mirror of
https://github.com/scummvm/scummvm.git
synced 2026-06-20 05:45:29 +00:00
588 lines
19 KiB
C++
588 lines
19 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mtropolis/mtropolis.h"
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#include "mtropolis/actions.h"
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#include "mtropolis/console.h"
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#include "mtropolis/debug.h"
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#include "mtropolis/runtime.h"
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#include "mtropolis/plugins.h"
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#include "mtropolis/plugin/standard.h"
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#include "mtropolis/plugin/obsidian.h"
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#include "common/config-manager.h"
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#include "common/debug.h"
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#include "common/events.h"
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#include "common/file.h"
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#include "common/macresman.h"
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#include "common/ptr.h"
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#include "common/stuffit.h"
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#include "common/system.h"
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#include "common/winexe.h"
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#include "engines/util.h"
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#include "graphics/cursorman.h"
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#include "graphics/maccursor.h"
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#include "graphics/surface.h"
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#include "graphics/pixelformat.h"
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#include "graphics/wincursor.h"
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namespace MTropolis {
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static Common::SharedPtr<Obsidian::WordGameData> loadWinObsidianWordGameData() {
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Common::File f;
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if (!f.open("RSGKit.r95")) {
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error("Couldn't open word game data file");
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return nullptr;
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}
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Common::SharedPtr<Obsidian::WordGameData> wgData(new Obsidian::WordGameData());
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Obsidian::WordGameLoadBucket buckets[] = {
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{0, 0}, // 0 letters
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{0x63D54, 0x63D5C}, // 1 letter
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{0x63BF8, 0x63CA4}, // 2 letter
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{0x627D8, 0x631E8}, // 3 letter
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{0x5C2C8, 0x60628}, // 4 letter
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{0x52F4C, 0x5919C}, // 5 letter
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{0x47A64, 0x4F2FC}, // 6 letter
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{0x3BC98, 0x43B20}, // 7 letter
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{0x2DA78, 0x38410}, // 8 letter
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{0x218F8, 0x2AA18}, // 9 letter
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{0x19D78, 0x1FA18}, // 10 letter
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{0x15738, 0x18BE8}, // 11 letter
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{0x128A8, 0x14DE8}, // 12 letter
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{0x1129C, 0x1243C}, // 13 letter
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{0x10974, 0x110C4}, // 14 letter
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{0x105EC, 0x108BC}, // 15 letter
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{0x10454, 0x105A8}, // 16 letter
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{0x103A8, 0x10434}, // 17 letter
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{0x10348, 0x10398}, // 18 letter
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{0, 0}, // 19 letter
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{0x10328, 0x10340}, // 20 letter
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{0x102EC, 0x1031C}, // 21 letter
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{0x102D0, 0x102E8}, // 22 letter
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};
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if (!wgData->load(&f, buckets, 23, 4, true)) {
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error("Failed to load word game data file");
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return nullptr;
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}
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return wgData;
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}
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static bool loadCursorsFromPE(CursorGraphicCollection &cursorGraphics, Common::SeekableReadStream *stream) {
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Common::SharedPtr<Common::WinResources> winRes(Common::WinResources::createFromEXE(stream));
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if (!winRes) {
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warning("Couldn't load resources from PE file");
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return false;
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}
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Common::Array<Common::WinResourceID> cursorGroupIDs = winRes->getIDList(Common::kWinGroupCursor);
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for (Common::Array<Common::WinResourceID>::const_iterator it = cursorGroupIDs.begin(), itEnd = cursorGroupIDs.end(); it != itEnd; ++it) {
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const Common::WinResourceID &id = *it;
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Common::SharedPtr<Graphics::WinCursorGroup> cursorGroup(Graphics::WinCursorGroup::createCursorGroup(winRes.get(), *it));
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if (!winRes) {
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warning("Couldn't load cursor group");
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return false;
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}
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if (cursorGroup->cursors.size() == 0) {
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// Empty?
