Files
scummvm/common/zlib.cpp
T
Pawel Kolodziejski 407aee486d - initial support for configure based on scummvm tree (tested mac os x leopard, linux(ubuntu), cygwin with mingwin gcc)
- adopted more common dir code from scummvm for easier multi platform support
- synced some changes from scummvm code
2008-06-12 12:08:15 +00:00

42 lines
1.2 KiB
C++

/* Residual - Virtual machine to run LucasArts' 3D adventure games
* Copyright (C) 2003-2008 The ScummVM-Residual Team (www.scummvm.org)
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#include "common/zlib.h"
#if defined(USE_ZLIB)
#ifdef __SYMBIAN32__
#include <zlib\zlib.h>
#else
#include <zlib.h>
#endif
namespace Common {
int uncompress(byte *dst, unsigned long *dstLen, const byte *src, unsigned long srcLen) {
return ::uncompress(dst, dstLen, src, srcLen);
}
} // end of namespace Common
#endif