mirror of
https://github.com/scummvm/scummvm.git
synced 2026-06-20 05:45:29 +00:00
110 lines
3.0 KiB
C++
110 lines
3.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef TWINE_DEBUG_H
|
|
#define TWINE_DEBUG_H
|
|
|
|
#include "common/scummsys.h"
|
|
#include "common/rect.h"
|
|
|
|
namespace TwinE {
|
|
|
|
enum ButtonType {
|
|
NO_ACTION,
|
|
FREE_CAMERA,
|
|
CHANGE_SCENE,
|
|
SHOW_CELLING_GRID,
|
|
SHOW_ZONES,
|
|
SHOW_ZONE_CUBE,
|
|
SHOW_ZONE_CAMERA,
|
|
SHOW_ZONE_SCENARIC,
|
|
SHOW_ZONE_CELLINGGRID,
|
|
SHOW_ZONE_OBJECT,
|
|
SHOW_ZONE_TEXT,
|
|
SHOW_ZONE_LADDER
|
|
};
|
|
|
|
enum WindowType {
|
|
NO_MENU,
|
|
FREE_CAMERA_INFO_MENU,
|
|
CHANGE_SCENE_INFO_MENU,
|
|
ZONES_MENU
|
|
};
|
|
|
|
struct DebugButtonStruct {
|
|
Common::Rect rect { 0, 0, 0, 0 };
|
|
const char *text = "";
|
|
int32 textLeft = 0;
|
|
int32 textTop = 0;
|
|
int32 isActive = 0;
|
|
int32 color = 0;
|
|
int32 activeColor = 0;
|
|
int32 submenu = 0;
|
|
int32 type = 0;
|
|
};
|
|
|
|
struct DebugWindowStruct {
|
|
Common::Rect rect { 0, 0, 0, 0 };
|
|
int32 alpha = 0;
|
|
int32 isActive = 0;
|
|
int32 numLines = 0;
|
|
const char *text[20] {0};
|
|
int32 numButtons = 0;
|
|
DebugButtonStruct debugButtons[50];
|
|
};
|
|
|
|
class TwinEEngine;
|
|
|
|
class Debug {
|
|
private:
|
|
TwinEEngine *_engine;
|
|
|
|
DebugWindowStruct _debugWindows[10];
|
|
int32 _numDebugWindows = 0;
|
|
void debugFillButton(int32 x, int32 y, int32 width, int32 height, int8 color);
|
|
void debugDrawButton(const Common::Rect &rect, const char *text, int32 textLeft, int32 textTop, int32 isActive, int8 color);
|
|
void debugDrawWindowButtons(int32 w);
|
|
void debugDrawWindow(int32 w);
|
|
int32 debugTypeUseMenu(int32 type);
|
|
void debugResetButtonsState();
|
|
void debugRefreshButtons(int32 type);
|
|
void debugDrawWindows();
|
|
void debugResetButton(int32 type);
|
|
void debugRedrawScreen();
|
|
int32 debugGetActionsState(int32 type);
|
|
void debugSetActions(int32 type);
|
|
void debugAddButton(int32 window, const Common::Rect &rect, const char *text, int32 textLeft, int32 textTop, int32 isActive, int32 color, int32 activeColor, int32 submenu, int32 type);
|
|
void debugAddWindowText(int32 window, const char *text);
|
|
void debugAddWindow(const Common::Rect &rect, int32 alpha, int32 isActive);
|
|
void debugLeftMenu();
|
|
int32 debugProcessButton(int32 x, int32 y);
|
|
void debugPlasmaWindow(const char *text, int32 color);
|
|
void debugProcessWindow();
|
|
|
|
public:
|
|
Debug(TwinEEngine *engine) : _engine(engine) {}
|
|
void processDebug();
|
|
};
|
|
|
|
} // namespace TwinE
|
|
|
|
#endif
|