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scummvm/engines/twine/console.cpp
T

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5.7 KiB
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "twine/console.h"
#include "twine/twine.h"
#include "twine/gamestate.h"
#include "twine/scene.h"
#include "twine/debug_scene.h"
#include "twine/debug_grid.h"
#include "twine/text.h"
namespace TwinE {
TwinEConsole::TwinEConsole(TwinEEngine *engine) : _engine(engine), GUI::Debugger() {
registerCmd("give_allitems", WRAP_METHOD(TwinEConsole, doGiveAllItems));
registerCmd("give_key", WRAP_METHOD(TwinEConsole, doGiveKey));
registerCmd("change_scene", WRAP_METHOD(TwinEConsole, doChangeScene));
registerCmd("list_menutext", WRAP_METHOD(TwinEConsole, doListMenuText));
registerCmd("toggle_debug", WRAP_METHOD(TwinEConsole, doToggleDebug));
registerCmd("toggle_zones", WRAP_METHOD(TwinEConsole, doToggleZoneRendering));
registerCmd("toggle_freecamera", WRAP_METHOD(TwinEConsole, doToggleFreeCamera));
registerCmd("toggle_scenechanges", WRAP_METHOD(TwinEConsole, doToggleSceneChanges));
registerCmd("scene_actor", WRAP_METHOD(TwinEConsole, doSkipSceneActorsBut));
registerCmd("game_flag", WRAP_METHOD(TwinEConsole, doSetGameFlag));
registerCmd("inventory_flag", WRAP_METHOD(TwinEConsole, doSetInventoryFlag));
}
TwinEConsole::~TwinEConsole() {
}
#define TOGGLE_DEBUG(var, description) \
if ((var)) { \
debug("Disabling " description); \
(var) = false; \
} else { \
debug("Enabling " description); \
(var) = true; \
} \
if ((var) && !_engine->cfgfile.Debug) { \
doToggleDebug(0, nullptr); \
}
bool TwinEConsole::doToggleZoneRendering(int argc, const char **argv) {
TOGGLE_DEBUG(_engine->_debugScene->showingZones, "zone rendering")
return true;
}
bool TwinEConsole::doSkipSceneActorsBut(int argc, const char **argv) {
if (argc < 2) {
debug("Usage: give actor id of scene or -1 to disable");
return false;
}
const int16 actorIdx = atoi(argv[1]);
debug("Only load actor %d in the next scene", actorIdx);
_engine->_debugScene->onlyLoadActor = actorIdx;
return true;
}
bool TwinEConsole::doToggleFreeCamera(int argc, const char **argv) {
TOGGLE_DEBUG(_engine->_debugGrid->useFreeCamera, "free camera movement")
return true;
}
bool TwinEConsole::doToggleSceneChanges(int argc, const char **argv) {
TOGGLE_DEBUG(_engine->_debugGrid->canChangeScenes, "scene switching via keybinding")
return true;
}
bool TwinEConsole::doSetInventoryFlag(int argc, const char **argv) {
if (argc <= 1) {
warning("Expected to get a inventory flag index as first parameter");
return false;
}
const uint8 idx = atoi(argv[1]);
if (idx >= NUM_INVENTORY_ITEMS) {
warning("given index exceeds the max allowed value of %i", NUM_INVENTORY_ITEMS - 1);
return false;
}
const uint8 val = argc == 3 ? atoi(argv[2]) : 0;
_engine->_gameState->inventoryFlags[idx] = val;
return true;
}
bool TwinEConsole::doSetGameFlag(int argc, const char **argv) {
if (argc <= 1) {
warning("Expected to get a game flag index as first parameter");
return false;
}
const uint8 idx = atoi(argv[1]);
const uint8 val = argc == 3 ? atoi(argv[2]) : 0;
_engine->_gameState->gameFlags[idx] = val;
return true;
}
bool TwinEConsole::doGiveKey(int argc, const char **argv) {
int amount = 1;
if (argc >= 2) {
amount = atoi(argv[1]);
}
_engine->_gameState->inventoryNumKeys += amount;
return true;
}
bool TwinEConsole::doToggleDebug(int argc, const char **argv) {
if (_engine->cfgfile.Debug) {
debug("Disabling debug mode");
_engine->cfgfile.Debug = false;
} else {
debug("Enabling debug mode");
_engine->cfgfile.Debug = true;
}
return true;
}
bool TwinEConsole::doListMenuText(int argc, const char **argv) {
_engine->_text->initTextBank(TextBankId::Inventory_Intro_and_Holomap);
for (int32 i = 0; i < 1000; ++i) {
char buf[256];
if (_engine->_text->getMenuText(i, buf, sizeof(buf))) {
debug("%4i: %s", i, buf);
}
}
return true;
}
bool TwinEConsole::doChangeScene(int argc, const char **argv) {
if (argc <= 1) {
warning("Expected to get a scene index as first parameter");
return false;
}
byte newSceneIndex = atoi(argv[1]);
if (newSceneIndex >= LBA1SceneId::SceneIdMax) {
warning("Scene index out of bounds");
return false;
}
_engine->_scene->needChangeScene = atoi(argv[1]);
_engine->_scene->changeScene();
return true;
}
bool TwinEConsole::doGiveAllItems(int argc, const char **argv) {
for (int32 i = 0; i < NUM_INVENTORY_ITEMS; ++i) {
_engine->_gameState->gameFlags[i] = 1;
_engine->_gameState->inventoryFlags[i] = 1;
}
_engine->_gameState->gameFlags[GAMEFLAG_INVENTORY_DISABLED] = 0;
int amount = 10;
if (argc >= 2) {
amount = atoi(argv[1]);
}
_engine->_gameState->inventoryNumKeys += amount;
_engine->_gameState->inventoryNumKashes += amount;
_engine->_gameState->inventoryNumLeafsBox += amount;
_engine->_gameState->inventoryNumLeafs += amount;
_engine->_gameState->inventoryMagicPoints += amount;
_engine->_gameState->inventoryNumGas += amount;
return true;
}
} // End of namespace TwinE