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SCI: Properly handle alternative MIDI sound effects for SCI01/CI1 games
SCI01/SCI1 games have sound effects in SND files, which contain both digital sounds and their alternative MIDI counterparts. Allow the user to listen to the alternative MIDI counterparts by unchecking the "Prefer digital sound effects" checkbox, like with other SCI versions. Fixes bug #11587
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@@ -393,7 +393,7 @@ void SciMusic::soundInitSnd(MusicEntry *pSnd) {
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}
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}
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} else
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playSample = (track->digitalChannelNr != -1);
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playSample = (track->digitalChannelNr != -1 && (_useDigitalSFX || track->channelCount == 1));
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// Play digital sample
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if (playSample) {
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