Commit Graph
123 Commits
Author SHA1 Message Date
athrxx 30704a98dd SAGA: (ITE/PC98) -adjustments to hardcoded intro data
(text colors and layout for the Japanese version)
2020-11-22 19:02:43 +01:00
athrxx fa671a2c40 SAGA: (ITE/PC98) - prepare font class for Japanese rendering
Reorganize font code into sub classes to allow independent rendering of the Japanese ROM font. No actual implementation for the Japanese rendering yet.
2020-11-22 19:02:43 +01:00
aryanrawlani28 4b6976c558 GUI: U32: Reduce number of files changed and fixes
Up until last commit, everything was working fine but the amount of files changed was too large. This commit tries to reduce the changes.

- Add a fake constructor to Keymap, text-to-speech, setDescription (save-state)
- Redirecting functions for PopUpWidget::appendEntry, ButtonWidget::setLabel, GUIErrorMessage
- Use the above functions and constructors to reduce changes in Engines
- Fix warnings being in unicode. Only output english text in - Warnings, Errors, etc.
- Mark some strings as "translation" strings. (Not yet added to POTFILES)
- Remove some CP related things from po/modules.mk
- Previously used some Common::convertToU32 where it was not necessary, replace this with u32constructor
2020-08-30 14:43:41 +02:00
aryanrawlani28 e22b32abfe GUI: U32: Use Common::U32String::format where necessary and GUIError to u32
- Where necessary as in, where translated messages are used.
- GUIErrorMessage now takes in U32String
- error messages across some engines use U32Strings. they are changed because they show a message dialog.
2020-08-30 14:43:41 +02:00
Misty De Meo 8fc6187c5e SAGA: add menu Japanese menu strings 2020-05-19 12:35:54 +02:00
Paul Gilbert 00848cff4c SAGA: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
D G Turner f26bb57ef8 SAGA: Fix Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
2019-12-01 15:11:36 +00:00
D G Turner d50c13a7c7 SAGA: Add Code to Support French Fan Translation.
This code was supplied by Darknior (hugues.fabien@gmail.com).
2017-10-26 18:16:11 +01:00
Eugene Sandulenko 960d14d79d SAGA: Explicitely mark versions which require color shifting in interface. Fixes bug #7092 2016-03-28 00:54:05 +02:00
Torbjörn Andersson 0a5a722b02 SAGA: Fix interface colors in French and German versions of IHNM
The same fix that had already been applied to the Spanish version
also applies to the French and German versions. (Judging by the
detection entries, there aren't any alternative versions so the
ones I got from GOG should be representative.)

The palettes aren't quite identical to the Spanish one, but I
think the remaining difference is for the spiritual barometer, so
the special case for that remains Spanish-only.
2016-03-16 06:16:44 +01:00
Eugene Sandulenko ceee1713f5 SAGA: Add support for Russian fan-translation of IHNM
Released about 2 years ago and is translating the subtitles
in contrast to the version released on CD which has only
poorly done voice-overs.
2016-01-10 09:21:03 +01:00
Filippos Karapetis 6546882b4f SAGA: Avoid crash if the engine errors out before full initialization
This may happen for example if the Miles Adlib driver errors out
because of missing instrument data files (*.AD)
2015-07-10 13:07:09 +03:00
Filippos Karapetis 144aa6483b SAGA: Search for sample.ad/sample.opl in the drivers directory for IHNM 2015-06-29 03:07:47 +03:00
Filippos Karapetis d8508a5128 SAGA: Add debug commands for playing music, sounds and voices 2014-07-20 18:49:57 +03:00
Johannes Schickel c1be2aedbb SAGA: Make GPL headers consistent in themselves. 2014-02-18 02:39:37 +01:00
Filippos Karapetis faa7579241 SAGA: Add support for played time 2012-11-11 23:32:07 +02:00
Filippos Karapetis 0d3a2267c7 SAGA: Removed several game flags, which are now found more reliably on the fly
- The logo screens of all ITE versions are shown correctly now
- Wyrmkeep versions, demo versions with scene substitutes, demos with
mono music and demo versions with LE VOX encoded voices are all found
automatically now
2011-07-09 15:59:30 +03:00
Max Horn 88913c0139 ALL: Remove trailing whitespaces
This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
  git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-20 00:59:48 +02:00
Max Horn 4cbe4ede66 COMMON: Registers RandomSources in constructor with the event recorder
This also removes the dependency of engines on the event recorder header
and API, and will make it easier to RandomSources that are not properly
registered.
2011-05-17 12:17:26 +02:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
dhewg 2cb6641786 SAGA: Cleanup syncSoundSettings()
And respect global mute settings
2011-03-19 16:04:55 +01:00
Max Horn 42ab839dd6 AUDIO: Rename sound/ dir to audio/
svn-id: r55850
2011-02-09 01:09:01 +00:00
Andrew Kurushin 67cc1b8a84 SAGA: replace Resource:loadResource malloc with ByteArray class
svn-id: r53779
2010-10-24 22:17:44 +00:00
Max Horn efcfb40da9 SAGA: Add some const qualifiers to SagaEngine methods
svn-id: r53737
2010-10-23 15:45:22 +00:00
Andrew Kurushin f24394b85f SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation
add ByteArray type
fix debug Tile Hittest frame drawing
debug 0x%x => 0x%X

