Torbjörn Andersson
ff67752f54
When escaping a cutscene, stop its soundtrack as well. (I can't check if this
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is a problem in 0.9.0 as well, but surely not...?)
svn-id: r24047
2006-10-01 07:17:34 +00:00
Eugene Sandulenko
8f44098332
Revert part of commit 23552 by agent-q. Apparently this slipped in by
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mistake, as DS port sets FMOPL quality in ds/arm9/source/osystem_ds.cpp
void OSystem_DS::initBackend().
svn-id: r24046
2006-09-30 19:33:43 +00:00
Max Horn
a403a8e83b
Added some String tests, to verify copy-on-write works correctly
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svn-id: r24045
2006-09-30 18:58:09 +00:00
Max Horn
5b22991f34
Get rid of CharStar_BaseNode and consorts -- using a simple String is more efficient, now that it has optimizations for small strings. Also made various related changes, turning char pointers into String objects in several spots
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svn-id: r24044
2006-09-30 18:57:36 +00:00
Max Horn
a6c3257c5e
Rewrote class String to use an internal (stack based) storage for small strings, thus avoiding a couple ten thousand heap allocations
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svn-id: r24043
2006-09-30 18:55:38 +00:00
Max Horn
bf6a1cc734
Fix compiler warning
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svn-id: r24042
2006-09-30 13:34:17 +00:00
Travis Howell
119ee3fb8b
Add support for skipping swampy introduction
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svn-id: r24041
2006-09-30 13:02:31 +00:00
Torbjörn Andersson
23c1ba8cd6
Another PP opcode stub.
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svn-id: r24040
2006-09-30 12:39:34 +00:00
Travis Howell
16dec6dce6
Add more small difference in PP code
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svn-id: r24039
2006-09-30 12:28:52 +00:00
Torbjörn Andersson
30ac033dc0
Added a couple of functions which seem to define the rules for some kind of
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"blocks" game. This looks like it could be cleaned up quite a bit.
svn-id: r24038
2006-09-30 11:55:50 +00:00
Travis Howell
79e07ad97b
Add debug output, to find triggers for PP functions
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svn-id: r24037
2006-09-30 11:52:24 +00:00
Torbjörn Andersson
d2a0c6bd52
Another slight PP difference.
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svn-id: r24036
2006-09-30 11:36:50 +00:00
Travis Howell
c60d3d73f4
Ooops, fix type in vc76_setScaleXOffs()
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svn-id: r24035
2006-09-30 10:46:53 +00:00
Travis Howell
deaa9e1ca1
Add code to move pieces in jumble of PP
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svn-id: r24034
2006-09-30 10:45:10 +00:00
Travis Howell
9b36168deb
Ooops, another mistake in isVgaQueueEmpty()
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svn-id: r24033
2006-09-30 07:29:23 +00:00
Travis Howell
46ed06fc27
Ooops, increase count in isVgaQueueEmpty()
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svn-id: r24032
2006-09-30 07:26:40 +00:00
Travis Howell
b828f5e3bc
Add code for isVgaQueueEmpty() in PP
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svn-id: r24031
2006-09-30 07:24:30 +00:00
Travis Howell
5c3f7e4d5d
Enable more code in oops functions of PP
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svn-id: r24030
2006-09-30 07:15:19 +00:00
Torbjörn Andersson
3c093746bd
Re-use FF's _variableArray2[] instead of creating a new one for PP. Free the
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variable arrays on exit.
svn-id: r24029
2006-09-30 07:06:55 +00:00
Torbjörn Andersson
0baff35753
Partially unstubbed the PP "oops" opcodes.