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continue;
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}
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cursorGraphics.addWinCursorGroup(id.getID(), cursorGroup);
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}
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return true;
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}
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static bool loadCursorsFromMacResources(CursorGraphicCollection &cursorGraphics, Common::MacResManager &resMan) {
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const uint32 bwType = MKTAG('C', 'U', 'R', 'S');
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const uint32 colorType = MKTAG('c', 'r', 's', 'r');
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Common::MacResIDArray bwIDs = resMan.getResIDArray(bwType);
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Common::MacResIDArray colorIDs = resMan.getResIDArray(colorType);
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Common::MacResIDArray bwOnlyIDs;
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for (Common::MacResIDArray::const_iterator bwIt = bwIDs.begin(), bwItEnd = bwIDs.end(); bwIt != bwItEnd; ++bwIt) {
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bool hasColor = false;
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for (Common::MacResIDArray::const_iterator colorIt = colorIDs.begin(), colorItEnd = colorIDs.end(); colorIt != colorItEnd; ++colorIt) {
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if ((*colorIt) == (*bwIt)) {
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hasColor = true;
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break;
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}
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}
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if (!hasColor)
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bwOnlyIDs.push_back(*bwIt);
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}
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for (int cti = 0; cti < 2; cti++) {
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const uint32 resType = (cti == 0) ? bwType : colorType;
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const bool isBW = (cti == 0);
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const Common::MacResIDArray &resArray = (cti == 0) ? bwOnlyIDs : colorIDs;
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for (size_t i = 0; i < resArray.size(); i++) {
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Common::SeekableReadStream *resData = resMan.getResource(resType, resArray[i]);
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if (!resData) {
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warning("Failed to open cursor resource");
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return false;
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}
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Common::SharedPtr<Graphics::MacCursor> cursor(new Graphics::MacCursor());
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// Some CURS resources are 72 bytes instead of the expected 68, make sure they load as the correct format
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if (!cursor->readFromStream(*resData, isBW, 0xff, isBW)) {
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warning("Failed to load cursor resource");
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return false;
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}
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cursorGraphics.addMacCursor(resArray[i], cursor);
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}
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}
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return true;
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}
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struct MacObsidianResources : public ProjectResources {
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MacObsidianResources();
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~MacObsidianResources();
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void setup();
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Common::SeekableReadStream *getSegmentStream(int index) const;
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const Common::SharedPtr<CursorGraphicCollection> &getCursorGraphics() const;
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const Common::SharedPtr<Obsidian::WordGameData> &getWordGameData() const;
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private:
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Common::MacResManager _installerResMan;
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Common::MacResManager _dataFileResMan[5];
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Common::SeekableReadStream *_installerDataForkStream;
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Common::Archive *_installerArchive;
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Common::SeekableReadStream *_segmentStreams[6];
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Common::SharedPtr<CursorGraphicCollection> _cursorGraphics;
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Common::SharedPtr<Obsidian::WordGameData> _wordGameData;
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};
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MacObsidianResources::MacObsidianResources() : _installerArchive(nullptr), _installerDataForkStream(nullptr) {
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for (int i = 0; i < 6; i++)
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_segmentStreams[i] = nullptr;
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_cursorGraphics.reset(new CursorGraphicCollection());
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}
