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7 Commits

Author SHA1 Message Date
dimitris-c 2337cd3844 bump version number 2024-07-28 17:01:20 +03:00
Dimitris C. f8f836125d Fixes audio cutoff on flac files (#89) 2024-07-28 16:59:00 +03:00
dimitris-c d24bca48a2 Add usage of OSAllocatedUnfairLock for macOS 13+ 2024-07-11 14:24:20 +03:00
dimitris-c 1916a0628a Use OSAllocatedUnfairLock on iOS 16+ 2024-07-11 14:18:27 +03:00
Dimitris C 579fd26846 Update README.md 2024-05-23 16:49:21 +03:00
dimitris-c ed8352ff68 version bump 1.2.3 2024-05-17 22:53:43 +03:00
Dimitris C 933a22bb72 Adds macOS support, updates example project (#81)
Also fixes a thread safety issue
2024-05-17 22:53:16 +03:00
28 changed files with 531 additions and 198 deletions
@@ -24,6 +24,7 @@
9816A8BB2BC87BC200AD1299 /* AudioPlayerService.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9816A8BA2BC87BC200AD1299 /* AudioPlayerService.swift */; };
984DE9552BDAE59C004B427A /* Notifier.swift in Sources */ = {isa = PBXBuildFile; fileRef = 984DE9542BDAE59C004B427A /* Notifier.swift */; };
984DE9572BDAFC7E004B427A /* AudioPlayerControlsView.swift in Sources */ = {isa = PBXBuildFile; fileRef = 984DE9562BDAFC7E004B427A /* AudioPlayerControlsView.swift */; };
989E08E72BF7A4E300599F17 /* PrefersTabNavigationEnvironmentKey.swift in Sources */ = {isa = PBXBuildFile; fileRef = 989E08E62BF7A4E300599F17 /* PrefersTabNavigationEnvironmentKey.swift */; };
98BFB41A2BC97AF800E812C0 /* DisplayLink.swift in Sources */ = {isa = PBXBuildFile; fileRef = 98BFB4192BC97AF800E812C0 /* DisplayLink.swift */; };
98BFB41D2BCD7BB800E812C0 /* EqualizerView.swift in Sources */ = {isa = PBXBuildFile; fileRef = 98BFB41C2BCD7BB800E812C0 /* EqualizerView.swift */; };
98BFB41F2BCD814000E812C0 /* EqualizerService.swift in Sources */ = {isa = PBXBuildFile; fileRef = 98BFB41E2BCD814000E812C0 /* EqualizerService.swift */; };
@@ -63,6 +64,7 @@
9816A8BA2BC87BC200AD1299 /* AudioPlayerService.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = AudioPlayerService.swift; sourceTree = "<group>"; };
984DE9542BDAE59C004B427A /* Notifier.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Notifier.swift; sourceTree = "<group>"; };
984DE9562BDAFC7E004B427A /* AudioPlayerControlsView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = AudioPlayerControlsView.swift; sourceTree = "<group>"; };
989E08E62BF7A4E300599F17 /* PrefersTabNavigationEnvironmentKey.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = PrefersTabNavigationEnvironmentKey.swift; sourceTree = "<group>"; };
98BFB4192BC97AF800E812C0 /* DisplayLink.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = DisplayLink.swift; sourceTree = "<group>"; };
98BFB41B2BCAAD8A00E812C0 /* Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist; path = Info.plist; sourceTree = "<group>"; };
98BFB41C2BCD7BB800E812C0 /* EqualizerView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = EqualizerView.swift; sourceTree = "<group>"; };
@@ -176,6 +178,7 @@
children = (
98BFB4192BC97AF800E812C0 /* DisplayLink.swift */,
984DE9542BDAE59C004B427A /* Notifier.swift */,
989E08E62BF7A4E300599F17 /* PrefersTabNavigationEnvironmentKey.swift */,
);
path = Helpers;
sourceTree = "<group>";
@@ -289,6 +292,7 @@
9816A8BB2BC87BC200AD1299 /* AudioPlayerService.swift in Sources */,
984DE9572BDAFC7E004B427A /* AudioPlayerControlsView.swift in Sources */,
9806E8182BC5D12500757370 /* App.swift in Sources */,
989E08E72BF7A4E300599F17 /* PrefersTabNavigationEnvironmentKey.swift in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -439,6 +443,8 @@
MARKETING_VERSION = 1.0;
PRODUCT_BUNDLE_IDENTIFIER = com.decimal.AudioPlayer;
PRODUCT_NAME = "$(TARGET_NAME)";
SUPPORTED_PLATFORMS = "iphoneos iphonesimulator macosx";
SUPPORTS_MACCATALYST = NO;
SWIFT_EMIT_LOC_STRINGS = YES;
SWIFT_VERSION = 5.0;
TARGETED_DEVICE_FAMILY = "1,2";
@@ -470,6 +476,8 @@
MARKETING_VERSION = 1.0;
PRODUCT_BUNDLE_IDENTIFIER = com.decimal.AudioPlayer;
PRODUCT_NAME = "$(TARGET_NAME)";
SUPPORTED_PLATFORMS = "iphoneos iphonesimulator macosx";
SUPPORTS_MACCATALYST = NO;
SWIFT_EMIT_LOC_STRINGS = YES;
SWIFT_VERSION = 5.0;
TARGETED_DEVICE_FAMILY = "1,2";
@@ -34,6 +34,7 @@
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
enableThreadSanitizer = "YES"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
+1 -1
View File
@@ -41,7 +41,7 @@ func provideEqualizerService(playerService: AudioPlayerService) -> EqualizerServ
func provideAudioPlayerService() -> AudioPlayerService {
AudioPlayerService(
audioPlayer: provideDefaultAudioPlayer()
audioPlayerProvider: provideDefaultAudioPlayer
)
}
@@ -25,7 +25,9 @@ struct AddNewAudioURLView: View {
TextField(value: $audioUrl, format: urlStyle, prompt: nil, label: {
Text("Insert URL")
})
#if os(iOS)
.keyboardType(.URL)
#endif
.autocorrectionDisabled()
.textFieldStyle(RoundedBorderTextFieldStyle())
.onSubmit {
@@ -48,6 +50,7 @@ struct AddNewAudioURLView: View {
}
.foregroundStyle(Color.white)
}
.buttonStyle(.plain)
.disabled(audioUrl == nil)
.opacity(audioUrl == nil ? 0.5 : 1.0)
.padding(.horizontal, 16)
@@ -56,8 +59,11 @@ struct AddNewAudioURLView: View {
.clipShape(RoundedRectangle(cornerRadius: 16))
}
.navigationTitle("Add Audio URL")
#if os(iOS)
.navigationBarTitleDisplayMode(.inline)
#endif
.toolbar {
#if os(iOS)
ToolbarItem(placement: .topBarTrailing) {
Button {
dismiss()
@@ -65,7 +71,13 @@ struct AddNewAudioURLView: View {
Image(systemName: "xmark.circle.fill")
.foregroundStyle(Color.gray)
}
.buttonStyle(.plain)
}
#else
ToolbarItem(placement: .confirmationAction) {
Button("Done", action: dismiss.callAsFunction)
}
#endif
}
}
}
@@ -19,6 +19,7 @@ enum AudioContent {
case remoteWave
case local
case localWave
case loopBeatFlac
case custom(String)
var title: String {
@@ -49,6 +50,8 @@ enum AudioContent {
return "Jazzy Frenchy"
case .nonOptimized:
return "Jazzy Frenchy"
case .loopBeatFlac:
return "Beat loop"
case .custom(let url):
return url
}
@@ -82,6 +85,8 @@ enum AudioContent {
return "Music by: bensound.com - m4a optimized"
case .nonOptimized:
return "Music by: bensound.com - m4a non-optimized"
case .loopBeatFlac:
return "Remote flac"
case .custom:
return ""
}
@@ -117,6 +122,8 @@ enum AudioContent {
return URL(fileURLWithPath: path)
case .remoteWave:
return URL(string: "https://github.com/dimitris-c/sample-audio/raw/main/5-MB-WAV.wav")!
