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https://github.com/scummvm/scummvm.git
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99 lines
2.6 KiB
C++
99 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on Broken Sword 2.5 engine
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*
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* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
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*
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* Licensed under GNU GPL v2
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*
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*/
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#include "sword25/package/packagemanager.h"
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#include "sword25/gfx/image/imgloader.h"
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#include "sword25/gfx/image/swimage.h"
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namespace Sword25 {
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SWImage::SWImage(const Common::String &filename, bool &result) : _image() {
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result = false;
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PackageManager *pPackage = Kernel::getInstance()->getPackage();
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assert(pPackage);
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// Load file
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byte *pFileData;
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uint fileSize;
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pFileData = pPackage->getFile(filename, &fileSize);
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if (!pFileData) {
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error("File \"%s\" could not be loaded.", filename.c_str());
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return;
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}
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// Uncompress the image
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if (!ImgLoader::decodePNGImage(pFileData, fileSize, &_image)) {
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error("Could not decode image.");
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return;
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}
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// Cleanup FileData
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delete[] pFileData;
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result = true;
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return;
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}
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SWImage::~SWImage() {
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_image.free();
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}
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bool SWImage::blit(int posX, int posY,
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int flipping,
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Common::Rect *pPartRect,
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uint color,
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int width, int height,
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RectangleList *updateRects) {
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error("Blit() is not supported.");
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return false;
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}
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bool SWImage::fill(const Common::Rect *pFillRect, uint color) {
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error("Fill() is not supported.");
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return false;
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}
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bool SWImage::setContent(const byte *pixeldata, uint size, uint offset, uint stride) {
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error("SetContent() is not supported.");
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return false;
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}
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uint SWImage::getPixel(int x, int y) {
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assert(x >= 0 && x < _image.w);
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assert(y >= 0 && y < _image.h);
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return *((const uint32 *)_image.getBasePtr(0, 0));
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}
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} // End of namespace Sword25
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