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7 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 751ca765d5 | |||
| 68ea5a9468 | |||
| 46ab845c8e | |||
| b597704115 | |||
| 889e2257ab | |||
| e962008b4c | |||
| d6c1d13d7d |
@@ -103,6 +103,8 @@ class ViewController: UIViewController {
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override func viewDidLoad() {
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super.viewDidLoad()
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SAPlayer.Downloader.allowUsingCellularData = true
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SAPlayer.shared.DEBUG_MODE = true
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isPlayable = false
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@@ -123,6 +123,10 @@ SwiftAudioPlayer is available under the MIT license. See the LICENSE file for mo
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Access the player and all of its fields and functions through `SAPlayer.shared`.
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### Supported file types
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Known supported file types are `.mp3` and `.wav`.
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### Playing Audio (Basic Commands)
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To set up player with audio to play, use either:
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@@ -199,6 +203,12 @@ And use the following to stop any active or prevent future downloads of the corr
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func cancelDownload(withRemoteUrl url: URL)
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```
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By default downloading will be allowed on cellular data. If you would like to turn this off set:
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```swift
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SAPlayer.Downloader.allowUsingCellularData = false
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```
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You can also retrieve what preference you have set for cellular downloads through `allowUsingCellularData`.
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### Manage Downloaded
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Use the following to manage downloaded audio files.
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@@ -290,6 +290,16 @@ class AudioStreamEngine: AudioEngine {
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updateNetworkBufferRange()
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}
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override func pause() {
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queue.async { [weak self] in
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self?.pauseHelperDispatchQueue()
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}
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}
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private func pauseHelperDispatchQueue() {
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super.pause()
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}
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override func invalidate() {
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super.invalidate()
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converter.invalidate()
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@@ -113,10 +113,13 @@ class AudioParser: AudioParsable {
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didSet {
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if let audioPacketByteSize = audioPackets.last?.0?.mDataByteSize {
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sumOfParsedAudioBytes += audioPacketByteSize
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numberOfPacketsParsed += 1
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} else if let audioPacketByteSize = audioPackets.last?.1.count { // for uncompressed audio there are no descriptors to say how many bytes of audio are in this packet so we approximate by data size
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sumOfParsedAudioBytes += UInt32(audioPacketByteSize)
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}
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//TODO: duration will not work with WAV or AIFF
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numberOfPacketsParsed += 1
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//TODO: duration will not be accurate with WAV or AIFF
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}
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}
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@@ -204,7 +207,7 @@ class AudioParser: AudioParsable {
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private func getOffset(fromPacketIndex index: AVAudioPacketCount) -> UInt64? {
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//Clear current buffer if we have audio format
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guard fileAudioFormat != nil, let bytesPerPacket = self.averageBytesPerPacket else {
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Log.error("should not get here")
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Log.error("should not get here \(String(describing: fileAudioFormat)) and \(String(describing: self.averageBytesPerPacket))")
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return nil
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}
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@@ -34,7 +34,7 @@ import AVFoundation
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#if swift(>=5.3)
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func ParserPacketListener (_ context: UnsafeMutableRawPointer, _ byteCount: UInt32, _ packetCount: UInt32, _ streamData: UnsafeRawPointer, _ packetDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>?) {
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parserPacket(context, byteCount, packetCount, streamData, packetDescriptions!)