case .loopBeatFlac:
return URL(string: "https://github.com/dimitris-c/sample-audio/raw/main/drumbeat-loop.flac")!
case .custom(let url):
return URL(string: url)!
}
@@ -95,6 +95,8 @@ struct AudioTrackView: View {
} else if track.status == .buffering {
ProgressView()
.progressViewStyle(.circular)
.frame(alignment: .center)
.scaleEffect(0.7)
}
}
}
@@ -2,6 +2,7 @@
// Created by Dimitris Chatzieleftheriou on 26/04/2024.
//
import AVFoundation
import SwiftUI
struct AudioPlayerControls: View {
@@ -17,28 +18,41 @@ struct AudioPlayerControls: View {
VStack(alignment: .leading) {
HStack {
Button(action: { model.playPause() }) {
Image(systemName: model.isPlaying ? "pause.fill" : "play.fill")
Image(systemName: model.isPlaying ? "pause" : "play")
.symbolVariant(.fill)
.font(.title)
.imageScale(.small)
}
.buttonStyle(.plain)
.contentTransition(.symbolEffect(.replace))
Button(action: {
model.stop()
currentTrack = nil
}) {
Image(systemName: "stop.fill")
Image(systemName: "stop")
.symbolVariant(.fill)
.font(.title)
.imageScale(.small)
}
.buttonStyle(.plain)
.padding(.leading, 8)
Spacer()
Button(action: { model.mute() }) {
Image(systemName: model.isMuted ? "speaker.slash.fill" : "speaker.fill")
.font(.title)
.imageScale(.small)
HStack {
Slider(value: $model.volume)
.frame(width: 80)
.onChange(of: model.volume) { _, newValue in
model.update(volume: newValue)
}
Button(action: { model.mute() }) {
Image(systemName: model.iconForVolume)
.symbolVariant(model.isMuted || model.volume == 0 ? .slash.fill : .fill)
.foregroundStyle(.teal, .gray)
.font(.title.monospaced())
.imageScale(.small)
}
.buttonStyle(.plain)
.frame(width: 20, height: 20)
}
.frame(width: 20, height: 20)
.contentTransition(.symbolEffect(.replace))
}
.tint(.mint)
.padding(16)
@@ -118,6 +132,8 @@ extension AudioPlayerControls {
var isPlaying: Bool = false
var isMuted: Bool = false
var volume: Float = 0.5
var playbackRate: Double = 0.0
var currentTime: Double = 0
@@ -130,6 +146,19 @@ extension AudioPlayerControls {
var currentTrack: AudioTrack?
var iconForVolume: String {
if isMuted || volume == 0 {
return "speaker"
}
if volume < 0.4 {
return "speaker.wave.1"
} else if volume < 0.8 {
return "speaker.wave.2"
} else {
return "speaker.wave.3"
}
}
init(audioPlayerService: AudioPlayerService) {
self.audioPlayerService = audioPlayerService
@@ -204,6 +233,10 @@ extension AudioPlayerControls {
audioPlayerService.update(rate: rate)
}
func update(volume: Float) {
audioPlayerService.update(volume: volume)
}
func stop() {
isPlaying = false
audioPlayerService.stop()
@@ -3,7 +3,12 @@
// Copyright © 2024 Decimal. All rights reserved.
//
#if os(iOS)
import UIKit
#else
import AppKit
#endif
import Foundation
import AudioStreaming
@@ -53,7 +58,7 @@ public class AudioPlayerModel {
}
private let radioTracks: [AudioContent] = [.offradio, .enlefko, .pepper966, .kosmos, .kosmosJazz, .radiox]
private let audioTracks: [AudioContent] = [.khruangbin, .piano, .optimized, .nonOptimized, .remoteWave, .local, .localWave]
private let audioTracks: [AudioContent] = [.khruangbin, .piano, .optimized, .nonOptimized, .remoteWave, .local, .localWave, .loopBeatFlac]
func audioTracksProvider() -> [AudioPlaylist] {
[
@@ -51,24 +51,37 @@ struct AudioPlayerView: View {
}
.ignoresSafeArea(.keyboard, edges: .bottom)
.navigationTitle("Audio Player")
#if os(iOS)
.navigationBarTitleDisplayMode(.inline)
#endif
.toolbar {
ToolbarItemGroup(placement: .topBarTrailing) {
#if os(iOS)
let placement: ToolbarItemPlacement = .topBarTrailing
#else
let placement: ToolbarItemPlacement = .automatic
#endif
ToolbarItemGroup(placement: placement) {
Button {
eqSheetIsShown.toggle()
} label: {
Image(systemName: "slider.horizontal.3")
}
.buttonStyle(.plain)
Button {
addNewAudioIsShown.toggle()
} label: {
Image(systemName: "plus")
}
.buttonStyle(.plain)
}
}
.sheet(isPresented: $eqSheetIsShown) {
EqualizerView(appModel: appModel)
#if os(iOS)
.presentationDetents([.medium])
#elseif os(macOS)
.frame(minWidth: 520, maxWidth: .infinity, minHeight: 400, maxHeight: .infinity)
#endif
}
.sheet(isPresented: $addNewAudioIsShown) {
AddNewAudioURLView(
@@ -76,7 +89,11 @@ struct AudioPlayerView: View {
model.addNewAudioTrack(url: url)
}
)
#if os(iOS)
.presentationDetents([.height(150)])
#elseif os(macOS)
.frame(minWidth: 320, maxWidth: .infinity, minHeight: 140, maxHeight: .infinity)
#endif
}
}
}
@@ -85,8 +85,11 @@ struct EqualizerView: View {
}
}
.navigationTitle("Equalizer")
#if os(iOS)
.navigationBarTitleDisplayMode(.inline)
#endif
.toolbar {
#if os(iOS)
ToolbarItem(placement: .topBarTrailing) {
Button {
dismiss()
@@ -95,6 +98,11 @@ struct EqualizerView: View {
.foregroundStyle(Color.gray)
}
}
#else
ToolbarItem(placement: .confirmationAction) {
Button("Done", action: dismiss.callAsFunction)
}
#endif
}
}
}
@@ -44,8 +44,11 @@ final class AudioPlayerService {
var metadataReceivedNotifier = Notifier<[String: String]>()
var playingStartedStopped = Notifier<(started: Bool, AudioEntryId, AudioPlayerStopReason?)>()
init(audioPlayer: AudioPlayer) {
player = audioPlayer
private let audioPlayerProvider: () -> AudioPlayer
init(audioPlayerProvider: @escaping () -> AudioPlayer) {
self.audioPlayerProvider = audioPlayerProvider
player = audioPlayerProvider()
player.delegate = self
configureAudioSession()
@@ -83,6 +86,10 @@ final class AudioPlayerService {
player.rate = rate
}
func update(volume: Float) {
player.volume = volume
}
func add(_ node: AVAudioNode) {
player.attach(node: node)
}
@@ -104,12 +111,13 @@ final class AudioPlayerService {
}
private func recreatePlayer() {
