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# AudioStreaming
An AudioPlayer/Streaming library for iOS written in Swift, allows playback of online audio streaming, local file as well as gapless queueing.
Under the hood `AudioStreaming` uses `AVAudioEngine` and `CoreAudio` for playback and provides an easy way of applying real-time [audio enhancements](https://developer.apple.com/documentation/avfoundation/audio_playback_recording_and_processing/avaudioengine/audio_units?language=swift).
Under the hood `AudioStreaming` uses `AVAudioEngine` and `CoreAudio` for playback and provides an easy way of applying real-time [audio enhancements](https://developer.apple.com/documentation/avfaudio/audio_engine/audio_units).
#### Supported audio
- Online streaming (Shoutcast/ICY streams) with metadata parsing