mirror of
https://github.com/scummvm/scummvm.git
synced 2026-06-20 05:45:29 +00:00
By letting the user select which group of plugins to load, an out of memory condition can be avoided while still allowing all plugins to be stored on the same disc.
269 lines
8.1 KiB
C++
269 lines
8.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "backends/base-backend.h"
|
|
#include <graphics/surface.h>
|
|
#include <graphics/colormasks.h>
|
|
#include <graphics/palette.h>
|
|
#include <ronin/soundcommon.h>
|
|
#include "backends/timer/default/default-timer.h"
|
|
#include "backends/audiocd/default/default-audiocd.h"
|
|
#include "backends/fs/fs-factory.h"
|
|
#include "audio/mixer_intern.h"
|
|
#include "common/language.h"
|
|
#include "common/platform.h"
|
|
#ifdef DYNAMIC_MODULES
|
|
#include "backends/plugins/dynamic-plugin.h"
|
|
#endif
|
|
|
|
#define NUM_BUFFERS 4
|
|
#define SOUND_BUFFER_SHIFT 3
|
|
|
|
class Interactive
|
|
{
|
|
public:
|
|
virtual int key(int k, byte &shiftFlags) = 0;
|
|
virtual void mouse(int x, int y) = 0;
|
|
virtual ~Interactive() = 0;
|
|
};
|
|
inline Interactive::~Interactive() { }
|
|
|
|
#include "softkbd.h"
|
|
|
|
class DCHardware {
|
|
private:
|
|
static void dc_init_hardware();
|
|
protected:
|
|
DCHardware() { dc_init_hardware(); }
|
|
};
|
|
|
|
class DCCDManager : public DefaultAudioCDManager {
|
|
public:
|
|
// Poll cdrom status
|
|
// Returns true if cd audio is playing
|
|
bool isPlaying() const;
|
|
|
|
// Play cdrom audio track
|
|
bool play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate = false);
|
|
|
|
// Stop cdrom audio track
|
|
void stop();
|
|
};
|
|
|
|
class OSystem_Dreamcast : private DCHardware, public EventsBaseBackend, public PaletteManager, public FilesystemFactory
|
|
#ifdef DYNAMIC_MODULES
|
|
, public FilePluginProvider
|
|
#endif
|
|
{
|
|
|
|
public:
|
|
OSystem_Dreamcast();
|
|
|
|
virtual void initBackend();
|
|
|
|
// Determine whether the backend supports the specified feature.
|
|
bool hasFeature(Feature f);
|
|
|
|
// En-/disable the specified feature.
|
|
void setFeatureState(Feature f, bool enable);
|
|
|
|
// Query the state of the specified feature.
|
|
bool getFeatureState(Feature f);
|
|
|
|
// Retrieve a list of all graphics modes supported by this backend.
|
|
const GraphicsMode *getSupportedGraphicsModes() const;
|
|
|
|
// Return the ID of the 'default' graphics mode.
|
|
int getDefaultGraphicsMode() const;
|
|
|
|
// Switch to the specified graphics mode.
|
|
bool setGraphicsMode(int mode);
|
|
|
|
// Determine which graphics mode is currently active.
|
|
int getGraphicsMode() const;
|
|
|
|
// Set colors of the palette
|
|
PaletteManager *getPaletteManager() { return this; }
|
|
protected:
|
|
// PaletteManager API
|
|
void setPalette(const byte *colors, uint start, uint num);
|
|
void grabPalette(byte *colors, uint start, uint num) const;
|
|
|
|
public:
|
|
|
|
// Determine the pixel format currently in use for screen rendering.
|
|
Graphics::PixelFormat getScreenFormat() const;
|
|
|
|
// Returns a list of all pixel formats supported by the backend.
|
|
Common::List<Graphics::PixelFormat> getSupportedFormats() const;
|
|
|
|
// Set the size of the video bitmap.
|
|
// Typically, 320x200
|
|
void initSize(uint w, uint h, const Graphics::PixelFormat *format);
|
|
int16 getHeight() { return _screen_h; }
|
|
int16 getWidth() { return _screen_w; }
|
|
|
|
// Draw a bitmap to screen.
|
|
// The screen will not be updated to reflect the new bitmap
|
|
void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h);
|
|
|
|
virtual Graphics::Surface *lockScreen();
|
|
virtual void unlockScreen();
|
|
|
|
// Update the dirty areas of the screen
|
|
void updateScreen();
|
|
|
|
// Either show or hide the mouse cursor
|
|
bool showMouse(bool visible);
|
|
|
|
// Move ("warp") the mouse cursor to the specified position.
|
|
void warpMouse(int x, int y);
|
|
|
|
// Set the bitmap that's used when drawing the cursor.
|
|
void setMouseCursor(const void *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, bool dontScale, const Graphics::PixelFormat *format);
|
|
|
|
// Replace the specified range of cursor the palette with new colors.
|
|
void setCursorPalette(const byte *colors, uint start, uint num);
|
|
|
|
// Shaking is used in SCUMM. Set current shake position.
|
|
void setShakePos(int shake_pos);
|
|
|
|
// Get the number of milliseconds since the program was started.