player = AudioPlayer(configuration: .init(enableLogs: true))
player = audioPlayerProvider()
player.delegate = self
}
private func registerSessionEvents() {
// Note that a real app might need to observer other AVAudioSession notifications as well
#if os(iOS)
audioSystemResetObserver = NotificationCenter.default.addObserver(
forName: AVAudioSession.mediaServicesWereResetNotification,
object: nil,
@@ -118,9 +126,11 @@ final class AudioPlayerService {
self.configureAudioSession()
self.recreatePlayer()
}
#endif
}
private func configureAudioSession() {
#if os(iOS)
do {
print("AudioSession category is AVAudioSessionCategoryPlayback")
try AVAudioSession.sharedInstance().setCategory(.playback, mode: .default, policy: .longFormAudio, options: [])
@@ -128,9 +138,11 @@ final class AudioPlayerService {
} catch let error as NSError {
print("Couldn't setup audio session category to Playback \(error.localizedDescription)")
}
#endif
}
private func activateAudioSession() {
#if os(iOS)
do {
print("AudioSession is active")
try AVAudioSession.sharedInstance().setActive(true, options: [])
@@ -138,15 +150,18 @@ final class AudioPlayerService {
} catch let error as NSError {
print("Couldn't set audio session to active: \(error.localizedDescription)")
}
#endif
}
private func deactivateAudioSession() {
#if os(iOS)
do {
print("AudioSession is deactivated")
try AVAudioSession.sharedInstance().setActive(false)
} catch let error as NSError {
print("Couldn't deactivate audio session: \(error.localizedDescription)")
}
#endif
}
}
@@ -187,4 +202,3 @@ extension AudioPlayerService: AudioPlayerDelegate {
delegate?.metadataReceived(metadata: metadata)
}
}
+103 -14
View File
@@ -1,14 +1,13 @@
//
// Created by Dimitris C.
// Copyright © 2024 Decimal. All rights reserved.
//
#if os(iOS)
import UIKit
#else
import AppKit
#endif
final class DisplayLink {
private var displayLink: CADisplayLink?
private var target = DisplayLinkTarget()
private var displayLink: DisplayLinkPlatform?
var isPaused: Bool = true {
didSet {
@@ -16,34 +15,124 @@ final class DisplayLink {
}
}
init(onTick: @escaping (CADisplayLink) -> Void) {
target.onTick = onTick
init(onTick: @escaping (DisplayLinkFrame) -> Void) {
displayLink = DisplayLinkPlatform()
displayLink?.onTick = onTick
}
deinit {
deactivate()
}
func activate() {
displayLink?.activate()
self.isPaused = false
}
func deactivate() {
displayLink?.deactivate()
isPaused = true
}
}
struct DisplayLinkFrame {
var timestamp: TimeInterval
var duration: TimeInterval
}
#if os(iOS)
final class DisplayLinkPlatform {
private final class DisplayLinkTarget {
var onTick: ((DisplayLinkFrame) -> Void)?
@objc func tick(_ link: CADisplayLink) {
onTick?(DisplayLinkFrame(timestamp: link.timestamp, duration: link.duration))
}
}
var onTick: ((DisplayLinkFrame) -> Void)?
private var target = DisplayLinkTarget()
var displayLink: CADisplayLink?
var isPaused: Bool {
get { displayLink?.isPaused ?? false }
set { displayLink?.isPaused = newValue }
}
init() {
displayLink = CADisplayLink(target: target, selector: #selector(DisplayLinkTarget.tick(_:)))
target.onTick = { [weak self] value in
self?.onTick?(value)
}
}
deinit {
displayLink?.invalidate()
}
func activate() {
displayLink?.invalidate()
displayLink = nil
displayLink = CADisplayLink(target: target, selector: #selector(DisplayLinkTarget.tick(_:)))
displayLink?.preferredFrameRateRange = .init(minimum: 6, maximum: 10)
displayLink?.add(to: .current, forMode: .common)
self.isPaused = false
}
func deactivate() {
isPaused = true
displayLink?.invalidate()
displayLink = nil
}
}
#else
final class DisplayLinkPlatform {
private final class DisplayLinkTarget {
var onTick: ((CADisplayLink) -> Void)?
var onTick: ((DisplayLinkFrame) -> Void)?
var isPaused: Bool = true {
didSet {
guard isPaused != oldValue else { return }
if isPaused == true {
CVDisplayLinkStop(self.displayLink)
} else {
CVDisplayLinkStart(self.displayLink)
}
}
}
@objc func tick(_ link: CADisplayLink) {
onTick?(link)
/// The CVDisplayLink that powers this DisplayLink instance.
var displayLink: CVDisplayLink = {
var dl: CVDisplayLink? = nil
CVDisplayLinkCreateWithActiveCGDisplays(&dl)
return dl!
}()
init() {
CVDisplayLinkSetOutputHandler(self.displayLink, { [weak self] (displayLink, inNow, inOutputTime, flageIn, flagsOut) -> CVReturn in
let frame = DisplayLinkFrame(
timestamp: inNow.pointee.timeInterval,
duration: inOutputTime.pointee.timeInterval - inNow.pointee.timeInterval)
DispatchQueue.main.async {
guard self?.isPaused == false else { return }
self?.onTick?(frame)
}
return kCVReturnSuccess
})
}
func activate() {
isPaused = true
}
func deactivate() {
isPaused = false
}
}
extension CVTimeStamp {
fileprivate var timeInterval: TimeInterval {
return TimeInterval(videoTime) / TimeInterval(self.videoTimeScale)
}
}
#endif
@@ -0,0 +1,24 @@
import SwiftUI
struct PrefersStackNavigationEnvironmentKey: EnvironmentKey {
static var defaultValue: Bool = false
}
extension EnvironmentValues {
var prefersStackNavigation: Bool {
get { self[PrefersStackNavigationEnvironmentKey.self] }
set { self[PrefersStackNavigationEnvironmentKey.self] = newValue }
}
}
#if os(iOS)
extension PrefersStackNavigationEnvironmentKey: UITraitBridgedEnvironmentKey {
static func read(from traitCollection: UITraitCollection) -> Bool {
return traitCollection.userInterfaceIdiom == .phone || traitCollection.userInterfaceIdiom == .tv
}
static func write(to mutableTraits: inout UIMutableTraits, value: Bool) {
// Do not write.
}
}
#endif
@@ -1,4 +1,4 @@
//
//
// Created by Dimitris C.
// Copyright © 2024 Decimal. All rights reserved.
