Martin Gerhardy
37bbfc168b
TWINE: converted to classes and use the scummvm systems
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also converted the code to the coding guidelines of the scummvm team
2020-10-24 16:12:55 +02:00
Martin Gerhardy
bc35611293
TWINE: initial import
2020-10-24 16:12:55 +02:00
antoniou
cff369a14b
ANDROID: Handle repeating keys for virtual keyboard
2020-10-24 16:04:11 +03:00
Paweł Kołodziejski
ccc9f6634d
GRIM: Remove 'Quit' key mapping to avoid conflict with virtual keyboard
2020-10-24 14:11:56 +02:00
Lothar Serra Mari
0eac2023db
NEWS: Update German NEWS file
2020-10-24 11:05:16 +02:00
Paul Gilbert
586d7ccceb
GLK: COMPREHEND: Added SET_WORD and CLEAR_WORD opcodes
2020-10-23 22:20:25 -07:00
Paul Gilbert
280e44f706
GLK: COMPREHEND: Verified v2 opcodes, added OPCODE_RANDOM_MSG
2020-10-23 21:28:13 -07:00
Paul Gilbert
d220fb1adc
GLK: COMPREHEND: Further fix OO-Topos strings
2020-10-23 20:59:54 -07:00
Paul Gilbert
1fef4148a1
GLK: COMPREHEND: More v2 opcodes verified
2020-10-23 20:36:21 -07:00
Paul Gilbert
71177654db
GLK: COMPREHEND: Fix box drawing in OO-Topos room 2
2020-10-23 20:17:13 -07:00
Filippos Karapetis
f04c4d04a2
NEWS: Mention the SCI RGB mode feature
2020-10-24 02:55:02 +03:00
Filippos Karapetis
fd126fba7a
SCI: Add GAMEOPTION for RGB rendering
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Adapted from commit 9f0f34abac
2020-10-24 02:55:01 +03:00
Willem Jan Palenstijn
0be765b288
SCI: Add support for RGB rendering
2020-10-24 02:55:01 +03:00
Vladimir Serbinenko
125fd9d80c
PLUMBERS: support for 3DO version
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It was fun to reverse engineer but the game is garbage, so I didn't test
it a lot, please report bugs.
Currently missing parts:
* effect when changing between scenes
* 3DO boot logo
* return to previous scene
* hide cursor
2020-10-24 00:59:01 +02:00
Vladimir Serbinenko
3c97ebd4f9
VIDEO: support multi-track audios in 3DO videos
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It's used in plumbers with first track being speech and second track
being music
2020-10-24 00:59:01 +02:00
Vladimir Serbinenko
ce6eb34121
VIDEO: uplift 3do movie decoder from sherlock engine
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The format is generic to 3DO and is also used by plumbers.
I think it's also accelerated on 3DO so probably is used by
a lot of 3DO titles
2020-10-24 00:59:01 +02:00
Vladimir Serbinenko
f3f0d0228a
IMAGE: Add decoder for CEL 3DO format
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This format is used by 3DO version of Plumbers Don't Wear Ties
but it's a generic format on 3DO similar to BMP on windows.
2020-10-24 00:59:01 +02:00
Eugene Sandulenko
86b84d8879
I18N: Update translation (Dutch)
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Currently translated at 99.5% (1480 of 1486 strings)
2020-10-23 14:38:56 +00:00
anonymous
52f182ef4e
I18N: Update translation (Dutch)
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Currently translated at 99.5% (1480 of 1486 strings)
2020-10-23 14:36:17 +00:00
Marcel Souza Lemes
46a60d4750
I18N: Update translation (Portuguese (Brazil))
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Currently translated at 100.0% (1486 of 1486 strings)
2020-10-23 03:43:52 +00:00
Eugene Sandulenko
2134a2dc72
BACKENDS: DIALOGS: Properly store last path in Gtk file browser
2020-10-23 00:32:21 +02:00
Cameron Cawley
7da4faf5a5
SDL: Fix the mouse being grabbed when returning from full screen
2020-10-22 17:03:53 +02:00
Paweł Kołodziejski
db89c680a1
WINTERMUTE: Replace glInterleavedArrays calls
2020-10-22 16:43:15 +02:00
Eugene Sandulenko
702c843e06
AD: Fix hang when autogen target is for a single word
2020-10-22 13:59:55 +02:00
Eugene Sandulenko
8350f283d0
AD: Process corner cases in name autogeneration
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- When there are more than one non-alphanum at the end, like "Quest..."
