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Merge pull request #315 from appwrite/refactor/dismissible-self-hosted-alerts
Refactor: make self-hosted alerts dismissible on cloud
This commit is contained in:
@@ -1,6 +1,7 @@
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<script lang="ts">
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import { Alert, Code } from '$lib/components';
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import { WizardStep } from '$lib/layout';
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import { Mode, MODE } from '$lib/system';
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import { sdk } from '$lib/stores/sdk';
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const { endpoint, project } = sdk.forProject.client.config;
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@@ -10,6 +11,8 @@ let client = Client()
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.setEndpoint("${endpoint}")
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.setProject("${project}")
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.setSelfSigned(status: true) // For self signed certificates, only use for development`;
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let showAlert = true;
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</script>
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<WizardStep>
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@@ -25,13 +28,18 @@ let client = Client()
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Before sending any API calls to your new Appwrite project, make sure your device or emulator
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has network access to your Appwrite project's hostname or IP address.
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</p>
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<div class="common-section">
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<Alert type="info">
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<svelte:fragment slot="title">For self-hosted solutions</svelte:fragment>
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When connecting to a locally hosted Appwrite project from an emulator or a mobile device,
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you should use the private IP of the device running your Appwrite project as the hostname
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of the endpoint instead of localhost. You can also use a service like ngrok to proxy the
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Appwrite server.
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</Alert>
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</div>
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{#if showAlert}
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<div class="common-section">
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<Alert
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type="info"
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dismissible={MODE === Mode.CLOUD}
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on:dismiss={() => (showAlert = false)}>
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<svelte:fragment slot="title">For self-hosted solutions</svelte:fragment>
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When connecting to a locally hosted Appwrite project from an emulator or a mobile device,
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you should use the private IP of the device running your Appwrite project as the hostname
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of the endpoint instead of localhost. You can also use a service like ngrok to proxy
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the Appwrite server.
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</Alert>
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</div>
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{/if}
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</WizardStep>
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+17
-9
@@ -1,6 +1,7 @@
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<script lang="ts">
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import { Alert, Code } from '$lib/components';
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import { WizardStep } from '$lib/layout';
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import { Mode, MODE } from '$lib/system';
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import { sdk } from '$lib/stores/sdk';
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const { endpoint, project } = sdk.forProject.client.config;
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@@ -11,6 +12,8 @@ client
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.setEndpoint('${endpoint}')
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.setProject('${project}')
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.setSelfSigned(status: true); // For self signed certificates, only use for development`;
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let showAlert = true;
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</script>
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<WizardStep>
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@@ -26,13 +29,18 @@ client
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Before sending any API calls to your new Appwrite project, make sure your device or emulator
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has network access to your Appwrite project's hostname or IP address.
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</p>
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<div class="common-section">
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<Alert type="info">
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<svelte:fragment slot="title">For self-hosted solutions</svelte:fragment>
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When connecting to a locally hosted Appwrite project from an emulator or a mobile device,
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you should use the private IP of the device running your Appwrite project as the hostname
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of the endpoint instead of localhost. You can also use a service like ngrok to proxy the
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Appwrite server.
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</Alert>
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</div>
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{#if showAlert}
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<div class="common-section">
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<Alert
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type="info"
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dismissible={MODE === Mode.CLOUD}
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on:dismiss={() => (showAlert = false)}>
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<svelte:fragment slot="title">For self-hosted solutions</svelte:fragment>
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When connecting to a locally hosted Appwrite project from an emulator or a mobile device,
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you should use the private IP of the device running your Appwrite project as the hostname
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of the endpoint instead of localhost. You can also use a service like ngrok to proxy
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the Appwrite server.
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</Alert>
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</div>
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{/if}
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</WizardStep>
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