//
@@ -8,28 +8,28 @@ import SwiftUI
struct ContentView: View {
@Environment(AppModel.self) var appModel
@Environment(\.prefersStackNavigation) private var prefersStackNavigation
@State private var selection: NavigationContent?
var body: some View {
NavigationStack {
List {
NavigationLink(value: NavigationContent.audioPlayer) {
Label("Audio Player", systemImage: "play")
}
NavigationLink(value: NavigationContent.audioQueue) {
Label("Audio Queue", systemImage: "play.square.stack")
if prefersStackNavigation {
NavigationStack {
ContentSidebar(selection: $selection)
.navigationTitle("Home")
}
} else {
NavigationSplitView {
ContentSidebar(selection: $selection)
.navigationTitle("Home")
} detail: {
if let selection {
DetailView(selection: selection)
}
}
.navigationTitle("Home")
.navigationDestination(for: NavigationContent.self) { content in
DetailView(selection: content)
.onAppear {
selection = .audioPlayer
}
}
}
}
#Preview {
ContentView()
}
@@ -24,6 +24,9 @@ struct ContentSidebar: View {
}
}
.navigationTitle("Home")
.navigationDestination(item: $selection, destination: { selection in
DetailView(selection: selection)
})
}
}
+1 -1
View File
@@ -1,6 +1,6 @@
Pod::Spec.new do |s|
s.name = 'AudioStreaming'
s.version = '1.2.2'
s.version = '1.2.4'
s.license = 'MIT'
s.summary = 'An AudioPlayer/Streaming library for iOS written in Swift using AVAudioEngine.'
s.homepage = 'https://github.com/dimitris-c/AudioStreaming'
+6 -2
View File
@@ -742,6 +742,7 @@
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 13.0;
MACOSX_DEPLOYMENT_TARGET = 13.0;
MARKETING_VERSION = 1.1.0;
MTL_ENABLE_DEBUG_INFO = INCLUDE_SOURCE;
MTL_FAST_MATH = YES;
@@ -801,6 +802,7 @@
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 13.0;
MACOSX_DEPLOYMENT_TARGET = 13.0;
MARKETING_VERSION = 1.1.0;
MTL_ENABLE_DEBUG_INFO = NO;
MTL_FAST_MATH = YES;
@@ -831,11 +833,12 @@
"@executable_path/Frameworks",
"@loader_path/Frameworks",
);
MARKETING_VERSION = 1.2.2;
MARKETING_VERSION = 1.2.4;
OTHER_LDFLAGS = "-ObjC";
PRODUCT_BUNDLE_IDENTIFIER = com.decimal.AudioStreaming;
PRODUCT_NAME = "$(TARGET_NAME:c99extidentifier)";
SKIP_INSTALL = YES;
SUPPORTED_PLATFORMS = "iphoneos iphonesimulator macosx";
SUPPORTS_MACCATALYST = NO;
SWIFT_OBJC_BRIDGING_HEADER = "";
SWIFT_OPTIMIZATION_LEVEL = "-Onone";
@@ -862,11 +865,12 @@
"@executable_path/Frameworks",
"@loader_path/Frameworks",
);
MARKETING_VERSION = 1.2.2;
MARKETING_VERSION = 1.2.4;
OTHER_LDFLAGS = "-ObjC";
PRODUCT_BUNDLE_IDENTIFIER = com.decimal.AudioStreaming;
PRODUCT_NAME = "$(TARGET_NAME:c99extidentifier)";
SKIP_INSTALL = YES;
SUPPORTED_PLATFORMS = "iphoneos iphonesimulator macosx";
SUPPORTS_MACCATALYST = NO;
SWIFT_OBJC_BRIDGING_HEADER = "";
SWIFT_VERSION = 5.0;
+76 -6
View File
@@ -4,6 +4,7 @@
//
import Foundation
import os
protocol Lock {
func lock()
@@ -14,24 +15,96 @@ protocol Lock {
// Execute a closure while acquiring a lock
func withLock(body: () -> Void)
func deallocate()
}
/// A wrapper for `os_unfair_lock`
/// - Tag: UnfairLock
final class UnfairLock: Lock {
@usableFromInline let unfairLock: UnsafeMutablePointer<os_unfair_lock>
var unfairLock: Lock
init() {
if #available(iOS 16.0, *), #available(macOS 13.0, *) {
unfairLock = OSStorageLock()
} else {
unfairLock = UnfairStorageLock()
}
}
deinit {
deallocate()
}
func deallocate() {
unfairLock.deallocate()
}
@inlinable
func withLock<Result>(body: () throws -> Result) rethrows -> Result {
try unfairLock.withLock(body: body)
}
@inlinable
func withLock(body: () -> Void) {
unfairLock.withLock(body: body)
}
@inlinable
func lock() {
unfairLock.lock()
}
@inlinable
func unlock() {
unfairLock.unlock()
}
}
@available(iOS 16.0, *)
@available(macOS 13, *)
private class OSStorageLock: Lock {
@usableFromInline
let osLock = OSAllocatedUnfairLock()
@inlinable
func lock() {
osLock.lock()
}
@inlinable
func unlock() {
osLock.unlock()
}
func withLock<Result>(body: () throws -> Result) rethrows -> Result {
try osLock.withLockUnchecked(body)
}
func withLock(body: () -> Void) {
osLock.withLockUnchecked(body)
}
func deallocate() {} // no-op
}
private class UnfairStorageLock: Lock {
@usableFromInline
let unfairLock: UnsafeMutablePointer<os_unfair_lock>
init() {
unfairLock = .allocate(capacity: 1)
unfairLock.initialize(to: os_unfair_lock())
}
deinit {
func deallocate() {
unfairLock.deinitialize(count: 1)
unfairLock.deallocate()
}
@inlinable
@inline(__always)
func withLock<Result>(body: () throws -> Result) rethrows -> Result {
os_unfair_lock_lock(unfairLock)
defer { os_unfair_lock_unlock(unfairLock) }
@@ -39,7 +112,6 @@ final class UnfairLock: Lock {
}
@inlinable
@inline(__always)
func withLock(body: () -> Void) {
os_unfair_lock_lock(unfairLock)
defer { os_unfair_lock_unlock(unfairLock) }
@@ -47,13 +119,11 @@ final class UnfairLock: Lock {
}
@inlinable
@inline(__always)
func lock() {
os_unfair_lock_lock(unfairLock)
}
@inlinable
@inline(__always)
func unlock() {
os_unfair_lock_unlock(unfairLock)
}
@@ -121,15 +121,21 @@ class AudioEntry {
}
func duration() -> Double {
guard sampleRate > 0 else { return 0 }
lock.lock()
guard sampleRate > 0 else {
lock.unlock()
return 0
}
if let audioDataPacketOffset = audioStreamState.dataPacketOffset {
let framesPerPacket = UInt64(audioStreamFormat.mFramesPerPacket)
if audioDataPacketOffset > 0, framesPerPacket > 0 {
return Double(audioDataPacketOffset * framesPerPacket) / audioStreamFormat.mSampleRate
let duration = Double(audioDataPacketOffset * framesPerPacket) / audioStreamFormat.mSampleRate
lock.unlock()
return duration
}
}
lock.unlock()
let calculatedBitrate = self.calculatedBitrate()
if calculatedBitrate < 1.0 || source.length == 0 {
return 0
@@ -26,7 +26,7 @@ public struct AudioPlayerConfiguration: Equatable {
bufferSizeInSeconds: 10,
secondsRequiredToStartPlaying: 1,
gracePeriodAfterSeekInSeconds: 0.5,
secondsRequiredToStartPlayingAfterBufferUnderrun: 1,
secondsRequiredToStartPlayingAfterBufferUnderrun: 7,
enableLogs: false)
/// Initializes the configuration for the `AudioPlayer`
///
@@ -13,11 +13,11 @@ extension AudioPlayer {
static let initial = InternalState([])
static let running = InternalState(rawValue: 1)
static let playing = InternalState(rawValue: 1 << 1 | InternalState.running.rawValue)
static let rebuffering = InternalState(rawValue: 1 << 2 | InternalState.running.rawValue)
static let waitingForData = InternalState(rawValue: 1 << 3 | InternalState.running.rawValue)
static let waitingForDataAfterSeek = InternalState(rawValue: 1 << 4 | InternalState.running.rawValue)
static let paused = InternalState(rawValue: 1 << 5 | InternalState.running.rawValue)
static let playing = InternalState(rawValue: (1 << 1) | InternalState.running.rawValue)
