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5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| e888c7954a | |||
| eea9aee4ec | |||
| f2c95fa48c | |||
| 5c8ac4da6b | |||
| 5369d4f4e8 |
@@ -25,13 +25,13 @@ SwiftAudio is available through [CocoaPods](http://cocoapods.org). To install
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it, simply add the following line to your Podfile:
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```ruby
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pod 'SwiftAudio', '~> 0.11.0'
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pod 'SwiftAudio', '~> 0.11.1'
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```
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### Carthage
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SwiftAudio supports [Carthage](https://github.com/Carthage/Carthage). Add this to your Cartfile:
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```ruby
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github "jorgenhenrichsen/SwiftAudio" ~> 0.11.0
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github "jorgenhenrichsen/SwiftAudio" ~> 0.11.1
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```
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Then follow the rest of Carthage instructions on [adding a framework](https://github.com/Carthage/Carthage#adding-frameworks-to-an-application).
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@@ -138,8 +138,6 @@ The current info can be cleared with:
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```
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### Remote Commands
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**First** go to App Settings -> Capabilites -> Background Modes -> Check 'Remote notifications'
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To enable remote commands for the player you need to populate the RemoteCommands array for the player:
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```swift
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audioPlayer.remoteCommands = [
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+1
-1
@@ -8,7 +8,7 @@
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Pod::Spec.new do |s|
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s.name = 'SwiftAudio'
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s.version = '0.11.0'
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s.version = '0.11.1'
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s.summary = 'Easy audio streaming for iOS'
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s.description = <<-DESC
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SwiftAudio is an audio player written in Swift, making it simpler to work with audio playback from streams and files.
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@@ -283,10 +283,8 @@ extension AVPlayerWrapper: AVPlayerObserverDelegate {
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func player(statusDidChange status: AVPlayer.Status) {
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switch status {
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case .readyToPlay:
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if _playWhenReady {
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if _playWhenReady && (_initialTime ?? 0) == 0 {
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self.play()
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}
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else {
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