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https://github.com/scummvm/scummvm.git
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184 lines
6.5 KiB
C++
184 lines
6.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "graphics/primitives.h"
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#include "sci/engine/seg_manager.h"
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#include "sci/graphics/paint32.h"
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#include "sci/graphics/text32.h"
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namespace Sci {
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GfxPaint32::GfxPaint32(SegManager *segMan) :
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_segMan(segMan) {}
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reg_t GfxPaint32::kernelAddLine(const reg_t planeObject, const Common::Point &startPoint, const Common::Point &endPoint, const int16 priority, const uint8 color, const LineStyle style, const uint16 pattern, const uint8 thickness) {
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Plane *plane = g_sci->_gfxFrameout->getPlanes().findByObject(planeObject);
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if (plane == nullptr) {
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error("kAddLine: Plane %04x:%04x not found", PRINT_REG(planeObject));
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}
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Common::Rect gameRect;
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reg_t bitmapId = makeLineBitmap(startPoint, endPoint, priority, color, style, pattern, thickness, gameRect);
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SciBitmap &bitmap = *_segMan->lookupBitmap(bitmapId);
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CelInfo32 celInfo;
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celInfo.type = kCelTypeMem;
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celInfo.bitmap = bitmapId;
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// SSCI stores the line color on `celInfo`, even though
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// this is not a `kCelTypeColor`, as a hack so that
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// `kUpdateLine` can get the originally used color
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celInfo.color = color;
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ScreenItem *screenItem = new ScreenItem(planeObject, celInfo, Common::Rect(startPoint.x, startPoint.y, startPoint.x + bitmap.getWidth(), startPoint.y + bitmap.getHeight()));
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screenItem->_priority = priority;
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screenItem->_fixedPriority = true;
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plane->_screenItemList.add(screenItem);
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return screenItem->_object;
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}
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void GfxPaint32::kernelUpdateLine(ScreenItem *screenItem, Plane *plane, const Common::Point &startPoint, const Common::Point &endPoint, const int16 priority, const uint8 color, const LineStyle style, const uint16 pattern, const uint8 thickness) {
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Common::Rect gameRect;
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reg_t bitmapId = makeLineBitmap(startPoint, endPoint, priority, color, style, pattern, thickness, gameRect);
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_segMan->freeBitmap(screenItem->_celInfo.bitmap);
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screenItem->_celInfo.bitmap = bitmapId;
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screenItem->_celInfo.color = color;
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screenItem->_position = startPoint;
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screenItem->_priority = priority;
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screenItem->update();
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}
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void GfxPaint32::kernelDeleteLine(const reg_t screenItemObject, const reg_t planeObject) {
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Plane *plane = g_sci->_gfxFrameout->getPlanes().findByObject(planeObject);
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if (plane == nullptr) {
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return;
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}
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ScreenItem *screenItem = plane->_screenItemList.findByObject(screenItemObject);
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if (screenItem == nullptr) {
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return;
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}
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_segMan->freeBitmap(screenItem->_celInfo.bitmap);
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g_sci->_gfxFrameout->deleteScreenItem(*screenItem, *plane);
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}
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void GfxPaint32::plotter(int x, int y, int color, void *data) {
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LineProperties &properties = *static_cast<LineProperties *>(data);
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byte *pixels = properties.bitmap->getPixels();
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const uint32 index = properties.bitmap->getWidth() * y + x;
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if (index < properties.bitmap->getDataSize()) {
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if (properties.solid) {
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pixels[index] = (uint8)color;
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return;
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}
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if (properties.horizontal && x != properties.lastAddress) {
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properties.lastAddress = x;
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++properties.patternIndex;
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} else if (!properties.horizontal && y != properties.lastAddress) {
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properties.lastAddress = y;
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++properties.patternIndex;
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}
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if (properties.pattern[properties.patternIndex]) {
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pixels[index] = (uint8)color;
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}
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if (properties.patternIndex == ARRAYSIZE(properties.pattern)) {
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properties.patternIndex = 0;
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}
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} else {
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warning("GfxPaint32::plotter: Attempted to write out of bounds (%u >= %u)", index, properties.bitmap->getDataSize());
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}
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}
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reg_t GfxPaint32::makeLineBitmap(const Common::Point &startPoint, const Common::Point &endPoint, const int16 priority, const uint8 color, const LineStyle style, uint16 pattern, uint8 thickness, Common::Rect &outRect) {
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const uint8 skipColor = color != kDefaultSkipColor ? kDefaultSkipColor : 0;
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// Thickness is expected to be 2n+1
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thickness = ((MAX((uint8)1, thickness) - 1) | 1);
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const uint8 halfThickness = thickness >> 1;
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outRect.left = (startPoint.x < endPoint.x ? startPoint.x : endPoint.x) - halfThickness;
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outRect.top = (startPoint.y < endPoint.y ? startPoint.y : endPoint.y) - halfThickness;
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outRect.right = (startPoint.x > endPoint.x ? startPoint.x : endPoint.x) + halfThickness + 1;
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outRect.bottom = (startPoint.y > endPoint.y ? startPoint.y : endPoint.y) + halfThickness + 1;
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reg_t bitmapId;
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SciBitmap &bitmap = *_segMan->allocateBitmap(&bitmapId, outRect.width(), outRect.height(), skipColor, 0, 0, g_sci->_gfxFrameout->getCurrentBuffer().scriptWidth, g_sci->_gfxFrameout->getCurrentBuffer().scriptHeight, 0, false, true);
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byte *pixels = bitmap.getPixels();
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memset(pixels, skipColor, bitmap.getWidth() * bitmap.getHeight());
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LineProperties properties;
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properties.bitmap = &bitmap;
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switch (style) {
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case kLineStyleSolid:
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pattern = 0xFFFF;
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properties.solid = true;
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break;
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case kLineStyleDashed:
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pattern = 0xFF00;
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properties.solid = false;
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break;
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case kLineStylePattern:
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properties.solid = pattern == 0xFFFF;
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break;
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}
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const Common::Rect drawRect(
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startPoint.x - outRect.left,
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startPoint.y - outRect.top,
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endPoint.x - outRect.left,
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endPoint.y - outRect.top
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);
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if (!properties.solid) {
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for (int i = 0; i < ARRAYSIZE(properties.pattern); ++i) {
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properties.pattern[i] = (pattern & 0x8000);
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pattern <<= 1;
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}
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properties.patternIndex = 0;
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properties.horizontal = ABS(drawRect.right - drawRect.left) > ABS(drawRect.bottom - drawRect.top);
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properties.lastAddress = properties.horizontal ? drawRect.left : drawRect.top;
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}
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if (thickness <= 1) {
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Graphics::drawLine(drawRect.left, drawRect.top, drawRect.right, drawRect.bottom, color, plotter, &properties);
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} else {
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Graphics::drawThickLine2(drawRect.left, drawRect.top, drawRect.right, drawRect.bottom, thickness, color, plotter, &properties);
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}
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return bitmapId;
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}
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} // End of namespace Sci
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