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void MacObsidianResources::setup() {
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debug(1, "Opening Obsidian Mac installer package...");
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if (!_installerResMan.open("Obsidian Installer"))
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error("Failed to open Obsidian Installer");
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if (!_installerResMan.hasDataFork())
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error("Obsidian Installer has no data fork");
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_installerDataForkStream = _installerResMan.getDataFork();
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_installerArchive = Common::createStuffItArchive(_installerDataForkStream);
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if (!_installerArchive)
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error("Failed to open Obsidian Installer archive");
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debug(1, "Reading data from installer...");
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_segmentStreams[0] = _installerArchive->createReadStreamForMember("Obsidian Data 1");
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debug(1, "Opening data segments...");
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for (int i = 0; i < 5; i++) {
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char fileName[32];
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sprintf(fileName, "Obsidian Data %i", (i + 2));
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Common::MacResManager &resMan = _dataFileResMan[i];
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if (!resMan.open(fileName))
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error("Failed to open data file %s", fileName);
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if (!resMan.hasDataFork())
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error("Data fork in %s is missing", fileName);
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_segmentStreams[1 + i] = resMan.getDataFork();
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}
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debug(1, "Opening resources...");
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const char *cursorSources[4] = {"Obsidian", "Basic.rPP", "mCursors.cPP", "Obsidian.cPP"};
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for (int i = 0; i < 4; i++) {
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const char *fileName = cursorSources[i];
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Common::MacResManager resMan;
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if (!resMan.open(Common::Path(fileName), *_installerArchive))
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error("Failed to open resources in file '%s'", fileName);
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if (!loadCursorsFromMacResources(*_cursorGraphics, resMan))
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error("Failed to read cursor resources from file '%s'", fileName);
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}
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debug(1, "Loading word games...");
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{
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Common::ArchiveMemberPtr rsgKit = _installerArchive->getMember(Common::Path("RSGKit.rPP"));
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if (!rsgKit)
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error("Couldn't find word game file in installer archive");
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_wordGameData.reset(new Obsidian::WordGameData());
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Common::SharedPtr<Common::SeekableReadStream> stream(rsgKit->createReadStream());
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if (!stream)
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error("Failed to open word game file");
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Obsidian::WordGameLoadBucket buckets[] = {
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{0, 0}, // 0 letters
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{0xD7C8, 0xD7CC}, // 1 letter
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{0xD7CC, 0xD84D}, // 2 letter
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{0xD84D, 0xE25D}, // 3 letter
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{0x1008C, 0x12AA8}, // 4 letter
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{0x14C58, 0x19614}, // 5 letter
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{0x1C73C, 0x230C1}, // 6 letter
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{0x26D10, 0x2EB98}, // 7 letter
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{0x32ADC, 0x3AA0E}, // 8 letter
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{0x3E298, 0x45B88}, // 9 letter
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{0x48BE8, 0x4E0D0}, // 10 letter
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{0x4FFB0, 0x53460}, // 11 letter
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{0x545F0, 0x56434}, // 12 letter
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{0x56D84, 0x57CF0}, // 13 letter
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{0x58158, 0x58833}, // 14 letter
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{0x58A08, 0x58CD8}, // 15 letter
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{0x58D8C, 0x58EAD}, // 16 letter
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{0x58EF4, 0x58F72}, // 17 letter
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{0x58F90, 0x58FDC}, // 18 letter
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{0, 0}, // 19 letter
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{0x58FEC, 0x59001}, // 20 letter
