mirror of
https://github.com/scummvm/scummvm.git
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184 lines
5.7 KiB
C++
184 lines
5.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "twine/console.h"
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#include "twine/twine.h"
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#include "twine/gamestate.h"
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#include "twine/scene.h"
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#include "twine/debug_scene.h"
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#include "twine/debug_grid.h"
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#include "twine/text.h"
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namespace TwinE {
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TwinEConsole::TwinEConsole(TwinEEngine *engine) : _engine(engine), GUI::Debugger() {
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registerCmd("give_allitems", WRAP_METHOD(TwinEConsole, doGiveAllItems));
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registerCmd("give_key", WRAP_METHOD(TwinEConsole, doGiveKey));
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registerCmd("change_scene", WRAP_METHOD(TwinEConsole, doChangeScene));
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registerCmd("list_menutext", WRAP_METHOD(TwinEConsole, doListMenuText));
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registerCmd("toggle_debug", WRAP_METHOD(TwinEConsole, doToggleDebug));
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registerCmd("toggle_zones", WRAP_METHOD(TwinEConsole, doToggleZoneRendering));
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registerCmd("toggle_freecamera", WRAP_METHOD(TwinEConsole, doToggleFreeCamera));
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registerCmd("toggle_scenechanges", WRAP_METHOD(TwinEConsole, doToggleSceneChanges));
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registerCmd("scene_actor", WRAP_METHOD(TwinEConsole, doSkipSceneActorsBut));
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registerCmd("game_flag", WRAP_METHOD(TwinEConsole, doSetGameFlag));
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registerCmd("inventory_flag", WRAP_METHOD(TwinEConsole, doSetInventoryFlag));
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}
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TwinEConsole::~TwinEConsole() {
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}
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#define TOGGLE_DEBUG(var, description) \
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if ((var)) { \
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debug("Disabling " description); \
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(var) = false; \
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} else { \
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debug("Enabling " description); \
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(var) = true; \
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} \
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if ((var) && !_engine->cfgfile.Debug) { \
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doToggleDebug(0, nullptr); \
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}
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bool TwinEConsole::doToggleZoneRendering(int argc, const char **argv) {
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TOGGLE_DEBUG(_engine->_debugScene->showingZones, "zone rendering")
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return true;
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}
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bool TwinEConsole::doSkipSceneActorsBut(int argc, const char **argv) {
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if (argc < 2) {
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debug("Usage: give actor id of scene or -1 to disable");
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return false;
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}
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const int16 actorIdx = atoi(argv[1]);
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debug("Only load actor %d in the next scene", actorIdx);
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_engine->_debugScene->onlyLoadActor = actorIdx;
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return true;
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}
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bool TwinEConsole::doToggleFreeCamera(int argc, const char **argv) {
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TOGGLE_DEBUG(_engine->_debugGrid->useFreeCamera, "free camera movement")
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return true;
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}
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bool TwinEConsole::doToggleSceneChanges(int argc, const char **argv) {
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TOGGLE_DEBUG(_engine->_debugGrid->canChangeScenes, "scene switching via keybinding")
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return true;
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}
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bool TwinEConsole::doSetInventoryFlag(int argc, const char **argv) {
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if (argc <= 1) {
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warning("Expected to get a inventory flag index as first parameter");
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return false;
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}
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const uint8 idx = atoi(argv[1]);
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if (idx >= NUM_INVENTORY_ITEMS) {
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warning("given index exceeds the max allowed value of %i", NUM_INVENTORY_ITEMS - 1);
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return false;
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}
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const uint8 val = argc == 3 ? atoi(argv[2]) : 0;
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_engine->_gameState->inventoryFlags[idx] = val;
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return true;
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}
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bool TwinEConsole::doSetGameFlag(int argc, const char **argv) {
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if (argc <= 1) {
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warning("Expected to get a game flag index as first parameter");
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return false;
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}
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const uint8 idx = atoi(argv[1]);
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const uint8 val = argc == 3 ? atoi(argv[2]) : 0;
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_engine->_gameState->gameFlags[idx] = val;
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return true;
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}
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bool TwinEConsole::doGiveKey(int argc, const char **argv) {
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int amount = 1;
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if (argc >= 2) {
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amount = atoi(argv[1]);
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}
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_engine->_gameState->inventoryNumKeys += amount;
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return true;
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}
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bool TwinEConsole::doToggleDebug(int argc, const char **argv) {
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if (_engine->cfgfile.Debug) {
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debug("Disabling debug mode");
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_engine->cfgfile.Debug = false;
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} else {
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debug("Enabling debug mode");
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_engine->cfgfile.Debug = true;
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}
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return true;
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}
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bool TwinEConsole::doListMenuText(int argc, const char **argv) {
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_engine->_text->initTextBank(TextBankId::Inventory_Intro_and_Holomap);
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for (int32 i = 0; i < 1000; ++i) {
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char buf[256];
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if (_engine->_text->getMenuText(i, buf, sizeof(buf))) {
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debug("%4i: %s", i, buf);
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}
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}
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return true;
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}
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bool TwinEConsole::doChangeScene(int argc, const char **argv) {
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if (argc <= 1) {
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warning("Expected to get a scene index as first parameter");
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return false;
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}
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byte newSceneIndex = atoi(argv[1]);
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if (newSceneIndex >= LBA1SceneId::SceneIdMax) {
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warning("Scene index out of bounds");
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return false;
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}
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_engine->_scene->needChangeScene = atoi(argv[1]);
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_engine->_scene->changeScene();
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return true;
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}
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bool TwinEConsole::doGiveAllItems(int argc, const char **argv) {
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for (int32 i = 0; i < NUM_INVENTORY_ITEMS; ++i) {
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_engine->_gameState->gameFlags[i] = 1;
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_engine->_gameState->inventoryFlags[i] = 1;
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}
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_engine->_gameState->gameFlags[GAMEFLAG_INVENTORY_DISABLED] = 0;
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int amount = 10;
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if (argc >= 2) {
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amount = atoi(argv[1]);
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}
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_engine->_gameState->inventoryNumKeys += amount;
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_engine->_gameState->inventoryNumKashes += amount;
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_engine->_gameState->inventoryNumLeafsBox += amount;
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_engine->_gameState->inventoryNumLeafs += amount;
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_engine->_gameState->inventoryMagicPoints += amount;
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_engine->_gameState->inventoryNumGas += amount;
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return true;
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}
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} // End of namespace TwinE
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