Filippos Karapetis
ef97ff28f3
NEWS: Mention PQ:SWAT
2020-08-30 15:29:49 +03:00
Filippos Karapetis
9360d1837e
NEWS: Sort newly supported games by name
2020-08-30 15:28:51 +03:00
Filippos Karapetis
f8a36ec93a
SCI: Promote PQ:SWAT to testing
2020-08-30 15:27:15 +03:00
Filippos Karapetis
2f6d499349
ZVISION: Use the liberation fonts by default
...
These do not exhibit some of the glitches seen with the GNU FreeType
fonts in zvision games
2020-08-30 15:27:15 +03:00
Filippos Karapetis
95603045f6
GUI: Add missing fonts to fonts.dat, and include the Liberation fonts
...
- Add the missing FreeMono, FreeSerif and FreeSerifBold fonts
- Add the following Liberation fonts, to be used in zvision games (regular
and bold font faces): LiberationMono, LiberationSans, LiberationSerif
2020-08-30 15:27:14 +03:00
Eugene Sandulenko
830e5c4afe
NEWS: Added 2.3.0 entry
2020-08-30 14:24:19 +02:00
Eugene Sandulenko
2c8f8988f0
NEWS: Fix formatting
2020-08-30 14:23:23 +02:00
Eugene Sandulenko
98e0b14852
RELEASE: This is 2.3.0git
desc/2.3.0git
2020-08-30 13:42:19 +02:00
Eugene Sandulenko
2454faf767
DEVTOOLS: Remove obsolete file from update-version.pl
2020-08-30 13:41:53 +02:00
Eugene Sandulenko
e652f4b631
NEWS: Set (approximate) 2.2.0 release date
2020-08-30 13:36:21 +02:00
Eugene Sandulenko
8527400b9b
NEWS: Mention Lab fix
2020-08-30 13:34:27 +02:00
Filippos Karapetis
d6713578d7
NEWS: Mention the fix for the safe puzzle in Zork Nemesis
2020-08-30 14:08:49 +03:00
Filippos Karapetis
ee83635824
NEWS: Mention the fix for the digital sound effects checkbox in SCI
2020-08-30 13:43:30 +03:00
Filippos Karapetis
2e65886f65
STARTREK: Fix infinite loop while reading some RDF files
2020-08-30 13:37:20 +03:00
Filippos Karapetis
ef6f8c008f
SCI: Ignore digital channel data in midiMixChannels(), and remove some GOTOs
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These are found at the end of SCI01/SCI1 SND files with sound effects
2020-08-30 13:37:19 +03:00
Filippos Karapetis
648d669c2d
SCI: Properly handle alternative MIDI sound effects for SCI01/CI1 games
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SCI01/SCI1 games have sound effects in SND files, which contain both
digital sounds and their alternative MIDI counterparts. Allow the user
to listen to the alternative MIDI counterparts by unchecking the
"Prefer digital sound effects" checkbox, like with other SCI versions.
Fixes bug #11587
2020-08-30 13:37:19 +03:00
Thierry Crozat
4cb45cf1aa
GLK: HUGO: Fix compilation
2020-08-30 03:00:14 +01:00
Thierry Crozat
faa0b48548
NEWS: Fix typo
2020-08-30 02:17:40 +01:00
Paul Gilbert
44dd967a7e
GLK: HUGO: Fix Tales of the Travelling Swordsman crash
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Vanilla hugo limits spaces printed in the GO_TO code block
to the fixed width of a line. But since Glk doesn't have a
predetermined width, when the game specified a width of 7fffh,
it crashed trying to buffer out a string that actual length.
This new fix simply limits spaces to at most 20.
2020-08-29 18:02:15 -07:00
Thierry Crozat
60aef89ff4
NEWS: Update changes for the iOS port
2020-08-30 01:54:31 +01:00
Eugene Sandulenko
b32c37ca58
I18N: Update translation (Ukrainian)
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Currently translated at 100.0% (1444 of 1444 strings)
2020-08-30 00:43:35 +00:00
Eugene Sandulenko
17b57a6c1c
I18N: Update translation (Russian)
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Currently translated at 100.0% (1444 of 1444 strings)
2020-08-30 00:43:35 +00:00
Marcel Souza Lemes
0f979ab6bb
I18N: Update translation (Portuguese (Brazil))
...
Currently translated at 100.0% (1444 of 1444 strings)
2020-08-30 00:43:34 +00:00
George Kormendi
ce67b3de37
I18N: Update translation (Hungarian)
...
Currently translated at 100.0% (1444 of 1444 strings)
2020-08-30 00:43:33 +00:00
IlDucci
d3d9e22257
I18N: Update translation (Spanish)
...