static let rebuffering = InternalState(rawValue: (1 << 2) | InternalState.running.rawValue)
static let waitingForData = InternalState(rawValue: (1 << 3) | InternalState.running.rawValue)
static let waitingForDataAfterSeek = InternalState(rawValue: (1 << 4) | InternalState.running.rawValue)
static let paused = InternalState(rawValue: (1 << 5) | InternalState.running.rawValue)
static let stopped = InternalState(rawValue: 1 << 9)
static let pendingNext = InternalState(rawValue: 1 << 10)
static let disposed = InternalState(rawValue: 1 << 30)
@@ -9,22 +9,22 @@ import CoreAudio
var maxFramesPerSlice: AVAudioFrameCount = 8192
final class AudioRendererContext {
var waiting = Atomic<Bool>(false)
let waiting = Atomic<Bool>(false)
let lock = UnfairLock()
let bufferContext: BufferContext
var audioBuffer: AudioBuffer
var inOutAudioBufferList: UnsafeMutablePointer<AudioBufferList>
let audioBuffer: AudioBuffer
let inOutAudioBufferList: UnsafeMutablePointer<AudioBufferList>
let packetsSemaphore = DispatchSemaphore(value: 0)
let framesRequiredToStartPlaying: UInt32
let framesRequiredAfterRebuffering: UInt32
let framesRequiredForDataAfterSeekPlaying: UInt32
let framesRequiredToStartPlaying: Double
let framesRequiredAfterRebuffering: Double
let framesRequiredForDataAfterSeekPlaying: Double
var waitingForDataAfterSeekFrameCount = Atomic<Int32>(0)
let waitingForDataAfterSeekFrameCount = Atomic<Int32>(0)
private let configuration: AudioPlayerConfiguration
@@ -33,9 +33,9 @@ final class AudioRendererContext {
let canonicalStream = outputAudioFormat.basicStreamDescription
framesRequiredToStartPlaying = UInt32(canonicalStream.mSampleRate) * UInt32(configuration.secondsRequiredToStartPlaying)
framesRequiredAfterRebuffering = UInt32(canonicalStream.mSampleRate) * UInt32(configuration.secondsRequiredToStartPlayingAfterBufferUnderrun)
framesRequiredForDataAfterSeekPlaying = UInt32(canonicalStream.mSampleRate) * UInt32(configuration.gracePeriodAfterSeekInSeconds)
framesRequiredToStartPlaying = Double(canonicalStream.mSampleRate) * Double(configuration.secondsRequiredToStartPlaying)
framesRequiredAfterRebuffering = Double(canonicalStream.mSampleRate) * Double(configuration.secondsRequiredToStartPlayingAfterBufferUnderrun)
framesRequiredForDataAfterSeekPlaying = Double(canonicalStream.mSampleRate) * Double(configuration.gracePeriodAfterSeekInSeconds)
let dataByteSize = Int(canonicalStream.mSampleRate * configuration.bufferSizeInSeconds) * Int(canonicalStream.mBytesPerFrame)
inOutAudioBufferList = allocateBufferList(dataByteSize: dataByteSize)
@@ -214,23 +214,26 @@ final class AudioFileStreamProcessor {
propertyId: AudioFileStreamPropertyID,
flags _: UnsafeMutablePointer<AudioFileStreamPropertyFlags>)
{
guard let entry = playerContext.audioReadingEntry else { return }
switch propertyId {
case kAudioFileStreamProperty_DataOffset:
processDataOffset(fileStream: fileStream)
processDataOffset(entry: entry, fileStream: fileStream)
case kAudioFileStreamProperty_FileFormat:
processFileFormat(fileStream: fileStream)
case kAudioFileStreamProperty_DataFormat:
processDataFormat(fileStream: fileStream)
processDataFormat(entry: entry, fileStream: fileStream)
case kAudioFileStreamProperty_AudioDataByteCount:
processDataByteCount(fileStream: fileStream)
processDataByteCount(entry: entry, fileStream: fileStream)
case kAudioFileStreamProperty_AudioDataPacketCount:
processAudioDataPacketCount(fileStream: fileStream)
processAudioDataPacketCount(entry: entry, fileStream: fileStream)
case kAudioFileStreamProperty_ReadyToProducePackets:
// check converter for discontinuous stream
processReadyToProducePackets(fileStream: fileStream)
processPacketUpperBoundAndMaxPacketSize(fileStream: fileStream)
processPacketUpperBoundAndMaxPacketSize(entry: entry, fileStream: fileStream)
processReadyToProducePackets(entry: entry, fileStream: fileStream)
case kAudioFileStreamProperty_FormatList:
processFormatList(fileStream: fileStream)
processFormatList(entry: entry, fileStream: fileStream)
case kAudioFileStreamProperty_MagicCookieData:
assignMagicCookieToConverterIfNeeded()
default:
break
}
@@ -238,19 +241,23 @@ final class AudioFileStreamProcessor {
// MARK: AudioFileStream properties Processing
private func processDataOffset(fileStream: AudioFileStreamID) {
private func processDataOffset(entry: AudioEntry, fileStream: AudioFileStreamID) {
var offset: UInt64 = 0
fileStreamGetProperty(value: &offset, fileStream: fileStream, propertyId: kAudioFileStreamProperty_DataOffset)
playerContext.audioReadingEntry?.audioStreamState.processedDataFormat = true
playerContext.audioReadingEntry?.audioStreamState.dataOffset = offset
entry.lock.lock(); defer { entry.lock.unlock() }
entry.audioStreamState.processedDataFormat = true
entry.audioStreamState.dataOffset = offset
}
private func processReadyToProducePackets(fileStream: AudioFileStreamID) {
private func processReadyToProducePackets(entry: AudioEntry, fileStream: AudioFileStreamID) {
var packetCount: UInt64 = 0
var packetCountSize = UInt32(MemoryLayout.size(ofValue: packetCount))
AudioFileStreamGetProperty(fileStream, kAudioFileStreamProperty_AudioDataPacketCount, &packetCountSize, &packetCount)
playerContext.audioPlayingEntry?.audioStreamState.dataPacketCount = Double(packetCount)
if playerContext.audioPlayingEntry?.audioStreamFormat.mFormatID != kAudioFormatLinearPCM {
entry.lock.lock(); defer { entry.lock.unlock() }
entry.audioStreamState.dataPacketCount = Double(packetCount)
let entryFormatID = entry.audioStreamFormat.mFormatID
let isFLAC = entryFormatID == kAudioFormatFLAC
if entryFormatID != kAudioFormatLinearPCM && !isFLAC {
discontinuous = true
}
}
@@ -264,9 +271,9 @@ final class AudioFileStreamProcessor {
}
}
private func processDataFormat(fileStream: AudioFileStreamID) {
private func processDataFormat(entry: AudioEntry, fileStream: AudioFileStreamID) {
var audioStreamFormat = AudioStreamBasicDescription()
guard let entry = playerContext.audioReadingEntry else { return }
entry.lock.lock(); defer { entry.lock.unlock() }
if !entry.audioStreamState.processedDataFormat {
fileStreamGetProperty(value: &audioStreamFormat, fileStream: fileStream, propertyId: kAudioFileStreamProperty_DataFormat)
@@ -289,9 +296,8 @@ final class AudioFileStreamProcessor {
packetBufferSize = 2048 // default value
}
}
entry.lock.withLock {
entry.processedPacketsState.bufferSize = packetBufferSize
}
entry.processedPacketsState.bufferSize = packetBufferSize
if !fileFormatsForDelayedConverterCreation.contains(currentFileFormat) {
createAudioConverter(from: entry.audioStreamFormat, to: outputAudioFormat)
@@ -299,8 +305,7 @@ final class AudioFileStreamProcessor {
}