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{0x59008, 0x59034}, // 21 letter
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{0x5903C, 0x59053}, // 22 letter
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};
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if (!_wordGameData->load(stream.get(), buckets, 23, 1, false))
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error("Failed to load word game data");
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}
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debug(1, "Finished unpacking installer resources");
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}
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Common::SeekableReadStream *MacObsidianResources::getSegmentStream(int index) const {
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return _segmentStreams[index];
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}
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const Common::SharedPtr<CursorGraphicCollection> &MacObsidianResources::getCursorGraphics() const {
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return _cursorGraphics;
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}
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const Common::SharedPtr<Obsidian::WordGameData>& MacObsidianResources::getWordGameData() const {
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return _wordGameData;
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}
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MacObsidianResources::~MacObsidianResources() {
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for (int i = 0; i < 6; i++)
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delete _segmentStreams[i];
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delete _installerArchive;
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delete _installerDataForkStream;
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}
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MTropolisEngine::MTropolisEngine(OSystem *syst, const MTropolisGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) {
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if (gameDesc->gameID == GID_OBSIDIAN && _gameDescription->desc.platform == Common::kPlatformWindows) {
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const Common::FSNode gameDataDir(ConfMan.get("path"));
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SearchMan.addSubDirectoryMatching(gameDataDir, "Obsidian");
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SearchMan.addSubDirectoryMatching(gameDataDir, "Obsidian/RESOURCE");
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}
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}
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MTropolisEngine::~MTropolisEngine() {
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}
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void MTropolisEngine::handleEvents() {
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Common::Event evt;
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Common::EventManager *eventMan = _system->getEventManager();
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while (eventMan->pollEvent(evt)) {
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switch (evt.type) {
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case Common::EVENT_LBUTTONDOWN:
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_runtime->onMouseDown(evt.mouse.x, evt.mouse.y, MTropolis::Actions::kMouseButtonLeft);
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break;
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case Common::EVENT_MBUTTONDOWN:
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_runtime->onMouseDown(evt.mouse.x, evt.mouse.y, MTropolis::Actions::kMouseButtonMiddle);
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break;
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case Common::EVENT_RBUTTONDOWN:
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_runtime->onMouseDown(evt.mouse.x, evt.mouse.y, MTropolis::Actions::kMouseButtonRight);
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break;
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case Common::EVENT_LBUTTONUP:
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_runtime->onMouseUp(evt.mouse.x, evt.mouse.y, MTropolis::Actions::kMouseButtonLeft);
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break;
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case Common::EVENT_MBUTTONUP:
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_runtime->onMouseUp(evt.mouse.x, evt.mouse.y, MTropolis::Actions::kMouseButtonMiddle);
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break;
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case Common::EVENT_RBUTTONUP:
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_runtime->onMouseUp(evt.mouse.x, evt.mouse.y, MTropolis::Actions::kMouseButtonRight);
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break;
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case Common::EVENT_MOUSEMOVE:
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_runtime->onMouseMove(evt.mouse.x, evt.mouse.y);
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break;
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case Common::EVENT_KEYDOWN:
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case Common::EVENT_KEYUP:
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_runtime->onKeyboardEvent(evt.type, evt.kbdRepeat, evt.kbd);
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break;
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default:
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break;
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}
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}
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}
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Common::Error MTropolisEngine::run() {
