mirror of
https://github.com/scummvm/scummvm.git
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84 lines
2.2 KiB
C++
84 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ags/engine/ac/dynobj/script_string.h"
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#include "ags/engine/ac/string.h"
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#include "ags/engine/ac/string.h"
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#include "ags/shared/util/stream.h"
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namespace AGS3 {
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using namespace AGS::Shared;
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DynObjectRef ScriptString::CreateString(const char *fromText) {
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return CreateNewScriptStringObj(fromText);
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}
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int ScriptString::Dispose(const char *address, bool force) {
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// always dispose
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if (_text) {
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free(_text);
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_text = nullptr;
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}
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delete this;
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return 1;
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}
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const char *ScriptString::GetType() {
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return "String";
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}
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size_t ScriptString::CalcSerializeSize() {
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return _len + 1 + sizeof(int32_t);
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}
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void ScriptString::Serialize(const char * /*address*/, Stream *out) {
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const auto *cstr = _text ? _text : "";
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out->WriteInt32(_len);
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out->Write(cstr, _len + 1);
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}
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void ScriptString::Unserialize(int index, Stream *in, size_t /*data_sz*/) {
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_len = in->ReadInt32();
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_text = (char *)malloc(_len + 1);
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in->Read(_text, _len + 1);
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_text[_len] = 0; // for safety
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ccRegisterUnserializedObject(index, _text, this);
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}
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ScriptString::ScriptString(const char *text) {
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_len = strlen(text);
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_text = (char *)malloc(_len + 1);
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memcpy(_text, text, _len + 1);
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}
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ScriptString::ScriptString(char *text, bool take_ownership) {
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_len = strlen(text);
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if (take_ownership) {
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_text = text;
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} else {
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_text = (char *)malloc(_len + 1);
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memcpy(_text, text, _len + 1);
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}
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}
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} // namespace AGS3
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