Files
scummvm/engines/m4/riddle/riddle.cpp
T

80 lines
2.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/debug.h"
#include "m4/riddle/riddle.h"
#include "m4/riddle/console.h"
#include "m4/riddle/vars.h"
#include "m4/core/errors.h"
#include "m4/console.h"
namespace M4 {
namespace Riddle {
RiddleEngine::RiddleEngine(OSystem *syst, const M4GameDescription *gameDesc) :
M4Engine(syst, gameDesc) {
_sections.push_back(&_section1);
_sections.push_back(&_section2);
_sections.push_back(&_section3);
_sections.push_back(&_section4);
_sections.push_back(&_section5);
_sections.push_back(&_section6);
_sections.push_back(&_section7);
_sections.push_back(&_section8);
_sections.push_back(&_section9);
}
M4::Vars *RiddleEngine::createVars() {
return new Riddle::Vars();
}
void RiddleEngine::setupConsole() {
setDebugger(new Riddle::Console());
}
void RiddleEngine::showEngineInfo() {
debug("The Riddle of Master Lu\n");
debug("Game Version %s -- %s\n", "2.05", "Dec 14, 1995");
debug("%s\n", "M4 Runtime by Nick, Tinman, Mike, Xi, Andras, Paul (the fifth Beatle)");
debug("M4 Library Version %s -- %s\n", "v1.213", "September 8, 1995");
debug("%s.\n\n", "Copyright (c) 1995 by Sanctuary Woods Multimedia Corporation");
}
void RiddleEngine::syncFlags(Common::Serializer &s) {
//g_vars->_flags.sync(s);
}
void RiddleEngine::global_daemon() {
// TODO
}
void RiddleEngine::global_pre_parser() {
// TODO
}
void RiddleEngine::global_parser() {
_G(kernel).trigger_mode = KT_DAEMON;
// TODO
}
} // namespace Riddle
} // namespace M4