Johannes Schickel
74321fcd22
SWORD25: Let ImgLoader write into Graphics::Surface.
2015-12-14 05:08:05 +01:00
Johannes Schickel
bad7cdd3a6
SWORD25: Make GPL headers consistent in themselves.
2014-02-18 02:39:38 +01:00
johndoe123
0a0b2f397b
SWORD25: Optimize graphics drawing code
2013-04-17 12:41:49 +02:00
md5
62c026d3b6
SWORD25: Merged the PNG and thumbnail decoding code into a common class
2011-05-26 12:29:51 +03:00
md5
d5050463d5
SWORD25: Removed the leftover libpng code
2011-05-26 11:46:42 +03:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
md5
f20c8b963a
SWORD25: Disabled code which isn't necessary with our PNG decoder
2011-05-05 22:12:38 +03:00
Max Horn
bb6a5c3685
SWORD25: more translated comments from gfx/image (patch #3238507 )
...
Plus some extra white space changes by myself.
2011-03-25 15:00:41 +01:00
Filippos Karapetis
1250785822
SWORD25: Replaced BS_ASSERT() with assert()
...
svn-id: r55464
2011-01-23 15:01:24 +00:00
Filippos Karapetis
00a0f8d15d
SWORD25: Removed the custom log class and replaced it with warning/error/debugC calls
...
svn-id: r55462
2011-01-23 14:49:50 +00:00
Max Horn
0c018bf392
SWORD25: cleanup
...
svn-id: r54045
2010-11-03 00:19:28 +00:00
Max Horn
4d6fb4e768
SWORD25: Get rid of colorFormat parameter in PNGLoader API
...
Only CF_ARGB32 was supported anyway.
svn-id: r53756
2010-10-24 01:32:52 +00:00
Max Horn
7cc8811a5c
SWORD25: Merge classes PNGLoader, ImageLoader and ImageLoaderManager
...
This looses some flexibility when it comes to supporting other image
formats. But since the game does not use other image formats, this seems
rather irrelevant, compared to how much simpler the code now is.
svn-id: r53755
2010-10-24 01:32:15 +00:00
Max Horn
85e3ddc309
SWORD25: Add ImageLoaderManager, get rid of last globally constructed object
...
This also gets rid of an evil use of atexit.
svn-id: r53753
2010-10-24 01:30:53 +00:00
Eugene Sandulenko
6629efc676
SWORD25: Enforced code formatting rules in rest of the engine
...
svn-id: r53626
2010-10-19 21:03:33 +00:00
Eugene Sandulenko
f3becaddf1
SWORD25: Enforce code naming conventions in gfx/image/imageloader*
...
svn-id: r53623
2010-10-19 20:52:47 +00:00
Max Horn
550073ee04
SWORD25: Do not use Kernel::GetService directly anymore
...
svn-id: r53477
2010-10-15 12:18:19 +00:00
Eugene Sandulenko
8582c1ad57
SWORD25: Enforse code naming conventions in PackageManager and Sword25Engine
...
svn-id: r53380
2010-10-13 00:02:51 +00:00
Eugene Sandulenko
97164f058c
SWORD25: Adjust the paths accordingly
...
svn-id: r53359
2010-10-12 23:53:07 +00:00
Eugene Sandulenko
7dfea5ee4d
SWORD25: Moved glimage and swimage to image/
...
svn-id: r53357
2010-10-12 23:52:13 +00:00