mirror of
https://github.com/scummvm/scummvm.git
synced 2026-06-20 05:45:29 +00:00
111 lines
3.2 KiB
C++
111 lines
3.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "engines/advancedDetector.h"
|
|
|
|
#include "backends/keymapper/action.h"
|
|
#include "backends/keymapper/keymap.h"
|
|
|
|
#include "common/translation.h"
|
|
|
|
#include "mtropolis/actions.h"
|
|
#include "mtropolis/debug.h"
|
|
#include "mtropolis/detection.h"
|
|
|
|
#include "mtropolis/mtropolis.h"
|
|
|
|
namespace MTropolis {
|
|
|
|
uint32 MTropolisEngine::getGameID() const {
|
|
return _gameDescription->gameID;
|
|
}
|
|
|
|
Common::Platform MTropolisEngine::getPlatform() const {
|
|
return _gameDescription->desc.platform;
|
|
}
|
|
|
|
uint16 MTropolisEngine::getVersion() const {
|
|
return _gameDescription->version;
|
|
}
|
|
|
|
} // End of namespace MTropolis
|
|
|
|
class MTropolisMetaEngine : public AdvancedMetaEngine {
|
|
public:
|
|
const char *getName() const override {
|
|
return "mtropolis";
|
|
}
|
|
|
|
bool hasFeature(MetaEngineFeature f) const override;
|
|
Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
|
|
|
|
Common::Array<Common::Keymap *> initKeymaps(const char *target) const override;
|
|
};
|
|
|
|
bool MTropolisMetaEngine::hasFeature(MetaEngineFeature f) const {
|
|
switch (f) {
|
|
case kSupportsListSaves:
|
|
case kSupportsDeleteSave:
|
|
case kSavesSupportMetaInfo:
|
|
case kSavesSupportThumbnail:
|
|
case kSavesSupportCreationDate:
|
|
case kSavesSupportPlayTime:
|
|
case kSimpleSavesNames:
|
|
case kSavesUseExtendedFormat:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool MTropolis::MTropolisEngine::hasFeature(EngineFeature f) const {
|
|
switch (f) {
|
|
case kSupportsReturnToLauncher:
|
|
return true;
|
|
default:
|
|
return false;
|
|
};
|
|
}
|
|
|
|
Common::Error MTropolisMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
|
|
*engine = new MTropolis::MTropolisEngine(syst, (const MTropolis::MTropolisGameDescription *)desc);
|
|
return Common::kNoError;
|
|
}
|
|
|
|
|
|
Common::Array<Common::Keymap *> MTropolisMetaEngine::initKeymaps(const char *target) const {
|
|
Common::Keymap *keymap = new Common::Keymap(Common::Keymap::kKeymapTypeGame, "mtropolis", "mTropolis");
|
|
|
|
Common::Action *act;
|
|
act = new Common::Action("DEBUG_TOGGLE_OVERLAY", _("Toggle debug overlay"));
|
|
act->setCustomEngineActionEvent(MTropolis::Actions::kDebugToggleOverlay);
|
|
act->addDefaultInputMapping("F10");
|
|
keymap->addAction(act);
|
|
|
|
return Common::Keymap::arrayOf(keymap);
|
|
}
|
|
|
|
#if PLUGIN_ENABLED_DYNAMIC(MTROPOLIS)
|
|
REGISTER_PLUGIN_DYNAMIC(MTROPOLIS, PLUGIN_TYPE_ENGINE, MTropolisMetaEngine);
|
|
#else
|
|
REGISTER_PLUGIN_STATIC(MTROPOLIS, PLUGIN_TYPE_ENGINE, MTropolisMetaEngine);
|
|
#endif
|