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3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 97909bacce | |||
| 30b0189f61 | |||
| a56d3314ad |
@@ -17,6 +17,7 @@ Thus, using [AudioToolbox](https://developer.apple.com/documentation/audiotoolbo
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1. Play locally saved audio with the same API
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1. Download audio
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1. Queue up downloaded and streamed audio for autoplay
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1. Uses only 1-2% CPU for optimal performance for the rest of your app
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1. You're able to install taps and any other AVAudioEngine features to do cool things like skipping silences
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### Special Features
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@@ -33,7 +34,7 @@ iOS 10.0 and higher.
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### Running the Example Project
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1. Clone repo
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2. CD to directory
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2. CD to the `Example` folder where the Example app lives
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3. Run `pod install` in terminal
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4. Build and run
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@@ -8,7 +8,7 @@
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Pod::Spec.new do |s|
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s.name = 'SwiftAudioPlayer'
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s.version = '4.0.0'
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s.version = '4.1.0'
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s.summary = 'SwiftAudioPlayer is a Swift based audio player that can handle streaming from a remote location and audio manipulation.'
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# This description is used to generate tags and improve search results.
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