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int preferredWidth = 1024;
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int preferredHeight = 768;
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ColorDepthMode preferredColorDepthMode = kColorDepthMode8Bit;
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ColorDepthMode enhancedColorDepthMode = kColorDepthMode8Bit;
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_runtime.reset(new Runtime(_system, _mixer, this, this));
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if (_gameDescription->gameID == GID_OBSIDIAN && _gameDescription->desc.platform == Common::kPlatformWindows) {
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preferredWidth = 640;
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preferredHeight = 480;
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preferredColorDepthMode = kColorDepthMode16Bit;
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enhancedColorDepthMode = kColorDepthMode32Bit;
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_runtime->getHacks().ignoreMismatchedProjectNameInObjectLookups = true;
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_runtime->addVolume(0, "Installed", true);
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_runtime->addVolume(1, "OBSIDIAN1", true);
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_runtime->addVolume(2, "OBSIDIAN2", true);
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_runtime->addVolume(3, "OBSIDIAN3", true);
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_runtime->addVolume(4, "OBSIDIAN4", true);
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_runtime->addVolume(5, "OBSIDIAN5", true);
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Common::SharedPtr<ProjectDescription> desc(new ProjectDescription(kProjectPlatformWindows));
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desc->addSegment(0, "Obsidian Data 1.MPL");
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desc->addSegment(1, "Obsidian Data 2.MPX");
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desc->addSegment(2, "Obsidian Data 3.MPX");
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desc->addSegment(3, "Obsidian Data 4.MPX");
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desc->addSegment(4, "Obsidian Data 5.MPX");
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desc->addSegment(5, "Obsidian Data 6.MPX");
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Common::SharedPtr<CursorGraphicCollection> cursors(new CursorGraphicCollection());
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{
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// Has to be in this order, some resources from MCURSORS will clobber resources from the player executable
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const char *cursorFiles[3] = {"Obsidian.exe", "MCURSORS.C95", "Obsidian.c95"};
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for (int i = 0; i < 3; i++) {
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Common::File f;
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if (!f.open(cursorFiles[i]) || !loadCursorsFromPE(*cursors, &f)) {
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error("Failed to load resources");
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}
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}
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}
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Common::SharedPtr<Obsidian::WordGameData> wgData = loadWinObsidianWordGameData();
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desc->setCursorGraphics(cursors);
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Common::SharedPtr<MTropolis::PlugIn> standardPlugIn = PlugIns::createStandard();
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static_cast<Standard::StandardPlugIn *>(standardPlugIn.get())->getHacks().allowGarbledListModData = true;
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desc->addPlugIn(standardPlugIn);
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desc->addPlugIn(PlugIns::createObsidian(wgData));
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_runtime->queueProject(desc);
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} else if (_gameDescription->gameID == GID_OBSIDIAN && _gameDescription->desc.platform == Common::kPlatformMacintosh) {
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preferredWidth = 640;
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preferredHeight = 480;
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preferredColorDepthMode = kColorDepthMode16Bit;
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enhancedColorDepthMode = kColorDepthMode32Bit;
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_runtime->getHacks().ignoreMismatchedProjectNameInObjectLookups = true;
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MacObsidianResources *resources = new MacObsidianResources();
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Common::SharedPtr<ProjectResources> resPtr(resources);
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resources->setup();
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_runtime->addVolume(0, "Installed", true);
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_runtime->addVolume(1, "OBSIDIAN1", true);
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_runtime->addVolume(2, "OBSIDIAN2", true);
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_runtime->addVolume(3, "OBSIDIAN3", true);
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_runtime->addVolume(4, "OBSIDIAN4", true);
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_runtime->addVolume(5, "OBSIDIAN5", true);
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Common::SharedPtr<ProjectDescription> desc(new ProjectDescription(kProjectPlatformMacintosh));
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for (int i = 0; i < 6; i++)
