Files
scummvm/engines/sci/engine/workarounds.h
T
sluicebox 56ea963cea SCI: Create message workaround system
Adds a new workaround system for known broken messages and their
corresponding audio and sync resources. This replaces all special
cases in c++ and several script patches with data structures and
generic handling.

Common message bugs:
- Wrong tuple requested by game script
- Wrong tuple in message resource
- Wrong message text that exists in another record
- Missing message text
- Audio or sync resource with different tuple than message
2019-06-09 15:35:57 -07:00

162 lines
6.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef SCI_ENGINE_WORKAROUNDS_H
#define SCI_ENGINE_WORKAROUNDS_H
#include "sci/engine/vm_types.h"
#include "sci/engine/state.h"
#include "sci/sci.h"
namespace Sci {
enum SciWorkaroundType {
WORKAROUND_NONE, // only used by terminator or when no workaround was found
WORKAROUND_IGNORE, // ignore kernel call
WORKAROUND_STILLCALL, // still do kernel call
WORKAROUND_FAKE // fake kernel call / replace temp value / fake opcode
};
struct SciWorkaroundSolution {
SciWorkaroundType type;
uint16 value;
};
/**
* A structure describing a 'workaround' for a SCI script bug.
*
* Arrays of SciWorkaroundEntry instances are terminated by
* a fake entry in which "objectName" is NULL.
*/
struct SciWorkaroundEntry {
SciGameId gameId;
int roomNr;
int scriptNr;
int16 inheritanceLevel;
const char *objectName;
const char *methodName;
const uint16 *localCallSignature;
int fromIndex;
int toIndex;
SciWorkaroundSolution newValue;
};
extern const SciWorkaroundEntry arithmeticWorkarounds[];
extern const SciWorkaroundEntry uninitializedReadWorkarounds[];
extern const SciWorkaroundEntry uninitializedReadForParamWorkarounds[];
extern const SciWorkaroundEntry kAbs_workarounds[];
extern const SciWorkaroundEntry kCelHigh_workarounds[];
extern const SciWorkaroundEntry kCelWide_workarounds[];
extern const SciWorkaroundEntry kDeviceInfo_workarounds[];
extern const SciWorkaroundEntry kDisplay_workarounds[];
extern const SciWorkaroundEntry kDirLoop_workarounds[];
extern const SciWorkaroundEntry kDisposeScript_workarounds[];
extern const SciWorkaroundEntry kDoAudioResume_workarounds[];
extern const SciWorkaroundEntry kDoSoundPlay_workarounds[];
extern const SciWorkaroundEntry kDoSoundFade_workarounds[];
extern const SciWorkaroundEntry kFileIOOpen_workarounds[];
extern const SciWorkaroundEntry kFindKey_workarounds[];
extern const SciWorkaroundEntry kFrameOut_workarounds[];
extern const SciWorkaroundEntry kDeleteKey_workarounds[];
extern const SciWorkaroundEntry kGetAngle_workarounds[];
extern const SciWorkaroundEntry kGraphDrawLine_workarounds[];
extern const SciWorkaroundEntry kGraphSaveBox_workarounds[];
extern const SciWorkaroundEntry kGraphRestoreBox_workarounds[];
extern const SciWorkaroundEntry kGraphUpdateBox_workarounds[];
extern const SciWorkaroundEntry kGraphFillBoxForeground_workarounds[];
extern const SciWorkaroundEntry kGraphFillBoxAny_workarounds[];
extern const SciWorkaroundEntry kGraphRedrawBox_workarounds[];
extern const SciWorkaroundEntry kIsObject_workarounds[];
extern const SciWorkaroundEntry kListAt_workarounds[];
extern const SciWorkaroundEntry kLock_workarounds[];
extern const SciWorkaroundEntry kMemory_workarounds[];
extern const SciWorkaroundEntry kMoveCursor_workarounds[];
extern const SciWorkaroundEntry kNewWindow_workarounds[];
extern const SciWorkaroundEntry kPalVarySetVary_workarounds[];
extern const SciWorkaroundEntry kPalVarySetPercent_workarounds[];
extern const SciWorkaroundEntry kPalVarySetStart_workarounds[];
extern const SciWorkaroundEntry kPalVaryMergeStart_workarounds[];
extern const SciWorkaroundEntry kPlatform32_workarounds[];
extern const SciWorkaroundEntry kRandom_workarounds[];
extern const SciWorkaroundEntry kReadNumber_workarounds[];
extern const SciWorkaroundEntry kResCheck_workarounds[];
extern const SciWorkaroundEntry kPaletteUnsetFlag_workarounds[];
extern const SciWorkaroundEntry kSetCursor_workarounds[];
extern const SciWorkaroundEntry kArraySetElements_workarounds[];
extern const SciWorkaroundEntry kArrayFill_workarounds[];
extern const SciWorkaroundEntry kSetPort_workarounds[];
extern const SciWorkaroundEntry kStrAt_workarounds[];
extern const SciWorkaroundEntry kStrCpy_workarounds[];
extern const SciWorkaroundEntry kStrLen_workarounds[];
extern const SciWorkaroundEntry kUnLoad_workarounds[];
extern const SciWorkaroundEntry kStringNew_workarounds[];
extern const SciWorkaroundEntry kScrollWindowAdd_workarounds[];
extern SciWorkaroundSolution trackOriginAndFindWorkaround(int index, const SciWorkaroundEntry *workaroundList, SciCallOrigin *trackOrigin);
enum SciMessageWorkaroundType {
MSG_WORKAROUND_NONE, // only used by terminator or when no workaround was found
MSG_WORKAROUND_REMAP, // use a different tuple instead
MSG_WORKAROUND_FAKE, // use a hard-coded response
MSG_WORKAROUND_EXTRACT // use text from a different record, optionally a substring
};
enum SciMedia {
SCI_MEDIA_ALL,
SCI_MEDIA_FLOPPY,
SCI_MEDIA_CD
};
struct SciMessageWorkaroundSolution {
SciMessageWorkaroundType type;
int module;
byte noun;
byte verb;
byte cond;
byte seq;
byte talker;
uint32 substringIndex;
uint32 substringLength;
const char *text;
};
struct SciMessageWorkaroundEntry {
SciGameId gameId;
SciMedia media;
kLanguage language;
int roomNumber;
int module;
byte noun;
byte verb;
byte cond;
byte seq;
SciMessageWorkaroundSolution solution;
};
extern SciMessageWorkaroundSolution findMessageWorkaround(int module, byte noun, byte verb, byte cond, byte seq);
extern ResourceId remapAudio36ResourceId(const ResourceId &resourceId);
extern ResourceId remapSync36ResourceId(const ResourceId &resourceId);
} // End of namespace Sci
#endif // SCI_ENGINE_WORKAROUNDS_H