|
|
uint32 getMillis(bool skipRecord = false);
|
|
|
|
// Delay for a specified amount of milliseconds
|
|
void delayMillis(uint msecs);
|
|
|
|
// Get the current time and date. Correspond to time()+localtime().
|
|
void getTimeAndDate(TimeDate &t) const;
|
|
|
|
// Get the next event.
|
|
// Returns true if an event was retrieved.
|
|
bool pollEvent(Common::Event &event);
|
|
|
|
// Quit
|
|
void quit();
|
|
|
|
// Overlay
|
|
int16 getOverlayHeight();
|
|
int16 getOverlayWidth();
|
|
void showOverlay();
|
|
void hideOverlay();
|
|
void clearOverlay();
|
|
void grabOverlay(void *buf, int pitch);
|
|
void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
|
|
virtual Graphics::PixelFormat getOverlayFormat() const { return Graphics::createPixelFormat<4444>(); }
|
|
|
|
// Mutex handling
|
|
MutexRef createMutex();
|
|
void lockMutex(MutexRef mutex);
|
|
void unlockMutex(MutexRef mutex);
|
|
void deleteMutex(MutexRef mutex);
|
|
|
|
// Set a window caption or any other comparable status display to the
|
|
// given value.
|
|
void setWindowCaption(const char *caption);
|
|
|
|
// Modulatized backend
|
|
Audio::Mixer *getMixer() { return _mixer; }
|
|
|
|
// Extra SoftKbd support
|
|
void mouseToSoftKbd(int x, int y, int &rx, int &ry) const;
|
|
|
|
// Filesystem
|
|
AbstractFSNode *makeRootFileNode() const;
|
|
AbstractFSNode *makeCurrentDirectoryFileNode() const;
|
|
AbstractFSNode *makeFileNodePath(const Common::String &path) const;
|
|
|
|
private:
|
|
|
|
Audio::MixerImpl *_mixer;
|
|
SoftKeyboard _softkbd;
|
|
|
|
int _ms_cur_x, _ms_cur_y, _ms_cur_w, _ms_cur_h, _ms_old_x, _ms_old_y;
|
|
int _ms_hotspot_x, _ms_hotspot_y, _ms_visible, _devpoll, _last_screen_refresh;
|
|
int _current_shake_pos, _screen_w, _screen_h;
|
|
int _overlay_x, _overlay_y;
|
|
unsigned char *_ms_buf;
|
|
uint32 _ms_keycolor;
|
|
bool _overlay_visible, _overlay_dirty, _screen_dirty;
|
|
int _screen_buffer, _overlay_buffer, _mouse_buffer;
|
|
bool _aspect_stretch, _softkbd_on, _enable_cursor_palette;
|
|
float _overlay_fade, _xscale, _yscale, _top_offset;
|
|
int _softkbd_motion;
|
|
|
|
unsigned char *screen;
|
|
unsigned short *mouse;
|
|
unsigned short *overlay;
|
|
void *screen_tx[NUM_BUFFERS];
|
|
void *mouse_tx[NUM_BUFFERS];
|
|
void *ovl_tx[NUM_BUFFERS];
|
|
unsigned short palette[256], cursor_palette[256];
|
|
|
|
Graphics::Surface _framebuffer;
|
|
int _screenFormat, _mouseFormat;
|
|
|
|
int temp_sound_buffer[RING_BUFFER_SAMPLES>>SOUND_BUFFER_SHIFT];
|
|
|
|
uint initSound();
|
|
void checkSound();
|
|
|
|
void updateScreenTextures(void);
|
|
void updateScreenPolygons(void);
|
|
void maybeRefreshScreen(void);
|
|
void drawMouse(int xdraw, int ydraw, int w, int h,
|
|
unsigned char *buf, bool visible);
|
|
|
|
void setScaling();
|
|
|
|
|
|
Common::SaveFileManager *createSavefileManager();
|
|
|
|
Common::SeekableReadStream *createConfigReadStream();
|
|
Common::WriteStream *createConfigWriteStream();
|
|
|
|
void logMessage(LogMessageType::Type type, const char *message);
|
|
Common::String getSystemLanguage() const;
|
|
|
|
#ifdef DYNAMIC_MODULES
|
|
class DCPlugin;
|
|
|
|
protected:
|
|
Plugin* createPlugin(const Common::FSNode &node) const;
|
|
bool isPluginFilename(const Common::FSNode &node) const;
|
|
void addCustomDirectories(Common::FSList &dirs) const;
|
|
public:
|
|
PluginList getPlugins();
|
|
private:
|
|
const char *pluginCustomDirectory;
|
|
#endif
|
|
};
|
|
|
|
|
|
extern int handleInput(struct mapledev *pad,
|
|
int &mouse_x, int &mouse_y,
|
|
byte &shiftFlags, Interactive *inter = NULL);
|
|
extern bool selectGame(char *&, char *&, Common::Language &, Common::Platform &, class Icon &);
|
|
#ifdef DYNAMIC_MODULES
|
|
extern bool selectPluginDir(Common::String &selection, const Common::FSNode &base);
|
|
#endif
|