Commit Graph
29 Commits
Author SHA1 Message Date
Paul Gilbert fdea5abb34 Added code to prevent NPCs from moving when being talked to
svn-id: r26546
2007-04-19 06:46:56 +00:00
Paul Gilbert 2d617677df Bugfix to have Ratpouch correctly follow player, and new object animation handlers added
svn-id: r26487
2007-04-15 10:49:59 +00:00
Travis Howell c838ae690b Fix a few Valgrind warnings.
svn-id: r26484
2007-04-15 08:34:53 +00:00
Paul Gilbert 68225f7896 Implemented handling for barmen (rooms 29, 32, and 35)
svn-id: r26464
2007-04-14 03:48:24 +00:00
Max Horn a6f3ed8173 Got rid of Lure::System
svn-id: r26155
2007-03-17 00:39:18 +00:00
Paul Gilbert 4f8c66b4cc Added saving of the random actions set state, and implemented NPC opcode 29, which allows for an NPC to be given a custom talk record
svn-id: r25875
2007-02-26 02:50:23 +00:00
Paul Gilbert 0c899f82ab Syntax fixes to conform to ScummVM coding standards
svn-id: r25781
2007-02-22 08:17:41 +00:00
Paul Gilbert 7ac767a2ba Added proper support for the random actions your sidekick can do in each room
svn-id: r25780
2007-02-22 06:29:09 +00:00
Max Horn a49c22290f fix warning
svn-id: r25450
2007-02-09 17:17:08 +00:00
Paul Gilbert 87b3f2c6d8 Added new flag for blocked characters and extra checking of dynamic support records versus static schedule entry records
svn-id: r25441
2007-02-09 10:58:06 +00:00
Paul Gilbert 1996046121 Changed the coveredFlag to have an initial state distinct from true or false
svn-id: r25299
2007-01-31 02:28:04 +00:00
Paul Gilbert b648aaf64b Bugfix to prevent player freezing in place after bumping into another character
svn-id: r24688
2006-11-12 04:42:37 +00:00
Paul Gilbert 1a96e26bf6 Added functionality to allow saving/loading the game state
svn-id: r24070
2006-10-02 12:48:56 +00:00
Chris Apers a851fb353c Make Lure run again on PalmOS fixing unaligned read
svn-id: r23865
2006-09-10 16:29:06 +00:00
Paul Gilbert d9b5129fb8 Transferred all previously hard-coded English in-game text to a resource
svn-id: r23831
2006-09-07 11:21:20 +00:00
Paul Gilbert f871f569e6 Added data for room header flags and actions
svn-id: r23781
2006-08-27 11:38:55 +00:00
Paul Gilbert ea90eb0699 Renamed hotspot talking destination character field to make it's use clearer
svn-id: r23695
2006-08-07 13:26:30 +00:00
Paul Gilbert 2b4518d8a9 Added a field value for the current hotspot header flags mask byte
svn-id: r23628
2006-07-30 12:09:51 +00:00
Paul Gilbert 6585033705 Added extra hotspot flags bytes needed for asking Ratpouch for an object, and changed differing word read macros to use a single standard
svn-id: r23579
2006-07-23 13:19:33 +00:00
Paul Gilbert c6b6a2e125 Added new hotspot runtime fields, a list for handling the details of paused characters (who have bumped into each other), and loading of newly added default character states from lure.dat
svn-id: r23410
2006-07-08 08:36:32 +00:00
Paul Gilbert 5fa3985bcb Player now moves out of the way if he's blocking an entrance when an NPC enters. Also changed errors in unimplemented NPC actions to warnings
svn-id: r22731
2006-05-29 08:12:07 +00:00
Paul Gilbert 6bac5a257e Added support structures for NPC schedules
svn-id: r22578
2006-05-23 12:37:43 +00:00
Paul Gilbert 8f1604e4cf Added load of new script offset field for NPC handling of hotspots
svn-id: r22235
2006-04-30 05:34:54 +00:00
Paul Gilbert 3e8763f454 Reworked resources to handle moved hotspot proximity (walk to) co-ordinates
svn-id: r22205
2006-04-29 11:15:03 +00:00
Paul Gilbert f6b2cf2c6d Updated resource structures to add support for hotspot y corrections, proximity data, room walkable areas, and the room exit coordinate list
svn-id: r21779
2006-04-11 10:43:53 +00:00
Max Horn 8cdee5a931 Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
svn-id: r21500
2006-03-29 15:59:37 +00:00
Max Horn 9f93e5bb81 Renamed various container isEmpty() methods to empty() to match STL conventions
svn-id: r21472
2006-03-28 09:42:54 +00:00
Paul Gilbert 5d8d871df3 Added new resources for conversations, cleaned up existing class names, and expanded hotspot resources to add newly understood fields
svn-id: r20763
2006-02-19 04:15:33 +00:00
Max Horn 26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00