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desc->addSegment(i, resources->getSegmentStream(i));
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Common::SharedPtr<MTropolis::PlugIn> standardPlugIn = PlugIns::createStandard();
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static_cast<Standard::StandardPlugIn *>(standardPlugIn.get())->getHacks().allowGarbledListModData = true;
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desc->addPlugIn(standardPlugIn);
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desc->addPlugIn(PlugIns::createObsidian(resources->getWordGameData()));
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desc->setResources(resPtr);
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desc->setCursorGraphics(resources->getCursorGraphics());
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_runtime->queueProject(desc);
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}
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// Figure out pixel formats
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Graphics::PixelFormat modePixelFormats[kColorDepthModeCount];
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bool haveExactMode[kColorDepthModeCount];
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bool haveCloseMode[kColorDepthModeCount];
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for (int i = 0; i < kColorDepthModeCount; i++) {
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haveExactMode[i] = false;
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haveCloseMode[i] = false;
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}
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{
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Common::List<Graphics::PixelFormat> pixelFormats = _system->getSupportedFormats();
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|
|
Graphics::PixelFormat clut8Format = Graphics::PixelFormat::createFormatCLUT8();
|
|
|
|
for (Common::List<Graphics::PixelFormat>::const_iterator it = pixelFormats.begin(), itEnd = pixelFormats.end(); it != itEnd; ++it) {
|
|
const Graphics::PixelFormat &candidateFormat = *it;
|
|
ColorDepthMode thisFormatMode = kColorDepthModeInvalid;
|
|
bool isExactMatch = false;
|
|
if (candidateFormat.rBits() == 8 && candidateFormat.gBits() == 8 && candidateFormat.bBits() == 8) {
|
|
isExactMatch = (candidateFormat.aBits() == 8);
|
|
thisFormatMode = kColorDepthMode32Bit;
|
|
} else if (candidateFormat.rBits() == 5 && candidateFormat.bBits() == 5 && candidateFormat.bytesPerPixel == 2) {
|
|
if (candidateFormat.gBits() == 5) {
|
|
isExactMatch = true;
|
|
thisFormatMode = kColorDepthMode16Bit;
|
|
} else if (candidateFormat.gBits() == 6) {
|
|
isExactMatch = false;
|
|
thisFormatMode = kColorDepthMode16Bit;
|
|
}
|
|
} else if (candidateFormat == clut8Format) {
|
|
isExactMatch = true;
|
|
thisFormatMode = kColorDepthMode8Bit;
|
|
}
|
|
|
|
if (thisFormatMode != kColorDepthModeInvalid && !haveExactMode[thisFormatMode]) {
|
|
if (isExactMatch) {
|
|
haveExactMode[thisFormatMode] = true;
|
|
haveCloseMode[thisFormatMode] = true;
|
|
modePixelFormats[thisFormatMode] = candidateFormat;
|
|
} else if (!haveCloseMode[thisFormatMode]) {
|
|
haveCloseMode[thisFormatMode] = true;
|
|
modePixelFormats[thisFormatMode] = candidateFormat;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Figure out a pixel format. First try to find one that's at least as good or better than the enhanced mode
|
|
ColorDepthMode selectedMode = kColorDepthModeInvalid;
|
|
|
|
for (int i = enhancedColorDepthMode; i < kColorDepthModeCount; i++) {
|
|
if (haveExactMode[i] || haveCloseMode[i]) {
|
|
selectedMode = static_cast<ColorDepthMode>(i);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// If that fails, find one that's at least as good as the preferred mode
|
|
if (selectedMode == kColorDepthModeInvalid) {
|
|
for (int i = preferredColorDepthMode; i < kColorDepthModeCount; i++) {
|
|
if (haveExactMode[i] || haveCloseMode[i]) {
|
|
selectedMode = static_cast<ColorDepthMode>(i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// If that fails, then try to find the best one available
|
|
if (selectedMode == kColorDepthModeInvalid) {
|
|
for (int i = preferredColorDepthMode - 1; i >= 0; i++) {
|
|
if (haveExactMode[i] || haveCloseMode[i]) {
|
|
selectedMode = static_cast<ColorDepthMode>(i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (selectedMode == kColorDepthModeInvalid)
|
|
error("Couldn't resolve a color depth mode");
|
|
|
|
// Set up supported pixel modes
|
|
for (int i = 0; i < kColorDepthModeCount; i++) {
|
|
if (haveExactMode[i] || haveCloseMode[i])
|
|
_runtime->setupDisplayMode(static_cast<ColorDepthMode>(i), modePixelFormats[i]);
|
|
}
|
|
|
|
ColorDepthMode fakeMode = selectedMode;
|
|
if (selectedMode == enhancedColorDepthMode)
|
|
fakeMode = preferredColorDepthMode;
|
|
|
|
// Set active mode
|
|
_runtime->switchDisplayMode(selectedMode, fakeMode);
|
|
_runtime->setDisplayResolution(preferredWidth, preferredHeight);
|
|
|
|
initGraphics(preferredWidth, preferredHeight, &modePixelFormats[selectedMode]);
|
|
setDebugger(new Console(this));
|
|
|
|
#ifdef MTROPOLIS_DEBUG_ENABLE
|
|
if (ConfMan.getBool("mtropolis_debug_at_start")) {
|
|
_runtime->debugSetEnabled(true);
|
|
}
|
|
if (ConfMan.getBool("mtropolis_pause_at_start")) {
|
|
_runtime->debugBreak();
|
|
}
|
|
#endif
|
|
|
|
bool paused = false;
|
|
int frameCounter = 0;
|
|
|
|
while (!shouldQuit()) {
|
|
handleEvents();
|
|
|
|
#ifdef MTROPOLIS_DEBUG_ENABLE
|
|
if (_runtime->debugGetDebugger())
|
|
paused = _runtime->debugGetDebugger()->isPaused();
|
|
#endif
|
|
|
|
if (!_runtime->runFrame())
|
|
break;
|
|
|
|
_runtime->drawFrame();
|
|
}
|
|
|
|
_runtime.release();
|
|
|
|
return Common::kNoError;
|
|
}
|
|
|
|
void MTropolisEngine::pauseEngineIntern(bool pause) {
|
|
Engine::pauseEngineIntern(pause);
|
|
}
|
|
|
|
} // End of namespace MTropolis
|