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This not only simplifies all the use of _t types to the ScummVM equivalents, it gets rid of the int32 usage in favor of just int, solving common type clashes with the Amiga, for which int doesn't match int32
231 lines
7.3 KiB
C++
231 lines
7.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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//include <stdio.h>
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//include <string.h>
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#include "ags/shared/ac/game_version.h"
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#include "ags/shared/script/cc_error.h"
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#include "ags/engine/script/runtimescriptvalue.h"
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#include "ags/engine/script/script_api.h"
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#include "ags/shared/util/math.h"
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namespace AGS3 {
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namespace Math = AGS::Shared::Math;
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enum FormatParseResult {
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kFormatParseNone,
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kFormatParseInvalid,
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kFormatParseLiteralPercent,
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kFormatParseArgInteger,
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kFormatParseArgFloat,
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kFormatParseArgString,
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kFormatParseArgPointer,
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kFormatParseArgFirst = kFormatParseArgInteger,
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kFormatParseArgLast = kFormatParseArgPointer
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};
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// Helper functions for getting parameter value either from script val array or va_list
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inline int GetArgInt(const RuntimeScriptValue *sc_args, va_list *varg_ptr, int arg_idx) {
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if (varg_ptr)
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return va_arg(*varg_ptr, int);
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else
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return sc_args[arg_idx].IValue;
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}
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inline float GetArgFloat(const RuntimeScriptValue *sc_args, va_list *varg_ptr, int arg_idx) {
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// note that script variables store only floats, but va_list has floats promoted to double
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if (varg_ptr)
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return (float)va_arg(*varg_ptr, double);
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else
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return sc_args[arg_idx].FValue;
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}
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inline const char *GetArgPtr(const RuntimeScriptValue *sc_args, va_list *varg_ptr, int arg_idx) {
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if (varg_ptr)
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return va_arg(*varg_ptr, const char *);
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else
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return sc_args[arg_idx].Ptr;
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}
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// TODO: this implementation can be further optimised by either not calling
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// snprintf but formatting values ourselves, or by using some library method
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// that supports customizing, such as getting arguments in a custom way.
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const char *ScriptSprintf(char *buffer, size_t buf_length, const char *format,
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const RuntimeScriptValue *sc_args, int sc_argc, va_list *varg_ptr) {
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if (!buffer || buf_length == 0) {
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cc_error("Internal error in ScriptSprintf: buffer is null");
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return "";
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}
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if (!format) {
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// NOTE: interpreter (usually) catches null-pointer sent as format at some stage earlier
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cc_error("Internal error in ScriptSprintf: format string is null");
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return "";
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}
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if (!varg_ptr && sc_argc > 0 && !sc_args) {
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cc_error("Internal error in ScriptSprintf: args pointer is null");
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return "";
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}
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// Expected format character count:
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// percent sign: 1
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// flag: 1
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// field width 10 (an uint32 number)
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// precision sign 1
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// precision 10 (an uint32 number)
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// length modifier 2
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// type 1
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// NOTE: although width and precision will
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// not likely be defined by a 10-digit
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// number, such case is theoretically valid.
