Files
scummvm/engines/ags/lib/std/std.cpp
T

45 lines
1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
// Dummy include of STD mockup headers so they'll appear in the Visual Studio project
#include "ags/lib/std/algorithm.h"
#include "ags/lib/std/array.h"
#include "ags/lib/std/chrono.h"
#include "ags/lib/std/functional.h"
#include "ags/lib/std/initializer_list.h"
#include "ags/lib/std/limits.h"
#include "ags/lib/std/list.h"
#include "ags/lib/std/map.h"
#include "ags/lib/std/math.h"
#include "ags/lib/std/memory.h"
#include "ags/lib/std/mutex.h"
#include "ags/lib/std/queue.h"
#include "ags/lib/std/set.h"
#include "ags/lib/std/thread.h"
#include "ags/lib/std/type_traits.h"
#include "ags/lib/std/unordered_set.h"
#include "ags/lib/std/utility.h"
#include "ags/lib/std/vector.h"
#include "ags/lib/std/xtr1common.h"
#include "ags/lib/std/xutility.h"