- When there is no alphanum at all: "::::"
- Added error messages if anything else is not caught
2020-10-22 12:13:13 +02:00
Eugene Sandulenko
cc2db8211a
AD: Fix crash when fanmade game has only one word
2020-10-22 11:58:11 +02:00
Paul Gilbert
df3c64a9ef
GLK: COMPREHEND: Properly offset the _strings2 array for OO-Topos
2020-10-21 22:19:46 -07:00
Paul Gilbert
e6674e1cb8
GLK: COMPREHEND: Per-turn script for OO-Topos now working
2020-10-21 22:15:03 -07:00
Paul Gilbert
0f56a48fe4
GLK: COMPREHEND: Handling of v2 inverted comparisons
2020-10-21 20:26:00 -07:00
Paul Gilbert
8b01000876
GLK: COMPREHEND: Proper handling of specified noun in v2 opcodes
2020-10-21 20:26:00 -07:00
Paul Gilbert
facceff957
GLK: COMPREHEND: Further v2 opcode verification
2020-10-21 20:26:00 -07:00
Paul Gilbert
7c6e5c0f15
GLK: COMPREHEND: Properly get item for opcodes
2020-10-21 20:26:00 -07:00
Eugene Sandulenko
4fd186a54d
GUI: Another attempt to fix compilation on older gcc
2020-10-22 00:45:04 +02:00
Eugene Sandulenko
9cfe2cb22a
GUI: Attempt to fix dumber compilers
2020-10-22 00:15:15 +02:00
anonymous
babd6013b8
I18N: Update translation (Korean)
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Currently translated at 4.9% (73 of 1486 strings)
2020-10-21 21:28:10 +00:00
Eugene Sandulenko
58937043b2
SCI: Generate better targets and descriptions for the fanmade games
2020-10-21 23:03:57 +02:00
Eugene Sandulenko
e282eb5c95
AGI: Added several additional targets. Most are problematic
2020-10-21 22:58:45 +02:00
Eugene Sandulenko
e09c12bf71
AGI: Fix crashes in WagParser
2020-10-21 22:37:58 +02:00
Eugene Sandulenko
f3787aeb28
AGI: Added another fanmade game
2020-10-21 22:17:03 +02:00
Eugene Sandulenko
9be82ea2f4
AD: Better automatic generation of game targer
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- Passing numbers
- Skipping short words
- Skipping articles
- Fitting whole words
2020-10-21 22:12:16 +02:00
Eugene Sandulenko
1c830bc068
AD: Restrict length of autogenerated targets
2020-10-21 19:13:12 +02:00
Eugene Sandulenko
b9d1c7d95c
AGI: Autogenerate better target names
2020-10-21 19:06:19 +02:00
Eugene Sandulenko
8829da846e
GOB: Removed incorrectly added entry for woodruff.
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The supplied md5 is for the whole file, not for the first 5000 bytes.
The correct entry was supplied by DjDiabolik in bug report #1971294
2020-10-21 11:44:56 +02:00
Martin Gerhardy
ba04f1e466
ACCESS: replaced magic numbers with contants
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they are used later on already to fill the allocated memory
2020-10-20 18:51:47 -07:00
Eugene Sandulenko
73bdd5d66f
SCUMM: Added version to the monkey1 talkie German
2020-10-21 00:59:30 +02:00
Eugene Sandulenko
53ab87843d
SCUMM: Added detection for Ultimate Talkie monkey1 German
2020-10-21 00:08:56 +02:00
Eugene Sandulenko
26e05dba59
GUI: Stop doing O(N^2) string comparisons when filling out the game list
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Now use quicksort instead of the bubble (!) sort.
2020-10-20 19:35:23 +02:00
Matthew Duggan
883e60abc2
ULTIMA: Allow engine to build without freetype
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Disables TTF support in U8, but otherwise works fine.
2020-10-20 21:47:22 +09:00
Matthew Duggan
5d8f1896fb
ULTIMA8: Avoid trying to make empty path name
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This has no impact on most platforms, but it breaks Android.
2020-10-20 21:34:50 +09:00
Matthew Duggan
e1bff1cbb3
ANDROID: Avoid crash if version no is not int
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This can happen during development - shouldn't happen for any official release,
but even if it does let's just assume versions are different and default to
upgrading the config.
2020-10-20 20:41:38 +09:00