[Internal][Android] - Rename reactconfig c++ module

Reviewed By: cortinico

Differential Revision: D32677571

fbshipit-source-id: 41b4313a1f7c75da7204cf829ae3d0d700151eba
2021-11-30 08:03:27 -08:00
Nicola Corti b8f415eb6c Update LOCAL_SHARED_LIBRARIES to be a multiline string
Summary:
We have `LOCAL_SHARED_LIBRARIES` that are getting longer and are
making reviewing them on Diffs quite hard.
Having all the list of the dependency on a single line is suboptimal
and it makes hard to find duplicated entries.
I've updated the longest `LOCAL_SHARED_LIBRARIES` to be multilines and
I've sorted the entries here.

Changelog:
[Internal] [Changed] - LOCAL_SHARED_LIBRARIES

Reviewed By: ShikaSD

Differential Revision: D32695127

fbshipit-source-id: f5b381c501ddff083ef9f4baaca6c4c8c9523368
2021-11-29 13:01:51 -08:00
Joshua Gross b60e229d7f Remove compiler_flags from BUCK modules
Summary:
Nearly all of these are identical and these compiler_flags are now centralized in rn_defs.bzl. This should have NO CHANGE on build configuration, the flags have just moved for now.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D31631766

fbshipit-source-id: be40ebeb70ae52b7ded07ca08c4a29f10a0ed925
2021-10-14 15:34:29 -07:00
Pieter De Baets 6025611bd0 Use real propsParserContext in LayoutAnimation
Summary: Changelog: [Internal]

Reviewed By: sammy-SC

Differential Revision: D31053819

fbshipit-source-id: 8ec21012500f3bfc7e8aea018b5ca72323da2d9e
2021-09-21 04:24:28 -07:00
Samuel Susla ce6047d816 Pull function calculateAnimationProgress to a separate file
Summary:
changelog: [internal]

Pulling a function from class since it doesn't use any of the ivars.

Reviewed By: RSNara

Differential Revision: D30766917

fbshipit-source-id: 219d9b7d3bc0b110b659d7188f5e3877c7b480ff
2021-09-14 06:21:05 -07:00
Samuel Susla cc3064d394 Use designated initialisers for ShadowViewMutation
Summary:
changelog: [internal]

In this diff, we delete default initialised for ShadowViewMutation to prevent accidentally creating empty ShadowViewMutation.
The other initialiser is made private and all of its uses are migrated to designated initialisers. This makes for safer API.

Reviewed By: RSNara

Differential Revision: D30774900

fbshipit-source-id: d2064bf08409850e75e13ad06558b7980a7f5d8d
2021-09-12 08:56:32 -07:00
Samuel Susla d2cc91bcc3 Add a way to simulate memory access to ImageProps in LayoutAnimations
Summary:
changelog: [internal]

I'm chasing down a crash in LayoutAnimations, it would help me to simulate the memory access which causes the crash to learn where the bad memory is coming from.

Reviewed By: RSNara

Differential Revision: D30776840

fbshipit-source-id: 1e97fac28ba2df37ba3e47ec2c110043c3823e70
2021-09-12 08:56:32 -07:00
Samuel Susla c6e203bdb0 Prevent implicit conversion to boolean
Summary:
changelog: [internal]

This looks like a bug where the author did not intend the conversion to boolean. This means that `onlyMutationIsUpdate` was evaluated to true even if more than 1 animation was in the vector.

Reviewed By: RSNara

Differential Revision: D30767172

fbshipit-source-id: 0ef47b65a5d8ef07d774d9e0b358e5642dc0a9ea
2021-09-12 08:56:32 -07:00
Samuel Susla 1e4f364f87 Remove movesToAnimate var which was never read
Summary:
changelog: [intenal]

The variable is never read, removing it.

Reviewed By: RSNara

Differential Revision: D30767134

fbshipit-source-id: de72740f9dc7ad10d651129404fe4df093e6206d
2021-09-12 08:56:32 -07:00
Samuel Susla 273f631535 Annotate arguments in AnimationKeyFrame ctor
Summary:
changelog: [internal]

Just improvement to readability.

