diff --git a/src/routes/console/project-[project]/overview/platforms/wizard/apple/step3.svelte b/src/routes/console/project-[project]/overview/platforms/wizard/apple/step3.svelte
index 96b63792f..fc5b28077 100644
--- a/src/routes/console/project-[project]/overview/platforms/wizard/apple/step3.svelte
+++ b/src/routes/console/project-[project]/overview/platforms/wizard/apple/step3.svelte
@@ -1,6 +1,7 @@
@@ -25,13 +28,18 @@ let client = Client()
Before sending any API calls to your new Appwrite project, make sure your device or emulator
has network access to your Appwrite project's hostname or IP address.
-
-
- For self-hosted solutions
- When connecting to a locally hosted Appwrite project from an emulator or a mobile device,
- you should use the private IP of the device running your Appwrite project as the hostname
- of the endpoint instead of localhost. You can also use a service like ngrok to proxy the
- Appwrite server.
-
-
+ {#if showAlert}
+
+
(showAlert = false)}>
+ For self-hosted solutions
+ When connecting to a locally hosted Appwrite project from an emulator or a mobile device,
+ you should use the private IP of the device running your Appwrite project as the hostname
+ of the endpoint instead of localhost. You can also use a service like ngrok to proxy
+ the Appwrite server.
+
+
+ {/if}
diff --git a/src/routes/console/project-[project]/overview/platforms/wizard/flutter/step3.svelte b/src/routes/console/project-[project]/overview/platforms/wizard/flutter/step3.svelte
index 4025d7b55..ec5b9ac48 100644
--- a/src/routes/console/project-[project]/overview/platforms/wizard/flutter/step3.svelte
+++ b/src/routes/console/project-[project]/overview/platforms/wizard/flutter/step3.svelte
@@ -1,6 +1,7 @@
@@ -26,13 +29,18 @@ client
Before sending any API calls to your new Appwrite project, make sure your device or emulator
has network access to your Appwrite project's hostname or IP address.
-
-
- For self-hosted solutions
- When connecting to a locally hosted Appwrite project from an emulator or a mobile device,
- you should use the private IP of the device running your Appwrite project as the hostname
- of the endpoint instead of localhost. You can also use a service like ngrok to proxy the
- Appwrite server.
-
-
+ {#if showAlert}
+
+
(showAlert = false)}>
+ For self-hosted solutions
+ When connecting to a locally hosted Appwrite project from an emulator or a mobile device,
+ you should use the private IP of the device running your Appwrite project as the hostname
+ of the endpoint instead of localhost. You can also use a service like ngrok to proxy
+ the Appwrite server.
+
+
+ {/if}