mirror of
https://github.com/faye/faye-websocket-ruby.git
synced 2025-11-01 13:59:13 +00:00
goliath
= Faye::WebSocket
This is a robust, general-purpose WebSocket implementation extracted from the
{Faye}[http://faye.jcoglan.com] project. It provides classes for easily building
WebSocket servers and clients in Ruby. It does not provide a server itself, but
rather makes it easy to handle WebSocket connections within an existing
{Rack}[http://rack.rubyforge.org/] application. It does not provide any
abstraction other than the standard
{WebSocket API}[http://dev.w3.org/html5/websockets/].
Currently, the following web servers are supported, and can be accessed directly
or via HAProxy:
* {Thin}[http://code.macournoyer.com/thin/]
* {Rainbows}[http://rainbows.rubyforge.org/] using EventMachine
* {Goliath}[http://postrank-labs.github.com/goliath/]
The server-side socket can process {draft-75}[http://tools.ietf.org/html/draft-hixie-thewebsocketprotocol-75],
{draft-76}[http://tools.ietf.org/html/draft-hixie-thewebsocketprotocol-76],
{hybi-07}[http://tools.ietf.org/html/draft-ietf-hybi-thewebsocketprotocol-07]
and later versions of the protocol. It selects protocol versions automatically,
supports both +text+ and +binary+ messages, and transparently handles +ping+,
+pong+, +close+ and fragmented messages.
== Accepting WebSocket connections in Rack
You can handle WebSockets on the server side by listening for HTTP Upgrade
requests, and creating a new socket for the request. This socket object exposes
the usual WebSocket methods for receiving and sending messages. For example this
is how you'd implement an echo server:
# app.rb
require 'faye/websocket'
App = lambda do |env|
if env['HTTP_UPGRADE']
ws = Faye::WebSocket.new(env)
ws.onmessage = lambda do |event|
ws.send(event.data)
end
ws.onclose = lambda do |event|
p [:close, event.code, event.reason]
ws = nil
end
# Return async Rack response
socket.rack_response
else
# Normal HTTP request
[200, {'Content-Type' => 'text/plain'}, ['Hello']]
end
end
This is a standard Rack app, so it can be run using a <tt>config.ru</tt> file.
However, so that incoming requests can be properly prepared to process WebSocket
connections, you need to tell <tt>Faye::WebSocket</tt> which adapter to load;
this can be either +thin+, +rainbows+ or +goliath+. If one of these servers is
already loaded before <tt>faye/websocket</tt> is loaded, it will load
appropriate adapters automatically.
# config.ru
require './app'
Faye::WebSocket.load_adapter('thin')
run App
=== Running the app with Thin
Thin can be started via the command line if you've set up a <tt>config.ru</tt>
file for your application:
thin start -R config.ru -p 9292
Or, you can use +rackup+. In development mode, this adds middlewares that don't
work with async apps, so you must start it in production mode:
rackup config.ru -s thin -E production -p 9292
It can also be started using the <tt>Rack::Handler</tt> interface common to many
Ruby servers. It must be run using EventMachine, and you can configure Thin
further in a block passed to +run+:
require 'eventmachine'
require 'rack'
require 'thin'
require './app'
EM.run {
thin = Rack::Handler.get('thin')
thin.run(App, :Port => 9292) do |server|
# You can set options on the server here, for example to set up SSL:
server.ssl_options = {
:private_key_file => 'path/to/ssl.key',
:cert_chain_file => 'path/to/ssl.crt'
}
server.ssl = true
end
}
=== Running the app with Rainbows
<tt>Faye::WebSocket</tt> can only be run using EventMachine. To begin with,
you'll need a Rainbows config file that tells it to use EventMachine, along with
whatever Rainbows/Unicorn configuration you require.
# rainbows.conf
Rainbows! do
use :EventMachine
end
You can then run your <tt>config.ru</tt> file from the command line. Again,
<tt>Rack::Lint</tt> will complain unless you put the application in production
mode.
rainbows config.ru -c path/to/rainbows.conf -E production -p 9292
Rainbows also has a Ruby API for starting a server:
require 'rainbows'
require './app'
rackup = Unicorn::Configurator::RACKUP
rackup[:port] = 9292
rackup[:set_listener] = true
options = rackup[:options]
options[:config_file] = 'path/to/rainbows.conf'
server = Rainbows::HttpServer.new(App, options)
# This is non-blocking; use server.start.join to block
server.start
=== Running the app with Goliath
Goliath can be made to run arbitrary Rack apps by delegating to them from a
<tt>Goliath::API</tt> instance. A simple server looks like this:
require 'goliath'
require './app'
class EchoServer < Goliath::API
def response(env)
App.call(env)
end
end
<tt>Faye::WebSocket</tt> can also be used inline within a Goliath app:
require 'goliath'
require 'faye/websocket'
class EchoServer < Goliath::API
def response(env)
ws = Faye::WebSocket.new(env)
ws.onmessage = lambda do |event|
ws.send(event.data)
end
ws.rack_response
end
end
== Using the WebSocket client
The client supports both the plain-text +ws+ protocol and the encrypted +wss+
protocol, and has exactly the same interface as a socket you would use in a web
browser. On the wire it identifies itself as hybi-13, though it's compatible
with servers speaking later versions of the protocol.
require 'faye/websocket'
require 'eventmachine'
EM.run {
ws = Faye::WebSocket::Client.new('ws://www.example.com/')
ws.onopen = lambda do |event|
p [:open]
ws.send('Hello, world!')
end
ws.onmessage = lambda do |event|
p [:message, event.data]
end
ws.onclose = lambda do |event|
p [:close, event.code, event.reason]
ws = nil
end
}
== Subprotocol negotiation
The WebSocket protocol allows peers to select and identify the application
protocol to use over the connection. On the client side, you can set which
protocols the client accepts by passing a list of protocol names when you
construct the socket:
ws = Faye::WebSocket::Client.new('ws://www.example.com/', ['irc', 'amqp'])
On the server side, you can likewise pass in the list of protocols the server
supports after the other constructor arguments:
ws = Faye::WebSocket.new(env, ['irc', 'amqp'])
If the client and server agree on a protocol, both the client- and server-side
socket objects expose the selected protocol through the <tt>ws.protocol</tt>
property. If they cannot agree on a protocol to use, the client closes the
connection.
== WebSocket API
The WebSocket API consists of several event handlers and a method for sending
messages.
* <b><tt>onopen</tt></b> fires when the socket connection is established. Event
has no attributes.
* <b><tt>onerror</tt></b> fires when the connection attempt fails. Event has no
attributes.
* <b><tt>onmessage</tt></b> fires when the socket receives a message. Event has
one attribute, <b><tt>data</tt></b>, which is either a +String+ (for text
frames) or an +Array+ of byte-sized integers (for binary frames).
* <b><tt>onclose</tt></b> fires when either the client or the server closes the
connection. Event has two optional attributes, <b><tt>code</tt></b> and
<b><tt>reason</tt></b>, that expose the status code and message sent by the
peer that closed the connection.
* <b><tt>send(message)</tt></b> accepts either a +String+ or an +Array+ of
byte-sized integers and sends a text or binary message over the connection to
the other peer.
* <b><tt>close(code, reason)</tt></b> closes the connection, sending the given
status code and reason text, both of which are optional.
* <b><tt>protocol</tt></b> is a string (which may be empty) identifying the
subprotocol the socket is using.
== License
(The MIT License)
Copyright (c) 2009-2011 James Coglan
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the 'Software'), to deal in
the Software without restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Description
Languages
Ruby
100%