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scummvm/engines/xeen/dialogs/dialogs_control_panel.h
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef XEEN_DIALOGS_CONTROL_PANEL_H
#define XEEN_DIALOGS_CONTROL_PANEL_H
#include "xeen/dialogs/dialogs.h"
namespace Xeen {
class ControlPanel : public ButtonContainer {
private:
SpriteResource _iconSprites;
Common::String _btnSoundText, _btnMusicText;
bool _debugFlag;
private:
ControlPanel(XeenEngine *vm) : ButtonContainer(vm), _debugFlag(false) {}
/**
* Inner handler for showing the dialog
*/
int execute();
/**
* Loads the buttons for the dialog
*/
void loadButtons();
/**
* Gets the text for the dialog buttons
*/
Common::String getButtonText();
/**
* Gets the current time
*/
Common::String getTimeText() const;
public:
/**
* Show the control panel
*/
static int show(XeenEngine *vm);
};
} // End of namespace Xeen
#endif /* XEEN_DIALOGS_CONTROL_PANEL_H */