qndel
ab9b61626f
add hellfire rune dmg calc ( #2270 )
2022-05-14 02:39:40 +02:00
Robin Eklind
bc0488382a
missiles: add BUGFIX for SetMissAnim
...
A buffer overflow is triggered when casting Identify (or any other
spell which has mFileNum set to 255).
2022-05-09 02:43:55 +02:00
qndel
de6154094d
fix class sounds
2021-10-25 18:13:42 +02:00
Robin Eklind
721460e375
missiles: add BUGFIX for PutMissile
...
Prior to this commit, if the player was standing on coodinate with
x=0 or y=0, no missile would be created when casting a spell. This
is due to an off-by-one when doing bounds-checking.
2021-09-01 19:46:47 +02:00
qndel
d68181fd91
_pIEnAc bugfix
2021-08-05 00:01:47 +02:00
Robin Eklind
8f936de2c5
missiles: add BUGFIXes for MI_LArrow, MI_Arrow, MI_Lightctrl and MI_Weapexp
...
These bugs are related to time of access, where fields of e.g. a
player or monster struct is accessed upon missile impact (instead
of missile launch), and at this point, the monster may be dead, or
the player may have left the game, resulting in accessing garbage
data that may have been overwritten by other data (e.g. new monster
spawn or new player joining).
One way to resolve this issue is to store e.g. the damage in the
missile struct when lanuching the missing. This way, the missile
would have all information required to know its damage on imact
instead of having to rely on outside sources that may no longer
be present.
2021-08-04 20:48:06 +02:00
Anders Jenbo
1b6196f39b
Correct missile ring offset
...
Without this the
2021-08-04 11:47:36 +02:00
Andi
2bf6eeb125
Merge pull request #2232 from mewpull/bugfix-MI_Apoca
...
missiles: add BUGFIX for MI_Apoca when handling golems
2021-04-26 15:26:52 -05:00
Robin Eklind
64ea9a5ec2
missiles: add BUGFIX for MI_Apoca when handling golems
...
Prior to this fix, the apocalypse spell would hit the golem of the
4th player (i.e. plr[3]), since dMonster stores monster number + 1.
2021-04-25 18:30:16 +02:00
qndel
f1b85a5cd3
cleanup
2021-04-20 22:26:55 +02:00
qndel
ab0ef9b582
apply enums
2021-04-17 03:26:21 +02:00
Anders Jenbo
343896a1f6
Mark bad if conditions found by GCC
2021-03-10 00:21:09 +01:00
Anders Jenbo
adf5f8f504
Clean up hellfire related code
2021-01-31 13:37:42 +01:00
Anders Jenbo
0c01aa9928
[hellfire] M_TryH2HHit
2021-01-15 00:42:37 +01:00
Anders Jenbo
15a613cefc
Remove invalid bugfix comments
2021-01-09 16:45:01 +01:00
Anders Jenbo
c7b32ec4e4
Clean ups
2021-01-08 21:23:00 +01:00
Anders Jenbo
c4def419cf
Merge pull request #2185 from diasurgical/MonsterMHit
...
[hellfire] MonsterMHit
2020-12-30 23:05:15 +01:00
Anders Jenbo
e06259a691
[hellfire] MonsterMHit
2020-12-30 23:04:57 +01:00
Anders Jenbo
5a13677437
[hellfire] mi_light_arrow
2020-12-30 23:02:37 +01:00
Anders Jenbo
711dd642e9
[hellfire] MI_Lightctrl
2020-12-30 23:02:37 +01:00
Anders Jenbo
3f91aea157
[hellfire] AddFirewall
2020-12-30 23:02:27 +01:00
Anders Jenbo
cd468f682a
Clean up missiles_steal_pots
2020-12-30 23:02:12 +01:00
Anders Jenbo
f7c2007567
[hellfire] Plr2PlrMHit
2020-12-30 20:41:32 +01:00
Anders Jenbo
1b2ebd1ce3
[hellfire] CheckMissileCol
2020-12-30 20:41:32 +01:00
Anders Jenbo
74849d48bd
[hellfire] PlayerMHit
2020-12-30 20:41:32 +01:00
Anders Jenbo
167ce2a3d5
[hellfire] MI_FirewallC
2020-12-30 20:41:10 +01:00
qndel
e73e1fc114
some cleanup
2020-12-06 23:45:33 +01:00
Anders Jenbo
0c38d24bf1
[hellfire] AddTeleport
2020-12-06 01:42:05 +01:00
Anders Jenbo
458678e912
[hellfire] GetMissileVel
...
Min diff
2020-12-06 01:18:42 +01:00
qndel
7f7ae623df
Goe ( #2163 )
...
* proper random_ comparisons
* proper mienemy comparisons
* add mienemy/micaster enum
* GOE enum
2020-12-04 19:16:58 +01:00
Anders Jenbo
38dbcf7641
Format source
2020-12-02 00:52:38 +01:00
qndel
f137159b8d
monsters cleanup
2020-11-10 20:12:55 +01:00
qndel
3ce3dedd4d
Cleanup ( #2147 )
2020-11-07 12:34:07 +01:00
Anders Jenbo
7080786f33
Clean up missiles.h
2020-11-03 18:05:26 +01:00
qndel
fa0b326498
unify names
2020-10-24 08:07:56 +02:00
Anders Jenbo
2c951ac168
Add bugfix to hellfire variant of CrawlTable
2020-10-22 18:52:06 +02:00
qndel
36dba1cc1c
cleanup ( #2127 )
2020-10-22 17:26:24 +02:00
Anders Jenbo
3157885502
Correct shareware ifdefs
2020-10-13 07:42:35 +02:00
qndel
7d0dc08d6c
AddFirewall cleanup
2020-10-12 05:32:08 +02:00
qndel
bec59ba793
[hellfire] AddMisexp bin exact
2020-10-12 03:20:17 +02:00
qndel
b81d2eb831
some cleanups ( #2099 )
2020-10-12 00:42:02 +02:00
Anders Jenbo
7e04c63977
Merge branch 'hellfire' of github.com:diasurgical/devilution
2020-10-11 23:53:07 +02:00
pionere
f0a51ccf65
use defs instead of literals
2020-10-11 06:37:14 +02:00
Robin Eklind
7d0eff7888
missiles: add BUGFIX for AddRndTeleport
...
If `dObject[dx][dy]` is zero, then `pn = -1`, which causes an
out-of-bounds access to object. If the memory `object[-1]._otype`
is either 84 or 85, then the player is randomly teleported to the
location of the Vile Betrayer quest. This can be triggered either
by interacting with a holy shrine or by casting phasing.
"Wherever you go, there you are"
2020-07-18 14:23:40 +02:00
Robin Eklind
dc6f9b6585
missiles: add BUGFIX comment for GetDirection16
2020-07-13 02:29:25 +02:00
Anders Jenbo
659dc41aa5
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-04-26 22:10:34 +02:00
Anders Jenbo
3b8bcf98bf
Enable assertions
2020-04-11 15:22:40 +02:00
Anders Jenbo
f066b57cd0
Merge master in to hellfire
2020-04-09 02:14:08 +02:00
Anders Jenbo
2ec7c78eae
Format source
2020-04-08 22:28:53 +02:00
Anders Jenbo
e6e0ebe15a
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-04-07 03:46:20 +02:00