mirror of
https://github.com/scummvm/scummvm.git
synced 2026-06-20 05:45:29 +00:00
86 lines
2.5 KiB
C++
86 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "bladerunner/ui/kia_section_diagnostic.h"
|
|
|
|
#include "bladerunner/bladerunner.h"
|
|
#include "bladerunner/font.h"
|
|
#include "bladerunner/game_constants.h"
|
|
#include "bladerunner/text_resource.h"
|
|
#include "bladerunner/ui/kia.h"
|
|
|
|
namespace BladeRunner {
|
|
|
|
const int KIASectionDiagnostic::kTextColors[] = { 0x0000, 0x0821, 0x1061, 0x1C82, 0x24C2, 0x2CE3, 0x3524, 0x4145, 0x4586, 0x4DC7, 0x5609, 0x5E4B, 0x668C, 0x6EEE, 0x7730, 0x7B92 };
|
|
|
|
KIASectionDiagnostic::KIASectionDiagnostic(BladeRunnerEngine *vm) : KIASectionBase(vm) {
|
|
_text = nullptr;
|
|
_offset = 0;
|
|
_timeLast = 0;
|
|
}
|
|
|
|
void KIASectionDiagnostic::open() {
|
|
_text = new TextResource(_vm);
|
|
if (!_text->open("KIACRED")) {
|
|
return;
|
|
}
|
|
_vm->_kia->playActorDialogue(kActorRunciter, 140);
|
|
_offset = 0;
|
|
_timeLast = _vm->getTotalPlayTime();
|
|
}
|
|
|
|
void KIASectionDiagnostic::close() {
|
|
delete _text;
|
|
}
|
|
|
|
void KIASectionDiagnostic::draw(Graphics::Surface &surface) {
|
|
int timeNow = _vm->getTotalPlayTime();
|
|
|
|
for (int i = 0; i < _text->getCount(); ++i) {
|
|
int y = kLineHeight * i + 366 - _offset;
|
|
if (y >= 150 && y < 366) {
|
|
int colorIndex = 15;
|
|
if (y < 182) {
|
|
colorIndex = (y - 150) / 2;
|
|
} else if (y >= 334) {
|
|
colorIndex = (365 - y) / 2;
|
|
}
|
|
|
|
const char *text = _text->getText(i);
|
|
if (text) {
|
|
_vm->_mainFont->drawColor(text, surface, 320 - _vm->_mainFont->getTextWidth(text) / 2, y, kTextColors[colorIndex]);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Timing fixed for 60Hz by ScummVM team
|
|
if (timeNow - _timeLast > 1000 / 60) {
|
|
++_offset;
|
|
if (_offset > kLineHeight * _text->getCount() + 366) {
|
|
_offset = 0;
|
|
}
|
|
_timeLast = timeNow;
|
|
}
|
|
}
|
|
|
|
} // End of namespace BladeRunner
|