}
private func processPacketUpperBoundAndMaxPacketSize(fileStream: AudioFileStreamID) {
guard let entry = playerContext.audioReadingEntry else { return }
private func processPacketUpperBoundAndMaxPacketSize(entry: AudioEntry, fileStream: AudioFileStreamID) {
var packetBufferSize: UInt32 = 0
var status = fileStreamGetProperty(value: &packetBufferSize,
fileStream: fileStream,
@@ -318,21 +323,22 @@ final class AudioFileStreamProcessor {
}
}
private func processDataByteCount(fileStream: AudioFileStreamID) {
guard let entry = playerContext.audioReadingEntry else { return }
private func processDataByteCount(entry: AudioEntry, fileStream: AudioFileStreamID) {
var audioDataByteCount: UInt64 = 0
fileStreamGetProperty(value: &audioDataByteCount, fileStream: fileStream, propertyId: kAudioFileStreamProperty_AudioDataByteCount)
entry.lock.lock(); defer { entry.lock.unlock() }
entry.audioStreamState.dataByteCount = audioDataByteCount
}
private func processAudioDataPacketCount(fileStream: AudioFileStreamID) {
guard let entry = playerContext.audioReadingEntry else { return }
private func processAudioDataPacketCount(entry: AudioEntry, fileStream: AudioFileStreamID) {
var audioDataPacketCount: UInt64 = 0
fileStreamGetProperty(value: &audioDataPacketCount, fileStream: fileStream, propertyId: kAudioFileStreamProperty_AudioDataPacketCount)
entry.lock.lock(); defer { entry.lock.unlock() }
entry.audioStreamState.dataPacketOffset = audioDataPacketCount
}
private func processFormatList(fileStream: AudioFileStreamID) {
private func processFormatList(entry: AudioEntry, fileStream: AudioFileStreamID) {
entry.lock.lock(); defer { entry.lock.unlock() }
let info = fileStreamGetPropertyInfo(fileStream: fileStream, propertyId: kAudioFileStreamProperty_FormatList)
guard info.status == noErr else { return }
var list: [AudioFormatListItem] = Array(repeating: AudioFormatListItem(), count: Int(info.size))
@@ -359,14 +365,20 @@ final class AudioFileStreamProcessor {
// MARK: Packets Proc
func propertyPacketsProc(inNumberBytes: UInt32,
inNumberPackets: UInt32,
inInputData: UnsafeRawPointer,
inPacketDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>?)
{
func propertyPacketsProc(
inNumberBytes: UInt32,
inNumberPackets: UInt32,
inInputData: UnsafeRawPointer,
inPacketDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>?
) {
guard let entry = playerContext.audioReadingEntry else { return }
guard entry.audioStreamState.processedDataFormat else { return }
guard let converter = audioConverter else {
Logger.error("Couldn't find audio converter", category: .audioRendering)
return
}
if let playingEntry = playerContext.audioPlayingEntry,
playingEntry.seekRequest.requested, playingEntry.calculatedBitrate() > 0
{
@@ -377,25 +389,24 @@ final class AudioFileStreamProcessor {
return
}
guard let converter = audioConverter else {
Logger.error("Couldn't find audio converter", category: .audioRendering)
return
}
// reset discontinuity
discontinuous = false
var convertInfo = AudioConvertInfo(done: false,
numberOfPackets: inNumberPackets,
packDescription: inPacketDescriptions)
var convertInfo = AudioConvertInfo(
done: false,
numberOfPackets: inNumberPackets,
packDescription: inPacketDescriptions
)
convertInfo.audioBuffer.mData = UnsafeMutableRawPointer(mutating: inInputData)
convertInfo.audioBuffer.mDataByteSize = inNumberBytes
if let playingAudioStreamFormat = playerContext.audioPlayingEntry?.audioStreamFormat {
convertInfo.audioBuffer.mNumberChannels = playingAudioStreamFormat.mChannelsPerFrame
}
updateProcessedPackets(inPacketDescriptions: inPacketDescriptions,
inNumberPackets: inNumberPackets)
updateProcessedPackets(
inPacketDescriptions: inPacketDescriptions,
inNumberPackets: inNumberPackets
)
var status: OSStatus = noErr
packetProcess: while status == noErr {
@@ -403,7 +414,7 @@ final class AudioFileStreamProcessor {
let bufferContext = rendererContext.bufferContext
var used = bufferContext.frameUsedCount
var start = bufferContext.frameStartIndex
var end = bufferContext.end
var end = (bufferContext.frameStartIndex + bufferContext.frameUsedCount) % bufferContext.totalFrameCount
var framesLeftInBuffer = bufferContext.totalFrameCount - used
rendererContext.lock.unlock()
@@ -451,16 +462,20 @@ final class AudioFileStreamProcessor {
var framesToDecode: UInt32 = rendererContext.bufferContext.totalFrameCount - end
let offset = Int(end * rendererContext.bufferContext.sizeInBytes)
prefillLocalBufferList(bufferList: localBufferList,
dataOffset: offset,
framesToDecode: framesToDecode)
prefillLocalBufferList(
bufferList: localBufferList,
dataOffset: offset,
framesToDecode: framesToDecode
)
status = AudioConverterFillComplexBuffer(converter,
_converterCallback,
&convertInfo,
&framesToDecode,
localBufferList.unsafeMutablePointer,
nil)
status = AudioConverterFillComplexBuffer(
converter,
_converterCallback,
&convertInfo,
&framesToDecode,
localBufferList.unsafeMutablePointer,
nil
)
framesAdded = framesToDecode
@@ -477,16 +492,20 @@ final class AudioFileStreamProcessor {
fillUsedFrames(framesCount: framesAdded)
continue packetProcess
}
prefillLocalBufferList(bufferList: localBufferList,
dataOffset: 0,
framesToDecode: framesToDecode)
prefillLocalBufferList(
bufferList: localBufferList,
dataOffset: 0,
framesToDecode: framesToDecode
)
status = AudioConverterFillComplexBuffer(converter,
_converterCallback,
&convertInfo,
&framesToDecode,
localBufferList.unsafeMutablePointer,
nil)
status = AudioConverterFillComplexBuffer(
converter,
_converterCallback,
&convertInfo,
&framesToDecode,
localBufferList.unsafeMutablePointer,
nil
)
framesAdded += framesToDecode
@@ -505,16 +524,20 @@ final class AudioFileStreamProcessor {
var framesToDecode: UInt32 = start - end
let offset = Int(end * rendererContext.bufferContext.sizeInBytes)
prefillLocalBufferList(bufferList: localBufferList,
dataOffset: offset,
framesToDecode: framesToDecode)
prefillLocalBufferList(
bufferList: localBufferList,
dataOffset: offset,
framesToDecode: framesToDecode
)
status = AudioConverterFillComplexBuffer(converter,
_converterCallback,
&convertInfo,
&framesToDecode,
localBufferList.unsafeMutablePointer,
nil)
status = AudioConverterFillComplexBuffer(
converter,
_converterCallback,
&convertInfo,
&framesToDecode,
localBufferList.unsafeMutablePointer,
nil
)
framesAdded = framesToDecode
if status == AudioConvertStatus.done.rawValue {
@@ -537,10 +560,11 @@ final class AudioFileStreamProcessor {
/// - parameter dataOffset: An `Int` value indicating any offset to be applied to the buffer data
/// - parameter framesToDecode: An `UInt32` value indicating the frames to be decoded, used in calculating the data size of the buffer.