svn-id: r53719
2010-10-22 23:13:17 +00:00
Andrew Kurushin 6be5d2554d SAGA: replace StringTable "::realloc" with Common::Array; reduce amount of memory for every string table
svn-id: r53651
2010-10-20 20:53:32 +00:00
Andrew Kurushin 0e7abce271 SAGA: fix submit 53486 "Added sanity checks for realloc() calls - bug report #3087852". zero count realloc may return NULL as valid value
svn-id: r53614
2010-10-19 15:31:07 +00:00
Filippos Karapetis c1e47e0e60 SAGA: Added sanity checks for realloc() calls - bug report #3087852
svn-id: r53486
2010-10-15 12:56:17 +00:00
Max Horn 1d4c82885d DEBUGGER: Simplify how our console debugger works / is used
* Remove _isAttached member var and isAttached method
* Engines now always call the onFrame method; whether it does
  something is decided by the debugger class resp. its subclasses
* Make detach() protected instead of private, so that subclasses
  can invoke it
* Remove _detach_now member var (call detach() instead).
* Rename _frame_countdown to _frameCountdown and properly
  document it.
* Add more doxygen comments
* Cleanup

svn-id: r50963
2010-07-17 18:38:42 +00:00
Max Horn 651e2760a3 Fix spelling, cleanup
svn-id: r49843
2010-06-15 12:33:20 +00:00
Filippos Karapetis 0492bd6aa6 SAGA: Music code cleanup. The music driver is now placed inside the MusicPlayer class, instead of the SagaEngine class. Split the functionality that the music parser should handle from the functionality that the music driver should handle. Also, fixed a bug in MusicDriver::send() (the notes off signal was sent to unallocated channels, not allocated ones)
svn-id: r49607
2010-06-12 18:20:22 +00:00
Max Horn 767edc91fa OSYSTEM: Get rid of kFeatureAutoComputeDirtyRects
svn-id: r49388
2010-06-02 00:52:57 +00:00
Filippos Karapetis 80acb21a56 Added automatic detection of the IHNM demo
svn-id: r49047
2010-05-16 10:36:21 +00:00
Max Horn 5568a8473b Get rid of Engine::_gameDataDir.
This greatly reduces indirect dependencies on several header files
from common.

svn-id: r48933
2010-05-04 11:56:52 +00:00
Andrew Kurushin 91e7d27468 Fix bug #2963556: SAGA: Memory leaks
svn-id: r48224
2010-03-10 17:05:25 +00:00
Johannes Schickel 0d995c5920 Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
Check this for reference:
http://en.wikipedia.org/wiki/Ad_Lib,_Inc.
http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card)

This commit does not touch "adlib" and "ADLIB" uses!

Also it does not update all the SCUMM detection entries, which still use "Adlib".

svn-id: r47279
2010-01-12 21:07:56 +00:00
Max Horn c8873d8492 Changed MidiDriver::createMidi to take a MidiDriverType instead of an int
svn-id: r46316
2009-12-09 18:12:51 +00:00
Max Horn 8ba75fc522 Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
svn-id: r44495
2009-09-30 16:16:53 +00:00
Johannes Schickel c50940bbf4 Got rid of Common::File::addDefaultDirectory, instead implemented the solution proposed in "Case agnostic handling for directories (and files)" on -devel.
svn-id: r44266
2009-09-23 00:15:00 +00:00
Johannes Schickel 7e71865e91 Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
svn-id: r42751
2009-07-25 12:59:46 +00:00
Filippos Karapetis 9d7111006d - Reworked the different file types a bit
- Some initial work on Dinotopia's intro sequence

svn-id: r39234
2009-03-08 15:39:19 +00:00
Max Horn dd98126423 Engines: Fused several init&go methods into a single run method
svn-id: r39003
2009-03-01 04:42:46 +00:00
Filippos Karapetis 7273d02528 Implemented getDebugger()
svn-id: r35967
2009-01-20 23:40:35 +00:00
Max Horn 6b3d5db09f Disabled use of OSystem::kFeatureAutoComputeDirtyRects in SAGA for now
svn-id: r35915
2009-01-18 20:42:33 +00:00
Filippos Karapetis 203358bcb7 Improved handling of sound resources
svn-id: r35724
2009-01-04 14:38:03 +00:00
Filippos Karapetis 40d6a3c1e5 Split the script module into two parts, for SAGA1 and SAGA2 games
svn-id: r35689
2009-01-02 23:16:08 +00:00
Filippos Karapetis d5b6996c45 - Split the IHNM script functions into a different file
- Added two new defines, ENABLE_IHNM and ENABLE_SAGA2 (enabled by default), which can be used to remove the parts of the SAGA engine which are specific to IHNM and SAGA 2 games. Hopefully, this will reduce the size of the engine even more for platforms with little memory (e.g. the Nintendo DS)

svn-id: r35672
2009-01-02 16:52:38 +00:00
Eugene Sandulenko 696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Filippos Karapetis cae6bdac08 Preliminary Shorten audio support for SAGA 2 games. It's still very wrong and needs further work, but it's a start
svn-id: r35626
2008-12-31 11:46:21 +00:00
Filippos Karapetis c8ca4d59bc - Implemented the SAGA2 resource loader
- Some cleanup

svn-id: r35536
2008-12-25 12:09:24 +00:00