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svn-id: r24028
2006-09-30 07:00:42 +00:00
Travis Howell
c8689b29d8
Add mouse cursor support for PP and minor cleanup
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svn-id: r24027
2006-09-30 06:47:41 +00:00
Travis Howell
f1c4e30b4d
Move remaining script loading code to subroutine.cpp
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svn-id: r24026
2006-09-30 05:57:44 +00:00
Travis Howell
f5c5a64d72
Add opcode table for Elvira 2 and cleanup
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svn-id: r24025
2006-09-30 05:51:06 +00:00
Travis Howell
54d3405225
Update md5 details for Elvira 1
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svn-id: r24024
2006-09-30 02:52:35 +00:00
Travis Howell
702de78cde
Add changes and stubs for Elvira 1
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svn-id: r24023
2006-09-30 02:15:02 +00:00
Travis Howell
bdfbd9b049
Increase opcode array size for Elvira
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svn-id: r24022
2006-09-29 22:24:03 +00:00
Travis Howell
d3d28dc89a
Update opcode table for Elvira
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svn-id: r24021
2006-09-29 22:22:43 +00:00
Torbjörn Andersson
6a1f9eee64
When starting a game, make sure that it has the desired target name. The old
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behaviour was to simply pick the first detected game, which made it necessary
to keep the Puzzle Pack data files in different directories. Now they can all
be in the same one. (Generally it's not a good idea to keep several games in
the same directory, of course, but in this case it's perfectly reasonable.)
svn-id: r24020
2006-09-29 18:20:44 +00:00
Torbjörn Andersson
907141c909
Some minor formating changes.
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svn-id: r24019
2006-09-29 17:18:12 +00:00
Travis Howell
fa5c1db170
Update credits
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svn-id: r24018
2006-09-29 11:22:18 +00:00
Travis Howell
36551b4809
Update credits
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svn-id: r24015
2006-09-29 11:19:12 +00:00
Travis Howell
c15d43be5a
Update opcode table for PP
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svn-id: r24014
2006-09-29 11:07:38 +00:00
Eugene Sandulenko
bb1547ab1c
Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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SimonEngine -> AGOSEngine.
Source is compilable and runnable again. I'm done.
svn-id: r24013
2006-09-29 09:44:30 +00:00
Eugene Sandulenko
abf4ede05b
Phase 4. Some more internal updates.,
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svn-id: r24012
2006-09-29 09:25:35 +00:00
Eugene Sandulenko
59f737594e
Phase 3 of Simon engine renaming. Files renaming.
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svn-id: r24011
2006-09-29 09:05:46 +00:00
Eugene Sandulenko
d0177a2f30
Phase 2a. Renaming other minor directories
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svn-id: r24010
2006-09-29 08:57:33 +00:00
Eugene Sandulenko
798c7ee682
Phase 2 of Simon renaming. Simon directory renaming
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svn-id: r24009
2006-09-29 08:37:24 +00:00
Eugene Sandulenko
8e2c703bab
First pahse of renaming simon engine to agos. Internal renames. Compilation
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is broken
svn-id: r24008
2006-09-29 08:14:27 +00:00
Travis Howell
3d71f16b47
PP uses voice channel for looping music
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svn-id: r24007
2006-09-29 06:58:59 +00:00
Travis Howell
2a6e1d26cf
Add opcode stub for PP
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svn-id: r24006
2006-09-29 06:24:12 +00:00
Travis Howell
3e6c4d8582
Fix input in PP
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svn-id: r24005
2006-09-29 06:16:28 +00:00
Travis Howell
98e761a720
Fix mistake in dumpOpcode()
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svn-id: r24004
2006-09-29 05:38:50 +00:00
Travis Howell
6b37e39904
Correct size of opcode in dumpOpcode()
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svn-id: r24003
2006-09-29 05:36:53 +00:00
Travis Howell
8d0d856bd8
Add last game (dimp) of PP
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svn-id: r24002
2006-09-29 05:33:22 +00:00
Torbjörn Andersson
5a8f3df4e8
Added/stubbed some Puzzle Pack opcodes that are different compared to The
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Feeble Files. Didn't make much difference.
svn-id: r24001
2006-09-29 05:31:33 +00:00
Travis Howell
f073cc2d05
Correct title name for puzzle
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svn-id: r24000
2006-09-29 04:48:04 +00:00
Travis Howell
f1b3da2f18
Fix display of game title
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svn-id: r23999
2006-09-29 03:44:55 +00:00
Travis Howell
4dff848e6e
Add more changes for PP
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svn-id: r23998
2006-09-29 03:25:08 +00:00
Travis Howell
0e2bdc7fa2
Add md5s for Elvira 2
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svn-id: r23997
2006-09-29 02:18:48 +00:00
Travis Howell
e36f3cfe9b
Fix startup of PP games
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svn-id: r23996
2006-09-29 01:00:11 +00:00