@inline(__always)
private func prefillLocalBufferList(bufferList: UnsafeMutableAudioBufferListPointer,
dataOffset: Int,
framesToDecode: UInt32)
{
private func prefillLocalBufferList(
bufferList: UnsafeMutableAudioBufferListPointer,
dataOffset: Int,
framesToDecode: UInt32
) {
if let mData = rendererContext.audioBuffer.mData {
bufferList[0].mData = dataOffset > 0 ? mData + dataOffset : mData
}
@@ -563,9 +587,10 @@ final class AudioFileStreamProcessor {
}
@inline(__always)
private func updateProcessedPackets(inPacketDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>?,
inNumberPackets: UInt32)
{
private func updateProcessedPackets(
inPacketDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>?,
inNumberPackets: UInt32
) {
guard let inPacketDescriptions = inPacketDescriptions else { return }
guard let readingEntry = playerContext.audioReadingEntry else { return }
let processedPackCount = readingEntry.processedPacketsState.count
@@ -585,23 +610,25 @@ final class AudioFileStreamProcessor {
// MARK: - AudioFileStream proc method
private func _propertyListenerProc(clientData: UnsafeMutableRawPointer,
fileStream: AudioFileStreamID,
propertyId: AudioFileStreamPropertyID,
flags: UnsafeMutablePointer<AudioFileStreamPropertyFlags>)
{
private func _propertyListenerProc(
clientData: UnsafeMutableRawPointer,
fileStream: AudioFileStreamID,
propertyId: AudioFileStreamPropertyID,
flags: UnsafeMutablePointer<AudioFileStreamPropertyFlags>
) {
let processor = clientData.to(type: AudioFileStreamProcessor.self)
processor.propertyListenerProc(fileStream: fileStream,
propertyId: propertyId,
flags: flags)
}
private func _propertyPacketsProc(clientData: UnsafeMutableRawPointer,
inNumberBytes: UInt32,
inNumberPackets: UInt32,
inInputData: UnsafeRawPointer,
inPacketDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>?)
{
private func _propertyPacketsProc(
clientData: UnsafeMutableRawPointer,
inNumberBytes: UInt32,
inNumberPackets: UInt32,
inInputData: UnsafeRawPointer,
inPacketDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>?
) {
let processor = clientData.to(type: AudioFileStreamProcessor.self)
processor.propertyPacketsProc(inNumberBytes: inNumberBytes,
inNumberPackets: inNumberPackets,
@@ -611,12 +638,13 @@ private func _propertyPacketsProc(clientData: UnsafeMutableRawPointer,
// MARK: - AudioConverterFillComplexBuffer callback method
private func _converterCallback(inAudioConverter _: AudioConverterRef,
ioNumberDataPackets: UnsafeMutablePointer<UInt32>,
ioData: UnsafeMutablePointer<AudioBufferList>,
outDataPacketDescription: UnsafeMutablePointer<UnsafeMutablePointer<AudioStreamPacketDescription>?>?,
inUserData: UnsafeMutableRawPointer?) -> OSStatus
{
private func _converterCallback(
inAudioConverter _: AudioConverterRef,
ioNumberDataPackets: UnsafeMutablePointer<UInt32>,
ioData: UnsafeMutablePointer<AudioBufferList>,
outDataPacketDescription: UnsafeMutablePointer<UnsafeMutablePointer<AudioStreamPacketDescription>?>?,
inUserData: UnsafeMutableRawPointer?