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const size_t fmtbuf_size = 27;
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char fmtbuf[fmtbuf_size];
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char *fmt_bufptr;
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char *fmt_bufendptr = &fmtbuf[fmtbuf_size - 1];
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char *out_ptr = buffer;
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// save 1 character for null terminator
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const char *out_endptr = buffer + buf_length - 1;
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const char *fmt_ptr = format;
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int arg_idx = 0;
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ptrdiff_t avail_outbuf;
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int snprintf_res;
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FormatParseResult fmt_done;
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// Parse the format string, looking for argument placeholders
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while (*fmt_ptr && out_ptr != out_endptr) {
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// Try to put argument into placeholder
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if (*fmt_ptr == '%') {
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avail_outbuf = out_endptr - out_ptr;
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fmt_bufptr = fmtbuf;
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*(fmt_bufptr++) = '%';
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snprintf_res = 0;
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fmt_done = kFormatParseNone;
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// Parse placeholder
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while (*(++fmt_ptr) && fmt_done == kFormatParseNone && fmt_bufptr != fmt_bufendptr) {
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*(fmt_bufptr++) = *fmt_ptr;
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switch (*fmt_ptr) {
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case 'd':
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case 'i':
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case 'o':
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case 'u':
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case 'x':
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case 'X':
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case 'c':
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fmt_done = kFormatParseArgInteger;
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break;
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case 'e':
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case 'E':
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case 'f':
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case 'F':
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case 'g':
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case 'G':
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case 'a':
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case 'A':
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fmt_done = kFormatParseArgFloat;
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break;
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case 'p':
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fmt_done = kFormatParseArgPointer;
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break;
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case 's':
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fmt_done = kFormatParseArgString;
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break;
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case '%':
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// This may be a literal percent sign ('%%')
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if (fmt_bufptr - fmtbuf == 2) {
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fmt_done = kFormatParseLiteralPercent;
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}
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// ...Otherwise we reached the next placeholder
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else {
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fmt_ptr--;
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fmt_bufptr--;
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fmt_done = kFormatParseInvalid;
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}
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break;
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}
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}
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// Deal with the placeholder parsing results
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if (fmt_done == kFormatParseLiteralPercent) {
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// literal percent sign
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*(out_ptr++) = '%';
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continue;
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} else if (fmt_done >= kFormatParseArgFirst && fmt_done <= kFormatParseArgLast &&
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(varg_ptr || arg_idx < sc_argc)) {
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// Print the actual value
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// NOTE: snprintf is called with avail_outbuf + 1 here, because we let it use our reserved
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// character for null-terminator, in case we are at the end of the buffer
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*fmt_bufptr = 0; // terminate the format buffer, we are going to use it
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if (fmt_done == kFormatParseArgInteger)
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snprintf_res = snprintf(out_ptr, avail_outbuf + 1, fmtbuf, GetArgInt(sc_args, varg_ptr, arg_idx));
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else if (fmt_done == kFormatParseArgFloat)
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snprintf_res = snprintf(out_ptr, avail_outbuf + 1, fmtbuf, GetArgFloat(sc_args, varg_ptr, arg_idx));
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else {
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const char *p = GetArgPtr(sc_args, varg_ptr, arg_idx);
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// Do extra checks for %s placeholder
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if (fmt_done == kFormatParseArgString && !p) {
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if (loaded_game_file_version < kGameVersion_320) {
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// explicitly put "(null)" into the placeholder
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p = "(null)";
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} else {
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cc_error("!ScriptSprintf: formatting argument %d is expected to be a string, but it is a null pointer", arg_idx + 1);
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return "";
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}
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} else if (fmt_done == kFormatParseArgString && p == buffer) {
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cc_error("!ScriptSprintf: formatting argument %d is a pointer to output buffer", arg_idx + 1);
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return "";
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}
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snprintf_res = snprintf(out_ptr, avail_outbuf + 1, fmtbuf, p);
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}
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arg_idx++;
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if (snprintf_res >= 0) {
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// snprintf returns maximal number of characters, so limit it with buffer size
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out_ptr += Math::Min<ptrdiff_t>(snprintf_res, avail_outbuf);
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continue;
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}
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// -- pass further to invalid format case
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}
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// If format was not valid, or there are no available
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// parameters, just copy stored format buffer as it is
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size_t copy_len = Math::Min(Math::Min<ptrdiff_t>(fmt_bufptr - fmtbuf, fmtbuf_size - 1), avail_outbuf);
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memcpy(out_ptr, fmtbuf, copy_len);
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out_ptr += copy_len;
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}
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// If there's no placeholder, simply copy the character to output buffer
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else {
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*(out_ptr++) = *(fmt_ptr++);
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}
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}
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// Terminate the string
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*out_ptr = 0;
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return buffer;
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}
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} // namespace AGS3
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