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114 lines
3.2 KiB
C++
114 lines
3.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "mutationofjb/mutationofjb.h"
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#include "common/config-manager.h"
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#include "engines/metaengine.h"
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static const PlainGameDescriptor mutationofjb_setting[] = {
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{"mutationofjb", "Mutation of J.B."},
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{0, 0}
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};
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class MutationOfJBMetaEngine : public MetaEngine {
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public:
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virtual const char *getName() const {
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return "Mutation of J.B.";
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}
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virtual const char *getOriginalCopyright() const {
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return "Mutation of J.B. (C) 1996 RIKI Computer Games";
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}
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virtual PlainGameList getSupportedGames() const {
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PlainGameList games;
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const PlainGameDescriptor *g = mutationofjb_setting;
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while (g->gameId) {
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games.push_back(*g);
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g++;
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}
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return games;
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}
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virtual PlainGameDescriptor findGame(const char *gameid) const {
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const PlainGameDescriptor *g = mutationofjb_setting;
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while (g->gameId) {
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if (0 == scumm_stricmp(gameid, g->gameId))
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return *g;
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g++;
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}
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return PlainGameDescriptor::empty();
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}
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virtual DetectedGames detectGames(const Common::FSList &fslist) const {
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DetectedGames detectedGames;
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for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
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if (!file->isDirectory()) {
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const char *gameName = file->getName().c_str();
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if (0 == scumm_stricmp("startup.dat", gameName)) {
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detectedGames.push_back(DetectedGame(mutationofjb_setting[0]));
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break;
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}
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}
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}
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return detectedGames;
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}
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virtual Common::Error createInstance(OSystem *syst, Engine **engine) const {
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assert(syst);
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assert(engine);
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Common::FSList fslist;
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Common::FSNode dir(ConfMan.get("path"));
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if (!dir.getChildren(fslist, Common::FSNode::kListAll)) {
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return Common::kNoGameDataFoundError;
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}
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// Invoke the detector
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Common::String gameid = ConfMan.get("gameid");
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DetectedGames detectedGames = detectGames(fslist);
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for (uint i = 0; i < detectedGames.size(); i++) {
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if (detectedGames[i].gameId == gameid) {
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// At this point you may want to perform additional sanity checks.
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*engine = new MutationOfJB::MutationOfJBEngine(syst);
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return Common::kNoError;
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}
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}
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// Failed to find any game data
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return Common::kNoGameDataFoundError;
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}
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};
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#if PLUGIN_ENABLED_DYNAMIC(MUTATIONOFJB)
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REGISTER_PLUGIN_DYNAMIC(MUTATIONOFJB, PLUGIN_TYPE_ENGINE, MutationOfJBMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(MUTATIONOFJB, PLUGIN_TYPE_ENGINE, MutationOfJBMetaEngine);
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#endif
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