Currently translated at 100.0% (1444 of 1444 strings)
2020-08-30 00:43:33 +00:00
Gunnar Birke
1b968fd1b1
WINTERMUTE: Handle some unused return values
2020-08-30 01:09:44 +02:00
Paul Gilbert
b513242292
MADS: Avoid potential crash for reading beyond end of sound data
2020-08-29 15:06:00 -07:00
athrxx
6f8aa0b21b
DEVTOOLS: (CREATE_KYRADAT) - whitespace
2020-08-29 23:50:30 +02:00
athrxx
7b66f1191d
KYRA: whitespace cleanup
2020-08-29 23:50:29 +02:00
Paul Gilbert
96c860c5bd
GLK: HUGO: Fix hang closing ScummVM window
2020-08-29 14:23:57 -07:00
Paul Gilbert
ac7b1e326d
GLK: HUGO: Properly fix display images
...
The resource file format Hugo uses has named entries.
Because of this, the original Glk code added to Hugo
does a whole mess of reading in a picture, then copying
it to a dummy pic file with a dummy number, just so a
call to glk_image_draw could detect it.
Since this isn't the first time I've had to deal with
named resources, it ended up being cleaner to add a new
variation of glk_image_draw and glk_image_draw_scaled
that can take in a string image parameter. That way, I
was able to set up an archive class to represent the
resource file, and pass the resource name directly
without worrying about dummy picture numbers & files
2020-08-29 13:59:52 -07:00
SupSuper
eb1882e243
BACKENDS: Use game ID instead of game domain for Discord presence
2020-08-29 20:01:16 +01:00
Lothar Serra Mari
cb580f9f6e
I18N: Update translation (German)
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Currently translated at 100.0% (1444 of 1444 strings)
2020-08-29 18:39:20 +00:00
Thierry Crozat
92d036099b
I18N: Update translation (French)
...
Currently translated at 100.0% (1444 of 1444 strings)
2020-08-29 16:30:16 +00:00
Eugene Sandulenko
13b05c4058
I18N: Regenerate scummvm.pot
2020-08-29 17:58:34 +02:00
Eugene Sandulenko
15ef6f9573
I18N: Recode fr_FR.po from UTF-8
2020-08-29 17:57:47 +02:00
Eugene Sandulenko
858954eec1
AUDIO: Properly warn user and act gracefully when soundfont is not specified.
...
Fixes #7127
2020-08-29 17:55:33 +02:00
Eugene Sandulenko
8c46740460
I18N: Update translation (French)
...
Currently translated at 100.0% (1442 of 1442 strings)
2020-08-29 15:55:16 +00:00
Eugene Sandulenko
d7913e1de5
I18N: Update translation (French)
...
Currently translated at 100.0% (1442 of 1442 strings)
2020-08-29 15:52:25 +00:00
Marcel Souza Lemes
4447e35f0e
I18N: Update translation (Portuguese (Brazil))
...
Currently translated at 100.0% (1442 of 1442 strings)
2020-08-29 15:48:24 +00:00
Thierry Crozat
fb9abcd154
KEYMAPPER: Enable virtual keyboard while remapping keys
2020-08-29 16:31:37 +01:00
Thierry Crozat
760815b3b8
BACKENDS: Do not define a Quit action if the NoQuit feature is enabled
2020-08-29 16:31:37 +01:00
Thierry Crozat
cca6090454
ADL: Enable virtual keyboard when the engine is running
2020-08-29 16:31:37 +01:00
Thierry Crozat
d25fb352d8
GLK: Enable virtual keyboard when the engine is running
2020-08-29 16:31:37 +01:00
Thierry Crozat
96c977cd56
ENGINES: Reset virtual keyboard state when showing and hiding GMM
2020-08-29 16:31:37 +01:00
Thierry Crozat
3baad9e2a4
IOS7: Hide virtual keyboard input assistant bar
2020-08-29 16:31:37 +01:00
Eugene Sandulenko
b376250846
EVENTRECORDER: Do not check md5s which were skipped on save
2020-08-29 17:22:50 +02:00
Eugene Sandulenko
045df72426
EVENTRECORDER: Fix crash on attempt to save. Fixed #10045
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Since we have two event managers during recording, we invalidate
cache in order to avoid cache miss
2020-08-29 17:22:38 +02:00
Eugene Sandulenko
8c01b5c675
ULTIMA: ULTIMA1: Added virtual destructor
2020-08-29 17:22:24 +02:00
Eugene Sandulenko
343bfe42d8
GLK: TADS2: Remove no-op check. CID 1401577
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min is uint16, and MCSPAGETAB is 256, thus, min >> 8 will be always < 256
2020-08-29 17:22:24 +02:00