Files
scummvm/backends/ps2/libkbd.cpp
T
2005-03-31 05:35:04 +00:00

192 lines
3.6 KiB
C++

/*
# _____ ___ ____ ___ ____
# ____| | ____| | | |____|
# | ___| |____ ___| ____| | \ PS2DEV Open Source Project.
#-----------------------------------------------------------------------
# Copyright 2001-2004, ps2dev - http://www.ps2dev.org
# Licenced under Academic Free License version 2.0
# Review ps2sdk README & LICENSE files for further details.
#
# $Id$
# USB Keyboard Driver for PS2
*/
/* *
* This is the normal Ps2Kbd EE Sourcecode, slightly changed
* and merged into ScummVM's source to work with its
* asynchronous fio.
*
*/
#include <tamtypes.h>
#include <fileio.h>
#include "libkbd.h"
#include "backends/ps2/asyncfio.h"
static int kbd_fd = -1;
static int curr_blockmode = PS2KBD_NONBLOCKING;
static int curr_readmode = PS2KBD_READMODE_NORMAL;
extern AsyncFio fio;
int PS2KbdInit(void)
/* Initialise the keyboard library */
{
if(kbd_fd >= 0) /* Already initialised */
{
return 0;
}
kbd_fd = fio.open(PS2KBD_DEVFILE, 0);
if(kbd_fd < 0)
{
return 0;
}
return 1;
}
int PS2KbdRead(char *key)
/* Reads 1 character from the keyboard */
{
if((kbd_fd >= 0) && (curr_readmode == PS2KBD_READMODE_NORMAL))
{
fio.read(kbd_fd, key, 1);
return fio.sync(kbd_fd);
}
return 0;
}
int PS2KbdReadRaw(PS2KbdRawKey *key)
/* Reads 1 raw character from the keyboard */
{
if((kbd_fd >= 0) && (curr_readmode == PS2KBD_READMODE_RAW))
{
fio.read(kbd_fd, key, 2);
return fio.sync(kbd_fd) / 2;
}
return 0;
}
int PS2KbdSetReadmode(u32 readmode)
/* Sets the read mode to normal or raw */
{
if((kbd_fd >= 0) && (curr_readmode != readmode))
{
curr_readmode = readmode;
return fioIoctl(kbd_fd, PS2KBD_IOCTL_SETREADMODE, &readmode);
}
return 0;
}
int PS2KbdSetBlockingMode(u32 blockmode)
/* Sets the blocking mode on or off */
{
if((kbd_fd >= 0) && (curr_blockmode != blockmode))
{
return fioIoctl(kbd_fd, PS2KBD_IOCTL_SETBLOCKMODE, &blockmode);
}
return 0;
}
int PS2KbdSetRepeatRate(u32 repeat)
/* Sets the repeat rate in millseconds */
{
if(kbd_fd >= 0)
{
return fioIoctl(kbd_fd, PS2KBD_IOCTL_SETREPEATRATE, &repeat);
}
return 0;
}
int PS2KbdSetLeds(u8 leds)
/* Sets all connected keyboards leds */
{
if(kbd_fd >= 0)
{
return fioIoctl(kbd_fd, PS2KBD_IOCTL_SETLEDS, &leds);
}
return 0;
}
int PS2KbdSetKeymap(PS2KbdKeyMap *keymaps)
/* Sets the current keymap */
{
if(kbd_fd >= 0)
{
return fioIoctl(kbd_fd, PS2KBD_IOCTL_SETKEYMAP, keymaps);
}
return 0;
}
int PS2KbdSetCtrlmap(u8 *ctrlmap)
/* Sets the control key mappings */
{
if(kbd_fd >= 0)
{
return fioIoctl(kbd_fd, PS2KBD_IOCTL_SETCTRLMAP, ctrlmap);
}
return 0;
}
int PS2KbdSetAltmap(u8 *altmap)
/* Sets the alt key mappings */
{
if(kbd_fd >= 0)
{
return fioIoctl(kbd_fd, PS2KBD_IOCTL_SETALTMAP, altmap);
}
return 0;
}
int PS2KbdSetSpecialmap(u8 *special)
/* Sets the special key mappings */
{
if(kbd_fd >= 0)
{
return fioIoctl(kbd_fd, PS2KBD_IOCTL_SETSPECIALMAP, special);
}
return 0;
}
int PS2KbdFlushBuffer(void)
/* Flushes the keyboard buffer */
{
int dummy;
if(kbd_fd >= 0)
{
return fioIoctl(kbd_fd, PS2KBD_IOCTL_FLUSHBUFFER, &dummy);
}
return 0;
}
int PS2KbdResetKeymap(void)
/* Resets the keymap to the default US mapping */
{
int dummy;
if(kbd_fd >= 0)
{
return fioIoctl(kbd_fd, PS2KBD_IOCTL_RESETKEYMAP, &dummy);
}
return 0;
}
int PS2KbdClose(void)
/* Close down the keyboard library */
{
if(kbd_fd >= 0)
{
fio.close(kbd_fd);
kbd_fd = -1;
}
return 1;
}