diff --git a/src/routes/console/project-[project]/overview/platforms/wizard/apple/step3.svelte b/src/routes/console/project-[project]/overview/platforms/wizard/apple/step3.svelte index 96b63792f..fc5b28077 100644 --- a/src/routes/console/project-[project]/overview/platforms/wizard/apple/step3.svelte +++ b/src/routes/console/project-[project]/overview/platforms/wizard/apple/step3.svelte @@ -1,6 +1,7 @@ @@ -25,13 +28,18 @@ let client = Client() Before sending any API calls to your new Appwrite project, make sure your device or emulator has network access to your Appwrite project's hostname or IP address.

-
- - For self-hosted solutions - When connecting to a locally hosted Appwrite project from an emulator or a mobile device, - you should use the private IP of the device running your Appwrite project as the hostname - of the endpoint instead of localhost. You can also use a service like ngrok to proxy the - Appwrite server. - -
+ {#if showAlert} +
+ (showAlert = false)}> + For self-hosted solutions + When connecting to a locally hosted Appwrite project from an emulator or a mobile device, + you should use the private IP of the device running your Appwrite project as the hostname + of the endpoint instead of localhost. You can also use a service like ngrok to proxy + the Appwrite server. + +
+ {/if}
diff --git a/src/routes/console/project-[project]/overview/platforms/wizard/flutter/step3.svelte b/src/routes/console/project-[project]/overview/platforms/wizard/flutter/step3.svelte index 4025d7b55..ec5b9ac48 100644 --- a/src/routes/console/project-[project]/overview/platforms/wizard/flutter/step3.svelte +++ b/src/routes/console/project-[project]/overview/platforms/wizard/flutter/step3.svelte @@ -1,6 +1,7 @@ @@ -26,13 +29,18 @@ client Before sending any API calls to your new Appwrite project, make sure your device or emulator has network access to your Appwrite project's hostname or IP address.

-
- - For self-hosted solutions - When connecting to a locally hosted Appwrite project from an emulator or a mobile device, - you should use the private IP of the device running your Appwrite project as the hostname - of the endpoint instead of localhost. You can also use a service like ngrok to proxy the - Appwrite server. - -
+ {#if showAlert} +
+ (showAlert = false)}> + For self-hosted solutions + When connecting to a locally hosted Appwrite project from an emulator or a mobile device, + you should use the private IP of the device running your Appwrite project as the hostname + of the endpoint instead of localhost. You can also use a service like ngrok to proxy + the Appwrite server. + +
+ {/if}