Reviewed By: philIip

Differential Revision: D30767100

fbshipit-source-id: eb5d36712f8096e6becd8db1e9d47128d5754624
2021-09-12 08:56:32 -07:00
Samuel Susla 10ab64888f Annotate arguments when constructing ShadowViewMutation
Summary: changelog: [internal]

Reviewed By: philIip

Differential Revision: D30766786

fbshipit-source-id: f7fac3371d9f018c15c366b0e8a5be1de021a0e7
2021-09-11 01:42:32 -07:00
Samuel Susla 24b961b6f7 Add option to crash the app if component descriptor is missing in LayoutAnimations
Summary:
changelog: [internal]

Add a log behind feature flag to learn more about missing component descriptor.

Component descriptor should never be missing, that's a state of program that is impossible as far as I can tell. This logic was introduced in D22216030 (https://github.com/facebook/react-native/commit/6342e6e3f11219391ac3296d41233735af7e6cad) and I think it is just cover the real cause of crashes in LA on iOS.

Reviewed By: RSNara

Differential Revision: D30765947

fbshipit-source-id: 6843384e02529de2f024c59c61ae21b8682ac371
2021-09-11 00:26:27 -07:00
Samuel Susla 4fe72bdc22 Move comparision functions to separate file
Summary:
changelog: [internal]

Just moving two functions to separate file.

Reviewed By: RSNara

Differential Revision: D30765732

fbshipit-source-id: e85e749c2910f6f38f07e56b23a21fb9f1cbc9b5
2021-09-09 11:57:25 -07:00
Samuel Susla 661b11e815 Use unordered_set instead of vector to keep track of tags
Summary:
changelog: [internal]

Prefer `unordered_set` over `vector`. Makes for nicer APIs and has better performance characteristics.

Reviewed By: RSNara

Differential Revision: D30756215

fbshipit-source-id: d259da07f8f0d5837441dc8ba11c00324aac3fa4
2021-09-09 11:57:25 -07:00
Samuel Susla 84d039aad2 Avoid extra copy and use more expressive APIs
Summary: changelog: [internal]

Reviewed By: RSNara

Differential Revision: D30756211

fbshipit-source-id: 650b3faa55ce1b6f33a452f25b699d854a5cee25
2021-09-09 11:57:25 -07:00
Samuel Susla ba6f21e32d Pull handling of stopped surfaces into separate method
Summary:
changelog: [internal]

Just moves stopped surfaces logic into separate method

Reviewed By: RSNara

Differential Revision: D30756213

fbshipit-source-id: d8eb637e6b9fc77c400dfdefa900ebaa89710825
2021-09-09 11:57:24 -07:00
Samuel Susla 668ce510bd Avoid copy in LayoutAnimationDriver
Summary:
changelog: [internal]

Avoid unnecessary copy of `ShadowViewMutation` and `ShadowView`.

Reviewed By: RSNara

Differential Revision: D30756214

fbshipit-source-id: 39c44dd60582e6c111986df482613212e25739d7
2021-09-09 11:57:24 -07:00
Samuel Susla f91974156b Pass by ShadowView by reference to copy
Summary:
changelog: [internal]

Pass ShadowView by reference to avoid unnecessary copy.

Reviewed By: RSNara

Differential Revision: D30756212

fbshipit-source-id: 1ac1f5b943c8f278db5bcdb55d76e88de514debb
2021-09-09 11:57:24 -07:00
Samuel Susla a3343dfca3 Move conversion functions to separate file
Summary:
changelog: [internal]

Just move conversion functions to separate file

Reviewed By: philIip

Differential Revision: D30732128

fbshipit-source-id: 092523de949ee0088b1317c887aca91913991647
2021-09-09 11:57:24 -07:00
Samuel Susla ae4068d63c Add option to skip invalidated key frames
Summary:
changelog: [internal]

Maybe invalid keyframe animation shouldn't be queued. This adds a fix behind feature flag to verify if it fixes iOS crashes.

Reviewed By: RSNara

Differential Revision: D30730005

fbshipit-source-id: 8a2bb54c449449a95d14d51a1a78bfaccad61877
2021-09-09 11:57:24 -07:00