Files
scummvm/engines/ags/engine/ac/dynobj/script_dict.cpp
T
Paul Gilbert ecb7e42439 AGS: unserialize dynamic objects using MemoryStream
From upstream c9007679f21e8347d34312b0dd078bbbd29f0de5
2022-04-23 22:14:54 -07:00

50 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ags/engine/ac/dynobj/script_dict.h"
namespace AGS3 {
int ScriptDictBase::Dispose(const char *address, bool force) {
Clear();
delete this;
return 1;
}
const char *ScriptDictBase::GetType() {
return "StringDictionary";
}
void ScriptDictBase::Serialize(const char *address, Stream *out) {
out->WriteInt32(IsSorted());
out->WriteInt32(IsCaseSensitive());
SerializeContainer(out);
}
void ScriptDictBase::Unserialize(int index, Stream *in, size_t data_sz) {
// NOTE: we expect sorted/case flags are read by external reader;
// this is awkward, but I did not find better design solution atm
UnserializeContainer(in);
ccRegisterUnserializedObject(index, this, this);
}
} // namespace AGS3