Martin Gerhardy
d583ad076a
TWINE: one abort action to cancel the whole intro loop
2020-10-30 17:20:08 +01:00
Martin Gerhardy
ef9fc9f64a
TWINE: hide data structures
2020-10-30 17:20:08 +01:00
Martin Gerhardy
07d9af7259
TWINE: HQRDepack doesn't need the engine pointer
2020-10-30 17:20:08 +01:00
Eugene Sandulenko
faafd9b20c
I18N: Add translation (Turkish)
2020-10-30 16:10:45 +00:00
Paweł Kołodziejski
626284976c
CONFIGURE: Enable opengles2 in 3d games by default for raspberrypi
2020-10-30 16:16:22 +01:00
Thierry Crozat
ed99753fa4
CONFIGURE: Fix detection of 10.4 OS X deployement target
2020-10-30 14:47:31 +00:00
Matthew Duggan
c5805bdef3
ULTIMA8: Add Crusader attack process.
...
This implementation is from No Remorse - have not compared with No Regret,
although its combat.dat file is identical so expect not many differences. It's
also not complete yet (see TODOs in code), but it's most of the way there.
2020-10-30 22:17:49 +09:00
Thierry Crozat
bb73c61999
COMMIT: Add missing destruction of elements when downsizing an Array
2020-10-29 20:47:24 +00:00
mara
dd92596cc8
TLJ: Fix internal link in README.md
2020-10-29 19:40:17 +01:00
Denis Telyukh
ae9a76d527
PRINCE: support amateur Russian localization from "Russian project"
2020-10-29 19:23:49 +01:00
Денис Телюх
b2f11dd8ba
PRINCE: correct Russian translation for "walk to" action
2020-10-29 19:23:49 +01:00
Omer Mor
4734e2fa91
SCI: Add Macintosh version of Hoyle 1
2020-10-29 13:31:27 +02:00
Vladimir Serbinenko
c64a631520
HADESCH: Fix Charon teleportation
2020-10-29 11:25:59 +01:00
Vladimir Serbinenko
11d2722379
HADESCH: fix eye of fates position before it's given back
2020-10-29 11:25:59 +01:00
Vladimir Serbinenko
dc8debc4d2
HADESCH: Fix wrong quest scroll for medusa quest
2020-10-29 11:25:59 +01:00
Vladimir Serbinenko
30e9bd2f1d
HADESCH: Fix wrongly displayed straw cart
2020-10-29 11:25:59 +01:00
Paul Gilbert
95dc007283
NUVIE: Added reported variant detection
2020-10-28 22:06:09 -07:00
Gunnar Birke
c021dbe243
WINTERMUTE: Use float literal to prevent implicit conversion
2020-10-29 04:20:02 +01:00
Matthew Duggan
ff9571208d
ULTIMA8: Remove extra underscores on variable names
...
These are mostly left over from Pentagram where they were used to avoid clashes
with member variables, but in ScummVM the underscore prefix takes care of that
problem for us.
2020-10-29 10:21:46 +09:00
Matthew Duggan
7fc60f9c02
ULTIMA8: tiny cleanup of glob egg
2020-10-29 10:21:46 +09:00
Matthew Duggan
9219ef6484
ULTIMA8: Reduce hard-coding of array sizes
2020-10-29 10:21:46 +09:00
Zvika Haramaty
1345295bd5
SCI: Hebrew - fix save games encoding
...
Make sure that Hebrew save games are using UTF8 (otherwise, when saving
in Hebrew it works well from original Sierra save/restore dialogs, but
when loading from ScummVM's dialog, it looks garbled)
2020-10-28 22:17:05 +02:00
Filippos Karapetis
c5df234521
SCI: Render text in games running at a 480x300 resolution
...
It looks awful for now, but at least there is text showing up on screen
2020-10-28 22:12:41 +02:00
Filippos Karapetis
95bafa8d60
SCI: Don't scale the mouse cursor by 2x in games running at 480x300
...
It looks big and quite wrong in this case
2020-10-28 22:12:40 +02:00
YYxsCnnPP
93f78c4e57
SCUMM: Add compile-time check for array size
2020-10-27 18:15:54 +01:00
YYxsCnnPP
8fda85894b
SCUMM: Add support for more formats on sound override
2020-10-27 18:15:54 +01:00
YYxsCnnPP
dbb668dc3b
SCUMM: Add music override
2020-10-27 18:15:54 +01:00
Martin Gerhardy
31ed2761be
TWINE: fixed button states on menu initialization
2020-10-27 17:58:29 +01:00
Martin Gerhardy
83610de2eb
TWINE: convert comment into code
2020-10-27 17:33:09 +01:00
Martin Gerhardy
caeb854b0a
TWINE: reduced scope and visibility
2020-10-27 17:30:15 +01:00
Martin Gerhardy
e14950077d
TWINE: missing inventory item constants
2020-10-27 17:20:07 +01:00
Martin Gerhardy
117cf827ee
TWINE: reduced scope and cleanup in text rendering
2020-10-27 17:14:06 +01:00
Martin Gerhardy
31b6aecaba
TWINE: copy vox comments
...
... taken from http://lbafileinfo.kazekr.net/index.php\?title\=LBA_1_files
2020-10-27 17:14:06 +01:00
Martin Gerhardy
3b73ba9c37
TWINE: comments and grouping of members in ConfigFile struct
2020-10-27 17:14:06 +01:00
Martin Gerhardy
0e16c3f09e
TWINE: small comment about the language index
2020-10-27 17:14:05 +01:00
Martin Gerhardy
68c0eff29a
TWINE: persist some ui-changable settings via ConfMan
2020-10-27 17:14:05 +01:00
Martin Gerhardy
0bef6c419d
TWINE: according to the manual you don't have to hold down shift
...
... for the inventory menu
2020-10-27 17:14:05 +01:00
Martin Gerhardy
5f7c967481
TWINE: fixed toggleAbortAction to reset all states
...
otherwise the next call to this function might still succeed due another action still being active
2020-10-27 17:14:05 +01:00
Martin Gerhardy
191eed29c3
TWINE: debug command to toggle the debug mode of the game
2020-10-27 17:14:05 +01:00
Martin Gerhardy
444dfc18ee
TWINE: doesn't make sense to use delaySkip for 1ms
2020-10-27 17:14:05 +01:00
Martin Gerhardy
10571de5aa
TWINE: reduced visibility and return value checks
2020-10-27 17:14:05 +01:00
Martin Gerhardy
f5273eef64
TWINE: debug command to list menu texts
2020-10-27 17:14:05 +01:00
Martin Gerhardy
b7aa562484
TWINE: replaced magic numbers with text ids
2020-10-27 17:14:05 +01:00
Martin Gerhardy
9671ab083a
TWINE: implemented options
2020-10-27 17:14:05 +01:00
Martin Gerhardy
f9bcdaae46
TWINE: allow to quit from menus
2020-10-27 17:14:05 +01:00
Martin Gerhardy
1d3fa8e950
TWINE: fixed segfault and plug mem leak
2020-10-27 17:14:05 +01:00
Martin Gerhardy
26c6a63ac1
TWINE: plug memory leaks
2020-10-27 17:14:05 +01:00
Martin Gerhardy
3b0b130a0a
TWINE: plug memory leaks
2020-10-27 17:14:05 +01:00
Martin Gerhardy
8626b873ce
TWINE: use the cached sound samples
2020-10-27 17:14:05 +01:00
Martin Gerhardy
1b143bca5c
TWINE: missing mean breaks
2020-10-27 17:14:05 +01:00