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parserPacket(context, byteCount, packetCount, streamData, packetDescriptions)
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}
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#else
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@@ -43,16 +43,12 @@ func ParserPacketListener (_ context: UnsafeMutableRawPointer, _ byteCount: UInt
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}
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#endif
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func parserPacket(_ context: UnsafeMutableRawPointer, _ byteCount: UInt32, _ packetCount: UInt32, _ streamData: UnsafeRawPointer, _ packetDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>){
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func parserPacket(_ context: UnsafeMutableRawPointer, _ byteCount: UInt32, _ packetCount: UInt32, _ streamData: UnsafeRawPointer, _ packetDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>?){
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let selfAudioParser = Unmanaged<AudioParser>.fromOpaque(context).takeUnretainedValue()
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//bug in core audio where this could be nil
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let packetDescriptionOrNil: UnsafeMutablePointer<AudioStreamPacketDescription>? = packetDescriptions
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let isCompressed = packetDescriptionOrNil != nil
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guard let fileAudioFormat = selfAudioParser.fileAudioFormat else {
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Log.monitor("shouldnot have reached packet listener without a data format")
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Log.monitor("should not have reached packet listener without a data format")
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return
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}
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@@ -62,15 +58,17 @@ func parserPacket(_ context: UnsafeMutableRawPointer, _ byteCount: UInt32, _ pac
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}
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//TODO refactor this after we get it working
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if isCompressed {
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if let compressedPacketDescriptions = packetDescriptions { // is compressed audio (.mp3)
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Log.debug("compressed audio")
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for i in 0 ..< Int(packetCount) {
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let audioPacketDescription = packetDescriptions[i]
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let audioPacketDescription = compressedPacketDescriptions[i]
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let audioPacketStart = Int(audioPacketDescription.mStartOffset)
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let audioPacketSize = Int(audioPacketDescription.mDataByteSize)
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let audioPacketData = Data(bytes: streamData.advanced(by: audioPacketStart), count: audioPacketSize)
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selfAudioParser.audioPackets.append((audioPacketDescription,audioPacketData))
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}
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} else {
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} else { // not compressed audio (.wav)
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Log.debug("uncompressed audio")
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let format = fileAudioFormat.streamDescription.pointee
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let bytesPerAudioPacket = Int(format.mBytesPerPacket)
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for i in 0 ..< Int(packetCount) {
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@@ -32,6 +32,7 @@ protocol AudioDataManagable {
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var allowCellular: Bool { get set }
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func setBackgroundCompletionHandler(_ completionHandler: @escaping () -> ())
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func setAllowCellularDownloadPreference(_ preference: Bool)
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func clear()
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@@ -51,7 +52,7 @@ protocol AudioDataManagable {
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}
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class AudioDataManager: AudioDataManagable {
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var allowCellular: Bool = false
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var allowCellular: Bool = true
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static let shared: AudioDataManagable = AudioDataManager()
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@@ -99,6 +100,10 @@ class AudioDataManager: AudioDataManagable {
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backgroundCompletion = completionHandler
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}
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func setAllowCellularDownloadPreference(_ preference: Bool) {
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allowCellular = preference
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}
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func attach(callback: @escaping (_ id: ID, _ progress: Double)->()) {
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globalDownloadProgressCallback = callback
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}
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@@ -103,12 +103,15 @@ extension FileStorage {
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}
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static func locate(_ id: ID) -> URL? {
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let urls = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)
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for url in urls {
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if url.absoluteString.contains(id) && url.pathExtension != "" {
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_ = getUrl(givenId: id, andFileExtension: url.pathExtension)
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return url
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let folderUrls = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)
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guard folderUrls.count != 0 else { return nil }
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if let urls = try? FileManager.default.contentsOfDirectory(at: folderUrls[0], includingPropertiesForKeys: nil) {
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for url in urls {
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if url.absoluteString.contains(id) && url.pathExtension != "" {
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_ = getUrl(givenId: id, andFileExtension: url.pathExtension)
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return url
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}
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}
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}
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return nil
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@@ -100,5 +100,14 @@ extension SAPlayer {
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public static func setBackgroundCompletionHandler(_ completionHandler: @escaping () -> ()) {
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AudioDataManager.shared.setBackgroundCompletionHandler(completionHandler)
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}
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/**
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Whether downloading audio on cellular data is allowed. By default this is set to `true`.
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*/
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public static var allowUsingCellularData = true {
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didSet {
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AudioDataManager.shared.setAllowCellularDownloadPreference(allowUsingCellularData)
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}
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}
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}
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}
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@@ -8,7 +8,7 @@
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Pod::Spec.new do |s|
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s.name = 'SwiftAudioPlayer'
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s.version = '2.11.0'
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s.version = '2.13.0'
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s.summary = 'SwiftAudioPlayer is a Swift based audio player that can handle streaming from a remote location and audio manipulation.'
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# This description is used to generate tags and improve search results.
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