) -> OSStatus {
guard let convertInfo = inUserData?.assumingMemoryBound(to: AudioConvertInfo.self) else { return 0 }
// we need to tell the converter to stop converting after it should stop converting
@@ -64,29 +64,30 @@ final class AudioPlayerRenderProcessor: NSObject {
let frameSizeInBytes = bufferContext.sizeInBytes
let used = bufferContext.frameUsedCount
let start = bufferContext.frameStartIndex
let end = bufferContext.end
let end = (bufferContext.frameStartIndex + bufferContext.frameUsedCount) % bufferContext.totalFrameCount
let signal = rendererContext.waiting.value && used < bufferContext.totalFrameCount / 2
if let playingEntry = playingEntry {
playingEntry.lock.lock()
let framesState = playingEntry.framesState
playingEntry.lock.unlock()
if state == .waitingForData {
var requiredFramesToStart = rendererContext.framesRequiredToStartPlaying
if framesState.lastFrameQueued >= 0 {
requiredFramesToStart = min(requiredFramesToStart, UInt32(playingEntry.framesState.lastFrameQueued))
requiredFramesToStart = min(requiredFramesToStart, Double(playingEntry.framesState.lastFrameQueued))
}
if let readingEntry = readingEntry, readingEntry === playingEntry,
framesState.queued < requiredFramesToStart
if readingEntry === playingEntry, framesState.queued < Int(requiredFramesToStart)
{
waitForBuffer = true
}
} else if state == .rebuffering {
var requiredFramesToStart = rendererContext.framesRequiredAfterRebuffering
if framesState.lastFrameQueued >= 0 {
requiredFramesToStart = min(requiredFramesToStart, UInt32(framesState.lastFrameQueued - framesState.queued))
requiredFramesToStart = min(requiredFramesToStart, Double(framesState.lastFrameQueued - framesState.queued))
}
if used < requiredFramesToStart {
if used < Int(requiredFramesToStart) {
waitForBuffer = true
}
} else if state == .waitingForDataAfterSeek {
@@ -102,7 +103,7 @@ final class AudioPlayerRenderProcessor: NSObject {
rendererContext.lock.unlock()
var totalFramesCopied: UInt32 = 0
if used > 0 && !waitForBuffer && state.contains(.running) && state != .paused {
if used > 0 && !waitForBuffer && playingEntry != nil && state.contains(.running) && state != .paused {
if end > start {
let framesToCopy = min(inNumberFrames, used)
bufferList.mBuffers.mNumberChannels = 2
@@ -114,9 +115,7 @@ final class AudioPlayerRenderProcessor: NSObject {
}
} else {
if let mDataBuffer = audioBuffer.mData {
memcpy(bufferList.mBuffers.mData,
mDataBuffer + Int(start * frameSizeInBytes),
Int(bufferList.mBuffers.mDataByteSize))
memcpy(bufferList.mBuffers.mData, mDataBuffer + Int(start * frameSizeInBytes), Int(bufferList.mBuffers.mDataByteSize))
}
}
totalFramesCopied = framesToCopy
@@ -137,9 +136,7 @@ final class AudioPlayerRenderProcessor: NSObject {
}
} else {
if let mDataBuffer = audioBuffer.mData {
memcpy(bufferList.mBuffers.mData,
mDataBuffer + Int(start * frameSizeInBytes),
Int(bufferList.mBuffers.mDataByteSize))
memcpy(bufferList.mBuffers.mData, mDataBuffer + Int(start * frameSizeInBytes), Int(bufferList.mBuffers.mDataByteSize))
}
}
@@ -154,9 +151,7 @@ final class AudioPlayerRenderProcessor: NSObject {
memset(ioBufferData + Int(frameToCopy * frameSizeInBytes), 0, Int(frameSizeInBytes * moreFramesToCopy))
} else {
if let mDataBuffer = audioBuffer.mData {
memcpy(ioBufferData + Int(frameToCopy * frameSizeInBytes),
mDataBuffer,
Int(frameSizeInBytes * moreFramesToCopy))
memcpy(ioBufferData + Int(frameToCopy * frameSizeInBytes), mDataBuffer, Int(frameSizeInBytes * moreFramesToCopy))
}
}
}
@@ -168,6 +163,7 @@ final class AudioPlayerRenderProcessor: NSObject {
bufferContext.frameUsedCount -= totalFramesCopied
rendererContext.lock.unlock()
}
if playerContext.internalState != .playing {
playerContext.setInternalState(to: .playing, when: { state -> Bool in
state.contains(.running) && state != .paused
@@ -181,7 +177,7 @@ final class AudioPlayerRenderProcessor: NSObject {
memset(mData + Int(totalFramesCopied * frameSizeInBytes), 0, Int(delta * frameSizeInBytes))
}
if playingEntry != nil || AudioPlayer.InternalState.waiting.contains(state) {
if !(playingEntry == nil || state == .waitingForDataAfterSeek || state == .waitingForData || state == .rebuffering) {
if playerContext.internalState != .rebuffering {
playerContext.setInternalState(to: .rebuffering, when: { state -> Bool in
state.contains(.running) && state != .paused
@@ -190,7 +186,7 @@ final class AudioPlayerRenderProcessor: NSObject {
} else if state == .waitingForDataAfterSeek {
if totalFramesCopied == 0 {
rendererContext.waitingForDataAfterSeekFrameCount.write { $0 += Int32(inNumberFrames - totalFramesCopied) }
if rendererContext.waitingForDataAfterSeekFrameCount.value > rendererContext.framesRequiredForDataAfterSeekPlaying {
if rendererContext.waitingForDataAfterSeekFrameCount.value > Int(rendererContext.framesRequiredForDataAfterSeekPlaying) {
if playerContext.internalState != .playing {
playerContext.setInternalState(to: .playing) { state -> Bool in
state.contains(.running) && state != .playing
@@ -270,10 +266,11 @@ final class AudioPlayerRenderProcessor: NSObject {
return UnsafePointer(rendererContext.inOutAudioBufferList)
}
func render(inNumberFrames: UInt32,
ioData: UnsafeMutablePointer<AudioBufferList>,
flags _: UnsafeMutablePointer<AudioUnitRenderActionFlags>) -> OSStatus
{
func render(
inNumberFrames: UInt32,
ioData: UnsafeMutablePointer<AudioBufferList>,
flags _: UnsafeMutablePointer<AudioUnitRenderActionFlags>
) -> OSStatus {
var status = noErr
rendererContext.inOutAudioBufferList[0].mBuffers.mData = ioData.pointee.mBuffers.mData
@@ -308,13 +305,18 @@ final class AudioPlayerRenderProcessor: NSObject {
return status
}
func renderProvider(flags: UnsafeMutablePointer<AudioUnitRenderActionFlags>,
timeStamp _: UnsafePointer<AudioTimeStamp>,
inNumberFrames: AUAudioFrameCount,
inputBusNumber: Int,
inputData: UnsafeMutablePointer<AudioBufferList>) -> AUAudioUnitStatus
{
func renderProvider(
flags: UnsafeMutablePointer<AudioUnitRenderActionFlags>,
timeStamp _: UnsafePointer<AudioTimeStamp>,
inNumberFrames: AUAudioFrameCount,
inputBusNumber: Int,
inputData: UnsafeMutablePointer<AudioBufferList>
) -> AUAudioUnitStatus {
guard inputBusNumber == 0 else { return noErr }
return render(inNumberFrames: inNumberFrames, ioData: inputData, flags: flags)
return render(
inNumberFrames: inNumberFrames,
ioData: inputData,
flags: flags
)
}
}
@@ -5,10 +5,8 @@
import AVFoundation
private let outputChannels: UInt32 = 2
enum UnitDescriptions {
static var output: AudioComponentDescription = {
static let output: AudioComponentDescription = {
var desc = AudioComponentDescription()
desc.componentType = kAudioUnitType_Output
#if os(iOS)
@@ -33,6 +33,7 @@ let fileTypesFromMimeType: [String: AudioFileTypeID] =
"video/3gpp": kAudioFile3GPType,
"audio/3gp2": kAudioFile3GP2Type,
"video/3gp2": kAudioFile3GP2Type,
"audio/flac": kAudioFileFLACType
]
/// Method that converts mime type to AudioFileTypeID
+1
View File
@@ -6,6 +6,7 @@ let package = Package(
name: "AudioStreaming",
platforms: [
.iOS(.v12),
.macOS(.v13)
],
products: [
.library(
+1 -1
View File
@@ -8,7 +8,7 @@ Under the hood `AudioStreaming` uses `AVAudioEngine` and `CoreAudio` for playbac
#### Supported audio
- Online streaming (Shoutcast/ICY streams) with metadata parsing
- AIFF, AIFC, WAVE, CAF, NeXT, ADTS, MPEG Audio Layer 3, AAC audio formats
- M4A (_Optimized files only_)
- M4A
As of 1.2.0 version, there's support for non-optimized M4A, please report any issues